Showing posts with label Hero Discussion. Show all posts

Dota 2 Hero Discussion : Puck the Faerie Dragon (2 July 2014)


Puck is one of the best heroes in the game at starting fights. Puck's skills are useful in any situation, giving it a lot of flexibility and making it a great hero in both support and offensive roles. Puck's signature skill, Illusory Orb , is an example of this. Although it functions like a regular line damage spell, at any time during its course Puck can use its  Ethereal Jaunt skill and instantly teleport to the position of the  Illusory Orb. This makes the spell useful in both attacking and escaping. It also works perfectly with its second offensive spell, Waning Rift. Waning Rift deals damage and silences in an area aroundPuck, making it the natural choice for use after an  Illusory Orb and  Ethereal Jaunt. Puck's final offensive spell, Dream Coil, can be used either before or after this combo with great effect. Dream Coil traps enemies in a small area, forcing them to remain near the target point or take damage and get stunned. To complement its need to get up into its target's face, Puck has Phase Shift to help in sticky situations. Phase Shift renders Puck invulnerable for several seconds, although it is unable to move in this state. Puck is a relatively easy hero to pick up, but a rewarding one to master.

Dota 2 Hero Discussio: Rotund'jere the Necrophos 
Rotund'jere the Necrophos is an unusual offensive spellcaster and healer, since he has two passive skills and only one primary attack spell. Necrophos' Death Pulse is his bread and butter. This powerful ability doubles as a damage and a healing, with both effects on every cast.  Death Pulse hits all nearby enemies causing damage, and also hits all nearby allies and the Necrophos which heals them. Since it has a short cooldown period, this spell can be cast very often, providing constant damage to enemies and health to allies and allowing Necrophos to plenty of creep kills. To fuel this barrage, the Necrophos has a passive skill called Sadist which replenishes some of his mana and hit points every time he kills a unit. To further weaken his enemies, his powerful  Heartstopper Aura slow drains the life of all foes in a large area of effect around the Necrophos. Necrophos uses  Reaper's Scythe when he sees a sufficiently injured enemy hero, which is possibly the best spell in the game for killing off damaged heroes. This deadly spell deals damage based on how much life the target is missing, so even the toughest heroes die just as a fast as the fragile ones. A strong Necrophos is nearly impossible to defeat, releasing constant  Death Pulse and draining enemies' life with Heartstopper Aura  until they are finished.


Zeus. Dota 2 by Espenartman

Zeus has one role: offensive spellcaster. His spell damage output is probably the highest of any hero in the game, due to the great damage and low cooldown periods of his spells.  Arc Lightning strikes a large number of enemies with a relatively low damage chain lightning, but due to its low cost and cooldown it can be cast a large number of times during a battle. Lightning Bolt is easy to understand: lots of damage! Compared to a lot of other offensive spells, Lightning Bolt's damage, cooldown, and mana cost are very good, and it is Zeus' primary means for dealing with enemy heroes. Although Zeus has a passive skill, it is in fact another way to blast his enemies with even more spell damage. Every time Zeus casts a spell,  Static Field shocks nearby enemy heroes for a small percentage of their life. This means Zeus will continue to deal good damage throughout the game as enemy heroes get higher and higher life. Perhaps  Zeus ' most feared ability is Thundergod's Wrath. When cast, this spell causes a Lightning Bolt to strike all enemy heroes on the battlefield. This spell is especially useful for finishing off nearly dead heroes who are fleeing from battle, but it is also useful to give Zeus and his allies an edge in team fights.

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