Civilization - /r/Civ Weekly Questions Thread - May 28, 2018


/r/Civ Weekly Questions Thread - May 28, 2018

Posted: 28 May 2018 03:16 AM PDT

Greetings r/Civ.

Welcome to the Weekly Questions thread. Got any questions you've been keeping in your chest? Need some advice from more seasoned players? Conversely, do you have in-game knowledge that might help your peers out? Then come and post in this thread. Don't be afraid to ask. Post it here no matter how silly sounding it gets.

To help avoid confusion, please state for which game you are playing.

In addition to the above, we have a few other ground rules to keep in mind when posting in this thread:

  • Be polite as much as possible. Don't be rude or vulgar to anyone.
  • Keep your questions related to the Civilization series.
  • The thread should not be used to organize multiplayer games or groups.

Finally, if you wish to read the previous Weekly Questions threads, you can now view them here.


You think you might have to ask questions later? Join us at Discord.

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Singapore rocking the monument.

Posted: 28 May 2018 05:04 AM PDT

[8000 x 4000] CIV 6: Rise and Fall Civilizations on True Earth map [.JPEG / 18.5 MB]

Posted: 28 May 2018 03:04 PM PDT

Not today, Gilgamesh

Posted: 28 May 2018 06:01 PM PDT

Genghis Khan showing how you really take city states

Posted: 28 May 2018 02:59 PM PDT

First Look: Yaroslav leads Kievan Rus' in my new mod for Rise and Fall

Posted: 28 May 2018 07:32 PM PDT

Woof island!

Posted: 28 May 2018 09:40 AM PDT

Hold on a second...

Posted: 28 May 2018 06:04 PM PDT

I went to bali last week and realized that it’s a huge holy site district, with a bunch of shrines, temples, and pagodas, built on a coastal tile. People constantly churning holy site prayers. +9000 Faith per turn.

Posted: 27 May 2018 09:43 PM PDT

I was impressed by the recent St. Basil's Cathedral porn and wanted to try it for myself

Posted: 28 May 2018 06:32 PM PDT

How I Accidentally Caused a World War

Posted: 28 May 2018 08:48 PM PDT

Civ5. Playing as Rome. Standard speed, standard size, continents, chieftain difficulty since I'm super new to the game. Having a wonderful time building up my empire. It's the Industrial Era (for me, at least. Chieftain let me stay 1-2 eras ahead for most of the game). There's only been one major war so far, and that was in the 1500s. Germany and I smacked down the Songhai for... um... well, the flaming city in Askia's leader screen didn't exactly do him any favors. He had to go.

It's 1958. Most of the world has gotten over my Songhai adventure. Everyone except for Washington. That self-righteous prick never let me hear the end of it. Well, it turns out he felt like doing some warmongering of his own. He invades my longtime ally Ethiopia. Augustus Caesar doesn't like that. I steam across the ocean and land my army in the city-state of Mogadishu, then declare war. My battleships sail to Addis Ababa and drive off Washington's army. I break out of Mogadishu and siege two American cities. It's all going great.

But a few short turns later, around 1970, Ethiopia makes peace. Well, that's too bad, because I'm not done yet. But I can't justify an expensive war with no objective other than bullying America, so I look for outside help. France is on Washington's continent, and they've been on bad terms lately. Napoleon agrees to join the conflict on the Roman side -- for a price. Most of my luxury resources for 30 turns. Some oil and coal on the side. I agree. Then, one turn later, France contacts me again. They want a payment of 1000 gold to fund the war effort. I agree to that as well; my treasury is disgustingly big by then (Chieftain difficulty, remember).

So the war goes on a few more turns until I capture some cities and Washington offers his entire net worth in the peace deal. A glorious conflict that expanded the Roman Empire and ruined my biggest rival comes to an end. But Napoleon? Napoleon wasn't done yet. For the next 50 years, France and America duke it out in endless inconclusive war. Ethiopia and the Celts take turns joining in. Germany sides with America and drags Korea into the mess. By the time I achieve a diplomatic victory in the early 2020s, the entire world is fighting and Bismarck's territory is overrun with barbarians -- and he had a lot of territory. And it all could have been prevented if I hadn't given in to Napoleon's demands for salt and truffles. Go figure.

I can't wait to bump the difficulty up to prince. 10/10, would plunge the world into a dark age of political disintegration and senseless loss of life again.

submitted by /u/Playerjjjj
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Double the Envoys, double the fun

Posted: 28 May 2018 04:14 PM PDT

Got this art in my bathroom LOL

Posted: 28 May 2018 02:49 PM PDT

Piano Arrangements of Civilization 6 music

Posted: 28 May 2018 01:03 PM PDT

I posted these in the Civilization 6 reddit a while ago, but anyway if you like the America, Australia and Kongo music from the game I have some Synthesia tutorials on how to play them

Australia:

https://youtu.be/GL_ggWJFJy8

Kongo:

https://youtu.be/ER7i9oYX7Sg

America:

https://youtu.be/UA3VK4DLTk0

submitted by /u/Brodown45
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What I get when I try to miss with mods

Posted: 28 May 2018 06:45 PM PDT

Tactical Tips - How to Save Antwerp

Posted: 28 May 2018 06:33 AM PDT

My AP Gov Class is Playing a Game of Civ V, and Starting in the Modern Era. I need tips on how to destroy everyone in this situation.

Posted: 28 May 2018 05:41 PM PDT

The title explains it for the most part. I will be playing a game of Civ V with my class next week, and I want to kick everybody else's asses. There will probably be somewhere between 4 and 6 leaders, all operated by actual people. I've played a decent amount of Civ V (though it hasn't been for a little while, so I'm a bit rusty), but since we're starting in the modern era, it should be very different from what I'm used to.

We will likely be using a smaller map setting, and quick game pacing.

Basically, what type of victory should I go for, what should be my general strategy for attaining that victory, and what leader would be best for going about this? Thanks.

submitted by /u/4sterr
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Forget Petra Porn, St Basil Porn is better

Posted: 27 May 2018 10:04 PM PDT

Imagine the current world is one game of civ 5

Posted: 28 May 2018 08:46 PM PDT

What countries are going for what type of victory and how successful are they at their type of victory?

submitted by /u/scientistextralarge
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Help step up my science game - Civ 5 BNW

Posted: 28 May 2018 08:34 PM PDT

Just got borked on Immortal (7) but I've had pretty good luck with Emperor (6). A snowballing England culture beat me on turn 340 (standard tempo, standard size Pangea). I was playing as Poland, had full Tradition, Rationalism, Patronage, and Order up the 3rd tier policy that lets you build spaceship parts with engineers. I was only 5 turns away from a science victory.

I tried again from a save point about 100 turns prior and got culture beat again even earlier, about 305. Strangely Sweden had been the cultural holdout both times but his culture must have been less the 2nd time (he was more warring on reload)

I usually play either Continents or Pangaea, but I'm open to Archipelago strategies as well.

Cities should be coastal, next to a mountain, on a hill, on a river. My initial city will be where the settler starts, or if I can move to a better spot in one turn then I will move and settle on the next turn.

Early goal (generally speaking I don't usually play as Poland) is to get 2 or 3 cities and a NC before turn 100 picking up lux techs and Construction (for CB) along the way. Then I try to get Acoustics hopefully in time to open Rationalism immediately after finishing Tradition. I may pick up Sailing and Optics if I have time.

Once in Renaissance I go straight to Architecture for Porcelain Tower then Astronomy for Observatories. Then I make a line for public schools, research labs, and satellites, and finally nanotech, advanced ballistics, and particle physics. Usually Oxford goes to either Radio or Satellites.

Initial build order.. scout-scout-shrine-monument-work-settler-settler

Pantheon priorities.. faith > culture > food > production (must be some benefit I will get immediately)

Religion.. usually Tithe and a food belief. Maybe just plant the prophet for faith next time??

Buildings priorities.. science > food > production > money > culture (seems like my guilds come late but when production is good at least they are fast to make??)

Trade routes.. go to whoever has the most science, unless there is a cs quest.

Spies.. I plant in the cultural cs and attempt a coup when they get to 85%. If I manage to make allies with all the culturals.. I may move to maritime or mercantile depending on happiness

Citizen management.. generally food focus, but I lock tiles and set to production when the city is about to grow. Switch to science focus when research labs are complete (cities around 25-30 pop??)

Research agreements as much as possible.. make friends, giving 5 gpt or free strategic resources until 'We've traded recently' lights up green and to avoid get dow'ed.

Great people, generally planted until modern era and bulbed after. For scientists, I make academies before modern, then save them until I have research labs.. I switch to science focus and wait 8 more turns before bulbing the scientists (usually like 3 saved at this point)

Question.. do you recommend leave jungle for the science and possible culture or clear it for farms/mines?

Also I'm not sure if I'm waiting too long before switching to science focus..

I think that is basically my strategy.. I'm sure I'm forgetting something, but I'll edit to add if I think of anything else. Thank you all..

submitted by /u/sixty2bottlesofbeer
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New to Civ 5 looking for some help

Posted: 28 May 2018 02:23 PM PDT

I got Civ 5 fairly recently and am trying to learn it by playing. I've decided to declare war on a nearby city-state because they're really in my way and I'd like their spot, to be honest. Only problem is I'm not really sure how to beat them...they're small, so I know I'm powerful enough at this point, but the maneuverability at their area is awful, which is actually why I need them out of the way in the first place. Here's a screenshot.

Everything I look up about winning wars in civ says to attack with multiple units per turn, but I can't figure out how to manage that logistically. It won't let my units travel in the dark water tiles. I believe I'm towards the end of the Medieval Era right now, if that matters. Any advice?

Edit: Thanks for the advice everyone! I researched astronomy on a tip from someone and now I can use the dark water tiles to get around them easier. I may try siege later but I'm fine just working around them for a bit longer at least.

submitted by /u/banjokazooie23
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How to AI only games

Posted: 28 May 2018 09:06 AM PDT

How to run AI only games, as I like to watch them to struggle :) Done earlier with stellaris.

submitted by /u/KukkaisPrinssi
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What is this song?

Posted: 28 May 2018 06:52 PM PDT

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