Halo - Meme Monday |
- Meme Monday
- I actually liked halo 5s campaign
- Halo 6 Box Art
- ready player one
- Happy egg day, Eggheads.
- Master Chief's face was found hidden inside the H3 files. Never seen until today.
- 343 Adds A Brand New Algorithm to Matchmaking
- Halo 5's maps are one of the weakest elements of the game
- Halo: TV Show Official Trailer 2018
- New Spartan Wallpaper.
- Halo 3 Anniversary : Battle Royale Concept Art
- Come on guys you're smarter than this
- "The Shit The Rookie Says" - Halo SFM Animation
- Master Beef
- It's a good thing that He's back today, cuz at least one of y'all needs Jesus.
- Can anyone guess the halo character the voice actor of Jake the dog played?
- At the ready
- Contingency will be coming to android and iOS after PC release
- Analyzing the Halo 5 Pre-Alpha Grunt Goblin Prototypes
- Matchmaking issues
- Another question regarding warthogs
- Anybody else wish that more of this species was explored in Mythos?
- Remember when Mendicant Bias was an interesting and actually present part of Halo’s lore?
Posted: 01 Apr 2018 11:12 PM PDT If this thread is stickied, then it's Meme Monday! During Meme Monday, rule 3 ("No image macros, memes, reaction gifs, etc.") is temporarily lifted. All other subreddit rules must be followed. A few points:
If you have any questions, please message the mods. [link] [comments] | ||
I actually liked halo 5s campaign Posted: 01 Apr 2018 07:29 AM PDT | ||
Posted: 01 Apr 2018 01:13 PM PDT
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Posted: 01 Apr 2018 09:15 PM PDT
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Posted: 01 Apr 2018 12:58 PM PDT
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Master Chief's face was found hidden inside the H3 files. Never seen until today. Posted: 01 Apr 2018 12:16 AM PDT
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343 Adds A Brand New Algorithm to Matchmaking Posted: 01 Apr 2018 11:20 PM PDT
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Halo 5's maps are one of the weakest elements of the game Posted: 01 Apr 2018 01:18 PM PDT There was a thread posted a few months ago about how Halo 5 has both a high skill floor and low skill ceiling, and how this has the effect of ostracizing both competitive AND casual players. Here is that thread: https://www.reddit.com/r/halo/comments/7hjhlb/halo_5_is_not_too_competitive_nor_is_it_too_casual/ One of the other things I believe harms this game a lot are the maps. The maps in Halo 5 simply are not very good for two main reasons:
Lack of variety in the layout and flow: The first problem is that most of these maps play almost exactly the same way. They seem to lack the concept of power positions that the old Halos had. Examples:
These are just 3 examples of great maps from the old Halos which had the concept of power points on the map which dictated the flow of the game. The strategy was NOT just about out-gunning your opponent; if you had a better understanding of how to control the map, you could win even if your gunplay wasn't as solid. I believe that the Halo 5 maps lack this concept of power positions. Most of the maps feel very disjointed and lack flow. The lack of power positions means most of the encounters are somewhat random in nature, and winning a fight doesn't really give you a positional advantage. Moreover, almost all of the Halo 5 maps seem to be designed in the same manner, making them all feel exactly the same. Switching from one map to another doesn't usually require you to employ a different strategy, it's all about outgunning your opponent. Onto my other point, lack of variety in the aesthetics/look of the maps: almost all of the Halo 5 maps are variations of an ODST theme, with the same colors, same geometry and same assets. The result of this is that many of the maps lack the "fun" factor of playing on them, since they are not visually appealing at all and since they all look the same. I don't think there's really much to say here since I believe other people have brought this up many times. In short, I think one of the biggest weaknesses of Halo 5 is the maps. They lack variety in their layout and their aesthetics. Both of these factors make the maps not feel very fun to play on, which significantly reduces the longevity of the game. I hope that 343 will take a different approach in Halo 6, studying some of the iconic maps from the old Halo games as a source of inspiration. Please let me know what you guys think, and whether you agree or not. I am very interested in talking about the Halo maps. [link] [comments] | ||
Halo: TV Show Official Trailer 2018 Posted: 01 Apr 2018 10:34 AM PDT
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Posted: 01 Apr 2018 10:18 PM PDT
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Halo 3 Anniversary : Battle Royale Concept Art Posted: 01 Apr 2018 08:44 PM PDT
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Come on guys you're smarter than this Posted: 01 Apr 2018 11:39 PM PDT
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"The Shit The Rookie Says" - Halo SFM Animation Posted: 01 Apr 2018 08:15 AM PDT
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Posted: 01 Apr 2018 11:07 PM PDT
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It's a good thing that He's back today, cuz at least one of y'all needs Jesus. Posted: 01 Apr 2018 09:19 AM PDT
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Can anyone guess the halo character the voice actor of Jake the dog played? Posted: 01 Apr 2018 07:01 PM PDT
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Posted: 01 Apr 2018 12:05 AM PDT
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Contingency will be coming to android and iOS after PC release Posted: 01 Apr 2018 02:02 PM PDT
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Analyzing the Halo 5 Pre-Alpha Grunt Goblin Prototypes Posted: 01 Apr 2018 11:30 AM PDT
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Posted: 01 Apr 2018 09:29 PM PDT Ok so on halo 5 I can't find anyone when im trying to play. The only game mode I can get I to is super fiesta, please help my internet is fine and it works for other games [link] [comments] | ||
Another question regarding warthogs Posted: 01 Apr 2018 06:21 PM PDT If someone was to build a warthog. Would they be better off using the 343 design or Bungie's design? [link] [comments] | ||
Anybody else wish that more of this species was explored in Mythos? Posted: 01 Apr 2018 12:21 PM PDT | ||
Remember when Mendicant Bias was an interesting and actually present part of Halo’s lore? Posted: 01 Apr 2018 03:23 PM PDT |
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