1.9.3-f1 ChripX the second Patch Notes Posted: 23 Mar 2018 07:56 AM PDT Howdy Friday builders, you probably noticed a little patch rolling out! Here follows the patch-notes: - Fixed: Unique buildings don't give land value.
- Fixed: ChirpX event cancellation bug.
- Fixed: ChirpX Unlocking.
- Fixed: ChirpX rocket and launch site snow coverage issues.
|
Celebrate Cities: Skylines 3 year anniversary with some FREE Surviving Mars themed content in the 1.9.2-f1 'ChirpX' Patch Posted: 09 Mar 2018 07:01 AM PST We're thrilled to invite all our fans to join the party this weekend, as Cities: Skylinesturns three years old tomorrow, March 10! How better to cap off three years than a shiny new milestone? The celebrated city-builder has sold over five million copies for Windows, MacOS and Linux since launch. In that time, Paradox and Colossal Order have released over 1,000 new assets and many new features, such as leisure and tourism, landscaping, football, radio stations, concerts, helicopters, ferries, monorails, cable cars, blimps and so much more. And yet, players in the Cities community are the TRUE big content producers, supplying more than 144,000 mods to-date. All sorts of user-generated maps, scenarios and assets are available in the Steam Workshop, for free! Over the past three years, Cities: Skylines fans have definitively proven they can survive Natural Disasters, heavy Snowfall and self-inflicted anarchy of all sorts, but the question looms... can they survive Mars? To celebrate its third birthday and five million milestone, Cities: Skylines players are getting a new unique Rocket City building called Xchirp Launcher, an astronaut Chirper, and a new free radio station - Official Mars Radio! Tune into Mars beginning this Friday, March 9 and jam out to space musical electro songs like Perfect Wave, Mission Stardust, The Return of Sputnik, Moon Zero Two and Aiming for Jupiter. Learn more about our creation of the ChirpX content in this special Dev Diary[forum.paradoxplaza.com]The 'ChirpX' Patch is live NOW for all players! 1.9.2-f1 - Added ChirpX launch site
- Added new Chirper hat
- Added Official Mars Radio
- Korean is available for all players
As we gear up for the release of Surviving Mars (next week!) on March 15th, all Cities players will also get 10% OFF pre-orders on Steam. Check it out RIGHT HERE |
City builders, look to the stars! Until March 30th all Cities: Skylines players get 10% off when Pre-Ordering Surviving Mars! Posted: 14 Feb 2018 08:34 AM PST Until March 30th you get 10% off when you Pre-Order Surviving Mars if you already own Cities: Skylines on Steam! Show the red planet who's the boss of infrastructure! 🐦🚀 Check it out RIGHT HERE[pdxint.at] |
Join us in celebrating the Cities Free Week with some lovely Streaming! Posted: 09 Feb 2018 06:46 AM PST JOIN US as we celebrate the Cities Free Week all weekend with a bunch of lovely people streaming Cities! Find the full schedule above so that you won't miss a single one of these lovelies playing! |
We hope you're all enjoying our Cities: Skylines Free Week! Show us what you're building on Twitter for a chance to win some Expansion keys! Posted: 08 Feb 2018 08:48 AM PST |
We welcome everyone into Cities: Skylines between today and Sunday in our Steam FREE WEEKEND! Posted: 06 Feb 2018 01:07 PM PST Build the cities of your dreams in Cities: Skylines completely for FREE until Sunday in our Steam Free Weekend! For our seasoned City-builders we also have some tasty discounts on all expansions and DLC! Get building TODAY! RIGHT HERE! |
Cities: Skylines - All That Jazz Music Pack is NOW AVAILABLE! Jazz Boatman is back swinging! Posted: 05 Dec 2017 06:11 AM PST Tis the DLCeason! In advance of the holiday period, we're releasing new DLC for Cities: Skylines. Briefly internet-famous Jazz Boatman returns as DJ for All That Jazz, so players can dig harder than a jackhammer at a road repair. The new All That Jazz radio station will feature 16 new songs across several smooth genres: Classic, Latin, Funky and Chill-Out Jazz. https://youtu.be/XINnFTBRZtUWith Cities: Skylines - All That Jazz, briefly internet-famous Jazz Boatman returns as DJ. The new All That Jazz radio station will feature 16 new songs across several smooth genres: Classic, Latin, Funky and Chill-Out Jazz. Launching side by side is the Carols, Candles and Candies Holiday Music Pack coming for FREE to all Cities players! We wish you a most jolly Chirpmas! |
Carols, Candles and Candy / All That Jazz 1.9.1 Patch Notes Posted: 05 Dec 2017 05:42 AM PST Paid contentNew Radio station - All That Jazz Includes four different genres of Jazz:- Classic Jazz
- Latin Jazz
- Funky Jazz
- Chill-Out Jazz
Free update for all players and DLCs owners
Free Carols, Candles and Candy DLC, get it on Steam! Five songs mixed in with songs from the other stations:- Houston River Jazz Collective - Silent Night
- Jazz in-clave - Holy Night
- Martin Carlberg - The First Noel
- Lily La Roux - Jolly Old St Nicholas
- Elijha MotI - I Heard The Bells On Christmas Day
Cities Skylines base game
- Updated Budget Panel with new tab Income from Money Spent by Tourists
- Pollution infoview color tweaks
- Watertower LOD fix
- Fixed animated billboard props glitching in Asset Editor
- Fixed bug where switching between canals and quay tool would always set
- the tool mode to straight lines
- Fixed asset editor forgetting the last entered description for roads
- Unlimited camera tilting in theme editor
- Fixed misleading tree thumbnails
- Fixed: Sub buildings are not illuminated at night time in asset editor
- Fixed: Missing Road Properties in Asset Editor when creating new road one after another
- Dams and power lines editable in Road Editor
- Road editor feature to import models from other roads/nets
- Citizen color variations editable in Asset Editor
- Updated Unity to 5.6.4p2, (Fixes some compatibility issues with MacOS 10.13 High Sierra)
- Fixed minor memory leaks when loading a game after another during same session
- Green Cities expansion
- Fixed building despawn loop when using self-sufficient specialization together with highrise ban policy
- Natural Disasters expansion
- Fixed astrologists to astronomers
- Mass Transit expansion
- Fixed wrong car spawn / taxi wait position for over road monorail station
- Asymmetrical Three-Lane Road slope LOD fix
- Monorail line tool is not unlocked after building Monorail Tracks on Two-Lane Road
- Texture glitch noticeable on intersection of 'Monorail Track and Road' and
- standalone Monorail Tracks
- It is possible to create sharp angle intersections with Monorail Station with
- Road
|
Green Cities 1.9.0 Patch Notes Posted: 19 Oct 2017 04:10 AM PDT Good day to you all! Here are the patch notes for the 1.9 patch coming today along with the Green Cities Expansion! Hopefully loaded with a bunch of fixes and tweaks you and your cims will enjoy! Please remember that a major patch like this will like render some mods incompatible, this is nothing unusual but can of course be annoying, our modders are usually incredibly fast in updating their mods compability however please do practice some patience as the patch launches. For the safest Cities experience we suggest turning off your mods until they have been updated to match the latest version. Have a great day building Green Cities! 1.9.0-f5Paid content Green Cities expansionGreen Cities expansion- New commercial specialization: Organic and local produce
- New residential specialization: Self-sufficient buildings
- New office specialization: IT-cluster
- New Monument
- The Ultimate Recycling Plant
- 6 new Unique Buildings
- Bird & Bee Haven
- Climate Research Station
- Lungs of the City
- Floating Gardens
- Ziggurat Garden
- Central Park
- 14 new city service buildings
- Geothermal Power Plant
- Ocean Thermal Energy Conversion Plant
- Solar Updraft Tower
- Eco Water Outlet
- Eco Water Treatment Plant
- Recycling Center
- Floating Garbage Collector
- Community Pool
- Sports Hall and Gymnasium
- Yoga Garden
- Community School
- Institute of Creative Arts
- Modern Technology Institute
- Biofuel Bus Depot
- 4 new policies
- 3 new scenarios
- 3 new maps
- New Chirps
- 6 new Steam achievements
- New Chirper hats
Additional Concerts mini-expansion content:Concerts mini-expansion- 3 new Concerts unique buildings, each of the buildings improve the effectiveness of the Festival Area in their own way
- Media Broadcast Building
- Music Club
- Fan Zone Park
- Concert DLC animations for teenagers, young adults, bluecollars, educated adults and tourists
Paid content Content Creator Pack: European SuburbiaEuropean Suburbia DLC- Added European Suburbia style with 81 new low-density residential buildings
- 5 new props
Free update for all players and DLCs ownersCities Skylines base game- Electric cars for citizens
- Noise Pollution overhaul
- 3 new parks
- Tropical Garden
- Floating Cafe
- Fishing Island
- Info view toggling + info view for district painting
- New trees
- Asset Editor
- Road modding tool
- Floating building creation
- Train track intersection rules
- Need icon settings
- Increased maximum building LOD atlas size because automatic downscaling loses DXT compression
- Added placeable European theme buildings to other themes & vice versa when European / vanilla style is enabled
- Added rain effect on glass material
- Vehicle Info Panel now expand with long vehicle names to some extent
- Fixed: Noticeable shadow acne glitch on assets within camera view during dusk/dawn
- Fixed: "Add style" button is hard to use when using DE, FR, PL, PT, ES and RU
- Fixed: Reset Configuration in MISC menu does not affect display settings
- Fixed: Paradox login won't accept user's passwords
- Fixed: Tooltip for Slope Terrain Landscaping tool has primary and secondary mouse reversed
- Fixed: Mac - Zooming out quickly while moving the view on the city's border causes the view to go out of this border
- Fixed: Misleading fertile and forest resource placing in Map Editor
- Fixed: Mechanics of the Weather Probability sliders in the Theme Editor are unclear
- Fixed: Excessively long messages in Scenario Editor become fragmented when repetitively triggered
- Fixed: Map DLC requirement is not readable if map is selected in Content Manager
- Fixed: Cut off text in zone building info view in EN, ES, FR, PL and PT
- Fixed: Cut off text in district info view in DE, EN, ES, FR, PL, PT and RU
- Fixed: Overflowing string in Medical Center description in DE
- Fixed: Land value icon in district panel wrongly positioned
- Fixed: Text issue in PL Citizen Happiness and Outside Connections infoviews
- Fixed: Small overflowing text fix for DE Garbage infoview
- Fixed: Overlapping Hospital and Water Pumping Station description in DE, ES and FR
- Fixed: EU hospital description missing information about helicopter and helipad
- Fixed: EU Hospital short description missing information about helipad in all languages
- Fixed: Overflowing FR color label in transport lines overview panel
- Fixed: Bottom line of text in Ore and Oil Industry specialization is cut off in EN, ES, FR,
- Fixed: European Theme buildings text and tooltips are not localized in Chinese
- Fixed: Overlapping policies text in Big Town Milestone panel in RU
- Fixed: Cut off new unlocked policies and specialization text in Milestone Panel in DE and RU
- Fixed: Base game industry specialization description syntax in DE is inconsistent with other languages
- Fixed: Description of Paint and Erase 'Districts Painting Tools' are cut off in DE
- Fixed: Typo in lightning storm chirp
- Fixed: 'All conditions met at the same time' text is cut-off in PL scenario win/lose conditions header
- Fixed: Some map names are not localized in DE
- Fixed: Weekly tourist visits info overlaps with other parts of the district info screen in PL and PT
- Fixed: Uploading an asset to workshop sometimes causing the asset to become corrupted due to wrong format version in package
- header
- Fixed: Cathedral of Plenitude requirements text need to be more clear
- Fixed: Long district names are cut-off at the end while in-game
- Fixed: There is no confirmation when changing the "Resolution" or the "Aspect Ratio" in the editors
- Fixed: The text from the Advisor panel flickers when a notification is positioned over it
- Fixed: The description box when saving an asset is too small preventing the entire text to be displayed and should hold more characters
- Fixed: Advisor info text for districts is cut off for DE, FR and RU
- Fixed: Middle points of intersections causing false overlapping detection and preventing placement even if nothing is built there
- Fixed: Cannot create a new scenario while already inside the Scenario Editor
- Fixed: Editors do not update load availability immediately when disabling custom assets, themes, scenarios
- Fixed: When increasing size of Metro Station, the ground texture disappears when placing a tree or prop on the ground
- Fixed: Pavement Path have misplaced light source on light lamps when built on slope terrain
- Fixed: Painting Districts in Natural Resources map mode should be allowed
- Fixed: The user should have the option to toggle between the "white" and the "normal" view when building a new building
- Fixed: Missing public transport line tooltip preview when switching / hovering over different transport line thumbnail
- Fixed: Building elevated road and tracks over zoned buildings not highlight removed zone grid
- Fixed: Unable to easily relocate some of the public transport buildings if parts of it overlap the original location
- Fixed: Opening Bulldozer while relocating a building causes tooltip to get stuck
- Fixed: Weather Probabilities percentage number shows 100% despite slider being set at 0%
- Fixed: Transport tool getting messed up when deleting the line that is currently being edited
- Fixed: Duplicate prefab errors when having the same pillar in multiple elevations
- Fixed: Keymapping for Toggle Snapping keys doesn't reset after using "Reset Key Mapping" option
Snowfall expansion- Fixed: The Studded Tires policy does not mention its cost in its tooltip
- Fixed: No tutorial for snow clearing or heating
Natural Disasters expansion- Fixed: Users are able to change random disasters settings in the menu, but it has no effect on the game while playing scenario
- Tsunami buoy uses the new floating building system
- Fixed: Tank Reservoir long description text overflow the window and cover Water and Electricity usage in ES
- Fixed: The Disaster Response Unit does not send out helicopters when all other vehicles are in use
- Fixed: Fire Department Helicopters are pouring out water while moving between trees on fire
Mass Transit expansion- Fixed: User can construct steep cable car cables connections resulting with multiple issues
- Fixed: Elevated Cable Car Cables can overlap slightly when built close to each other
- Fixed: Inconsistent Mass Transit DLC highways noise pollution and radius values
- Fixed: Player can snap ferry related assets to underwater canals
Concerts mini-expansion- Fixed: Grammar error in premium studio autotune chirp
- Fixed: Typo in NESTOR earworm chirp
|
1.9 Free Content Update coming with Green Cities Posted: 17 Oct 2017 06:01 AM PDT We're just two days away from going green with Green Cities! As tradition dictates, the new expansion will of course launch side by side with a Free Content Update for ALL players! Here's a taste of what is to come, what are you most excited about? |
Post a Comment