ARMA Weekly /r/ARMA Questions Thread - April 02, 2018 |
- Weekly /r/ARMA Questions Thread - April 02, 2018
- Mission maker decided she wanted to have some fun for April Fools ... Took us a while to realize what it was...
- Well then...
- This is why you should go slowly down hills in Arma
- Breaking news! RHS and CUP merge!
- F-16C over the mountains.
- JTAC/DEVGRU In Malden.
- Just noticed that these barrels are winking
- ACE3 announces new premium DLC for Arma 3
- Can someone tell me exactly what happened here?
- How do I get units to walk on objects and in buildings?
- The POW
- ArmA 3 SWAT Mod
- US Army Rangers Land on Beach Head and Assault Naval Guns, Italy 1943 (in color)
- Old pic. Putting enemy assets to use.
- Just a usual day in the life of a Private
- Question about custom arsenal in Zeus
- Live ammunition practice
- Has there been any chatter on the Hue map that Unsung proposed last year?
- European Commission: 14 arrested as game modders face prison for publishing stolen content as 'modpacks'
- Question on the Support module: Supply Drop (Virtual)
- Single players, what medical mod do you use?
- Can anyone help me identify what those missing mods are?
Weekly /r/ARMA Questions Thread - April 02, 2018 Posted: 02 Apr 2018 01:08 AM PDT Use this thread to ask any questions you have about ARMA. Performance problems? Don't know what you're doing? Don't know what desktop hardware to get? What do bananas have to do with ARMA? Anything goes! In order to keep our ARMA feed clean and to cut down on the number of threads asking the same questions throughout the week, we will be redirecting most self-post questions to this thread. New players are strongly encouraged to:
A fresh thread will be posted every Monday and remain stickied through the week. Please message the moderators with any questions, concerns, or suggestions. [link] [comments] | ||
Posted: 01 Apr 2018 08:13 PM PDT | ||
Posted: 01 Apr 2018 01:30 PM PDT
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This is why you should go slowly down hills in Arma Posted: 01 Apr 2018 02:02 PM PDT
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Breaking news! RHS and CUP merge! Posted: 01 Apr 2018 04:55 AM PDT
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Posted: 01 Apr 2018 11:30 AM PDT
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Posted: 01 Apr 2018 07:27 PM PDT
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Just noticed that these barrels are winking Posted: 01 Apr 2018 07:10 PM PDT
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ACE3 announces new premium DLC for Arma 3 Posted: 01 Apr 2018 06:43 AM PDT
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Can someone tell me exactly what happened here? Posted: 01 Apr 2018 08:30 PM PDT
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How do I get units to walk on objects and in buildings? Posted: 01 Apr 2018 09:45 PM PDT Everytime I try to do a breaching mission or an assault in a compound with walls and doors AI just freezes up and walks through walks, accidentally fall through buildings and break formation. Also they don't cross bridges even in base maps like tanoa. Any solutions? [link] [comments] | ||
Posted: 01 Apr 2018 09:09 PM PDT
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Posted: 01 Apr 2018 03:52 PM PDT So I was playing ArmA a while back and there was a mod that added swat gear to the game. It added four vests (two with a U.S. Flag and two without), helmets, a gas mask, jumpsuits (one in black, one in blue, if memory serves) and four backpacks which added pouches and cabletie handcuffs to the vests. Does anyone remember what this mod is called or know where I can find it? It appears to have disappeared from the workshop and we can't seem to find it after an hour or so of searching on Armaholic. Thanks in advance, Gryph ((By the way, it's not RM SWAT)) [link] [comments] | ||
US Army Rangers Land on Beach Head and Assault Naval Guns, Italy 1943 (in color) Posted: 02 Apr 2018 01:31 AM PDT
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Old pic. Putting enemy assets to use. Posted: 01 Apr 2018 05:36 PM PDT
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Just a usual day in the life of a Private Posted: 01 Apr 2018 08:25 PM PDT
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Question about custom arsenal in Zeus Posted: 01 Apr 2018 11:28 PM PDT When I give a unit a custom Arsenal in Zeus, then try and copy/paste that unit it spawns in with the original load out, not the custom one. Is there a way that the pasted units load out will paste with it instead of having to set them all manually? [link] [comments] | ||
Posted: 02 Apr 2018 01:00 AM PDT
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Has there been any chatter on the Hue map that Unsung proposed last year? Posted: 01 Apr 2018 05:16 PM PDT https://forums.bohemia.net/forums/topic/202487-unsung-vietnam-battle-for-hue-map/ I understand that it would be a great endeavor to do, given it is a CITY, but no news has came out for a year now. It's as likely that it's been abandoned as much as it is being actively developed considering their form of releasing information. I'm just wondering if anyone has seen anything regarding the map or development over the multiple channels. [link] [comments] | ||
Posted: 01 Apr 2018 08:36 AM PDT | ||
Question on the Support module: Supply Drop (Virtual) Posted: 01 Apr 2018 05:28 PM PDT I want to incorporate this into a mission I have where the players will be cut off for sometime from going back to base. is there a way I can change the type of crate that drops? [link] [comments] | ||
Single players, what medical mod do you use? Posted: 01 Apr 2018 05:12 PM PDT I'm sick of the vanilla system with just a first aid pack which treats you to full hp. I have tried a couple different mods, but each has their flaws. Ace3 doesn't work with revives for sp since it means that all ai will be revivable, and then the ai start shooting at dead bodies which is pretty immersion breaking since there is no way to "finish off" an unconscious ai. AIS is pretty good, but it doesn't work with ace, and the medical system is pretty basic. What do you guys use? [link] [comments] | ||
Can anyone help me identify what those missing mods are? Posted: 01 Apr 2018 03:09 AM PDT
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