Avorion Beta Branch Patch 0.16.2 Patchnotes


Beta Branch Patch 0.16.2 Patchnotes

Posted: 01 Mar 2018 09:25 AM PST

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Balancing
"We had a few issues with PDCs being way stronger during the early game than intended, so we changed their damage type to the same as anti-fighter cannons, leaving their specialty of destroying torpedoes and fighters intact, but reducing the damage to everything else."
  • PDCs now deal fragment damage, ie. more damage to torpedoes + fighters, less damage to other things
    • This only affects new PDCs
    • Damage to torpedoes and fighters remains the same
    • Damage to other things is decreased to 10%
  • Persecutors no longer spawn in sectors with alliance or player ships that wouldn't trigger the spawn by themselves
  • Scaled down damage of used turrets in fighter factory based on their slots
Graphics
"Improved visuals to better display torpedoes, so you know where they come or came from and what exactly hit you."
  • Added a torpedo engine tail
    • Tail has the same color as the warhead to show which torpedo is coming
UI
"Mostly convenience things, and we also added a way to change the ingame difficulty without you having to edit .ini files."
  • Turrets no longer lose their favorite or trash marker when built onto a ship
  • Added a combo box for the ingame game menu to change difficulty
    • Only in singleplayer or when you have the correct permissions on the server
  • Added borders to dropdown menus of UIComboBox
  • Added a pause key
Misc
  • Added more debug info on exception in workpool thread
Server
  • Added a /difficulty command to change the difficulty of the server
Bugfixes
"As always, user bug reports are marked with [UBR]. Thanks guys for reporting and helping us make the game better! Keep it up!"
  • [UBR] Fixed an issue that caused one-way gates
  • [UBR] Fixed an issue where the order of stations in the station founder gui wasn't stable
  • Fixed an error in german translation
  • Fixed several client-sided crashes
  • [UBR] Fixed an issue where wreckages in a stationwreckage sector had an active deletion timer
  • [UBR] Fixed an issue where travelling merchants had the civil-ship icon instead of their specific trading one
  • [UBR] Fixed an issue where bonus stats in a turret factory would change when transferring it to the alliance

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