Hand of Fate 2 Patch notes 1.0.15


Patch notes 1.0.15

Posted: 05 Dec 2017 09:00 PM PST

Improvements and Balance
  • Trap Levels: greatly increased degree of horizontal movement on camera controls
  • Trap Levels: adjusted difficulty
  • Town of Corruption now draws fewer Equipment cards, but more when Estrella is equipped
  • Reduced the number of Monster cards drawn in the Catacomb encounter in the Judgment challenge
  • Gaining the token on Questing Mace X now triggers a Deadly Forest encounter where the player is granted their reward
  • Environment optimization and fixed some terrain popping
  • Moved combat / customisation scene loading to after entering the wormhole in order to minimise loading stutter

General text improvements
  • Fixed some Monster Card text overflow
  • Korean typos
  • Polish text improvements
  • Fixed a number of Dealer VO subtitle strings
  • Fix spelling of Ariadne in certain encounters
  • Fixed Equipment card title text overflow (most noticeable in Russian)
  • Renamed Blight in Russian, from Withering => Rot
  • Add a space for unused Russian 'of' string, so it doesn't display as ?of?

Bug fixes
  • Hermit's Mage Hunting now announces the correct number of days being subtracted
  • Fixed issue where some equipment tokens wouldn't be earned if the piece of equipment was not equipped
  • Fixed issues arising from duplicate cards being created by Ariadne
  • Fixed issues arising from duplicate cards being created by Dead King Scales
  • Fix to prevent more than one Death Mage (necromancer) being drawn in The Cure encounter
  • Fix to prevent more than one Tyrant of Frost being drawn in Clan Crowfoot & Colbjorn's Atonement encounters
  • Fixed floating sigil on Female Mercenary Garb Armour
  • Fixed a bug in Judgment checkpoint encounters where selecting a duplicated wheel card would not remove the monster card from the fight
  • Added missing Devastate trait icon to Ogre monster card
  • Added Shield Reflect trait on Wanderer's Bounty and Valiant Aegis (they functionally reflected musket fire, but the traits were incorrect).
  • Fixed Adventurer's Aide trait text
  • Fixed Silencer being able to perform unblockable attacks while stunned
  • Fixed Shaman staff FX looping forever after she's been defeated
  • Removed possibility to skip to next Encounter whilst Thunaer's Boon is playing out

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