Call of Duty: WWII - Game Update 12/8 (PC) Posted: 08 Dec 2017 10:57 AM PST WINTER SIEGE- Winter Carentan added
- Winter Siege Gear and Weapons added
- Winter Siege Game Modes added
MULTIPLAYER- Fixed issues relating to disconnects
- Improvements to partying up in custom match
- Fixed various party issues related to crashes and long load screens
- Fixed issue where party members bypass AAR
- Fixed issue where players cannot edit "Force Respawn" game option
- Fixed issue where players first entering MP are unable to select a Division
- Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
- Fixed Prestige exploits
- Fixed map exploits on Gibraltar, USS Texas, Pointe du Hoc, Aachen, Sainte Marie du Mont
- Fixed issue allowing players to "frog jump"
- AI behavior improvements in War Mode
- Fixed issue causing error messages when loading out of War Mode matches
- War Mode Operation Neptune in game UI improvements
- Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
- Fixed issue in HC where players are able to steal Care Packages from teammates they kill
- Implemented "3 team kills and you're kicked" rule in HC
- Fixed issue in HC where team kill deaths count towards KDR
- Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
- Fixed UI inaccuracies and general improvements to Divisions menu
- CTF minimap improvements
- Gridiron in game UI improvements
- Added weapon base name and Division to supply drop cards
- Fixed new item UI
- Added progress bar for "Downloading updates"
- General UI and art fixes and improvements
- Added Mute All and Toggle Mute options in HQ
- Fixed issue where players died instantly after respawning in 1v1 pit
- Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
- Fixed out of world exploits in HQ
- Fixed issue where Orders and Challenges are not tracking properly
- Fixed Contract exploits in HQ
- Fixed issue where players received an incorrect error message when attempting to play a public match for a party larger than six players
- Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
- Fixed issue where players who should receive post-match bonuses do not receive them
- Fixed infinite Scorestreak exploit
- Fixed issue where progress for Weekly Orders not tracking
- Fixed audio looping issues after AAR
- Fixed issue where opening supply drops after selecting "Inspect Soldier" or after entering Theater causes loss in functionality
- Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons
WEAPON AND SCORESTREAK FIXES- Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
- Fixed iron sight alignment on weapon variant for SVT and 1911
- Decreased amount of glare when using heroic shotguns
- Fixed issue with MG-42 VFX
- Fixed ADS fire for MG-42 reticle
- Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
- Fixed suppressor VFX
- Fixed issue where Waffe 28 Variant "Soggy" wasn't attaching sight attachments correctly
- Fixed issues when inspecting weapon and sprinting
- Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
- Improved visibility on Throwing Knife path
RANKED PLAY ACTIVATED (+ ALL PREVIOUS CONSOLE FIXES IMPLEMENTED) ZOMBIES- Fixed freezing in menus
- Implemented Leaderboards
- Fixed issue where players lose all XP upon leaving match
- Fixed issue where players cannot open supply drops after Prestiging
- Fixed error received when joining Zombies through HQ
- Fixed issue where players joining Zombies from MP are sent to empty test space
- Fixed issue where players can create custom Prologue match
- Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave.
- Fixed general issues with XP gains
- Added progress bar for "Downloading updates"
- Other general UI fixes and improvements
- Fixed an issue where players could interact with objects when dying as last standing survivor.
WEAPON TUNING/BASIC TRAINING UPDATES (PARITY WITH CONSOLES RESTORED)- BAR nerfed to add more recoil
- Reticle unlock fix for STG-44 reflex sight
- Custom reticle fixes for scopes of Kar98K and Lee Enfield
- Primed Basic Training nerf
FEATURE UPDATES- Full support for Ranked Play
- Full support for enhanced Emblem Editor added.
- Create, edit, and equip emblems from the Multiplayer Menu without loading into Headquarters.
- Creating and editing emblems has been fined tuned to take advantage of mouse and keyboard.
- Opacity slider has been included to enhance player control over their custom emblems.
- Rotation and scale size adjustments can be completed faster due to PC controls
- Minor quality of life improvements
- Updates for Discord
- Ability to tailor Discord Rich Presence and Join support
- Once the user has enabled Discord Rich Presence for Call of Duty: WWII in the Discord App Settings for Games, the user will now have the following options within the Call of Duty Settings:
- In-game support for handling Discord Ask-To-Join
- Accept requests individually or all at once
- Reject individual requests
- User can optionally enable Auto-Accept or Auto-Reject, globally, or for In-Match only
- Discord Configuration
- Adjust the level of Discord Rich Presence from Minimal to Full
- User can choose to enable Discord Join - invites and asks - globally or just for HQ and Menu
- Select a Discord message to let others know whether you are looking for group or trying to get one together
- If preferred, disable Discord RP entirely (e.g. if not using Discord App)
NoteFollowing these steps should resolve the disc read error some of you are seeing: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 |
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