Besiege Aerodynamics in 0.45, or whatever it is that's causing this problem |
Aerodynamics in 0.45, or whatever it is that's causing this problem Posted: 22 Nov 2017 11:50 AM PST A while ago I made this thread on the forums http://forum.spiderlinggames.co.uk/index.php?threads/something-wrong-with-aerodynamics.6329/ I'd like to know if anyone here has noticed this issue too and if you have any tips to fix/counter it. I can sort of remedy it by rotating the aileron on one wing in the building screen (creating asymmetric lift in the simulation), but that only works somewhat and actually creates a new problem at high speeds where the plane starts rotating the other way instead. One of the comments proposed a solution that's basically deleting the entire machine in a symmetric manner and then undoing that, but that sounds like a tedious pain in the ass considering how big some of my planes are [link] [comments] | ||
Posted: 08 Nov 2017 07:12 PM PST
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