Beastmaster Skill build
Get Wild Axes at level 1 and I usually max Wild Axes then animals after your Call of the Wild Hawk vision range gets larger so the greater Call of the Wild Hawk is worth it for that. in some situations I get Call of the Wild Boar at 3 instead. Your passive is not worth skipping obviously, but I am not personally supportive of early levels of your passive. Sometimes you might need to adapt to the situation though.
Beastmaster Items
Start with 3 Clarities, Tangoes and a Iron Branch. (This also leaves enough gold for Animal Courier or Observer Ward just in case but this may delay your Soul Ring). this gives enough mana for 5-6 Wild Axes throws and if you get a last hit each time you should have your Soul Ring. then get Power Treads and I usually rush Necronomicon 3, if you stack and clear ancients efficiently you can get it around 20 mins. the melee Necronomicon unit has a base attack time of .75 so your can easily shred peoples mana later and do not forget the ranged Necronomicon active as it burns mana and is an additional nuke.
Arcane Boots and Boots of Travel for late game since you can tp directly to Call of the Wild Hawk in fog and Primal Roar someone for your team to capitalize on. If the enemy disables outrange your Primal Roar you can also go for Aghanim's Scepter the cooldown in the late game can suprise some people with how ridiculously short it is . Feel free to also pick up a gem as you have a ranged summon and flying vision for dewarding.
Lane pairs
If you have a partner that can kill with the help of the Call of the Wild Boar slow that is great but I prefer him solo offlane for a fast 6. If you make a spam lane with Lich or Elder Titan that also works, you might not get a kill but you will zone them out and go through their regen.
Play style
On radiant you want to get actually get your Call of the Wild Boar at level 3 and with some simple micro you can start stacking ancients for later. In dire offlane you can just throw Wild Axes to stack ancients from your tower but, if you use your Call of the Wild Boar you can save your Wild Axes for the lane. You want to protect your tower more than you want to stack ancients since you stack ancients for 15 mana. You will want to push out your lane before you farm ancients.
Depending on the enemy laners you might not just be last hitting with Wild Axes from 1200 range away in which case your Call of the Wild Boar can help with last hitting if you put in in a control group with your hero. If a low armor support tries to zone by being infront of the creepwave you can use the Call of the Wild Boar to slow their attack speed and get efficient trades and possibly a kill.
Once you get Necronomicon 3 you can go solo killing and you combo is summons > Wild Axes from fog to break trees > Primal Roar> pop Necronomicon and beat down on them. you can usually burn all their mana so they cant tp out or use any escape spells and you can chase with the Call of the Wild Boar slow. lots of elusive carries like Anti-Mage, Faceless Void, Ember Spirit are vulnerable to this since their mana pool takes a long time to pass 600 and they will be dry after your combo. Even if they rush Black King Bar and pop it after your ulti the Call of the Wild Boar still slows them so you can almost always keep up. You can also split push pretty well using your Call of the Wild Hawk to give you vision of approaching enemies so you can tp out if the enemies initiation range is low.
Buy Smoke of Deceit as your Call of the Wild Hawk can easily setup smoke ganks instead of going in blind. As far as 5 on 5 initiating goes you want to go for someone who has a majority of the enemies disables and mana burn them so they cant contribute. Beastmaster is my most played hero and my win rate went up when I started going Necronomicon as the killing power, mana burn, true sight for Call of the Wild Boar + Call of the Wild Hawk dewarding, and the followup pushing potential is too strong to pass up.
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