Devblog 188 Posted: 30 Nov 2017 03:08 PM PST [rust.facepunch.com]Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more. View Post[rust.facepunch.com]Changes - Add ignite and extinguish sounds to campfire and furnace
- Add turn on and turn off sounds to the ceiling light
- Added worldmodel outlines
- Lots of misc sound tweaks and polish
- EAC SDK update
- Stricter dropbox placement
- Python is now skinnable
- Reduced aim sway on semi auto weapons
- Finalized recoil design for semi auto weapons
- Grenades pinpull and throw happens much faster
- Stance recoil only active when moving or after first shot
- Grenades always throw at max velocity (farther)
- Fix dark sign painting UI
- Fixed reflections on hair shader
- Fixed tree minigame X appearing too low
- Fixed thompson having too much aimcone
- Fixed delay/jitter of mounted objects
- Fixed weird satchel behavior
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