RimWorld Typical Tuesday Suggestion Thread -- June 12, 2018


Typical Tuesday Suggestion Thread -- June 12, 2018

Posted: 12 Jun 2018 01:11 AM PDT

Please use this thread as a week-to-week suggestions box for Tynan, the /r/RimWorld mods, and game modders. Post whatever you feel would improve your RimWorld experience, but keep it civil! Before you post, please take a glance at the release notes and see if what you're suggesting has already been implemented. I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit.

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I had no idea what I was doing when I rolled my pawns. After my first in-game year, I guess I did good with this one?

Posted: 11 Jun 2018 03:20 PM PDT

Rimworld in one picture.

Posted: 11 Jun 2018 08:50 PM PDT

Not as it Seems (RimWorld Comics)

Posted: 11 Jun 2018 04:26 AM PDT

Oh my God Rimworld made my day

Posted: 11 Jun 2018 10:41 PM PDT

This boar was here for a good time, not a long time.

Posted: 11 Jun 2018 03:46 PM PDT

A large piece of an ancient ship has crashed nearby. Destroy it as soon as possible.

Posted: 11 Jun 2018 06:44 AM PDT

Shepard better acclimate to how we do business around here.

Posted: 11 Jun 2018 07:04 PM PDT

A 15 years old girl smoking a freaking huge joint.

Posted: 11 Jun 2018 08:10 AM PDT

Arrived at an Incapicated Refugee. He's being guarded by...himself.

Posted: 11 Jun 2018 02:58 PM PDT

A change of heart #25

Posted: 11 Jun 2018 02:46 AM PDT

Why, Randy? Why?!

Posted: 11 Jun 2018 09:17 PM PDT

A Little tip if you have an infestation...

Posted: 11 Jun 2018 06:02 PM PDT

"The mayor said we should resolve conflicts using our head, not our fists."

Posted: 11 Jun 2018 12:03 PM PDT

Player Poll results

Posted: 11 Jun 2018 07:46 AM PDT

Good morning pawns.

Last week 1,846 of you submitted a response to a player poll.

Below you will find the link to the results. Feel free to use the results in any way you would like. I claim no ownership of the results.

This is the Graphical list https://docs.google.com/forms/d/e/1FAIpQLSe3pRwt52FKQvHc3VM21oLB-RO_9iwrHWC59RnnTh49IijlPw/viewanalytics

This is an excel with all the info if you want to tabulate or massage yourself. https://docs.google.com/spreadsheets/d/1Mq45-gLXZmk6Lt-4su_OJujvb6ENH9VkMC9WBMM1zZg/edit?usp=sharing

Please feel free to discuss the results below.

Some small observations:

First, it appears a bot or spammer added about 300 random results, so take some of the questions (esp gender) with a grain of salt.

  1. Surprised by the age grouping, quite a few 50+ in our ranks
  2. Totally unsurprising, buncha dudes and attack helicopters
  3. Seems like most people sit in the 10-30 range of mods.
  4. Very surprised, quite a number of Rimworld virgins (buy the game, so worth it) and very low play hour users.
  5. Y'all love forests.
  6. Art, and not nearly as many human leather as there could be.
  7. You people who use rice and potatoes are sick, seek help, team corn.
  8. Muffalo and Huskies take center stage (easily the two best animals)
  9. Lots of save scummers (I get tied to certain colonists too) but very interesting spread between the rest.
  10. Heartless bastards just letting everyone bleed out. (I luci addict for more fun)
  11. For those of you that bury enemies, how do you not fill your whole level with graves?
  12. Most users have joined in the past two years. fewer b18 users than i would have guessed.
  13. Engie and Val have strong followings, Sorry Tynan...
  14. Very clearly y'all want Vehicles, Bridges, Multiplayer and Fishing.
  15. Industrious (I prefer Fast Learning myself)
  16. Pyros are the worst, especially when the set off explosives
  17. Everyone loves rough, far fewer Phoebe users than anyone else.
  18. Default starting seems to be well balanced and used (GJ Tynan)
  19. NO intersting data
  20. Lazy AF
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The Tragedy of Emmie, the Fallen Angel

Posted: 11 Jun 2018 10:54 PM PDT

Emmie fell to earth in need of the Coalition's help. Abused her entire life, she was discarded like so much dross and left to die by her tormentors. We tried, truly, but we refused to take her in and so she died, discarded again and alone on a cold new world with nothing to show her life was anything but pain. We don't bury corpses in the Coalition - meat is fed to the dogs and the bears, where it can be useful.

We buried Emmie. And when we had the ability to do so, we built her a monument - a golden tomb on a hill, surrounded by flowers. We built grand artworks to tell her story, at least what we knew. We lit eternal flames so that while her life was dark, her death might be spent in some semblance of the sunlight she deserved. Finally, we installed Glowstone, so that even if the Coalition should fade, her monument never will.

We built the monument at the entrance to our conclave, so that all who enter would see our dedication to doing better. To BEING better. We came to this planet to profit, and to spread our wisdom to the wretched masses who inhabited it. We stand here today knowing that we're both poorer and humbled by the lessons taught to us.

Here, you can see the proof of our deeds: Monument to a Fallen Angel

submitted by /u/25cents
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Luciferium. Bionic or not?

Posted: 11 Jun 2018 05:05 PM PDT

Makes a Prosthophobe unhappy, but doesn't satisfy a Prosthophile.

Hm...

submitted by /u/pyciloo
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Noticed half my antibiotics suddenly disappearing... Well serves you right. (Hardcore SK)

Posted: 11 Jun 2018 12:50 PM PDT

Thanks boomalope! Your sacrafice shall be remembered

Posted: 11 Jun 2018 03:54 AM PDT

What do colonists watch on tv?

Posted: 11 Jun 2018 08:59 AM PDT

There isn't any cable. Is there a tv satelite that plays an endless loop of soap operas? Did they crash land with a Star Trek DVD set? Or are they starring at a test screen?

submitted by /u/CaloctoraOrganism
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OH NO YOU DIDN'T!

Posted: 11 Jun 2018 12:03 PM PDT

Can an AI persona core cure my colonist of Alzheimer’s?

Posted: 11 Jun 2018 08:04 PM PDT

I've got a captured raider who's quite good at tasks but has Alzheimer's (major). Can I give him one of my AI persona cores to keep him functioning or should I just harvest what I can and be done? Thanks

submitted by /u/Riptide1737
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What do I do about this?

Posted: 11 Jun 2018 06:17 PM PDT

About 2 years ago in my colony a trade caravan went by and traded with me and on there way out one of there pawns got attacked by a mad squirrel (yes a squirrel) and they just left him behind. So I rescued him and for the past two years hes just been sitting in my hospital bed using my medication and eating my food. How do I get rid of him, he hasn't left the hospital bed in 2 years. Images below

https://imgur.com/g6E0VyP

https://imgur.com/g3RPUQn

submitted by /u/justin2471
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Just beat randy extreme all random in 2h34 :)

Posted: 11 Jun 2018 12:16 PM PDT

Hey boys As a nerd I just wanted to share it with you. I was playing with randy extreme permadeath, randoming location and characters with the tribal start again and again and again. I finally managed to get out of the planet in 2h34. Was a great experience and a lot of fun. Might stop rimworld for now until the 1.0 release now but you guys want any tips I can help in the comments sections Love you <3

submitted by /u/AironneAs
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Cant install drugged rib?

Posted: 12 Jun 2018 01:27 AM PDT

I try to and it says insufficient materials even when they are in the same room as him.

submitted by /u/345_feet
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