RuneScape Monday Update Feedback - 13 August


Monday Update Feedback - 13 August

Posted: 13 Aug 2018 06:14 AM PDT

Feel free to use this post to discuss, raise issues, and/or give feedback on the latest update. Perhaps you want to discuss something that isn't quite deserving of it's own submission, and this is the perfect place to do so!

The pertinent news post and/or patch notes will be posted as a comment sticky in this post. If there is no Monday update scheduled, this post will be promptly removed.

submitted by /u/AutoModerator
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Elite Dungeons - Dragonkin Laboratory

Posted: 13 Aug 2018 06:46 AM PDT

How it feels sometimes

Posted: 13 Aug 2018 03:24 AM PDT

Allow us to override ugly as hell legendary pets with bossing/skilling pets

Posted: 12 Aug 2018 06:25 PM PDT

Stalling adrenaline prevents you from Teleporting to checkpoints in ED1 now. Why Jagex?

Posted: 13 Aug 2018 07:23 AM PDT

Ninja QoL Suggestion: Make the 99 and 120 Ranged capes have the same ranged bonus as Ava’s alerter if you have the proper quest done.

Posted: 13 Aug 2018 01:34 AM PDT

I mean it's a super niche QoL thing, but it kind of bums me out that the alerter has a better ranged bonus than my ranged skillcape. I dont really see the harm in letting the skill cape's bonus scale to alerter's if you have alerter in your bank.

submitted by /u/Ebola_Burrito
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Patch Notes - 13/08

Posted: 13 Aug 2018 06:31 AM PDT

Ouch... Story of my life.

Posted: 12 Aug 2018 02:30 PM PDT

Elite Dungeoneering Outfit Blueprint costs 200k DG tokens!

Posted: 13 Aug 2018 07:09 AM PDT

Mod clarification on the "chest tax" for Elite Dungeons?

Posted: 13 Aug 2018 04:45 AM PDT

During many of the Elite Dungeon videos for Aminishi it was mentioned there was a "death tax" on the chest similar to the Sophanem Slayer Dungeon. I myself never noticed anything like this during my numerous deaths inside of ED1, so is this actually a feature? If so it must be something very subtle; it would be nice to get some clarification with ED2 dropping shortly.

submitted by /u/GamerSylv
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geno + dslayer (cheap combo)

Posted: 13 Aug 2018 06:07 AM PDT

and sometimes I wonder why I’m lonely

Posted: 12 Aug 2018 11:44 PM PDT

So I just got hit 9k in death's office after claiming my gear after dying to second ED2 boss (KBD2) after dying while holding poison.

Posted: 13 Aug 2018 08:02 AM PDT

Pls fix

submitted by /u/XyraRS
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Varrock sawmill operator no longer has a trade option.

Posted: 13 Aug 2018 04:37 AM PDT

Is this a bug or did I miss a patch note stating he no longer sells construction supplies?

submitted by /u/Vanaana
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These two descriptions should be swapped (Warrior's Guild, the interface when you select what tokens to use in the Cyclops room)

Posted: 13 Aug 2018 01:35 AM PDT

A rollercoaster of emotions

Posted: 12 Aug 2018 03:49 PM PDT

Any idea how to change that arrow colour in the game? Got problem in desert scan

Posted: 13 Aug 2018 04:43 AM PDT

We're looking at rebooting at 14:00 game time (3pm UK time) for this week's game update!

Posted: 13 Aug 2018 04:36 AM PDT

With ED2 mostly containing dragons, Biting 2 + Dragon slayer should be one of the BIS perks to use!

Posted: 13 Aug 2018 12:00 AM PDT

Why were Sinkholes and Shifting Tombs excluded from giving fragments?

Posted: 13 Aug 2018 07:28 AM PDT

I have no issue with Daemonheim and Elite Dungeons giving fragments. But it seems odd to exclude the other 2 Dungeoneering activities.

Other skills have a plethora of ways to train, thus giving opportunities to get fragments. With Dungeoneering, we are a tad limited in our options.

Sinkholes are capped at twice a day (4 with resets).

Shifting Tombs does require the xp option to be enabled on.

Suggestion:

  • Sinkholes awards fragments when you claim your reward chest. Preening Ibis cards awards additional fragments if you have the other cosmetics (also allows players to steal or clone).

  • Shattered Tombs will only award fragments if you enable the Dungeoneering xp option AND sucessfully complete the tomb. No activities within shifting tombs itself will independently give fragments.

  • Mazcab Nemi forest unlocking the chest will also award fragments, but only "normal" rates ... No chance of the max bonus amount (mazcab forest is also a "once per day" activity)

Additional question: do we need to include the Anima Islands activity as it also has a Dungeoneering aspect? (To complete a lap at 1 stage, you rip off a piece of crystal and toss it, then everyone can tele to it like a gatestone, and you get Dung Xp on the teleport)

submitted by /u/deltaslug
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World 54

Posted: 12 Aug 2018 02:04 PM PDT

Wrong image shown for the dungeoneering outfit in the invention skill tab.

Posted: 13 Aug 2018 07:17 AM PDT

One Notification is Enough, Thank You.

Posted: 12 Aug 2018 10:12 PM PDT

Just noticed - Bryll is holding air. She has Jacquelyn's idle animation, so should hold something!

Posted: 13 Aug 2018 07:25 AM PDT

Hmu for a good meal ��

Posted: 12 Aug 2018 10:53 PM PDT

EliteDungFC for the Dragonkin Laboratory update today (14:00 game time)

Posted: 13 Aug 2018 04:48 AM PDT

Preestablished FC that is non-toxic and learner friendly for finding teams for all Elite Dungeons. Information, guides, and strategies are already posted for ED1 and will be posted with ED2 as soon as the information comes in. We provide assistance with:
• The Temple of Aminishi
• The Dragonkin Laboratory
• Iron Team Forming
• Normal Team Forming
• Lava strykewyrm runs
• Token farming
• Elite Dungeon Boss Reaper Kills
• Elite Dungeon General Tips and Guides

 

Discord (over 1450+ users)
• Friend Chat: EliteDungFC

submitted by /u/The_Five-O
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