League of Legends - [GNU/Linux compatibility] Riot restores GPU pass-through and informs on upcoming wine fixes


[GNU/Linux compatibility] Riot restores GPU pass-through and informs on upcoming wine fixes

Posted: 19 Jun 2018 11:52 AM PDT

PapaSmithy: “SKT can get 4th and please their fans but their jungle position remains an issue”

Posted: 19 Jun 2018 05:00 AM PDT

Boots of Mobility doesn't lose its out of combat movement speed when attacking a ward, but Youmuu's Ghostblade does

Posted: 19 Jun 2018 09:28 AM PDT

Youmuu's Ghostblade gives 40 movement speed out of combat, so it works the same way as Boots of Mobility do, but Ghostblade loses its out of combat movement speed bonus when hitting a ward, while Mobility boots doesn't.

submitted by /u/Hansalel
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Doublelift and Aphromoo reunite with Travis to discuss Peter's election to Vice President, Sneaky's first absence, 100t vs TL, why consistency is important, and Cheeto philosophy

Posted: 19 Jun 2018 08:00 AM PDT

Phreak Show: Patch 8.8 to 8.12

Posted: 19 Jun 2018 09:30 AM PDT

Aatrox Login Theme

Posted: 19 Jun 2018 12:47 PM PDT

YamatoCannon: "The average Diamond player today would beat a Season 5 or 6 Challenger player."

Posted: 19 Jun 2018 07:00 AM PDT

This season may be the last time we have a Telecom War.

Posted: 19 Jun 2018 05:00 AM PDT

KT's CEO was taken in by the police for questioning under suspicion of generating 1.1 billion Won (around 1M USD), of which 443 million Won (around 400K USD) was used for illegal donations to 99 congressmen.

I don't know if this will affect KT's involvement in esports, but if things do become worse for KT, this season be the last time we see KT Rolster in the LCK and the end to the beloved Telecom Wars.

If it truly is the last time we see KT in the LCK, it's a shame that the teams are in their current states, where they're competing to be the better smelling pile of dung than the other)

The Korea Herald article

submitted by /u/iota_of_happiness
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"Newer players hate the meta because they've only became accustomed to playing certain champions in specific roles whereas veterans love the meta because they know how each champion works individually" - Aphromoo

Posted: 19 Jun 2018 12:19 PM PDT

Pretty much sums up the meta imo.

Agree or diagree?

submitted by /u/000Spartacus
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Taliyah and Karthus approved for play in LCK today, but not allowed to take smite on them

Posted: 19 Jun 2018 04:19 AM PDT

Hauntzer explains how he was actually the one that nominated Biofrost for the Treasurer position, not Doublelift and why he finds it funny watching his teammates learn new roles

Posted: 19 Jun 2018 10:00 AM PDT

KT Rolster vs. Kingzone DragonX / LCK 2018 Summer - Week 2 / Post-Match Discussion

Posted: 19 Jun 2018 03:25 AM PDT

LCK 2018 SUMMER

Official page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL


KT Rolster 0-2 Kingzone DragonX

KT | Leaguepedia | Liquipedia | Best.gg | Website | Twitter | Facebook
KZ | Leaguepedia | Liquipedia | Best.gg | Twitter


MATCH 1: KT vs KZ

Winner: Kingzone DragonX in 30m | MVP: Bdd (100)
Match History | Damage Graph

Bans 1 Bans 2 G K T D/B
KT lulu shen zoe velkoz drmundo 45.5k 7 0 O1
KZ swain camille irelia rakan thresh 63.9k 20 11 H2 O3 I4 B5
KT 7-20-13 vs 20-7-45 KZ
Smeb rumble 3 1-4-2 TOP 7-2-4 4 aatrox Khan
Rush trundle 2 1-5-4 JNG 3-3-6 1 nocturne Peanut
Ucal taliyah 1 3-4-2 MID 5-1-10 3 aurelion sol Bdd
Deft vladimir 2 1-2-2 ADC 4-0-9 1 ezreal PraY
Mata alistar 3 1-5-3 SUP 1-1-16 2 soraka GorillA

MATCH 2: KZ vs KT

Winner: Kingzone DragonX in 31m | MVP: Khan (200)
Match History | Damage Graph

Bans 1 Bans 2 G K T D/B
KZ swain camille xin zhao nidalee xayah 60.7k 13 8 C1 I2 B3
KT taliyah nocturne shen ezreal tahmkench 47.0k 4 2 None
KZ 13-4-36 vs 4-13-6 KT
Khan drmundo 3 3-0-5 TOP 2-3-0 1 irelia Smeb
Peanut master yi 2 5-2-3 JNG 0-4-2 3 graves Rush
Bdd taric 2 0-0-10 MID 1-2-1 4 zoe Ucal
PraY lucian 3 3-2-8 ADC 1-1-1 1 vladimir Deft
GorillA lulu 1 2-0-10 SUP 0-3-2 2 rakan Mata

submitted by /u/bea_tme
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EU LCS Mic Check: Week 1 | Summer Split 2018

Posted: 19 Jun 2018 10:00 AM PDT

Further ruining marksmen: Why you should be playing Veigar+Zilean Bot Lane.

Posted: 19 Jun 2018 07:46 AM PDT

Veigar+Zilean as a duo have insane synergy, and cover up each others weaknesses very well.
 
Both Veigar and Zilean have traditionally been relatively weak laners who make up for their weak early game pressure with their strong mid-late game presence. Pairing these two otherwise weak laners together however makes for an extremely oppressive laning phase.
 
Why? The combination between Veigar's E and Zilean's Q is insane.
 
Veigar's E, Event Horizon, is a long lasting AOE stun with an effective range of just under 1,100 units (700 Range+375 Radius). This ability on it's own is already ridiculous, but as you all already know, it has the downside that only the outer edges of the "cage" actually stun enemies. A good player can wait out the 3 second duration of the cage just by standing inside of it and dodging your skillshots.
 
So how do you punish a good player who will sit in the middle of the cage instead of walking into a wall and getting stunned? Easy. Throw two Zilean bombs into the mix.
 
Zilean's Bomb's have an explosion radius of 300 units. Veigar's cage has a radius of 375 units. This leaves only a 75 unit gap between the walls of the cage, and the explosion radius of the bombs. For reference, Teemo has a radius of 110 units (source). No champion has a radius of less than 75 units, meaning if this Cage+Bomb scenario is set up correctly, there's no room within the cage where you won't either be stunned, or taking massive damage.
 
To put things into better perspective here's a diagram overlaying the relative sizes of these two abilities, as well as a teemo. The smaller red circle in the middle represents the "collision radius" of a zilean bomb (the range at which it will attach to you)  

Diagram

 
The edges of Veigar's stun also stops any/all dashes in place. Meaning that as far as marksmen go, unless your champion name is Ezreal, being caught in the middle of this cage leaves you with two options:
 
1. Flash.
2. Take a massive amount of damage (usually just die past level 3)

 

Additional Synergies

Besides the obvious synergy mentioned above with the Veigar E+Zilean Q combo, the champions do a lot more to complement each other.
 
Veigar's biggest weaknesses has always been that he is an immobile mage who is also quite squishy. Zilean covers for both of these, with a 99% movement speed buff on his E, and a Revive on his ultimate.
 
Both Veigar E and Zilean Q generally both work much better as follow up CC than as a primary engage, as they are both skill-shots with decent length delays. The redundancy of having both of these is a huge benefit. One stun landing effectively guarantees the other, and a full combo of damage.
 
Zilean Passive. Granted this "synergizes" with any champion, but as mages are significantly more level dependent than ADCs, it helps to make up for the lost XP from putting Veigar in a duo lane instead of a solo. Also hitting 6 early is a big advantage as with the execute damage on Veigar R, landing a full Zilean+Veigar combo post 6 is essentially always a kill.
 

The insane burst

You can start looking for kills as early as level 3 with this combo, Veigar having 1 point in each ability, and Zilean having Q,W,Q.
 
Assuming Veigar has a dorans ring and 0 passive stacks (which obviously he will have some), and Zilean has Spellthief's a full combo level 3 is up to 628.5 damage before resistances. For reference, Ezreal has 617 health at level 3, Heimerdinger who's been terrorizing the EULCS has 616.
 
Here's the damage breakdown:

Source Damage
Rank 1 Veigar Q 91
Rank 1 Veigar W 135
Veigar Aery 21.5
Veigar Scorch 25
Rank 2 Zilean Q 142
Rank 2 Zilean Q 142
Zilean Spellthief's Edge 13
Zilean Spellthief's Edge 13
Zilean Aery 21
Zilean Scorch 25
Total 628.5

 
On top of this crazy potential burst as early as level 3. Along with this weird weaker marksmen meta, everyone stopped taking heal in favor of TP, so it's a lot easier to kill people in an all-in. With an ignite thrown in on top of this is very much possible to straight up insta-kill a squishy bot laner at level 3 (especially if they're still level 2). At worst, you force them out of lane with a bad back timing.

Why play this over other "kill lanes"?

 
Unlike past "kill lanes" like Pantheon/J4 or other duo bruiser bot lanes. Veigar and Zilean are not early game champions who need to snowball. While they can absolutely smash lane, they don't NEED to smash lane to be relevant.
 
Zilean E speedup on Veigar is a crazy strong pick tool in the mid game. If the Veigar is faster than you, you're either getting caught in a cage or blowing your flash.
 
On top of that, Veigar+Zilean can function just fine even outside of this weird no-marksmen meta we see currently. Even if super tanks come back and marksmen are essential for cutting through them, you can play Veigar+Zilean with a marksmen in the mid lane and you effectively have a standard composition with just the ADC/Mid laners swapping lanes.
 

Important Tips

  1. Ban Morgana 100% if you want to play this combo. Ezreal is a good 2nd ban, as they're the only two bot lane champions that can consistently avoid the stun/burst combo.

  2. For some reason, unlike abilities like Anivia Wall or Trundle Pillar, Veigar's stun is not considered a combat ability. This means that it does not disable mobility boots/cloud dragon bonuses, but much more importantly Veigar's stun DOES NOT DRAW TOWER AGGRO, this part is seriously underutilized by most Veigar players.
     
    The fact that the stun does not draw tower aggro is amazing for seiging. You can walk right up to an enemy turret, throw the cage down behind it, and zone the entire enemy team while your team takes the turret. Even if they walk into it and actually get stunned you will not take a tower shot.
     
    This can also be very strong for harassing under towers in lane. You can throw the cage down under tower and they either back off and give up farm, or Zilean Q+W+Q's and you drop your W as you're both walking away, and neither of you take a tower shot at all.
     

General Strategy for playing the Veigar+Zilean Combo

One thing I can't stress enough, is not to throw the lane by getting chunked or killed level 1/2. There's no need to be taking risky early trades. You're never going to win a level 1 or level 2 all in or extended trade. Sit back and farm safely, you have enough damage at level 3 at a minimum force your opponent out of lane if you land your combo, it's not a big deal if you're a few CS behind early.
 
Post level 3, the combo is Veigar E -> Zilean double bomb in the center of the cage -> Veigar W+Q -> GTFO. The GTFO part is particularly important, it doesn't matter that they are low, if you keep fighting from this point you're probably killing yourself. You never want extended trades, you have a ton of upfront burst and then nothing after that. You burst them while they're CC'd, then back off and wait for cooldowns.
 
From level 4 on-wards, the combo is the same, it's just a lot easier. Zilean either uses E to speed up Veigar to get in range for the initial cage, or if for some reason the enemy is close enough, Zilean E's the enemy to slow them and set up the combo.
 
From level 6 on-wards shit just gets silly. Anyone that gets caught by any of your CC when Veigar has his ult up is just going to die. Every time.
 
In general it doesn't matter who you target between the Carry/"Support". Your goal is to instakill one person, there's nothing wrong with focusing the support, you should be going for whoever is easier to kill (squishier/less mobile). Get your 1 free kill, then back off and go back to farming while you wait for cooldowns.
 
Mid-Late game is fairly straightforward. Group with your team and abuse Veigar cage to seige turrets.
 
Use the 99% movement speed buff from Zilean's max rank E to speed up Veigar, and Veigar can then look for picks with his own E.

TL;DR

Pairing Veigar+Zilean in lane takes 2 generally week laners and turns them into a powerhouse of a duo lane, which unlike many past "kill lanes" actually scales extremely well into the mid-late game.
 
Combo Zilean double bombs with Veigar's Event horizon for near guaranteed damage/cc.
 
Use Zilean E's speedup on Veigar mid-late game to look for picks/force engages, and Zilean's R as an "oh shit" button if the Veigar get's caught out.
 
Ban Morgana 100% if you want to play this combo. Ezreal is a good 2nd ban, as they're the only two bot lane champions that can consistently avoid the stun/burst combo.

submitted by /u/IAmNotOnRedditAtWork
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European Region Leagues expands with 3 new regions; Baltic, BeNeLux and Greece

Posted: 19 Jun 2018 05:05 AM PDT

6/19 PBE Update: Aatrox Login Theme

Posted: 19 Jun 2018 12:48 PM PDT

Virkayu here! Spent around 60 hours on my recent jungle tutorials (routes, clears, matchups) if you're looking for some help since the scuttle changes!

Posted: 19 Jun 2018 09:49 AM PDT

Hi again, Reddit! And yes, that's around 20 hours per each video:

The goal here, as always, is not to teach you clickbait tips, but to give you information and ideas that can help you develop your own playstyle with the tools/tips contained in each tutorial, along with dedicated examples and, hopefully, enjoyable editing!

I put a lot of effort into research, editing, and presenting my opinions/own gameplay for these and that's why they take so long. I hope you're able to learn something or instill a sense of order into your gameplay!

submitted by /u/Virkayu
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TF Blade has reached Rank 1 on LAN with a 72% winrate.

Posted: 18 Jun 2018 11:08 PM PDT

his profile: http://lan.op.gg/summoner/userName=TF+BIade He has some of the most insane winrates I have ever seen... 92% Irelia (24 games with a 5.4 kda) 70% Akali (37 games with a 4.13 kda) 81% Jax (36 games with 3.17 kda)

Also he managed to do it all in less than a month(I think 22 days) with a brand new account from level 1 to rank 1. His next server might be EU.

submitted by /u/Tunir007
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KZ PraY on the Current Meta: "For Bottom lane users, it’s like hell."

Posted: 19 Jun 2018 04:48 AM PDT

I got a custom mousepad featuring my favorite streamer, Imaqtpie

Posted: 19 Jun 2018 11:52 AM PDT

Behold him in all his glory.

https://i.imgur.com/UNZEKdR.png

Indeed, a wise choice.

submitted by /u/Dongsquad420BlazeIt
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Afreeca Freecs vs. bbq Olivers LCK 2018 Summer - Week 2 Post-Match Discussion

Posted: 19 Jun 2018 05:38 AM PDT

LCK 2018 SUMMER

Official page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL


Afreeca Freecs 2-0 bbq Olivers

AFs | Leaguepedia | Liquipedia | Best.gg | Twitter | Facebook
BBQ | Leaguepedia | Liquipedia | Best.gg | Website | Twitter | Facebook


MATCH 1: AFs vs BBQ

Winner: Afreeca Freecs in 27m | MVP: Kuro (300)
Damage Graph

Bans 1 Bans 2 G K T D/B
AFs zoe alistar taliyah drmundo ezreal 49.5k 7 7 C1 I2 B5
BBQ shen lulu aatrox blitzcrank rakan 39.7k 3 2 I3 H4
AFs 7-3-21 vs 3-8-11 BBQ
Kiin darius 2 1-0-4 TOP 2-1-1 3 ornn Crazy
Spirit nocturne 1 2-0-3 JNG 0-2-3 4 skarner Trick
Kuro swain 3 1-1-5 MID 1-2-2 1 irelia Tempt
Aiming mordekaiser 2 3-0-3 ADC 0-2-2 1 vladimir Ghost
TusiN thresh 3 0-2-6 SUP 0-1-3 2 soraka IgNar

MATCH 2: BBQ vs AFs

Winner: Afreeca Freecs in 23m | MVP: Kiin (100)
Damage Graph

Bans 1 Bans 2 G K T D/B
BBQ shen mordekaiser aatrox braum drmundo 31.2k 2 0 None
AFs vladimir nocturne zoe darius ornn 51.7k 18 10 C1 B2
BBQ 2-18-7 vs 18-2-38 AFs
Crazy camille 3 0-4-0 TOP 5-0-3 4 jax Kiin
Trick master yi 2 2-7-0 JNG 5-0-11 2 graves Spirit
Tempt taric 2 0-3-2 MID 5-1-6 3 lissandra Kuro
Ghost lulu 1 0-3-1 ADC 2-1-5 1 yasuo Aiming
IgNar morgana 3 0-1-1 SUP 1-0-13 1 alistar TusiN

Note: We are aware that the tables are broken on the Reddit app. Nothing has changed on our end but if we find a solution we'll be sure to implement it.
This thread was created by the Post-Match Team.

submitted by /u/PMTC_Paaipoi
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Riot Mort on ARAM

Posted: 19 Jun 2018 01:45 PM PDT

/u/riot_mort just tweeted this out:

ARAM is now in it's intended live state post Bilgewater event. *Dark Harvest Nerf still in place

*New Health Packs still in place

*Three Bilgewater Items removed

*Warmog's back.

More context coming soon.

submitted by /u/Spideraxe30
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Bjergsen's Thoughts on C9 Roster Swap

Posted: 18 Jun 2018 11:50 PM PDT

Taliyah and Karthus need to be disabled.

Posted: 19 Jun 2018 09:41 AM PDT

I've had two thirds of my games today disappear from existence due to having a Karthus or Taliyah jungle, and it's starting to get old.

Edit, Played 7 games total, banned Taliyah for 2 of them following the crashes, ended with 42% of my games crashing, instead of 2/3rds. as people were getting hung up on semantics.

submitted by /u/JustAMicroCake
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