Creating a dota_shop entity
Start off by creating an entity(Shift+E) and assigning it the "ent_dota_shop", once you've done this place the entity.Dota_shop entity object properties
Select the entity and navigate to the object properties(Alt+Enter), once inside the object properties look for the World Model view and click to view local library (little magnifying glass underneath the string field) and assign it a model of your liking.
Assigning a Shop Type to entity
Once you've assigned your World Model, scroll all the way down inside the object properties, down to the "Shop Type" Field, here we can specify the following:- Home - Items are automatically placed in stash, unless you're within the trigger area, then it will be placed in your inventory if a free slot is available.
- Side - Have to be at this shop to buy items with inventory space, does not get stashed
- Secret - Have to be at this shop to buy items with inventory space, does not get stashed
Creating a trigger Area(block)
Once you've assigned your Shop Type, we now have to create a trigger area, this can be done by pressing Shift+B, now drag a desired box for the purchase area (preferably give it equal height to the model selling).Assigning a trigger material to created Area(block)
Once you've created your Block, we have to assign it a trigger material, this can be done by going to the material library and name filtering "trigger", then drag and drop this material onto the block, it should change to the specified material.Assigning an trigger_shop entity class to the trigger block
Now we have to add a class to the block, this can done by pressing Ctrl + T, once this has been done, assign it the class "trigger_shop", then afterwards scroll all the way down and assign it the shop type field matching the shop you want it to trigger, so if you selected the secret early, you will assign this shop_type field secret aswell to match the shop type.**Note-* If you assign it a different shop type then you will purchase from that specified shop.
Creating a custom shop.txt file
We now have to create a shop list txt file, this file has to be located within, if you do not see the shops folder which is likely if you copied the addon from dota pvp, simply create the directory:dota_ugc\game\dota_addons\ADDON_NAME\scripts\shops
Custom shop file naming convention:
<map_name>_shops.txt
Custom Shop File Content
"dota_shops"
{
//Home Shop Start
//--------------------------
"consumables"
{
"item" "ITEM_NAME"
}
"attributes"
{
"item" "ITEM_NAME"
}
"weapons_armor"
{
"item" "ITEM_NAME"
}
"misc"
{
"item" "ITEM_NAME"
}
// Level 1 - Green Recipes
"basics"
{
"item" "ITEM_NAME"
}
// Level 2 - Blue Recipes
"support"
{
"item" "ITEM_NAME"
}
"magics"
{
"item" "ITEM_NAME"
}
// Level 3 - Purple Recipes
"defense"
{
"item" "ITEM_NAME"
}
"weapons"
{
"item" "ITEM_NAME"
}
// Level 4 - Orange / Orb / Artifacts
"artifacts"
{
"item" "ITEM_NAME"
}
//Sideshop Start - Page 1
//--------------------------
"sideshop1"
{
"item" "ITEM_NAME"
}
//Sideshop Page 2
"sideshop2"
{
"item" "ITEM_NAME"
}
//Secret Shop Start
//--------------------------
"secretshop"
{
"item" "ITEM_NAME"
}
}
After this build your map and you should have your shop! if you followed everything right it should work!, congrats on your first shop!
Tut by cUppa94
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