RimWorld Typical Tuesday Suggestion Thread -- May 29, 2018 |
- Typical Tuesday Suggestion Thread -- May 29, 2018
- Monsters in the walls #21
- When someone takes your forest
- Lord of the Rims - Do you remember the Shire, Mr. Frodo?
- I downed a mad boomalope and decided to use it to get rid of the excess corpses.
- I don't respect raiders.
- The premature ending to my first game of Rimworld: Alpha Beaver Revenge.
- When my Labrador Cassie died due to heart attack I immediately had Johns build a sarcophagus to put in the dining room. I hear butchering sound and saw this. Dang it York...
- Pffft. He doesn't scare me...
- r/RoastMyColony: a place specifically for base feedback
- incredible boomalope name
- New Backstory: Cursed Cat
- My first real prison building. Thoughts?
- Is someone going to post one of those monthly challenges in a few days?
- New lovers
- Help! - All Animals on Map Manhunter
- The Druid's Grove
- Battle Royale in RimWorld?
- Any idea why my pawns won't put a roof over this one little patch?
- Combat Extended Mass/Bulk Penalties
- Tribal start vs. Mechanoids (ships)
- These therapists really know how to find target markets
- 4 Year Colony
- A single use, one shot fire foam launcher.
Typical Tuesday Suggestion Thread -- May 29, 2018 Posted: 29 May 2018 01:11 AM PDT Please use this thread as a week-to-week suggestions box for Tynan, the /r/RimWorld mods, and game modders. Post whatever you feel would improve your RimWorld experience, but keep it civil! Before you post, please take a glance at the release notes and see if what you're suggesting has already been implemented. I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit. [link] [comments] |
Posted: 28 May 2018 01:29 PM PDT |
When someone takes your forest Posted: 28 May 2018 03:27 PM PDT |
Lord of the Rims - Do you remember the Shire, Mr. Frodo? Posted: 28 May 2018 09:49 AM PDT |
I downed a mad boomalope and decided to use it to get rid of the excess corpses. Posted: 28 May 2018 12:03 PM PDT |
Posted: 28 May 2018 05:05 AM PDT |
The premature ending to my first game of Rimworld: Alpha Beaver Revenge. Posted: 28 May 2018 05:59 PM PDT |
Posted: 28 May 2018 03:10 PM PDT |
Posted: 28 May 2018 01:22 PM PDT |
r/RoastMyColony: a place specifically for base feedback Posted: 28 May 2018 04:13 PM PDT If you want people to review your colony, there's now a subreddit for that! Because maybe your prisoners would suffer more if they had no table, and now you can find out. r/RoastMyColony (not for roasts, for feedback and help and stuff.) [link] [comments] |
Posted: 28 May 2018 09:10 PM PDT |
Posted: 28 May 2018 07:11 AM PDT |
My first real prison building. Thoughts? Posted: 28 May 2018 03:31 PM PDT |
Is someone going to post one of those monthly challenges in a few days? Posted: 28 May 2018 08:50 PM PDT I've really wanted to try one, but since discovering them it's been two months of no challenges. [link] [comments] |
Posted: 28 May 2018 09:26 AM PDT |
Help! - All Animals on Map Manhunter Posted: 28 May 2018 10:28 PM PDT Just wondering if anyone else has experience this event. I was on my first playthrough of Rimworld when suddenly, all the animals on the map went manhunter. It sounds like the result of an animal pulser, but I don't remember such a notification popping up. If it did, maybe the sheer amount of "manhunter animal" notifications pushed that very important one to the side. Did anyone else have such an experience? Are there other events than may cause all animals to go berserk? [link] [comments] |
Posted: 28 May 2018 06:28 PM PDT |
Posted: 28 May 2018 10:47 AM PDT |
Any idea why my pawns won't put a roof over this one little patch? Posted: 28 May 2018 04:10 PM PDT |
Combat Extended Mass/Bulk Penalties Posted: 29 May 2018 01:16 AM PDT Is there any way to disable or reduce the work speed / movement speed penalties from mass and bulk in CE? I first started out with a standard 3-man scenario. The only thing I equipped was the starting bolt-action rifle (forgot the CE name), but this led to a work speed penalty of around 80% or so. I didn't even have any ammo or armor on, which I assume would penalize me even further. I want to try a playthrough with CE but I don't want all my pawns to have massive penalties from carrying basic loadouts. I also would prefer not being forced to carry nothing and then micromanage arming all my pawns when a raid occurs. Thanks in advance for your time and replies. [link] [comments] |
Tribal start vs. Mechanoids (ships) Posted: 28 May 2018 10:38 PM PDT Getting a little frustrated after losing my third tribal colony in a row to a poison ship (this one landing dead center in my base) Any tips? I can never seem to kite them into my traps without my guys getting sniped down. For reference, Randy random on intense. [link] [comments] |
These therapists really know how to find target markets Posted: 28 May 2018 09:26 AM PDT |
Posted: 28 May 2018 07:37 PM PDT |
A single use, one shot fire foam launcher. Posted: 28 May 2018 08:16 PM PDT A single use, one shot fire foam launcher. with a burst radius and accuracy about the same as the incendiary launcher. Just would be nice. [link] [comments] |
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