True Gaming Nostalgia in Video Games |
- Nostalgia in Video Games
- Selling all games and starting over to solve backlog issue?
- Re-Using Game Worlds
- Games which are suitable for beginners with limited experience
- What is your favorite 2D platform game in terms of artistic direction?
- What makes a character unique/memorable ?
- Do you think I should keep my hope up for Project Phoenix Rising by Visionary Games?
- Why “Patient Gaming” Is The New Best Gaming Trend
Posted: 06 Apr 2018 04:55 AM PDT Not to be a downer, really not my aim. But the hype that's greeted the Spyro announcement has left a weird taste in my mouth. One common criticism of popular culture over the past decade has been the immense amount of nostalgia properties being wheeled out again and again in different versions. This is especially obvious in the film industry- where major Blockbusters seem to default to remakes, sequels or adaptions- with the occasional new IP thrown in to experiment. It's got me thinking what extent has gaming has been infected by this. Is the excitement which has greeted the Spyro games, or the Crash Bandicoot remakes, or Bethesda's DOOM, a good natured desire to replay older games with a new polish on them? Or does it signal a more suspect nostalgia infection of the gaming industry? Are we dumbing ourselves down by trying to recapture the gaming experiences we had as kids? And does it even matter? It's also an interesting situation, since the former kings of nostalgia, Nintendo, appear to be turning away from it slightly and experimenting more with different styles of gameplay: Breath of the Wild being a great example. They appear more wiling to shake things up and even annoy older fanbases in order to try something new. Perhaps it's just me, and while I feel uneasy about this I don't feel especially militant in opposing it- these older games were fun- but these long term trends matter and will dictate the shape of the industry for years to come. [link] [comments] |
Selling all games and starting over to solve backlog issue? Posted: 06 Apr 2018 02:40 AM PDT I fucked up. I have 700 games in my Steam account. I own practically every modern and old console, even the more 'obscure'-ish shit like the 3DO. Combined with the internet, and private torrent tracker sites, I have access to practically every game imaginable, to play whenever I want. Despite this, I have been struggling to actually play games since 2012, because with access to literally everything, I can never decide on something to play. It constantly feels like I'm potentially missing out on a better experience I could be having instead of whatever I'm playing at the moment. I'm considering selling all my games, my Steam account, restricting access to online accounts, and just starting over. From there, I take it one game at a time - purchased, never pirated, and physical copies always preferred if possible. Don't buy any more games until I've beaten the game I'm currently playing. It's drastic, but it may be the only option if I want to actually get back into video games. I've seen quite a few other threads on reddit with people complaining about not knowing what to play, having too many games they've purchased in steam sales, etc. Does anybody on here only play one at a time before buying the next game? How well does that work out for you? [link] [comments] |
Posted: 06 Apr 2018 11:23 AM PDT What do people think about the idea of a games developer releasing an open world game (e.g. BotW, RdR, GTA) and following it up a year later with a second game using the exact same game world but with completely different assets and storylines, perhaps with some new/improved mechanics too? It's something I don't think I've ever seen done before, for example there's ocarina of time & majoras mask (different world, some asset re-use). There seem to be some obvious advantages, mainly that the cost of developing the game world can be recouped across more than 1 game, which may in turn allow the cost of each game to be lower than they currently are. In theory a games developer couple even license their game world to another company to make their own game using it. Another advantage would perhaps give developers more time to refine ideas that didn't make the cut for the original game into something, also using player feedback. Thoughts? [link] [comments] |
Games which are suitable for beginners with limited experience Posted: 06 Apr 2018 02:46 PM PDT I have recently started getting my SO into games and have hit somewhat of a wall in finding suitable stuff. We started with Portal using a keyboard and mouse and while the beginning of the game was enjoyable, as the game got more about reaction time it became less fun. We also have played Deponia which seemed very convoluted and even I didn't fully enjoy. To work in this case I think a point and click game needs to be logically straightforward and in this case it was not. The one game we have had a lot of success on is Skyrim using a controller because while you still need a rather good reaction time, if you set the difficulty to easiest and have a follower who does most of the killing, the combat doesn't slow you down. The downside of this game is that the amount of stuff you can do is very daunting for a beginner (luckily I have enough hours to be able to explain and suggest a direction). Another short game which I found had a good response was Proteus. The controls were simple and nothing was fast paced. The downside was that the game lasts about an hour. I'm interested in finding games and game features which promote a slow paced but engaging experience. Whether this is through a very shallow learning curve or through mitigating the effects of slow reaction speed. I would prefer to find slightly longer form games but obviously most of what I want can be found in shorter indie games. Tl;dr Games and game features which are engaging but don't require quick reaction. [link] [comments] |
What is your favorite 2D platform game in terms of artistic direction? Posted: 06 Apr 2018 10:25 AM PDT One of my examples is Super Mario World 2: Yoshi's Island. The game is absolutely great, and this does not remain behind in the graphic section. It is simply beautiful. The design of the characters and the world in general, is full of color, personality and charm. The detail put in its time for the stage, the backgrounds and the animations, continues to be preserved excellently to this day. As there are enemies that are large and colorful, how 3D elements are used thanks to the Super Nintendo FX chip, and how many of the elements on the screen exploit the visual capacity of the system to its maximum with polygonal graphics. I would even say that in terms of detail and aesthetics, I see it better than its successors: Yoshi's Island DS and Yoshi's New Island. [link] [comments] |
What makes a character unique/memorable ? Posted: 06 Apr 2018 01:13 PM PDT I know almost everyone has a preference to a particular character. One they see as unique as well as able to relate too. I've had a lot of people saying they feel the most memorable character is Gordon Freeman which i find quite odd seeming as he plays a silent protagonist and to my knowledge doesn't have any feats upon which the player can relate too ? Im also aware many people would point out Mario as the most unique/memorable and I wonder if this is due to him being around so long and potentially seen as the franchise character of gaming. I would like to understand why characters with little to no dialogue such as those listed above are strongly preferred over story-heavy characters such as General Shepard from the Mass Effect series. I would also like to know who you think the most unique/memorable video game character is and why ? I also will include a survey link that you can fill out that can help me gather results however this is optional: Link to said survey [link] [comments] |
Do you think I should keep my hope up for Project Phoenix Rising by Visionary Games? Posted: 06 Apr 2018 08:03 AM PDT Hello there! I was wondering - I've been somewhat following the very new development team 'Visionary Games' and their game Project Phoenix Rising. This is one of their recent state of the game videos (there is another one on their youtube channel as well as some live streams) and I heard that they will start crowdfunding soonish. Do you think it can be worth it? I got the hope that this is gonna be the start to a new era of mobas. And with Paragon closing this month, I am in desperate need of a new 3rd person moba with true verticality/z-axis (which is why I don't play Smite) Thanks in advance! [link] [comments] |
Why “Patient Gaming” Is The New Best Gaming Trend Posted: 06 Apr 2018 09:12 AM PDT So what is Patient Gaming? It is essentially waiting 6+ months before purchasing a game. There are a few main reasons to this choice: 1. Way cheaper. Release date pricing is bananas now! 2. Less bugs. Gives dev's some time to fix the game. 3. All DLC. 4. Don't have time to keep up with new releases. 5. Have a "backlog" of games to already play and enjoy. Let me touch on that last one because it's super important. If you're like me, you have tons of games that you haven't completed yet. Save some money and complete those first :) Ok I'm interested, does this mean I should never buy a new title again? Listen, if you grew up playing every Zelda game and can't wait for the new one, go right ahead and splurge, that's O.K! I do it too. But there are MILLIONS of great classic games out there to be enjoyed. But, we're gamers, don't overthink this, if a cunning-edge game is released, of course I'm gonna splurge, maybe just a few days after release to read reviews first ;). New graphics and mechanics are always amazing to experience, and you still can! 6 months (not concrete guideline by the way) is not that long, and there are already tons of great new-gen games to choose from. I might be the only one, but I've realized: High price-tag = High expectations It's much more enjoyable playing a $10 game you just picked up from the used game bin and having fun with it, rather than a near $100 game. A sweet option: Play the first game before the sequel to catch up. That's right, its Dark Souls time. Anyways guys, don't over complicate it, play what you want, but if you want to avoid buying into the new Call Of Duty just to be disappointing a month later (happens everytime), be patient ❤ [link] [comments] |
You are subscribed to email updates from For those who like talking about games as much as playing them.. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment