Street Fighter Why Falke might feel clunky - musings by ink key


Why Falke might feel clunky - musings by ink key

Posted: 28 Apr 2018 06:30 AM PDT

If Jessica is suddenly Cody's love interest again in SFV, I'm gonna rage!

Posted: 28 Apr 2018 07:31 AM PDT

I reached Master with Sakura!

Posted: 27 Apr 2018 10:09 PM PDT

My finished TE2+ Ed themed stick mod

Posted: 28 Apr 2018 07:45 AM PDT

Evo 2016 champ applauds Evo 2017 champ

Posted: 27 Apr 2018 01:42 PM PDT

Falke's Level 50 Title

Posted: 27 Apr 2018 03:09 PM PDT

SFV AE Mysterious Mod NA tournament.

Posted: 28 Apr 2018 04:48 AM PDT

Yeah we are back to doing tournaments with this thing. EU is probably the tournament after.

If you don't know what mysterious mod is: https://www.youtube.com/watch?v=K5xT2ZlAE_o

"HEY THATS NOT SFV" yeah its just a mod for fun, you can give it a shot here: https://discord.gg/CqTxDvb

Date: 12th of May (Saturday)

Time: 3PM EDT

Sign Up Link: https://challonge.com/AEMysteriousModNA more info about the tournament is there so make sure you read it.

For Those who of you just want to watch

Twitch channel: https://www.twitch.tv/sfdiscord

Also just keep in mind, the mod isn't finished and these tournaments are taken as a test to see how the mod's gameplay is. They are good at making unbalanced things stand out so we can improve the mod.

submitted by /u/Venom44
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Falke's v-trigger 1 corner pressure by AutoMattock

Posted: 28 Apr 2018 01:39 AM PDT

Fujimura (formerly Yukadon) has started streaming on Twitch. Give him a follow and be on the lookout for future content

Posted: 28 Apr 2018 06:48 AM PDT

[Daily General Lounge] Here is a collection of general information & useful resources. Casual conversations, quick questions and answers are welcome!

Posted: 28 Apr 2018 05:05 AM PDT

This thread provides a place for everyone to ask simple questions and chat about anything reasonably on topic. To new players and new members of the community alike we encourage you tap into all of the resources of this sub.

  • If you're a new player looking for players around your same skill level, check out the New Challenger, the go to place for new players trying to level up!

  • If you want to learn how to play and become a better player at Street Fighter V, you must check out the useful resources below:

Street Fighter V Character Data & Move Lists

Rashid R. Mika ChunLi Ryu Ken
Cammy Laura Zangief Karin Nash
M.Bison Birdie Vega Necalli Dhalsim
F.A.N.G Alex Guile Ibuki Balrog
Juri Urien Akuma Kolin Ed
Abigail Menat Zeku Sakura Blanka

Character Discussion Index for character specific combos, tips and matchups

General FAQ

  1. I'm new to SFV and this is overwhelming! What do I do?
  2. Where can I find a basic overview of each character?
  3. What does _____ mean?
  4. Where can I find combos?
  5. How can I stop being bad?
  6. Are there other Fighting Game communities?
  7. Where can I find replays?
  8. Can my computer handle Street Fighter V?
    • Click here to see Street Fighter V PC Recommended Specs!
  9. What's Footsies?
  10. Execution problems?
  11. Advanced Techniques?
submitted by /u/AutoModerator
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ELEAGUE The Challenger Episode 2 *Spoilers*

Posted: 28 Apr 2018 07:10 AM PDT

Anybody watch it? If so what happened?

submitted by /u/SixGoldenLetters
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Some Falke tips.

Posted: 27 Apr 2018 07:53 PM PDT

I can confirm that in my rank of gold you can do well with Falke. After 100 hours of practice I can now win some games vs super golds and I even beat a couple Diamond players. Higher ranked people will laugh but I know my place in the community as a lower guy trying to move up.

CrLP or stLK cancel into fireball release is gold. Let it rip as often as possible and always confirm into super or VTC if you have the bar. You can get this several times in any round easily. They just have to respect it. Use it on reversal timings when they are -2, walk up and just do it, etc... it's good shit.

At max range jump back fireball works all the time, aim for the knees or the feet, or let it rip in front of them and they might walk or dash into it. Do not do it if they are too close cuz they will get under it or blow it up. You can set this up after making them block shit then you jump back fireball, if they get hit or block it you gain free meter. Use it and abuse it. Some people will rage quit if they get hit by a few jump back fireballs and they desperate to get in.

Do not waste too much meter on EX moves, you need the super. You need to be able to anti air with it or punish Birdie EX horn or what have you. This shit has 4 frames of startup, fucking use that shit to punish. Also Falke gets about 5-10 chances per round to hit confirm it, so it is very easy to land. Just having full EX bar can make your opponent play differently in weird ways cuz they don't want to get hit by it, or usually in gold rank they just go for shit and get rekt by it. Block a Birdie fishing for EX horns, or a Ken player that mashes his way through a match and they gonna have a bad day.

Basically Falke can unload her super easily in a round. You can't really play around it. She can land it easier than Karin/Cammy can, and that's saying something. It's basically autopilot hitconfirm.

It is a lot of work but if you can keep a fireball charge up all the time it keeps your options open and avoids the problem of telegraphing cuz you always charged up they cannot plan on a read for your fireball shenanigans.

Abigail armor gets blown up by the shotgun blast, keep him honest and he will stop using it. Zone him for days. Watch out for his VT2 though and that hyper armor. Jump over that shit or throw it. 6-4 matchup in Falke's favor if you know what to do, just watch out for his fucking slide and the flip kick move.

submitted by /u/DanDanDanDDD123
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Socal Claims another NY Victim

Posted: 28 Apr 2018 08:15 AM PDT

Falke's taunt has different lines depending on directional inputs

Posted: 27 Apr 2018 02:01 PM PDT

SF Alpha W.I.P Sodom Mask done (I think)

Posted: 27 Apr 2018 01:20 PM PDT

This game sometimes lol

Posted: 27 Apr 2018 07:33 PM PDT

GEICO announces online tournament series- Each Tues. $1600 prize pool- Series winner gets flown out for Geico Finals in Dec.

Posted: 27 Apr 2018 03:26 PM PDT

Falke perfect

Posted: 27 Apr 2018 07:06 PM PDT

Where does Sakura fit in the shoto food chain?

Posted: 27 Apr 2018 04:09 PM PDT

(New-ish player question, i'm partly asking to see how good my understanding of the game is so far)

The way i understand it, Ryu is (was) the most Zone control and all-rounder shotokan as usual. Akuma is all about heavy damaging combos and neutral game with a number of tools on his specials. And Ken focuses on rushdown and mixups with a little of Ryu's defensive game if necessary. What does Sakura focus on then? i like to think about it more or less like this:

Rushdown <- Sakura? - Akuma - Ken - Ryu -> "Zoning"

Where the most in-your-face characters are at the leftmost and the most footsie and fireball based are at the right, Is it correct? is it incorrect? Can someone explain where and how does Sakura fit in? i place her more at the left than Ken because like Akuma, she seems to have a really high number of hits on her combos but her fireballs are extremely weak are from what i see are mostly used to cover her advance and create pressure, rarely as an AA even though they can be used diagonally.

submitted by /u/Velfrith
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need help with inputting double quarter circle back.

Posted: 28 Apr 2018 06:12 AM PDT

So since smash 4 is dying this year I figured in the mean time I might as well build up fundamentals and I love playing juri in sfv. Although I don't know how to input her super easily, is there a trick I can use, like with a shoryuken input with ryu I do it by quickly inputting forward, quarter-circle down then quarter-circle back up. Also quick question but who'd be better to learn juri or laura, I love playing Juri more but I also really like playing Laura to, but I heard Laura's just better in general.

submitted by /u/JCSuperCell
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Gief Sneak Attack

Posted: 28 Apr 2018 08:51 AM PDT

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