Overwatch - One of McCree's lines turns out hilariously wrong in French


One of McCree's lines turns out hilariously wrong in French

Posted: 03 Apr 2018 03:40 PM PDT

Just heard for the first time the line McCree says when there's a Pharah on the team sometimes:

Pharah: "McCree, who taught you how to shoot like that? Jack, Gabriel?"

McCree: "I learned from the best, guessing...That'd be your mother?"

In French it goes something like this

Pharah: McCree, qui t'a appris à tirer ? Jack ? Gabriel ?

Only tirer (edit: which also indeed means "shooting") is French slang for "fucking" (ex: j'ai tiré cette nana, "I fucked that chick"), not used that much anymore but you can hear it in old (70's/80's) French movies.

So the translation goes something like

Pharah: "McCree, who taught you how to fuck like that? Jack, Gabriel?"

McCree: "I learned from the best, guessing...That'd be your mother?"

What was supposed to be some emotional voice line turns into the biggest burn in the whole game.

edit 2: Just to be fair, it is the correct translation, I, by no means, don't want to imply the translators did a bad job, that's the correct way to put it and when I heard Pharah's line I only thought about "shooting", only when I heard the second line the context turns the phrase into a whole other direction in retrospect. (not sure if I'm clear, I mean qui t'as appris à tirer is perfectly fine, except when followed by "your mom")

submitted by /u/UltraChilly
[link] [comments]

[ARCHIVE] Commander Jack Morrison responds after Oslo attack.

Posted: 03 Apr 2018 11:03 AM PDT

I made a health pack water bottle!

Posted: 03 Apr 2018 02:27 PM PDT

Minding my own business when a wild Junkrat appeared

Posted: 03 Apr 2018 10:56 AM PDT

Here's hoping that Orisa gets a Highlight Intro like this for Archives

Posted: 03 Apr 2018 08:01 AM PDT

Introducing Tara | Overwatch | Fan Animation

Posted: 03 Apr 2018 10:42 AM PDT

The Overwatch team sent my girlfriend tons of presents when they heard about her father passing away.

Posted: 03 Apr 2018 03:39 AM PDT

Here's a link to the album with some more information and photos of everything.

I'm honestly floored with how kind and supportive everyone at the OW team was. I sent them a letter thanking them for making such an awesome game, and for how much it meant to my girlfriend and me.

Several people from the team reached out to me and sent their condolences and offered their support, and a day later their Community Manager reached out to me and told me he wanted to send some goodies her way. I really wasn't expecting what I ended up receiving from them.

I just felt like sharing how truly generous and incredibly supportive they all were!

Edit: A tremendous thank you for all the further condolences everyone has given. It means a lot :)!

submitted by /u/TehFrederick
[link] [comments]

Who's the real Guardian Angel? [Audio]

Posted: 03 Apr 2018 09:00 AM PDT

When Sombra found Junkrat

Posted: 03 Apr 2018 04:46 PM PDT

A series of unfortunate events for Junkrat

Posted: 03 Apr 2018 04:04 AM PDT

The best feeling in overwatch

Posted: 03 Apr 2018 01:06 PM PDT

Atlas News: Commander Jack Morrison responds after Oslo attack.

Posted: 03 Apr 2018 11:04 AM PDT

Overwatch Archives "Video" Reveal to take place during Match 2 of the OWL Tomorrow. (01:00 - 03:00 UTC)

Posted: 03 Apr 2018 01:54 PM PDT

Overwatch Retribution Logo Revealed!

Posted: 03 Apr 2018 06:14 AM PDT

Add a quick melee icon in the kill feed please

Posted: 03 Apr 2018 08:26 AM PDT

I really think the kill feed should have an icon devoted to quick melee kills. I feel like knowing when to use quick melee is a good skill to have, and it would feel a bit more rewarding if other players could tell that is how you finished the enemy off.

Something as simple as a closed fist would be great. It would be the same icon for every player, unlike the ability icons. I know that some players would really appreciate it, and I can't think of any reasons not to do it at the moment. Feel free to point out any potential problems this could bring though.

Personally, I just want everybody to acknowledge that I just put that ulting Genji in his place with a sweet discord kick to the face because my transcendence was only at 96%.

submitted by /u/CallHimFuzzy
[link] [comments]

Moria "Bean Sídhe" Skin Concept

Posted: 03 Apr 2018 10:19 AM PDT

Hey, guys, I'm here with some Moira fan concept art! I've been working on this skin concept (which I have informally called "the spooky elf skin") for the last couple weeks, though I've had the idea for a while longer. It's inspired by "Bean Sídhe", or banshee, and Aen Seidhe of Irish mythology, as well as the art and designs of Guillermo del Toro and the elves of classic high fantasy (which themselves stem from the myths of the Aen Seidhe).

I'll probably do a couple iterations on the general concept over the coming months, most likely a darker, crow-and-death-themed "Morrigan" version and a Pan's-Labyrinth-inspired "Faun" version.

And, for a shameless plug, here's my website.

Thanks!

submitted by /u/Acr0ssTh3P0nd
[link] [comments]

Assuming Reyes is playable in Retribution, that means we get the Cool Gabe voice back!

Posted: 03 Apr 2018 12:04 PM PDT

Last year we got a sample of what Gabriel Reyes sounded like prior to his downfall (It was just Keith Ferguson not doing a rough gravely voice). As we know that Retribution takes place 1 year prior to the Null Sector Uprising that means we're going to get more voice clips this time. Now it's possible that Reyes will be "Mission Control" like he was last year but I think all of us expect him to be playable in the main mission.

If this is the case, that means we also get in character Blackwatch banter between our 4 operatives! Actual Reyes/McCree dialogue! The rest of Blackwatch conversing with Moira. These are the juicy little interactions we've been begging for.

submitted by /u/TannenFalconwing
[link] [comments]

[Overwatch League] Jake and Rawkus from the Houston Outlaws being interviewed on the Megyn Kelly Today tv program.

Posted: 03 Apr 2018 07:39 AM PDT

Big boop

Posted: 03 Apr 2018 09:41 AM PDT

Gonna miss those door-check scatter arrows at the start of the round

Posted: 03 Apr 2018 08:02 AM PDT

In honor of Jake and Rawkus for their respectable handling of the borderline-insulting interview with Megyn Kelly -- you've made a new fan.

Posted: 03 Apr 2018 03:02 PM PDT

And they say shadow step is useless

Posted: 03 Apr 2018 02:41 PM PDT

Demonstration of Doomfist's bigger Rocket Punch hitbox coming next patch

Posted: 02 Apr 2018 11:25 PM PDT

Too many heroes? A simple solution

Posted: 03 Apr 2018 01:40 PM PDT

There are at least 20 something heroes now, so it can get pretty overwhelming. People would get upset if we got rid of any heroes, so to simplify the game I propose we combine some.

Roadmaker-

shift- you fly to whatever you hook, but it also flies to you. first hero to be able to destroy terrain

e- you eat a poisonous apple and fall asleep, but you suddenly have 7 torbjorn allies

ult- "no one can hide from my road", you place down a stretch of road. it takes a few days for the concrete and tar to settle, but damn it looks good. you can see anyone who walks on it

Meirah-

shift- you turn into a block of ice that launches whatever direction you're facing, dealing heavy damage if you hit anyone

ult- "just ice rains from above", all other types of precipitation immediately end, then icicles fall from the sky and deal moderate lethal damage to everything

Luciombra-

shift- you turn invisible, but you also pump up the volume. nobody can see you, but they can all hear you

ult- "oh lets break the luces!", you drop the beat hard enough to turn off all the lights. you give everyone shields, but then immediately take them away

Tracehart-

shift- you blink forward, instantly killing anyone in your path

left click- you shoot out tons of hammers that instantly kill anyone in their path

e- you throw a fireball into the past and that would explain why everyone is dead in the present

ult- "british hammer!", though your grandparents hate each other, your german and british blood swirl together to become an ethereal hammer of molten tea. all enemies become allies eventually and the hammer is merely a centrepiece on a lovely table

Bastetra-

shift- you lose 25% of your damage, but you create an immobile clone of yourself that deals that much damage. you may place up to infinite of these, but it gets awkward after a couple

left click- you shoot out a continuous stream of bullets that locks on to any enemies in the general area'ish. if they somehow aren't dead after a few moments, it'll get more powerful for some reason

ult- "ahhhhhhh", you slowly transform into a shield generator. you realize your mistake immediately as you feel your body being torn apart and your consciousness being ripped away. you lose all cognitive abilities once the transformation is complete

McCreeVA-

shift- you fly through the air, rolling the whole time

left click- same as D.VA's, but each bullet does as much damage as McCree's left click

ult- "nerf noon!", your mech flies up to the sun and blows it up, killing everyone after 7 or so minutes

What do you guys think?

submitted by /u/Axsxdxfxgx
[link] [comments]

At first I thought "Wouldn't it be cool to catch a flying Pharah. And then....

Posted: 03 Apr 2018 07:10 AM PDT

Post a Comment

Powered by Blogger.