Smite - [PC]Patch Day Discussion/Bug Report Megathread- "Code of Chivalry" 4.11 |
- [PC]Patch Day Discussion/Bug Report Megathread- "Code of Chivalry" 4.11
- Hi-Rez will have to tell us if we are on Order or Chaos in the lobby..
- Infographic | SMITE Patch 4.11 Recap
- School is out.... and we need steeper bans for people who leave games repeatedly! I guarantee when people start receiving 7-14 day bans is the moment these things stop.
- Fenrir Guide
- After playing Cu Chulainn all day, he feels fairly weak and here is how I'd tweak him to bring him up to par with other warriors
- One last plea to remove server roll-ups (ATTENTION HI-REZ)
- Infographic | SPL Summer Split Week Four
- [Suggestion] Can we get a randomize on Music Theme selection?
- Fashion Hel Skin idea ( Reupload )
- Regarding the Lady Liberty Nox Skin...
- In-Depth Arachne Solo Guide
- win hydra
- The Best 4.11 Change
- Sign up for Smitemon v1.5 ALPHA here!
- Who is going to DreamHack Valencia?: How the EU standings could end up
- Cu Chulainn in infinite mana MotDs
- Which god(s) do you come up against only every so often and then you remember how obnoxious they are, so you are happy they are not meta?
- Fenrir forgets gravity
- Still cant beat adventure on hard.
- Rejection by Kumba
- Small BUFF Idea For Amuzen Cab.
- How do you guys feel about Horrific Emblem?
- Cure's DPS Calculator - Release 4.11
- Funny Moments :P
| [PC]Patch Day Discussion/Bug Report Megathread- "Code of Chivalry" 4.11 Posted: 20 Jun 2017 07:46 AM PDT Patch Notes Found HereNew God: Cu Chulainn, The Hound of Ulster
New Skins
Code of Chivalry EventCode of Chivalry Bundle
Quest Rewards
Item Changes
God Changes
[link] [comments] | |||
| Hi-Rez will have to tell us if we are on Order or Chaos in the lobby.. Posted: 20 Jun 2017 05:00 AM PDT ..so I can select the appropriate Osiris skin for my team. [link] [comments] | |||
| Infographic | SMITE Patch 4.11 Recap Posted: 20 Jun 2017 03:36 AM PDT | |||
| Posted: 20 Jun 2017 12:29 PM PDT On console we are having a hard time, a majority of the games you play will have someone who rage quits or just stops playing. It's not just a few games, it's a large amount of them. Out of 7 games last night with a friend, 5 of them had 1-2 people leaving them. This has got to stop! I report each one of these people and nothing is ever done, ever! It's an increased amount of people doing this within the last month. My guess is because school is out... [link] [comments] | |||
| Posted: 20 Jun 2017 09:57 AM PDT | |||
| Posted: 20 Jun 2017 04:43 PM PDT So after playing CC all day I feel like he is pretty underwhelming. I feel that his main problems stem from his ability to transform at the right times. At the moment, CC starts at 25 rage and needs to be at above 85 rage for 3 full seconds to transform. All of his abilities cost rage but give more back if used in combat. He gains 1 rage per autoattack and 1 rage whenever he or a nearby ally recieves an instance of damage. There's a few issues here I'd like to touch on
To touch on these issues Rage generation - Only his 2 should cost rage. His 2 is the ability you use when you want to lower your rage to prevent an early transform. His other 3 abilities should be free, but tweak their rage generation to compensate. Example - Barbed spear. Cost - Free. Generates 4 rage per target hit, up to 12 rage Salmons Leap - Same, Free and generates 4 rage per target up to 3. Here is where i'd divert. His ultimate. - Let his ultimate be his big ticket rage booster. free cost and 10 rage per god hit. Does not generate rage on hitting minions, up to 50 rage. This would make generating rage not be so slow and it wouldn't punish you for fighting a 1 v 1 skirmish in the jungle To touch on the next point, the self silence at 85 rage, Here is my proposition - I'm gonna draw heavy comparisons to a Champion in League of Legends, Gnar. Gnar is very similar to CC. He has a rage passive that leads him to transforming with new abilities at max rage. Where this differs is when he transforms. http://leagueoflegends.wikia.com/wiki/Gnar Upon reaching max rage on Gnar, he will automatically transform after 4 seconds OR when he casts an ability. Give this treatment to CC. When CC reaches 85 rage, he has a few choices -
Doing this would make fighting a high rage CC much more dangerous as the moment he hits 85 rage he can immediately transform and use his slam, charge or roar. The final point I'd touch on is his shield. Gaining a shield while transformed isn't as good as getting an increase to health. If CC got a bonus to his max health upon transforming, thats health he can get healed back by a healer and its some health he can keep when he shrinks back down. Gonna draw another comparison to Gnar. When Gnar transforms, he gets 70 - 700 HP added to his current and max HP. If Gnar transforms at level 20 at half HP, he will get roughly 700 health. Implying he takes no damage during this time, he can keep that 700 HP when he shrinks back down. I'm not saying give CC a 700 HP increase for a lvl 20 transform, but taking his current shield and making it added to his health will really help with his sustain HiRez pls. I love this gods kit but ATM he just seems so underwhelming [link] [comments] | |||
| One last plea to remove server roll-ups (ATTENTION HI-REZ) Posted: 20 Jun 2017 07:52 AM PDT server roll-ups need to be removed. I have seen a significant drop in the player base, if we can't play on our own servers then we really don't want to play. I'm starting to get the feeling Hi-rez is intentionally sabotaging smaller regions servers because they don't want the hassle of running them. due to server roll-ups the only modes a 5 man party can queue in SEA or OCE is arena and conquest. now for all the players who don't feel like always queuing conquest can you imagine how dull the game would feel for you if you only had two options. Hi-Rez needs to remove server roll-ups and issue a statement apologising to the regions they have effectively killed, then maybe we can start to see players return and other regions grow. Removing server roll-ups is also good for NA I'm sure people in NA must be annoyed when members of their team are playing with 300+ping and miss about 90% of time. I also just want to vent about what I read a Hi-rez employee say when server roll-ups came out "players would rather play more games on high ping than less games on low ping" this statement is completely wrong, for one it was written by someone who is from the U.S. and has never had to play on servers outside his country let alone continent. another thing is that Hi-rez did this so that players who would intentionally queue on other regions would have incentive to come back. they assume that players only left for queue times when I know for a fact that there are other reasons. players have been queuing NA from other regions for some of the following regions.
players that want shorter queues know how to switch regions, don't force 300 ping on everyone for the sake of a minority. sorry for poor punctuation and grammar I typed this out in a hurry. [link] [comments] | |||
| Infographic | SPL Summer Split Week Four Posted: 20 Jun 2017 04:00 PM PDT Boy, am I excited to show this Week's stats! The competition is fiercer than ever, so make sure to catch up with this recap before tuning in next week.
As always, there's bound to be mistakes and improvements to be made. Point them out if you see any! [link] [comments] | |||
| [Suggestion] Can we get a randomize on Music Theme selection? Posted: 20 Jun 2017 05:49 AM PDT Just like in wards selection. Today I for the first time in 3 years decided to crank up some volume while ranked was blocked and I was playing casual for Chivalry quests. Turns out some of the Music themes are pretty high quality and good overall. But I really enjoy at least more than 3 and Random selection would have been great. [link] [comments] | |||
| Fashion Hel Skin idea ( Reupload ) Posted: 20 Jun 2017 12:18 PM PDT Hey guys! I had an idea for a skin for Hel involving fashion. The Light stance is Avant Garde with a super airy personality and bright effects. The dark stance would be modern and a bit of a Diva. The ability effects would go along with the outfit colors ( Blue and purple for light, red and black for dark) . I rushed these so sorry if they look a bit janky. :) http://imgur.com/a/xiLQF [link] [comments] | |||
| Regarding the Lady Liberty Nox Skin... Posted: 20 Jun 2017 07:55 AM PDT It was announced on Twitter by HiRez Amanda that the Lady Liberty Nox skin will in fact be in the Independence Chest, which will be available on 6/27. I've been seeing a lot of posts asking where it is, so I thought I might as well let everyone know. [link] [comments] | |||
| Posted: 20 Jun 2017 01:04 PM PDT | |||
| Posted: 20 Jun 2017 10:31 AM PDT Aphrodite: Shoes of Magi, Lotus Crown, Chronos' Pendant, Pythagorems Piece, Shogun's Kusari, Rod of Asclepius Nike: Deathbringer, Wind Demon, Asi, Stone Cutting Sword, Bloodforge, Executioner Cernunnos: Bloodforge, Deathbringer, Wind Demon, Warrior Tabi, Hastened Fatalis, Malice [link] [comments] | |||
| Posted: 20 Jun 2017 01:12 PM PDT | |||
| Sign up for Smitemon v1.5 ALPHA here! Posted: 20 Jun 2017 04:44 PM PDT Hello everyone.Today we decided to release Smitemon v1.5A. Now, this is alpha, and the game is pretty much unfinished and has tons of bugs, we decided to make access to it loosely limited. Note 1: When you recieve the link please confirm that you got it and provide feedback as you play. Thank you all for your help! Next Patch:
Lead developer's note:So, after 3 weeks of hard development I finally present to you Smitemon v1.5A. This is definitely our biggest patch yet, our Changelog is 5 patches worth, if not more! I really hope you will enjoy it, we've put a lot of hard work into it. Download:
Important Links:
ChangelogRead it on our website, it is waaaay too long for this post :) Questions:
Smitemon is free to play, Pokemon like game with Smite design and features.
Smitemon is currently in v1.5A, A standing for ALPHA. In ALPHA, there are a bunch of placeholders, and stuff is upgraded with each patch
Yes, we have an in game launcher that checks if there are any new updates when you press play. If it finds updates, you will be prompted to download them so you can continue playing.
Yes, there is "8-Bit" Ra skin which you can claim in Rewards center while the game is in alpha.
We will try to release updates each week, but that is subject to change. Our set schedule however is ~1 week for each version and 2-3 weeks distance for each fift version.
No! Not yet, atleast. As long as I, /u/Draco9990, lead this project, and my word is final, I will not put any content that requires real money transactions to be owned.
Yes, for example, "8-Bit" Ra is limited which is given away by red square with L in it.
Well, you can kinda play it on the phone right now, but the problem is that it simply cannot work with the emulators. It would require massive amounts of researching and reworking to make the game 100% playable, but if you think you will have luck at getting it turn on, feel free to download and use Neko RPGXP Player to emulate the game.
Not for now, no, there are currently different plans for Standard mode.
We are using RPG Maker XP and Pokemon Essentials. For files we took Smite's so we own nothing in the project except few things. All credit goes to them.
Yes, but please read THIS first.
Please PM it to me here on reddit or post it on our discord chat.
That is nice of you but we don't accept donations yet. You will be able to donate when the game enters beta so you can know for sure that it won't fail and that you actually can donate to something certain.
Well, yes they can, we are, after all, using their resources. The question is, why would they? We have no monetary gain from this and I could potentialy bring them new people to their games.
I use WinRar to pack it so you can try to unpack it with it.
Gems are Smitemon's special currency that are currently only avialable through quests. They are in no relation connected to Smite's gem currency.
Each 5 patches (starting with 0.5), you will get an quest that gives you 100 gems. Quests sometimes may give different special rewards if events are active.
Not much really. The only special thing is that every fifth patch is bigger than those before it, like v0.5A for example. They will most oftenly contain numerous changes, new God and new skins. Also, each fifth patch is set two weeks after the one before it. Most assets used in Smitemon game belong to Hi-Rez Studios alone, and we take no credit for material used and respect their rights to shut this project down at any time. This is a non-profit project purely intended to provide entertainment. Hope you have fun!
Best of all, Smitemon Development Team [link] [comments] | |||
| Who is going to DreamHack Valencia?: How the EU standings could end up Posted: 20 Jun 2017 10:12 AM PDT | |||
| Cu Chulainn in infinite mana MotDs Posted: 20 Jun 2017 12:23 PM PDT So, is he going to be permanently in berserk mode or is something different to be expected for him in infinite mana game modes? [link] [comments] | |||
| Posted: 20 Jun 2017 06:24 AM PDT Just a discussion. For me it definitely would have to be Kumbhakarna, his cc just lasts for ever. Also Xbalanque, having your screen go black every other minute during a teamfight... [link] [comments] | |||
| Posted: 20 Jun 2017 06:21 AM PDT | |||
| Still cant beat adventure on hard. Posted: 20 Jun 2017 07:25 AM PDT I dont know if its just me but is anyone else still not able to beat the damn hydra. I paid the gems and cant even get the adventure or enigma chests :(. Plz halpz. [link] [comments] | |||
| Posted: 20 Jun 2017 09:22 PM PDT | |||
| Small BUFF Idea For Amuzen Cab. Posted: 20 Jun 2017 03:20 PM PDT So I find Amuzen Cab fun to play but we all know he is meh in terms of hunters but still a good late game carry and really fun in solo lane. I was thinking about his hives and seeing as they are so easy to destroy(1 hit) and no repercussions if the enemy destroys them. If you went to a tree and knocked out a bee hive pretty sure u would get stung a lot so why not if an enemy destroys a hive a swarm of bees attack the target reducing their armor and applying the bee passive. I know AMC needs more work to be totally viable but this does make sense if you think about hives. [link] [comments] | |||
| How do you guys feel about Horrific Emblem? Posted: 20 Jun 2017 09:12 PM PDT In case you forgot, it's the relic that slows people in a aoe [link] [comments] | |||
| Cure's DPS Calculator - Release 4.11 Posted: 20 Jun 2017 04:02 AM PDT Version: 4.11 Download Link: Here!
Hey guys, Cure here, AKA Complax. I've been working on a DPS calculator recently that is very accurate at what it does. It's been in the making for about 2 months now. I decided to do this because KrettCalc was very messy, and outdated. This is more updated, is more accurate, and is a lot more user-friendly. Thanks to Flareb00t and others for Word of Thoth. Which is basically the only reason this was possible.
It's a DPS calculator. You select a god, select items, select passives for those items, select the various steroids between hunters, and preview your stats, DPS, and other variables about your build.
If you find any bugs, and/or have any suggestions. Please leave a comment below and I will try my best to get back to you. [link] [comments] | |||
| Posted: 20 Jun 2017 05:21 PM PDT |
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