Call of Duty: WWII Hot Fix Update - Pistol Grips Menu and Payroll


Hot Fix Update - Pistol Grips Menu and Payroll

Posted: 16 Mar 2018 01:23 PM PDT

Hey PC community,

This morning we pushed through the fix below for an issue that popped up after our update on Tuesday went live:
  • Fixed issue where UI crash occurs when trying to access the pistol grips menu
In addition, we've upped Payroll from 100 Armory Credits to **200 Armory Credits (every 4 hours).

Thanks, everyone!

Call of Duty: WWII - Game Update 3/13 (PC)

Posted: 13 Mar 2018 10:59 AM PDT

Hey PC community,

We just rolled out a big game update with the following:

FEATURE UPDATES
  • Updates to loot system: More details here.[community.sledgehammergames.com]
  • Operation: Shamrock & Awe Community Event in MP and Zombies
  • New content (weapons, camos, uniforms, charms, reticles, etc)
  • Shipment 1944 (available Season Pass holders today, and for free for non-Season Pass holders starting March 16th)
  • Prop Hunt on DLC maps
  • Vertical split screen/multi-monitor support
MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issue in Hardcore where players were able to rejoin a match from which they were just kicked
  • Fixed issue where Player 2 in split screen on a guest account was being kicked to Local Play when creating first loadout Offline
  • Fixed issue where players were crashing when equipping Scorestreaks
  • Fixed issue where players crash after accepting invites to a public War match
  • Fixed issue where matches were not starting properly from Featured playlists
  • Fixed loss of functionality issue when players return to MP Menu after completing match in Local Play
  • Fixed Discord presence image when at the Main Menu
  • Fixed various issues with split screen exploits
  • Fixed issue with Party Privacy Settings changing between Multiplayer and Zombies
  • Fixed issue with split screen players being unable to press the "Back" button
  • Fixed issue with split screen PS4 controllers not being able to access HQ with the "Option" button
  • Fixed issue with LED keyboard not disabling correctly if launched with the setting disabled
  • Fixed issue with "Fire" button lighting incorrectly if bound to a keyboard key
  • Fixed issue with holding ALT+Enter
Maps
  • Fixed map exploits and collision issues on Gustav Cannon, Occupation, Anthropoid, and Valkyrie
  • Fixed error when loading into a Custom TDM match on Anthropoid
Party System/HQ
  • Fixed issue where upon opening supply drops from the Options menu while in HQ, players would sometimes be transported to another part of HQ
  • Fixed issue where players were unable to abandon Orders when in Major Howard's menu
UI
  • Various UI fixes and improvements (split screen, text descriptions, in-game store, menu tabs, Firing Range, missing/incorrect icons, Division slots, Soldier stats, widgets, text overlap, browsing speed in menus)
  • Fixed issue where "My Emblems" tab was not informing players of how many emblem slots they had left
  • Fixed issue where green star notification in the Dossier menu was not disappearing for Calling Cards section
  • Fixed issue with mouse input on Prestige Token unlocks
  • Fixed issue with weapon customization
  • Fixed issue with "Position in Queue" displaying in the HQ, despite not being queued up
Audio
  • Fixed issue where players would hear the sound of a truck driving when loading into HQ
  • Fixed audio bug in Major Howard menu
WEAPONS/SCORESTREAKS
  • Fixed issue where unlocking new Scorestreaks also equips them when players have three already equipped
  • Fixed issue where players were able to reload the Combat Shotgun past the max amount of ammo
  • Fixed explosive scorestreaks behavior underwater
  • Fixed Combat Shotgun exploit
  • Nerfed the Volkssturmgewehr (Increased recoil and decreased damage range to be more on par with other rifles in its class)
RANKED PLAY
  • Pushed through some fixes for issue where players were losing MMR
  • Fixed issue where when Player 1 (party leader) leaves a lobby, Player 2 will not be automatically pulled out with Player 1
  • Various UI fixes and improvements (icons, menu tabs)
  • Fixed issue where when one player is kicked for inactivity, remaining players were also kicked
GAMEBATTLES/CoDCASTER/ESPORTS MODE
  • Fixed issues with lobby placement
  • Fixed UI issues with Soldier tab and MLG Divisions
  • Fixed issue where Team two (Axis)'s objective colors were not updating properly
  • Fixed issue where some restricted items were still able to be equipped
ZOMBIES
  • Various UI fixes and improvements (menu displays, description text, weapon personalization, text overlap, unlock requirements, bleed out bar)
  • Fixed issue in TDS where some players who were revived were teleported out of playable area
  • Fixed issue where upgraded camo was not displaying for various weapons
  • Fixed issues with Wüstling and other zombies pathing and behavior
  • Fixed functionality issues with 9mm SAP
  • Fixed issues with upgrading the Ripsaw
  • Fixed issue where Pommel grenade fails to regenerate uses
  • Eliminated fall damage (meaning, it can no longer take your armor)
  • Reduced "red screen of death" opacity to make it less obfuscating
  • Fixed issue with the Zombies "Super Ability" key being lit in Multiplayer and Campaign
  • Fixed issue with "Hold Show Scores" being lit on keyboard in Zombies
Thanks, everyone. Now get in and check out our Shamrock & Awe event!

Hot Fix Update - Call of Duty: WWII DLC 1 on PC

Posted: 06 Mar 2018 01:54 PM PST

Hey PC community,

We noticed a DLC-related issue with PC players finding matches over the weekend and recently pushed through a fix for this. Let us know if this improves your experience as you play through all the new maps and War Mode operation.

Thank you, and as always, please feel free to reach out with feedback.

Cheers,
Sledgehammer Games

FREE Access to Call of Duty: WWII Multiplayer This Weekend!

Posted: 22 Feb 2018 10:13 AM PST

Hey PC gamers,

From now until Sunday, February 25th at 1pm, Call of Duty: WWII Multiplayer is free to access on PC!

Details:
  • All progression carries over from free trial to full title once purchased
  • All inventory items and unlockables will carry over from free trial to full title once purchased
Get in and try it out on your own, or party up with your friends!

In the link below, scroll down to "To play the multiplayer free weekend, click here" to access MP for free.

http://store.steampowered.com/app/476600/Call_of_Duty_WWII/

NEW: Gift for Missing Winter Bribe Now Live

Posted: 21 Feb 2018 01:17 PM PST

Hey PC community,

We just gifted all PC players 3 FREE Resistance Supply Drops to make up for you guys missing out on Winter Bribes during the Winter Siege event.

All you have to do is log in to Call of Duty: WWII MP before Tuesday, February 27th at 10AM PT and head to your inventory and you'll see them there.

We apologize for the initial frustration on this, and are happy we were able to find a way to make it up to you guys during this Resistance Community Event. Thanks, everyone!

Cheers,
Sledgehammer Games

Call of Duty: WWII - GAME UPDATE 2/13 (PC)

Posted: 13 Feb 2018 05:44 PM PST

Hey PC players,

Thanks for waiting patiently for our full notes. A note on the timing: We usually aim to have notes live as a patch rolls out. However, if there are issues we'd like to monitor in the live environment and double check to be sure they're fixed, we hold on our full notes. Why? Simply put, we would rather wait and give you accurate information and keep you all informed than give you incomplete or incorrect notes. This is all in an effort to be as accurate and transparent about what we're working on. Hope this helps.

Full notes below:

FEATURE UPDATES
  • New Resistance Weapons and Uniforms
  • 9MM SAP is now available to equip in Zombies loadouts
  • HQ tab in MP menus
  • Logitech LED keyboard functionality
MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issues with Hold Crouch in tight spaces
  • Fixed issues with calling in scorestreaks
  • Fixed split screen issue with players in parties trying to leave a party
  • Fixed spawning issue causing enemy and friendly tags not showing properly
  • Fixed issue in split screen where player's avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  • Fixed issue where users were unable to pause the game in Local MP match
  • Fixed issue where players were receiving error message "Lost connection to host/server. Connection timed out." when loading in HQ
Modes
  • Fixed issues with Prop Hunt crashing
  • Fixed issues with Flash Grenade in Prop Hunt
  • Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  • Fixed issue with Mail where items were shown as placeholders
  • Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  • Improved functionality of the Emblem Gallery
  • Fixed issues with party invites and loss of functionality
UI
  • Fixed issues with Division UI on Ultrawide monitors
  • Fixed issue with custom keybindings not updating Firing Range UI
  • Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  • Fixed issue where additional losses were being incorrectly added to player's record, driving down the win %
  • Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  • Fixed issue where some items were showing incorrect image on supply drop cards
Progression/Divisions
  • Added Scrambler and Indicator toggle for Resistance Division
  • Fixed issue where players were unable to open supply drop menu after Prestiging
Audio
  • Fixed various SFX issues
Supply Drops
  • Fixed issue where Polish Underground II Uniform was appearing in supply drops
WEAPONS/SCORESTREAKS
  • Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  • Fixed interactions between all fire weaponry and water (Anthropoid)
  • Fixed issue where sometimes view through the scope during ADS is blacked out
  • Fixed various weapon art issues
  • Fixed various display issues with the 9MM SAP
RANKED PLAY
  • Fixed issue where players kills and deaths were not properly tracking
  • Fixed various UI issues with winners' circle, AAR, and blank AAR Stats tab
GAMEBATTLES
  • Fixed issue where players were not able to connect to each other to start match
ZOMBIES
  • Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  • Fixed various map exploits
  • Fixed issue where 2XP icons were not showing up in all intended locations
  • Fixed issue where some weapons were missing animated camos
  • Fixed animation issues with various Zombies
  • Various UI fixes and improvements
  • Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  • Fixed issue where players were not awarded the correct amount of supply crates
  • Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession
  • Fixed an issue where zombies affected by shellshock were unstunning
  • Fixed various weapon exploits
  • Fixed issue where users were unable to pause the game in Local Zombies match
  • Fixed issues various progression issues with Zombies
Thanks, everyone! Get in there and grind and let us know what you think about the new changes.

Cheers,

Sledgehammer Games

Hot Fix Update 2/2 (PC) - Ranked Play, Zombies

Posted: 02 Feb 2018 01:34 PM PST

Hey PC community,

We rolled out an update today that contained the following fixes:
  • Fixed issue with Ranked Play XP not awarding properly
  • Fixed issue in Zombies with Wüstling pathing

As always, please let us know if you continue to see issues with the above.

Thanks, everyone!

Call of Duty: WWII - Game Update 1/23 (PC)

Posted: 23 Jan 2018 12:16 PM PST

Hey PC players,

Below are our game update notes from today. We are aware some of you have been experiencing issues starting the game after the update, and Raven is currently investigating these issues. Some players on Reddit appear to be successfully troubleshooting by doing the following: opening Task Manager, leaving it open, and then relaunching the game. Link to thread for more info: https://www.reddit.com/r/WWII/comments/7sggb7/the_pc_version_wont_start_after_the_update/

UPDATE, 1/25: We've pushed through a PC-only update to fix the start up issue players were seeing. We apologize for the confusion and frustration. You should now be able to start the game without issues. But as usual, please let us know if you continue to experience problems. Thank you for being patient!

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issue with enabling gamepad
  • Fixed issue with split screen keyboard functionality
  • Fixed issue with equipping scorestreaks upon spawning in after dying
  • Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection
  • Fixed game crash issue in Operation Neptune
  • Sped up health regeneration
  • Removed shell shock from friendly explosions
  • Fixed issue where scrolling causes game to crash
  • Improved map voting functionality
  • Fixed unlock Token issues with split screen
  • Fixed hard crash issues occurring mid-match
  • Fixed various functionality and disconnect issues due to host migration/inactivity
  • Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck
  • Fixed issue where players were unable to connect and receiving error "Couldn't connect to server because the data is incompatible."
  • Fixed various split screen functionality issues

Maps
  • Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built
  • Fixed various out of map exploits

Modes
  • Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife
  • Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match
  • Fixed issue in S&D where players are temporarily stuck after Planting the Bomb or executing a Fatal Melee
  • Fixed issue with Gridiron AI dropping ball and not playing to objective
  • Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages

Party System/HQ
  • Fixed issue with invitees being "kicked for inactivity"
  • Fixed various Firing Range issues
  • Fixed issues with party members' functionality loss results from leader's actions
  • Fixed issue where players experience a hard crash when attempting to join HQ after a match
  • Fixed issues with party invites
  • Fixed various party system functionality issues

UI
  • Fixed scoreboard remaining on screen when toggling the Steam overlay
  • Fixed UI error when following Message of the Day links
  • Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ
  • Moved HQ from being the first default option
  • Fixed issue in Mail where false notifications were appearing
  • Fixed issue where weapon attachments were not appearing in AAR
  • Fixed issues with Payroll collection UI
  • Added message stating that using open NAT and network cable could improve UX
  • Fixed various UI issues with emblems
  • Other various UI fixes and improvements

Progression
  • Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended
  • Fixed Prestige exploit
  • Fixed issue with weapon stats failing to track properly

Orders, Contracts, Challenges
  • Fixed inconsistencies and issues with TDM and DOM Kill Contracts
  • Fixed issue where various Orders were not tracking properly
  • Fixed issue where various Orders were not completing properly
  • Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard
  • Fixed issue where only Concussion Grenades were counting towards the "Get 5 kills on enemies affected by a tactical grenade" Order

Audio
  • Fixed issue where volume of some announcer VO lines in War Mode were louder than intended
  • Turned down foley footstep volume, as well as other players' footstep volume
  • Fixed issue where players could hear enemies through voice chat during a match
  • Various SFX improvements

CoDCaster
  • Fixed issue where at start of game, not all arrows on map were placed at valid positions
  • Improved Sky Cam (Hammer Cam) functionality
  • Fixed issues with Display and Division settings menus
  • Various UI fixes and improvements
  • Improved scrolling functionality

Supply Drops
  • Fixed issue where opening a supply drop after purchasing kicks players back to the previous menu

RANKED PLAY
  • Fixed issue with 15th loadout in Ranked Play
  • Fixed issue where stats were not accurately tracking on scoreboard
  • Fixed issue where when transitioning between menus during a match countdown, a loss was temporarily added to the player's record
  • Fixed UI issues with rank icons
  • Combat records are not updated aside from Ranked Play stats when playing in Ranked Play games
  • Improved MMR logic
  • Improved consistency of Placement Matches to reflect actual wins/losses
  • Fixed party size and matchmaking exploits
  • Fixed issue where players lose MMR after completing a duo match
  • Fixed issue where MP Divisions were replaced with Ranked Play Divisions when players left Ranked matches
  • Fixed additional issues in Ranked Play with wins counting as losses
  • Fixed issue where Ranked Play stats were counting towards Global stats
  • Other various UI fixes and improvements

WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS
  • Fixed weapon stats failing to track with damage modifiers
  • Fixed functionality issues with Mortar Strike and Care Package
  • Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte
  • Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes
  • Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo
  • Fixed issue where Akimbo pistol attachment was overriding weapon tuning
  • Fixed issue that allowed players to equip a Scorestreak without consuming it
  • Fixed issue where double reload happens on its own
  • Fixed Ice Pick UI and equipping issues
  • Fixed various reticle inconsistencies
  • Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40
  • Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak
  • Fixed display issues with Trench Knife and its variants

ZOMBIES
  • Nerfed Camouflage so special meter drains faster
  • Nerfed the ammo multiplier of Fully Loaded in conjunction with buffing reserve ammo multiplier for all weapons, so the net total is nearly unchanged
  • Fixed issue where players were able to equip multiple scope attachments and multiple of the same attachment
  • Improved notifications for when players receive a supply drop
  • Fixed Prestige exploits
  • Fixed issue where players were unable to use base weapons without having to complete a Challenge or Collection
  • Fixed issue where mods were not properly applied in-game after selection
  • Fixed issues with Jack in the Box after respawning
  • Fixed countdown timer issues
  • Fixed issue where signing into split screen profile causes title to hang for up to two minutes
  • Various UI fixes and improvements
  • Various audio fixes and improvements
  • Fixed various map exploits
  • Fixed various party system issues

FEATURE UPDATES
  • Resistance Event items
  • Implemented custom emblem sharing
  • Security improvements

PC Community Update on Missing Winter Bribes and Enforcement on Cheaters

Posted: 13 Jan 2018 09:18 PM PST

Hey everyone,

We have a couple community updates for you. As you know, there was an issue with the Winter Bribes missing for PC during our Winter Siege event. During the event, we looked into the issue and were not able to find a way to fix this before the event ended. In the days since the event has ended, we have been trying to find a way to retroactively make this right, and we haven't been able to find a good solution in the short term. We know this is disappointing, and we apologize that this is the case. What we can tell you is that we have worked and coordinated with all teams to make sure this doesn't happen again for future events. We know this might not be what you wanted to hear, but that's the update on the situation.

Some good news regarding the cheaters and hackers in the game: As some of you have begun to notice, we have increased our efforts and escalated cases to the appropriate groups in situations where enforcement on hacking/cheating behavior are beyond our reach. We have also been taking extra measures to prevent hackers/cheaters from bypassing some of our previous enforcement measures. We hope this will improve the overall game experience for the PC community.

Thanks, everyone, and please stay tuned for more PC updates coming soon.

Double XP and Double Weapon Now Live through Monday in Call of Duty:WWII

Posted: 05 Jan 2018 02:54 PM PST

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