Besiege Understanding Besiege: How "Toring" Works


Understanding Besiege: How "Toring" Works

Posted: 27 Nov 2017 03:03 PM PST

wtf is a toring man

Toring is short for Torque Imperfection. Toring is essentially a bug in which the Chinese discovered at first (gotta love those smart Chinese man). It is an alternative RTC (stands for Return-To-Center) which instead of linear motion like a piston, it twist and rotate rather than going side to side.

In short, Toring is basically an IRL version of Servo Motors.

What does Toring looks like?

There are few different design, all serves as the same purpose. But the most common, stable, and easiest design is what some of us called the Ballast Toring.

It looks like this: https://imgur.com/a/Yw6Ps

But it function like this: https://imgur.com/a/B4jC2 (Note: This is not simply a wheel has spun and the picture is taken during it is spinning. It came to a full stop (will explain it later))

How to build one

Step One: Build accordingly to the picture (the brace is connecting the top and the bottom ballast)

Step Two: Set the wheel x0.50 and set the ballast at x0.05

Step Three: Turn on the simulation, engage the wheel, and viola! You have build one of the Besiege Magical Wonders.

Step Four(?): To change the angle of the Toring, -Increase the speed of the wheel to give it a higher angle -Decrease the mass of the top ballast to give it a higher angle -If the top ballast and the wheel breaks, either decrease the mass of the top ballast or brace the top ballast and the wheel together

How it works

There's a Besiege bug that is written in the coding of the Ballast that if the Ballast is scaled small or has a very low mass, it will act as if it is a rubber band, making it very flexible at it's connection points.

With this ability, we can have a wheel in which it twist the ballast. But as the wheel spinning, the ballast is increasing the resistance which eventually cause the wheel to stop spinning, trying to input as most of it's energy. It's like you're trying to twist an eraser.

The ballast is what provides the flexible ability, the brace is what holding the ballast in place. Brace is very rigid and it's what hold the ballast. Without the brace, your wheel and the ballast will simply spin like a normal wheel.

The wheel is chosen because it has the ability to forcefully be moved (ex. using grabbing tool god mode and spin the wheel forcefully) and that's what cause it to return to a normal position. Using something like a steering block will not have an ability to be forcefully moved and thus simply breaks the toring mechanism.

In all, Toring is essentially an IRL Servo Motor, or twisting a block of rubber.

What's it's uses?

There are ALOT of uses to this Toring mechanism. Thanks to Easy Scale mod, it can be super compact and thus allowing it to be added in many different contraption. Most likely if a car you've got from a workshop that has it's steering wheel RTC mechanism, it would have Toring. My own example of Toring mechanism is given a link below. http://steamcommunity.com/sharedfiles/filedetails/?id=1119691036

Plenty of planes also have Toring mechanism installed in their flaps and ailerons.

There is a reason why Piston RTC is chosen over Toring Piston RTC provides a linear motion, giving it a choice for Car RTC Steering mechanism. Piston RTC is also very easy to understand and work with. Also, Toring is made with a bug/glitch. Piston RTC is therefore more "stable" in Besiege calculations. Piston RTC is vanilla-friendly, meaning that Piston RTC does not require any mod. Toring almost has to have a mod in order for it to be useful.

If you have any question or concern, please comment and I will be happy to answer. <3

submitted by /u/Akyer_Besiege
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I just found this sub reddit

Posted: 27 Nov 2017 01:25 AM PST

and I'm addicted already.

submitted by /u/Bugamashoo
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