War Thunder [Development] Dagor Engine 5.0: Displacement mapping, mud and puddles


[Development] Dagor Engine 5.0: Displacement mapping, mud and puddles

Posted: 09 Feb 2018 03:38 PM PST



One of the features of the new version of the Dagor Engine 5.0 graphics engine is a new algorithm for the detalization of landscape, with so-called displacement mapping used with tessellation. This is an advanced method for adding geometric detalization (available on DirectX 10 and above), which changes the actual surface of the object, adding geometric details, in contrast to the visual illusion of volume created by the parallax mapping previously used by the Dagor Engine.

Since the geometry of terrain actually changes, this does not only add details to the surface, but also changes the silhouette - this also means that shadows can be cast by such details. The new algorithm for relief texturing available with full transition to DirectX 11 noticeably improves and adds detail to the image. Check it!

Mud and puddles

There will be new effects for mud puddles in the game. Any puddles will appear depending on the terrain and weather type. Sometimes the water will also appear in the track ruts. Puddle water has its own reflections for the surrounding objects and also reacts to nearby shots and passing heavy vehicles

The mud will also be different depending on the weather - from dry and dusty to slushy.





For more information, images, and examples, check out the full Dev Blog article on the Official War Thunder Forums![forum.warthunder.com]

[Event] Winter games

Posted: 09 Feb 2018 03:31 PM PST



From February 9th 15:00 GMT to February 12th 07:00 GMT

Welcome to War Thunder winter games - join special events of your choosing and have fun!

Tank racing

Roaring engines and chattering brakes. Slippery ice and tricky snow. Sharp turns and high speed. Tank races are back! The winner of each race will receive 15,000 Silver Lions. Only players who have ground vehicles of a minimum 3.0 BR researched may participate.

Curling

The objective in the mission "Curling", is to escort an allied armoured column through the lines of enemy artillery to the capture zone. On the way to the capture zone, tanks are invincible to players' fire, but when the columns reach the capture zone , players get the opportunity to destroy the enemy tanks.

Players from both teams can either destroy the firing lines on the path of the Allied armoured columns, or interfere with the enemy team, destroying enemy planes. In the capture zone, every destroyed tank slows the capturing of the territory, so you can focus on the destruction of armoured vehicles in the capture area. Only the coordinated actions of all players can grant a victory to the team!

Aircraft of ranks II-IV may participate.

Biathlon

Participate in the Biathlon special event! Do you want to rush to the finish in a blaze of glory, or prevent the enemy from reaching the checkpoints? Or maybe you prefer a balanced run and gun gameplay? This fun Arcade event provides you with endless tactical options!

Aircraft of ranks II-IV may participate.

The War Thunder Team

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