Smite - We have all seen Fenrir fly away. But have you seen Ao Kuang superbounce? (halo 2 reference) |
- We have all seen Fenrir fly away. But have you seen Ao Kuang superbounce? (halo 2 reference)
- Make 'Elixir of Defense' to provide damage mitigation instead of protections.
- QOL update for aura items.
- Finally done with hunters masteries!
- I see where hirez got Thor's berserker barrage from
- Adventure still too grindy
- Why make it available to buy in this mode when it's not available to buy in the mode?
- Since you guys loved my Ullr pro tips so much, here are duo lane pro tips
- I’ve been thinking about Terra.
- PHOTOSHOP: Agni + Cerberus crossover (30x timelapse)
- I would love a recently collected page.
- Do they even look at the reports for PS4?
- Hot plays by my friend
- Why is serqet considered S+ tier all of a sudden?
- Calculated.. what else?
- I like Smite
- Smite Oceanic Combine - Semi Finals
- Does anyone know if we can save the fox chests from the adventure to open for the next patch?
- They need to make a poster for “The Marksman”
- Lifesteal OP
- sweet tooth sol skin giveaway!
- Inconsistencies within SMITE, gameplay wise.
- Does anybody know a place where I could see all of the SPL team borders?
- Seasonal Recall FX
| We have all seen Fenrir fly away. But have you seen Ao Kuang superbounce? (halo 2 reference) Posted: 17 Feb 2018 05:12 PM PST
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| Make 'Elixir of Defense' to provide damage mitigation instead of protections. Posted: 17 Feb 2018 01:07 PM PST Now that anti-health and anti-protections items are buffed against tanks, make it to provide damage mitigation. It may bring back the 'Tank Meta', but only during very late late game and at the high cost of 3000 gold. [link] [comments] | ||
| Posted: 17 Feb 2018 09:48 AM PST Hey i think i would he helpful when you hover over an aura item that youve bought you could see the radius in the game. For example when you buy shogun's and hover your mouse over the item a circle shows up (kinda like when you have a ward selected by centered on you). I know you could just use the ruler to gauge it but i think this would be helpful. [link] [comments] | ||
| Finally done with hunters masteries! Posted: 17 Feb 2018 04:22 PM PST
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| I see where hirez got Thor's berserker barrage from Posted: 17 Feb 2018 12:17 PM PST
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| Posted: 17 Feb 2018 10:22 AM PST I've bought the bundle, and it still feels extremely sluggish. And this is for only one of three rat skins. I like the adventure, but it gets boring after awhile. Any Word on them possibly giving the skins to those with the bundle? [link] [comments] | ||
| Why make it available to buy in this mode when it's not available to buy in the mode? Posted: 17 Feb 2018 03:57 PM PST
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| Since you guys loved my Ullr pro tips so much, here are duo lane pro tips Posted: 17 Feb 2018 07:10 AM PST -You see those little creeper minions? Ignore them, they kill each other. Instead use all your abilities on the two enemies but make sure you dont focus the same god. Just randomnly spread out the damage. If you are the support make sure you run 500 feet past the minion wave away from your carry. If you are the adc make dyre there are enemy minions nearbyvwhen you start fighting do you can leech some exp. -If the enemy is under, dont worry about their jungle and camps. Either sit there trying to poke the enemy down or if they are under 75 percent health just dive them and then complain towers do too much damage 3 minutes into the game. -If you get an enemy low, make sure you chase him to to the end of the earth. You may die too, but atleast it wasnt to the enemy you were actually fighting. -Make sure you constantly let the team know to buy wards. Dont buy any yourself. Adcs need the gold and supports are always behind in gold. -When you lose a game and go 3-8 as carry and your enemy adc went 6-1 and was able to 1v2 you and your support for half the game, send him a message telling him he was trash and youd own him if your team didnt suck. When his reply is https://i.imgur.com/gQI0ID4.gif Send him a screenshot of that one time you had 25 kills against an 0-17 amc who bought no items and a fenrir support who went 0-14 with five tier one items and no relics. If that fails tell him your rank in ranked conquest or challenge him to a 2v2. -Never rotate as an adc. Winning your lane is all that matters. That stuff going on at your mid phoenix? This is your chance to take a tower and make it look like your lane wasnt lost. -Both of you need to get sanctuary regardless of who you fight. If the game could allow you two sanctuary relics each, it would be great. It will really trigger the enemy when hes about to kill you and you sanctuary and they stop and wonder "why the f does this cabraken have sanc?" Sanc is good in all dituations. Odin cage? Sanc at full ho. Bastet ulted you? Sanc. Enemy threw a basic in your firection? Sanc. Ares Ult? Sanc. Freya within 50 feet of you? Sanc. Fenrir Ult? Sanc after it ends. -As adc make sure you try to solo a gold fury at level 8 with no wards or lifesteal. If you are a support, make sure to solo oracles or whatever they are called now. Make dure to only use basic attacks. -The proper way to reply to vgs.... Im building stacks, reply with thats too bad. Enemy missing, reply with enemy missing 6 times to their lane after you die and ping them. Need wards, reply with yes, need wards, but dont buy any. -As a support, if the enemy rotates on you, try to chase an easy kill rather than trying to save a teammate. Make sure to tell your team your carry sucks if he died. [link] [comments] | ||
| I’ve been thinking about Terra. Posted: 17 Feb 2018 02:20 PM PST I have a sort of love/hate relationship with her kit. The way her 1, 2, and 3 flow together in different ways make for a fun and interesting and playstyle. While pulling off a quick 3, 1, 2, 1 combo is satisfying and can provide a decent amount of burst, doing this makes you feel kind of useless afterwards while you wait on cooldowns. The thing I realized I never liked about Terra was her ultimate. It's obviously a very good ultimate but that's kind of the problem. Her ultimate basically being a "push 4 to win team fight" button led to her being nerfed to the ground. On top of that it feels so out of place with the rest of her abilities. You're going to have her 1-3 centered around building structures that can be smashed for damage or used for blocking but make her ult a global stat boost? Think about how you use other guardian's ultimates. Placing Ganesha's pillars in a strategic spot for disgusting damage, diving into the enemy team as Xing to scoop them up and spit them out, then you have Terra where you just tap 4 and pat yourself on the back. I don't claim to be good at this game, in fact I can tell you I'm very bad at it. However I just felt I needed to say this and propose that she get a new ult. Just spitballing here, maybe something like this: "Terra summons various pillars and walls in an area, while within this area she can use force of nature a total of five times without cooldown penalty. Walls and pillars can be destroyed with 3 auto attacks." Right there already you have an ultimate that blends right in and gives you an excuse to give her a Minotaur skin. You can use it to block off areas to the enemy team or just plow through your mini labyrinth dealing damage like a bull woman possessed. But yeah I'd like to hear what more experienced players would replace her 4 with or tell me why I'm wrong about everything I've ever said. Go nuts. [link] [comments] | ||
| PHOTOSHOP: Agni + Cerberus crossover (30x timelapse) Posted: 17 Feb 2018 06:37 AM PST
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| I would love a recently collected page. Posted: 17 Feb 2018 09:34 AM PST A full time list that retains rewards given even after logout would be great. Also would help the community know what chests did/didn't get awarded and what the outcome was. Just a QOL change that I think would benefit us all. [link] [comments] | ||
| Do they even look at the reports for PS4? Posted: 17 Feb 2018 11:56 AM PST I ask because I have encountered MULTIPLE times a user who intentionally feeds in ranked going like 0-10 within 5 minutes then leaving. it's at the point where if I see them, I know we aren't going to have whatever position they are in that game. This is beyond stupid and ranked on PS4 is literally cancerous at this point in the season. Before you say "It will get better as you get higher or as the season progresses". I'm in Diamond 3. This shit won't get better as last season I ended in masters. This shit happens all the time at every rank. You wanna know why? Because apparently hi-rez does not care about console reports and would rather just count their money while watching the PS4 users suffer. [link] [comments] | ||
| Posted: 17 Feb 2018 11:38 AM PST
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| Why is serqet considered S+ tier all of a sudden? Posted: 17 Feb 2018 10:32 AM PST Why? I keep seeing these people who have literally no clue on how to build serqet or play her, instalock her in ranked and feed their brains out simply because "she's meta EX DEEEEEEEE", i play serqet on ranked alot and love her in jungle and support but i really don't get why she's considered so powerful now. She was strong in season 4's but now she's first pick/ban. Why? [link] [comments] | ||
| Posted: 17 Feb 2018 03:53 PM PST
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| Posted: 17 Feb 2018 03:12 PM PST When I win a game I say "yes" when i lose a game I say "no" .I like smite [link] [comments] | ||
| Smite Oceanic Combine - Semi Finals Posted: 17 Feb 2018 07:15 PM PST Hey All! Over right now at https://www.twitch.tv/smite_oce we're live with the semi finals of a bunch of players put together in order to play and learn the game from more experienced players inbetween games. I will be dropping codes in chat so be on the lookout :) come join and hang! Giving away one more salt code in chat LETS GO [link] [comments] | ||
| Does anyone know if we can save the fox chests from the adventure to open for the next patch? Posted: 17 Feb 2018 12:16 PM PST I was wondering if you could farm and save chests from the Da Ji adventure and then open them for the new Rata skin for the next patch. Does anyone know if it's possible? [link] [comments] | ||
| They need to make a poster for “The Marksman” Posted: 17 Feb 2018 07:59 PM PST Rama is one of my favourite hunters and I use The Marksman skin, the one where he's a super hero. When looking at the card art I saw the comic book detailing and I thought that it would make an awesome poster to have. [link] [comments] | ||
| Posted: 17 Feb 2018 09:25 PM PST
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| sweet tooth sol skin giveaway! Posted: 17 Feb 2018 07:35 PM PST | ||
| Inconsistencies within SMITE, gameplay wise. Posted: 17 Feb 2018 08:45 PM PST Smite has been out since May 2013, and we're nearing our 5 year anniversary since the release of the official game. Throughout these 5 years there have been many inconsistent interactions between certain characters and abilities. Here are three examples: Ne Zha Ultimate. Ne Zha's ultimate states the following: "Ne Zha dashes forward. If he hits an enemy god, he knocks them skyward for 4s, unleashing a 3-hit combo (successfully timed attacks during the combo result in critical strikes), then smashing them back to Earth in his starting location. This ability hits one initial time upon knockup, the three-hit combo, a fifth time while in air, and then again dealing additional damage to enemies in the radius as he lands for a total of 6 times." And the damage numbers read as follows: Damage per Hit: 40/60/80/100/120 (+30% of your physical power) Damage (Initial/Landing): 60/100/140/180/220 (50% of your physical power) My problem with Ne Zha's ultimate is the Initial/Landing damage. When you Ne Zha ult someone, they are supposed to take Initial damage - Damage per hit - Damage per hit - Damage per hit - Damage per hit - Landing damage. This actually isn't the case at all. A level 20 Ne Zha ultimate will deal damage looking like this in order. 120 - 240 (crit) 240 (crit) - 240 (crit) - 120 - 220 As opposed to what it should be, which is: 220 - 240 (crit) 240 (crit) - 240 (crit) - 120 - 220 This interaction leads Ne Zha to lose 20% scaling and 100 base damage on his ultimate. Don't believe me? Go to Jungle Practice and ult an Odin bot and look at the damage numbers for yourself. Why state the initial/landing damage as being higher when the initial damage is the same as the damage per hit? While we're on the topic of Ne Zha, let's talk about Hou Yi's passive. Hou Yi's passive states the following: "After taking a critical hit, Hou Yi can't be critically hit again for 3s." This works well against gods such as Artemis, allowing Hou Yi to box them effectively. This actually DOESN'T work against Ne Zha ultimate. Never in the passive does it state that he needs to be hit by a critical basic attack, it only says after being critically hit. Hou Yi is able to get crit from Ne Zha THREE times in a row despite having the passive advantage. Finally, Kuzenbo. Kuzenbo's 2nd ability, Shell Spikes, applies all on-hit ability effects. So with your 2 you can proc Soul Reaver, Gem of Isolation, Divine Ruin, Spear of the Magus, and even Ethereal's Staff. HOWEVER, this ability doesn't apply mage's blessing. Why can the ability proc everything else except for this one blessing, which it's entire purpose is to add more damage to ABILITIES. I'm tired of finding a new "interaction" or bug every time I log into Smite. It's getting old, and for a game that's been around for nearly 5 years, you would think Hi-Rez would notice certain bugs and interactions and respond to support tickets regarding them instead of ignoring them. [link] [comments] | ||
| Does anybody know a place where I could see all of the SPL team borders? Posted: 17 Feb 2018 02:09 PM PST I'm thinking about buying an SPL team badge but i want to be able to see what the in game HUD themes look like, anybody know where I could see them? [link] [comments] | ||
| Posted: 17 Feb 2018 08:33 PM PST Does the recall get added at the end of the split or is it already in the game? [link] [comments] |
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