Smite - [HUNTERS] God Class Discussion Megathread - Week of February 13, 2017


[HUNTERS] God Class Discussion Megathread - Week of February 13, 2017

Posted: 12 Feb 2017 09:06 PM PST

Welcome to /r/Smite's weekly God Class Discussion Megathread. This is a place for the community to get together and discuss, theorycraft, and ask for help on playing each class.

This week we are focusing on HUNTERS.

Some ideas to get you started might include:

  • Tips and advice for playing any or all Hunters
  • Good builds, bad builds, and everything in between
  • What roles in each gamemode to play Hunters in
  • Where Hunters fit into the meta
  • Buffs or nerfs you would make and why
  • Questions about the gods or class as a whole

And anything else you can think of!


Please stick to gods that are HUNTERS. This includes:

  • Ah Muzen Cab
  • Anhur
  • Apollo
  • Artemis
  • Chiron
  • Cupid
  • Hou Yi
  • Izanami
  • Jing Wei
  • Medusa
  • Neith
  • Rama
  • Skadi
  • Ullr
  • Xbalanque

See here for an archive of all the previous Class Discussion Megathreads!

Check back next week when we'll be discussing Mages!

submitted by /u/AutoModerator
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Now that Thanatos is back in the meta, can we have the skin that the community has been craving for years? Please :(

Posted: 12 Feb 2017 05:43 PM PST

http://i.imgur.com/8NqVs5R.jpg

http://i.imgur.com/T1LtjN5.png

https://www.reddit.com/r/Smite/comments/5gywo6/cutesy_thanatoast_avatar_colored/

He could go into a yumyum chest with Lobster Khepri!

Pls HiRez... hear our prayers and shower your buttery love upon us. Amen. \o\

submitted by /u/-Mekkie-
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Enemy saves the titan from backdoor.

Posted: 12 Feb 2017 11:10 AM PST

Can the S4 Purple Buff have a different color?

Posted: 12 Feb 2017 05:00 PM PST

Most people identify Purple buff as the Attack Speed buff, and players migrating from Siege/Arena/Jungle Practice will get confused to what the buff does.

Good colors they could use could be Green, Black or Pink. Just something that doesn't share the same color as another buff. (When an enemy drops a buff it is White, why I didn't suggest it)

submitted by /u/Mexican_sandwich
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Nemesis drawing from my friend

Posted: 12 Feb 2017 02:40 PM PST

My sweet friend Jovanna was able to do a second drawing of my favorite waifu goddess. Naturally I liked it and hope that you guys like it as well.

The drawing

Instagram page

Dev. Art Page

submitted by /u/Left4dinner
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ElChapo quadra kill vs. Cope s Still the Problem

Posted: 12 Feb 2017 05:46 PM PST

Major props to the caster team

Posted: 12 Feb 2017 08:13 PM PST

They've had two long days casting this weekend and are still doing great with good energy.

submitted by /u/tttchia
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None of my IRL friends would appreciate this milestone game. Got me my first diamond with Cupid.

Posted: 12 Feb 2017 07:33 PM PST

The problem of Zhong Kui and Hades. Maybe how they could be 'fixed'.

Posted: 12 Feb 2017 01:20 PM PST

So we both know Hades and Zhong aren't in the best spot. They're playable and not horrible but they need some long term changes rather than another set of minor bandaids.

For both Zhong Kui and Hades they must use two abilities to clear the wave. For Zhong things kind of fade off later but he is always required to use his 1+2 to gain his passive stacks. For hades he has to use his 2+3 unless he is fed enough to just use his 3 but even then minions will still scale.

If you compare this to Ra, Poseidon or most other mages only 1 move is really necessary to use, sure early on it still isn't really easy to clear the wave but its still easier than blowing two abilities on it and makes level 1 safer.

Both Hades and Zhong Kui also must stand either in or next to the minion wave putting themselves at risk of punishment, sure they have healing but their sustain means nothing if the enemy laner is smart enough to punish them for having less abilities on cooldown. By no means am I saying I want these two to be dominate but they need to at least be able to harrass the enemy laner with something other than auto attacks.

To simply put it. Zhong's passive should be permanent and require more demons for the stacks allowing him to actually have an option on his combo rather than being forced to build stacks for the entire game (which gets tiring and annoying after awhile).

Additionally, Hades 3 cannot clear minions without them being blighted, he can if he is fed but it won't last long due to minions still scaling. If hades 3 dealt more damage on its base value not blighted damage then it would help him, alternately he could simply have his 2 deal damage in addition to the silence (a low amount of base damage with a good scaling so he could leave it at low levels for healing clear with 3). I would much rather Hades gain damage lategame that is outside of his ultimate rather than become the extremely damaging lane bully he was.

Another noticeable issue both Hades and Zhong are reliant on Warlock's sash to not be completely destroyed. Why is that? Because if you look at their damage numbers they are incredibly low scaling compared to their ranged counterparts (other than their ultimates). So the only way for them to get three of the stats they need (health, magical power and CDR) They must take warlock's sash so their low scalings don't completely screw them out of damage. (mind you they don't have a single scaling above 70~ with the highest being Zhong's 1 with 75% if left on for the entire duration, not including ults). As a note, healing is not enough survivability due to their high cooldowns and per target based heal.

For the ultimates Hades is fine on his ult and I would be willing to even take a nerf or two to it if it is required to give him a meaningful nonbandaid fix.

As for Zhong Kui's ultimate it is currently the only ultimate I see that will always have a downside. Reducing his own protections so he can jump into the middle of the fight. (Honestly why? If you want him to be in the middle of the fight protections would reward him for it.) It deals 80/95/110/125/140 (+20% magical power) with a maximum of: 400/475/550/625/700 (+100% magical power) damage. While that is ra's ultimate scaling (seriously it is the EXACT SAME at max damage). No one is ever going to be in it for the entire duration due to his low movement and mobility. The damage on this move is also delayed due to the ghosts having to chase someone down AND connect with them. So overall this means Zhong kui's ultimate: removes your passive forcing you to restack, jump into the center of the team with no mobility and build Gem of Iso to keep people close. Overall, this ultimate has pretty much no upside. Not to mention how nonsensical it is for someone who collects demons to let them out... Seriously why? I feel Zhong Kui would just be better with a new ultimate.

So thoughts on how to fix Zhong Kui and Hades? Do you disagree with me? Or am I just plain wrong?

TL;DR: Hades and Zhong have low ratios, Zhong Kui's ultimate fights him more than actually help him, they must get in close to clear a wave with two abilities and have no means of harrassing the enemy laner which has forced them to try to abuse sololane.

submitted by /u/Godman873
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Nu Wa needs a buff

Posted: 11 Feb 2017 11:13 PM PST

When she laughs while using her ultimate, everyone on the map should be able to hear it!

submitted by /u/Draco2376
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Noble vs. In Memory Of Gabe | Season 4 NA Relegations Post Match Discussion

Posted: 12 Feb 2017 05:21 PM PST

Noble In Memory Of Gabe

0:1

Season 4 NA Relegations

MVP PollVOD

Bans

Noble BORKD
Khepri Izanami
Serqet Thanatos
Vamana Ratatoskr
Tyr Awilix

Final Scoreboard

God K/D/A Noble BORKD K/D/A God
Ravana 2/2/0 Uzzy Meerkat 3/0/10 Sun Wukong
Thor 0/4/1 elchapoo Cynosure 4/0/10 Ne Zha
Zeus 0/4/1 MLCst3alth Hurriwind 2/1/8 Thoth
Geb 0/5/2 Wubbn Eonic 2/1/11 Sylvanus
Apollo 0/3/2 Wowy Snoopy 7/0/11 Ah Muzen Cab
Gold: 33.1k Game Time: 15:37 Gold: 43.6k
Total Kills: 2 Winner: In Memory Of Gabe Total Kills: 18
submitted by /u/Probably_Psycho
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Noble vs Cope is Still the Problem | S4 NA SPL Spring Relegation Tiebreakers Post Match Discussion

Posted: 12 Feb 2017 08:47 PM PST

Noble Cope is Still the Problem

1:0

Season 4 NA Relegations Tiebreakers

MVP PollVOD

Bans

Noble COPE:(
Ratatoskr Thanatos
Khepri Nike
Apollo Thor
Hou Yi Hun Batz

Final Scoreboard

God K/D/A Noble COPE:( K/D/A God
Ravana 4/2/8 Uzzy Copebby 0/3/3 Hercules
Mercury 2/3/7 elchapoo Mexiety 3/3/2 Serqet
Thoth 4/0/11 MLCst3alth Viper 2/3/3 Zeus
Geb 0/1/12 Wubbn Balentine 0/3/6 Sobek
Izanami 5/0/5 Wowy sops 0/3/1 Artemis
Gold: 59.8k Game Time: 22:57 Gold: 47.2k
Total Kills: 15 Winner: Noble Total Kills: 5
submitted by /u/Srixis
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Allow us to enable all-chat in Duel

Posted: 12 Feb 2017 05:30 AM PST

Whe playing Duel, I really enjoy talking with the other person I'm playing with. I always try to say hello at the beginning and wish him/her luck, and I enjoy telling him/her whenevr he played well after killing me for example.

I've made many friends this way in this game and every other game where there is a 1v1 mode and I feel like it makes the game way funnier than just "playing to win".

The thing is, more often than not I encounter people with names such as "ÐàRkâNGélIe64" and it is just impossible to type their name so I can pm them.

One way to resolve this issue would be to enable all-chat in Duel only.

Another way, which I think would be better but is probably not gonna happen any time soon, would be to re-do the whole pm system.

For example we could've a "pm" button when pressing tab so we can just press it and it will open a new tab in the chat box where all your messages with this player will be stored (the same way it works when in lobby, but for some reason it isn't the same while in game)

Anyway, all I want is a way to have fun with my opponent in 1v1, and I believe changing the way PMs work would be really good too.

submitted by /u/Tokipudi
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Enemy vs. Astral Authority | Season 4 NA Relegations Post Match Discussion

Posted: 12 Feb 2017 03:08 PM PST

Enemy Astral Authority

0:1

Season 4 NA Relegations

MVP PollVOD

Bans

NME A A
Nike Zeus
Sylvanus Freya
Cupid Geb
Apollo Thoth

Final Scoreboard

God K/D/A NME A A K/D/A God
Vamana 1/6/2 MrMakey Mangoh 6/1/10 Ratatoskr
Thanatos 0/2/3 Varizial1 fineokay 7/1/11 Serqet
Nu Wa 1/2/1 Khaos Sheyka 5/0/10 Poseidon
Ymir 1/7/0 PainDeViande Leftsyndrome 0/1/15 Bacchus
Izanami 0/4/1 PandaCat FaymousHate 3/0/11 Anhur
Gold: 53k Game Time: 27:58 Gold: 71.9k
Total Kills: 3 Winner: Astral Authority Total Kills: 21
submitted by /u/NyxAtNight
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Rituals are balanced

Posted: 12 Feb 2017 11:10 AM PST

I'm tired of losing favor with Smite servers Crashing.

Posted: 12 Feb 2017 07:48 PM PST

Who the hell in HIRez can I talk too about your servers? Are you all using load balancers, using F5 or A10's for distributing network traffic? Do you all have redundancy using any type of 10 gig connection, please say you all have 2 different connections? What firewalls are being used? Check Point, Palo Alto, Cisco? Are you all experiencing DDoS which i highly don't think. It's all internal. This needs to be fixed.

submitted by /u/pSionNix
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Enemy vs. Cope Is Still The Problem | Season 4 NA Relegations Post Match Discussion

Posted: 12 Feb 2017 11:11 AM PST

Enemy Cope Is Still The Problem

1:0

Season 4 NA Relegations

MVP PollVOD

Bans

NME PUH
Nike Thoth
Izanami Janus
Ra Artemis
Nox Anhur

Final Scoreboard

God K/D/A NME PUH K/D/A God
Vamana 2/1/7 MrMakey Copebby 4/2/1 Ratatoskr
Thanatos 4/2/11 Varizial1 Mexiety 1/4/3 Ymir
Agni 3/1/14 Khaos Fearno 0/3/3 Ullr
Sylvanus 1/0/16 PainDeViande Viper 0/7/3 Geb
Cupid 9/1/7 PandaCat sops 0/3/0 Apollo
Gold: 71.6k Game Time: 26:13 Gold: 56.9k
Total Kills: 19 Winner: Enemy Total Kills: 5
submitted by /u/Probably_Psycho
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Thoth sure does look balanced

Posted: 12 Feb 2017 08:49 PM PST

Astral Authority vs. Cope Is Still The Problem | Season 4 NA Relegations Post Match Discussion

Posted: 12 Feb 2017 04:17 PM PST

Astral Authority Cope Is Still The Problem

0:1

Season 4 NA Relegations

MVP PollVOD

Bans

AA PUH
Geb Nike
Thanatos Thoth
Ra Ymir
Zeus Athena

Final Scoreboard

God K/D/A AA PUH K/D/A God
Sun Wukong 4/6/6 Mangoh Copebby 3/4/12 Tyr
Ratatoskr 11/4/8 fineokay Mexiety 7/5/9 Serqet
Janus 4/1/9 Sheyka Viper 3/5/10 Poseidon
Sylvanus 2/6/4 Leftsyndrome Balentine 1/4/11 Khepri
Anhur 0/3/8 FaymousHate sops 6/3/4 Izanami
Gold: 63.3k Game Time: 27:10 Gold: 64.7k
Total Kills: 21 Winner: Cope Is Still The Problem Total Kills: 20
submitted by /u/Probably_Psycho
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Attempted to make a Greek family tree...

Posted: 12 Feb 2017 02:18 PM PST

Can the other Hirez games updaters ^&%$ off when I'm trying to play Smite??

Posted: 12 Feb 2017 12:09 AM PST

It's been stuck at 98% for 5 minutes.

http://imgur.com/a/nev7I

submitted by /u/cristiand90
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Question: Why is portal demon's silhouette RED instead of WHITE like all neutral's models ??

Posted: 12 Feb 2017 10:58 AM PST

I thought that this was a PTS bug and they would have fixed it with 4.1 release but it wasnt. I thought that it slipped through and will be addressed and fixed with the next big patch (4.2), but it wasnt.

Is there any reason it to be painted RED like the enemy gods and minion?

submitted by /u/foxtrot709
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Skin Concept: Blushing Bride Thor (Excuse my MSPaint skills)

Posted: 12 Feb 2017 06:56 PM PST

NeilMah vs Noble | S4 NA SPL Spring Relegation Tiebreaker Post Match Discussion

Posted: 12 Feb 2017 08:20 PM PST

Neilmah Noble

0:1

Season 4 NA Relegations

MVP PollVOD

Bans

NeilM Noble
Thoth Janus
Zeus Cabrakan
Poseidon Apollo
Agni Sun Wukong

Final Scoreboard

God K/D/A NeilM Noble K/D/A God
Tyr 3/6/6 KikiSoCheeky Uzzy 2/4/15 Vamana
Thanatos 4/2/7 Skeeledon ElChapo 5/5/9 Serqet
Scylla 3/5/8 Venenu MLCSt3alth 8/1/6 Nu Wa
Sylvanus 2/3/10 NeiruMah Wubbn 0/3/17 Geb
Anhur 3/4/7 DayToRemeber Wowy 5/2/9 Izanami
Gold: 83.8k Game Time: 41:55 Gold: 92.1k
Total Kills: 15 Winner: Noble Total Kills: 20
submitted by /u/Srixis
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Is it possible we will ever see Aphrodite's original model make a return?

Posted: 12 Feb 2017 01:27 PM PST

Maybe as a tier 2 or something? Idk I just really liked her old model, the colors and the hair at the front and THEM BOOOOTS

submitted by /u/PeachMinaj
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Neilmah vs. Astral Authority | Season 4 NA Relegations Post Match Discussion

Posted: 12 Feb 2017 06:27 PM PST

Neilmah Astral Authority

1:0

Season 4 NA Relegations

MVP PollVOD

Bans

NeilM AA
Thoth Thanatos
Izanami Sylvanus
Nike Apollo
Tyr Rama

Final Scoreboard

God K/D/A NeilM AA K/D/A God
Vamana 6/2/8 KikiSoCheeky Mangoh 4/2/10 Ratatoskr
Thor 2/6/13 Skeeledon fineokay 7/5/9 Serqet
Janus 6/1/10 Venenu Sheyka 4/5/11 Poseidon
Ymir 1/6/9 NeiruMah Leftsyndrome 0/4/13 Geb
Anhur 8/2/6 DayToRemeber FaymousHate 2/7/3 Artemis
Gold: 74.2k Game Time: 29:23 Gold: 64.8k
Total Kills: 23 Winner: Neilmah Total Kills: 17
submitted by /u/Probably_Psycho
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