Devblog 196 Posted: 01 Feb 2018 02:00 PM PST [rust.facepunch.com]Lots of world changes: Water Wells monuments are in, Military Tunnels get a refresh, the terrain gets rockier. This patch wipes the maps. Next week when we leave Early Access blueprints + maps will be wiped. View Post[rust.facepunch.com]Changes - Mini Water Well Monuments
- Added hilltop rocks
- New network interpolation and extrapolation
- AI no longer ghost through fences and other transparent walls
- AI no longer ghost through barricades
- Fixed an ice lake exploit that allowed people build near trucks
- Fixed Hapis floating barrels at Site A
- Fixed spawning in the ocean on Savas
- Military Tunnels Level Design Refresh
- Added recycler to Savas KOTH
- Ak47 admire animation
- Double shotgun admire animation
- Eoka admire animation
- Mp5 admire animation
- Water bucket admire animation
- Rock admire animation
- Players no longer spawn on islands
- Maps have significantly more cliffs and hills
- Rivers have a nicer color
- EAC SDK update
- Monuments no longer spawn on islands
- Reduced player tick delay (peeker's advantage)
- Removed wood cost from double sheet metal doors
- Hapis old caves now have lighting
- Hapis updated with new water well monuments
- Updated Savas KOTH loot table with newly introduced items
- Removed pillar building block
- Added 10 tutorials
- Added functional water wells
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