Learn Dota 2 - In my opinion, Alchemist is the best hero to use to learn to play better on low MMR. Here is why. |
- In my opinion, Alchemist is the best hero to use to learn to play better on low MMR. Here is why.
- Is Visage viable as support?
- Is there any occasion where one would NOT take 100 agi at lvl 25 as Nyx?
- Take bounty rune or block creep wave as a mid laner?
- Learning in bot matches, friendly bots sit in fountain
- General hotkeys/commands available for a noob to learn
- Some questions about supporting, itemization and the concept of farm priority/position.
- Can we have a thorough rundown of the roles (1-5) and their job in game?
- About tinker
- Learning to play from behind, as a mid/carry?
- How do I figure out which lane to start in as CM?
- Winning its a must factor to increment your MMR in this patch?
- A PL game, help with my item choice :)
- Dotabuff trends shows MMR graph, is that accurate?
- Midas on all supports?
- Why do pro supports sometimes go extremely greedy builds?
- General question about improvement: active learning, or just grinding experience?
- What did I do wrong? [Learning Doom Help]
- Is there a leauge for people above archon 5 to play in?
- Witch Doctor support in Divine Bracket
- Gaming mouse recommendations?
- when to max brew's drunken haze?
- is this hacking?
- What could/should I have done to turn things around ? What are my biggest mistakes ? [Brew]
In my opinion, Alchemist is the best hero to use to learn to play better on low MMR. Here is why. Posted: 10 Jan 2018 12:41 PM PST In my opinion, the best hero to learn to play, if u want to impprove in dota, is Alchemist. Why? you may ask, well there is a very good reason for that, actually, a couple of good reasons for that. Since playing alchemist,takse almost every basic mechanic to the extreme, and forces you to learn them well for you to win. Before I start, I would like to say a little about me. I started playing dota 2 a couple weeks prior to TI5. When I calibrated at the end of 2015, I was placed at 900 mmr, lower than what most people start at, and for a very good reason. I was bad at litterly every single mechanic in the game. I stayed there for about half a year, untill I decided I will get better, and decided to try out Alchemist. My success was amazing with him, rising in a very rapid place to around 2.5k using him, and then rising to 3.5k using other heroes. There were times where I was 90% winrate in ranked, in over 20 games. Now why did I rise so fast? He was a little strong during that patch(6.86), but the main thing was, that I needed to learn a lot of things playing him, since if not, i would lose. Here is why alchemist is good for learning to improve in my opinion:
This is why I think that alchemist is the best hero to use to improve mechanics with. [link] [comments] |
Posted: 10 Jan 2018 03:53 PM PST I love this hero and I want to start spamming him a bit in ranked. Most of the times mid is already marked and I don't want to fight a position, so I'd like to know if I can play the hero as support. Is Visage a decent safelane or roamer? [link] [comments] |
Is there any occasion where one would NOT take 100 agi at lvl 25 as Nyx? Posted: 10 Jan 2018 05:41 AM PST I mean, 16 armor, 100 atk speed, 6% mov speed, 100 atk dmg. Is there any occasion where you wouldn't take 100 agi, or is it just my 3k mindset blinding me? [link] [comments] |
Take bounty rune or block creep wave as a mid laner? Posted: 10 Jan 2018 04:00 PM PST At the beginning of the game, before the first creepwave, what is the better choice for a mid laner: to take the bounty rune or block the creeps, so they end up closer to your hg giving you an advantage in lasthitting and denying? Is that advantage worth the missed gold from the bounty rune? Or, maybe it depends on the hero. Whether you need exp or gold. [link] [comments] |
Learning in bot matches, friendly bots sit in fountain Posted: 10 Jan 2018 04:32 PM PST Hey all, I'm just starting to learn to play DotA, so I'm doing some solo bot matches to start out. My problem is that around the 15 minute mark, all 4 of the bots on my team decide to go sit in the fountain and do not move until I die. When I die, they will go do stuff until I respawn, and then they will return to the fountain. Am a pressing something accidentally? Or am I just that unbearable? [link] [comments] |
General hotkeys/commands available for a noob to learn Posted: 10 Jan 2018 11:02 AM PST Inspired by the phrase "there are no stupid questions": I'm a noob (started a month ago or so, can't even play ranked yet). I've posted here a few days ago about carries that aren't a lot vulnerable on the laning phase and people have recommended me (amongst other heroes) Lycan, which isn't quite micro-heavy as other heroes with summons/illusions even though a good micro'ed Lycan is stil much better than a "select all units, buff, then right click something" Lycan, of course. But that left me with an itch to at least try microing to some extent (using the invis wolves as wards and stuff) and learning other micro-heavy heroes as I improve (don't even want to try Brew, for example, cause I'd suck with his ult). The problem is that I have literally no idea how to use the hotkeys/commands available and I wanted to learn those so my shot at microing isn't hindered by not knowing I could assign a key to something I wanted to do and have seen other people doing. Examples would be going through units, while the camera centers them or click somewhere in the fog of war and the unit will attack something that's there if there's something there (like neutral creeps). I've searched for microing guides, but they always seem to assume you already know what to press and I get overwhelmed by the options on the advanced options menu, so I couldn't figure everything out by myself. I'm really asking for basic knowledge here, the likes of "press A, then click your creep to deny it". So far I've been able to select all units, select hero and select all other units. I know there are things like control groups, but I couldn't really figure out how they work. Also there's something I see a lot of pros do that is repeat the attack animation a lot of times until it's the perfect timing for the last hit and I also have no idea how they do that, seems like it helps a lot with the timing if you (like me with most heroes) aren't used to the attack animation yet. Last, but not least: how the hell do I get he chat wheel up? I accidentally discovered you can ping/do other visual things with alt, but I still can't figure out how to send those pre-generated messages to my team. Sorry if this is easily accessible somewhere, I just really couldn't find it [link] [comments] |
Some questions about supporting, itemization and the concept of farm priority/position. Posted: 10 Jan 2018 07:03 PM PST I've been playing dota since last month and have played about 50 unranked games so far. I'm still at the stage of learning basic things and struggling to execute it, so I want to get help.
Thanks in advance. [link] [comments] |
Can we have a thorough rundown of the roles (1-5) and their job in game? Posted: 10 Jan 2018 03:14 PM PST I feel like this is one of those things that are supposed to be common sense but still people in lower brackets like me mistake for. What am I supposed to do when I get a certain role? For now this is my understanding of the roles, 2.5K style.
Please put in a much more thorough explanation of the roles or any other things I missed. Thanks. [link] [comments] |
Posted: 10 Jan 2018 05:07 PM PST How can you stop a lategame 6 slotted permahex ministun rocket tinker? I had two games today against that, each went on for over 70 minutes and those were probably the most boring and most frustrating games I ever had. Even standing in like 10 marches at once for a second does so much damage, I feel like there is nothing we could have done at this point to win this. So what can be done against tinker lategame? What picks are good? What to do if he last picked tinker and we have no catch? I feel so done with the game right now after these ultra-long games where you just see how he permahex-laser-rockets your 5k hp ck to death. 2k mmr here btw, so someone who knows his tinker and is insanely fast with the skills feels unkillable at any stage of the game to me. Edit: sorry for the rant, I think I just needed to express my anger about these games. I know where we went wrong and all. Its just frustrating. [link] [comments] |
Learning to play from behind, as a mid/carry? Posted: 10 Jan 2018 04:25 PM PST I'm an Archon 5, so I'm probably not exactly the best nor brightest player in the world, but I'm trying to learn! One thing I'm struggling with is, whenever I'm playing carry or mid, and the game is really hard to the point where we've lost all lanes and map control to the opponents by ~15 mins, what exactly should I be doing? To the point where all lanes are lost, our supports can't even ward our own jungle in fear of being killed, and the team morale is just abysmal overall. What strategies or techniques should I be doing in this case? At Archon 5, throws are always possible, so I always try to play till the end, but I'd like to learn strategies where I can be having a positive impact even if our team has seemingly given up. [link] [comments] |
How do I figure out which lane to start in as CM? Posted: 10 Jan 2018 10:00 AM PST As with most roamers, I believe figuring out which lane to start in is crucial to a good early game. Now, some of the roamers that I know either have really good lv1 spells (Earth Shaker/Spirit, Skywrath) or decent spells and really good base stats (Venge, Ogre, Jakiro) that help them take on most lv1 opponents. Thing is, CM doesn't seem to fit in either category - (a) she has garbage stats meaning I really can't trade with most heroes, (b) her lv1 Frostbite isn't particluarly strong like Fissure or Ignite and she runs out of mana after casting it twice anyway, (c) generally I feel like I have to get my lv2 asap to get the aura up and running, but with jungle spawning at 1:00 and me being unable to lane due to the aforementioned problems (or maybe just not wanting to lane so that my cores get full xp), I find levels 1-4 being the hardest on CM even though early game is supposed to be her strongest timing window. How do I decide where to start the game? Or do I just not pick CM if the lanes look too hard? [link] [comments] |
Winning its a must factor to increment your MMR in this patch? Posted: 10 Jan 2018 03:45 PM PST Hi, I really dont understand this patch to much in terms of MMR and Medals... At first sight it seems that it was better for supports since it now considers your role and how you do it(just a bit improvement), but after few weeks Im unable to rise my mmr at all. I mean, I know many many mechanincs in the game(maybe all of them), I accept that Im not a 10/10 on each mechanic, but able realize what to do on many many situations and give calls to my team, even if we lose, Im able to do >= Average on the hero. But there is a thing, I win and loose, most wins than lose and Im wondering if winning its still a factor like before? maybe I just made a wrong assuption about this new patch. Thanks for your time. [link] [comments] |
A PL game, help with my item choice :) Posted: 10 Jan 2018 03:00 PM PST So I've played PL with a couple of counters in the enemy team. The thing is Im not sure if my items and my play style this game helped me to actually win it, or did my enemies just suck :D Anyway, if someone could look at the game, or even better a replay of that game I would appreciate it! :) https://www.dotabuff.com/matches/3672059223 [link] [comments] |
Dotabuff trends shows MMR graph, is that accurate? Posted: 10 Jan 2018 08:26 AM PST You can actually see MMR go up or down each game, lots of games where I win game but lose mmr, or win and get 72 mmr, etc... It makes sense with new calibration just wondering how accurate it is? [link] [comments] |
Posted: 10 Jan 2018 03:02 AM PST Title says it all. Is Midas viable or should it be built if the team as a good start [link] [comments] |
Why do pro supports sometimes go extremely greedy builds? Posted: 09 Jan 2018 08:42 PM PST I know things like this don't always work, but every now and then I've seen pro-players just make extremely greedy items like straight brown boots>Midas>Aghs on pos 5 heroes like AA, Disruptor and Warlock. When/why would you do this instead of going "standard" support items like Force/Glimmer? Can something like this ever work in pubs, or is it something that needs more coordination/communication to pull off? [link] [comments] |
General question about improvement: active learning, or just grinding experience? Posted: 10 Jan 2018 09:57 AM PST I've lost a bunch of games lately, with around 33% WR in the past week, and I went down close to 300 MMR. Obviously it's frustrating and really disheartening, especially when I put a lot of effort into the game, because my game impact seems like shit and I'm not sure what I'm doing wrong. I've been a rather diligent dota novice since I began. Replays, guides, pros, the regular tryhard stuff. I try to play just a few games a day so I can reset every time (a rule I didn't abide by this past week), and in the past I also looked over my own matches. What I'm wondering is, for a player whose intention is to improve at the game, how helpful or detrimental is it to stop analyzing stuff, and just play a lot? Grind, so to speak? Can you improve significantly just by gaining the experience of many games, or is the more active learning part crucial to improving in dota? I still enjoy watching high level players (rawdota\Herny has been fun lately), but I don't bother going over my own replays anymore, and I don't know how much that's holding me back. Analysis, examining games, coaching; all that stuff is very popular advice on reddit for improvement. So at this point I'm not sure how much will it slow me down if I drop those activities and just play a bunch of games, learning as I go. Maybe it's also important to say that I've been stuck around 3100 since July or so (when I recalibrated with the battlepass), and now I'm back to 3180 from 3450, so in close to half a year I apparently haven't improved much at all. [link] [comments] |
What did I do wrong? [Learning Doom Help] Posted: 09 Jan 2018 10:49 PM PST I'm practicing doom and have played a few games with him, getting a little better everytime. Can anyone look at my game and see where I went wrong? UPDATE: I won a game with Doom playing as a core but didn't really get a lot of kills. That's fine by me as long as the team is cooperating, but what could I have done to improve my play style here? [link] [comments] |
Is there a leauge for people above archon 5 to play in? Posted: 09 Jan 2018 09:44 PM PST I'm to shit to be on a real team, and too high ranked for learning leauges. I just wanna play some team dota man. [link] [comments] |
Witch Doctor support in Divine Bracket Posted: 10 Jan 2018 12:10 AM PST WD is one of the best lane support that can babysit. In this game, we had Void as our #1 safelane carry. The game was fun. I brought you replay commentary last time, but this is a live game. I presume some people may find this even more helpful to learn how the game interacts and flows in high level pubs. I will describe below what was going through my mind at each stage of the game. 0:00 - 10:00 -> I was fully dedicated in supporting Void. I tried to zone out the enemy offlane, control the jungle camp and bounty runes. Once Void became strong enough to handle the lane, we tried to smoke+dust gank the enemy mid Invoker. Did not work, but I had decided that it could have been a big kill that decides the early game. I had to risk it. 10:00 - 20:00 -> We lost tier 1 middle tower. This puts us in a predicament. Above all, I was harshly under leveled. I desperately needed to stay in an empty lane to get level 6. At this point, I anticipated that the enemy team will dive in to our safelane tower, because they were strong enough to do so. The only way I can contribute to the game now, is by TPing at the right moment and turn the fight around when the gank happens. 20:00 - 30:00 -> The enemy Luna is fat. Overall, we knew that they were stronger than us. They were pressuring our tier 2 towers. This is where as a support, you gotta realize you can't possibly win the big team fight without bleeding. I had to position myself very well, and cast every single spell wisely before I get bursted down. I bought a lot of sentries because they had Mirana. I chose Glimmer Cape over Forcestaff. 30:00 - 40:00 -> The enemy got Aegis. I asked forhigh ground defense, but my Void ran straight into the enemy and Chronosphere. I will leave it to you guys to watch the afterwards. We communicated a lot as a team. [link] [comments] |
Posted: 10 Jan 2018 08:12 AM PST I don't know if this is the right sub to post such question. I juggle between Dota2 and CSGO, I'm leaning towards the Zowie EC2-A since as they say is the best FPS mouse. But there are also some that say that do not buy Zowie mice for MOBAs because the clicks are heavy especially when you click them in succession. Dunno if it also helps, I main pos 4/5 and sometimes pick heroes that involves microing (chen, ench, visage, etc.) I'm not a serious gamer, just casually play these games within my day. What do you think? What would you recommend that is versatile enough to swap between MOBA and FPS? [link] [comments] |
when to max brew's drunken haze? Posted: 09 Jan 2018 08:00 PM PST Hello, I play in the 2-3k bracket, and recently picked up Brew offlane and it is pretty sick. I usually go WQWEWR because the slow is super annoying and I like that. But i went to dotabuff and saw alot of VHS brews maxing out their Q. I understand that maxing out W first slows down your farm alot, but it also slows down the opponent carry's farm too. Is there any situation that I should NOT max out drunken haze? I know it is very situational, but I'm just looking for your opinions on this. Thank you! [link] [comments] |
Posted: 10 Jan 2018 06:58 AM PST now i dont want to accuse anyone of hacking, but i played a game of dota where i was bristleback and there was a monkey king on the enemy team. he was having a really bad early game. ~18 minutes into the game he was level 14 and me and my team were 16+. i checked 2 minutes after and now he is 25 with really expensive items. is that hacking or not? Edit: just checked, he wasnt hacking.he was just getting a shit ton of kills [link] [comments] |
What could/should I have done to turn things around ? What are my biggest mistakes ? [Brew] Posted: 10 Jan 2018 02:43 AM PST |
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