Devblog 193 Posted: 11 Jan 2018 12:42 PM PST [rust.facepunch.com]New arrows, base damage visuals, trees, pants and more. View Post[rust.facepunch.com]Changes - New first person deploy sounds for a handful of items
- Most items have third person deploy sounds now
- Added Bone Arrows
- Added Fire Arrows
- Fixed washed out sky at clear weather conditions
- Fixed missing sound refs on a few SoundPlayers
- Fixed stars being barely visible at night
- Fixed only 100 key combinations (nerfed key raiding)
- Fixed Christmas light exploits
- Fixed road grass decor not aligning to ground
- Fixed odd junk pile placement
- Fixed Hapis Sky Dome
- Bone knife auto admiring on deploy
- Beancan grenade auto admiring on deploy
- Fixed Harbor mine entrance (Hapis)
- Optimized elevator volumes (server perf)
- Fog and wind are now randomized every 18 hours
- Slightly darker sky at midnight
- EAC SDK update
- Optimized tool cupboard queries (client perf)
- Fog density no longer changes per biome
- Improved fog algorithm
- Pickaxe admire animation updated
- Bandage admire animation updated
- Bota bag admire animation updated
- Water bottle admire animation updated
- Big cleaver admire animation updated
- Crossbow admire animation updated
- Hammer admire animation updated
- Mace admire animation updated
- Salvaged axe admire animation updated
- Salvaged Icepick admire animation updated
- Torch admire animation updated
- Longsword admire animation updated
- Owner can always open key lock
- Added final art for tool crate (purple box)
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