Weekly /r/GuildWars2 Question Thread - December 30, 2017 Posted: 30 Dec 2017 05:09 AM PST This thread is dedicated to questions that you've never really felt the need to start a thread for, but would still like to see answered/discussed. Resources: Please also consider sorting the comments in this thread by "new" so that the newest comments are at the top, since those are most likely to still need answers. submitted by /u/AutoModerator [link] [comments] |
Copper-Fed Salvage-O-Matic 25% Off (600gems) In BLTC Posted: 30 Dec 2017 08:28 AM PST |
Open World PvE Builds - December 2017 Posted: 30 Dec 2017 10:37 AM PST With the new year upon us I thought now would be a good time to update my original post on open world pve builds with some additional improvements and to provide at least a basic description for each of the builds that I hope to further expand upon to help people learn more about the builds. As before, I will be covering all of the professions from the Core Game, HoT and PoF focusing on both Power and Condition builds (where possible) with stat choices for gear presuming that you have access to all previous content. Note: If you would like more options for Power based builds then take a look here, courtesy of /u/gayest_charr_ever WARNING: Wall of text ahead! Build Criteria I have set some basic criteria for the builds that I have tried to adhere as closely as possible to throughout: Damage - Must be good or close to maximum where possible to fast clear mobs so as to avoid becoming un-necessarily bogged down. Utility - This is limited to only a handful of builds and might include additional Vigor, Auras, Survivability or some group friendly support options. Might - I have endeavored to make every build provide it's own Might so that it is self sufficient through Sigils, Runes, Fried Golden Dumplings and Traits. Fury - Options were limited for this. Vulnerability - Some builds were extremely limited in being able to do this effectively themselves and a Sigil of Frailty could be used for those that want to further supplement this. Swiftness / Mobility for smoother transition in / out of combat and also to facilitate quicker disengages for mounting up. Sigils of Bloodlust can be used in place of / cheaper option for Sigils of Force. Sigils of Corruption can be used in place of / cheaper option for Sigils of Bursting. Stats: For those who don't have access to Sinister stat gear you can use Rabid stats to tide you over. Viper Gear can in most cases be replaced with a Trailblazer gear for a bit more survivability and a small DPS loss. Consumables: When it comes down to which consumables to use, there is no requirement as all builds work effectively without. I would also like to suggest some worthwhile alternatives, for a full list take a look at the wiki page here. Fried Golden Dumplings can be replaced with Plate of Roasted Cactus (better suits strong Crit Dmg profs like Ele or Thief). Bowl of Sweet and Spicy Butternut Squash Soup can be replaced with any other Power Food like Plate of Truffle Steak or Plate of Steak and Asparagus. Rare Veggie Pizza can be swapped for Koi Cakes, Super Veggie Pizza, Garlic and Kale Sautee. Thanks to /u/Flytitle for suggesting the Red-Lentil Saobosa. Bowl of Fire Meat Chilli can be changed for Bowl of Spicy Meat Chilli. With Utility foods like Stones, Oils or Crystals: - Maintenance Oil can be replaced with Peppermint Oil.
- Focusing Crystals can be replaced with a Tuning Icicle.
- Sharpening Stones can be replaced with a Tin of Fruitcake.
Elementalist Swiftness / Movement Skills - Attuned to Air - Zephyr's Speed (Minor Air Trait) provides a 25% movement speed increase.
- Attuned to Air - Heal: Glyph of Elemental Harmony + Trait: Inscription (Maj Air)
- Attuned to Air - Staff 5 - Static Field + Heal: Arcane Brilliance / Arcane Wave
- Signet of Air for a 25% bonus to movement speed.
- Staff 4 - Windbourne Speed
- Lightning Flash
- Tempest - Speedy Conduit Trait grants Swiftness on Overloads.
- Weaver - Sword 2: Fire - Flame Uprising / Air - Polaric Leap
Core Fire/Air Power Staff - Air: Glyph of Storms will stack Vuln as will Water: Staff 2. Might + Fury + Vigor on Crits. Blasting Fire Fields also stacks Might + Fury. Fresh Air - A variation on the above Power Staff build and if Healing Fields are not needed from Staff then it can be swapped out in favour of D/D or D/Wh. Sinister Condi D/D - Able to quickly apply several stacks of burning when using Dagger + Arcane Skills. Signets continue to grant their passive effects while charging. Earth provides some additional Blast finishers as well as Dagger 5: Churning Earth for Bleeds. Utility Support Staff - Focused around Auras and Cantrips provide you with Regen + Vigor. Auras grants Fury + Swiftness to Allies and Dodging while attuned to Water Heals you and your allies and cures a condition. HoT Fire/Air Power Staff Tempest - Dropping Arcane from the Core build in favour of Tempest for the Overloads and can still stack Might & Fury on Crit and Vigor when attuning to Water. Viper Condi D/D - A step up from the Core build courtesy of Viper Gear. Fresh Air Tempest - Now with additional Vuln generation courtesy of Air Overload! Utility - All the benefits of the Core Utility build but now with even more Vigor. PoF S/D Focused Fire Weaver - 100% Burning Duration and 60% chance of Might on Crit. Fire is your main source of damage, Earth provides Blasts for your Fire Fields to provide some additional Might + Fury. Aquatic Stance can be switched to Arcane Brilliance for an easy access Blast Finisher. S/D Dual Condi Weaver - Expanding upon the Focused Fire Weaver by using Earth instead of Arcane to include 100% Bleeding Duration. Engineer Swiftness / Movement Skills - Tools: Streamlined kits when equipping any kit.
- Rocket Boots
- Scrapper - Use a Blast Finisher on the Lightnight Field from Hammer 5: Thunderclap.
- Scrapper - Hammer 3: Rocket Charge.
- Holosmith - Sword 3: Radiant Arc
Core Power Rifle - Easy access to Might, Fury and Vigor. Vuln comes from Explosions (Grenades, Bombs and Detonating Turrets). Flamethrower can be used to pre-stack Might between foes. Grenades for additional ranged damage, switch to Bombs for Melee range. Condi Pistols - 100% Burn + 80% Bleed Duration with easy Might Stacking, Toolbelt skills provide Vigor and a burst of Burning Damage. HoT - Power Hammer Scrapper - Easy access to Might + Fury but lacks Swiftness and Vigor. A variant that uses Tools instead of Explosives can be seenn here for easier access to Swiftness and improved Endurance.
PoF Sword + Shield Power Holosmith - Easy access to Might + Fury and decent Vuln while in Forge mode. Condi Pistols Holosmith - Now with even more burning than before and be sure to push yourself to overheat to Blast Damage to nearby foes and to Proc Solar Focusing Lens for even moar burning! Guardian Swiftness / Movement Skills - Staff 3: Symbol of Swiftness.
- Utility - "Retreat!".
- Greatsword 3: Leap of Faith.
- Sword 2: Symbol of Blades (Needs a target but it doesn't have to be within 600 range)
Core DPS Power Guardian - Might on Crit + On Block (heal / aegis) + with Retaliation. Symbols (Staff 3 / GS 4) provide some Vuln and a boost to damage. Radiance: Healer's Retribution can be swapped for Inner Fire to help with Fury uptime. Sinister Burn Guardian - 100% Burn Duration (with Food) and Might on Crit. HoT Mighty Dragonhunter - Might on Crit + On Block (Heal / Block) + with Retaliation + Trap: Dragon's Maw, Vuln from Trap: Light's Judgement + Striking a foe Tethered to Spear of Justice, Fury from Trap: Procession of Blades. Viper Burn Guardian - Following on from the Sinister Burn Guardian above with improved Might duration.. PoF Mesmer Swiftness / Movement Skills - Focus 4: Temporal Curtain
- Mimic with Blink for double blink.
- Chronomancer: Time Marches On - You move 25% Faster.
- Mirage: Speed of Sand - 1sec of Superspeed on Dodge.
Core Phantasms - Blink can be swapped out if you don't need to mobility and replaced Mantra of Pain / Decoy / Mirror Images that work well to quickly build up some initial Might while you have GS equipped to proc Domination: Imagined Burden. Condi - Use Feedback along with Phantasmal Duelist attacks for additional Confusion stacks along with a well timed block from Scepter 2: Illusionary Counter for the Torment. HoT - Shatter Chrono - Well of Action and Mantra of Pain are worthwhile options to swap in.
PoF - Condi Mirage - Main Hand Axe if the most effective option overall but for Bosses you might want to keep a Scepter Handy, when not required just store the Scepter in the Inventory. Only one Axe is required. Thank you to /u/ZazzRazzamatazz for picking up that Illusions: Malicious Sorcery can be swapped for Master of Fragmentation when a Scepter is not being used.
Necromancer Swiftness / Movement Skills - Spectral Walk
- Signet of the Locust 25% movement.
- Warhorn 5: Locust Swarm
- Blood Magic: Quickening Thirst 25% Movement Speed while wielding dagger.
- Soul Reaping: Speed of Shadows grants Swiftness whtn entering Shroud.
- Reaper - Reaper's Shroud 2: Death's Charge.
- Scourge - Trail of Anguish
- Scourge - Sand Swell
Core Minion Master - You need to keep your minions alive so they your minions can help you fight and keep you alive. Staff 2: Mark of Blood provides Regen to you and your minions, while Staff 4: Putrid Mark can transfer conditions back to your foes. Might on Crit. Condi - Might on Crit + Foe below 50% Health, Vuln on Chill + Foe below 50% Health HoT The Valkyrie and Wanderer Tank builds both work on the same premise, build life force quickly, inflict Vulnerability and build some initial Might then pop in to Reaper Shroud to obliterate / wear down your foe(s) and use Gravedigger when they are below 50% health. Valkyrie Power Reaper Tank Wanderer Power Reaper Tank Condi Reaper - Use Blood is Power followed by Deathly Swarm for some initial Might and to inflict the target with Bleeding, Torment, Blind, Chill and Vuln, follow with Feat of Corruption. Epidemic works great on adds and can be replaced with Spectral Grasp / Corrupt Boon for Bosses with no adds. MM Reaper - The Core Minion Master build gets even better! Surrounded? Outnumbered? No-way out? Command your minions to "Rise!" to even the odds and let them take the damage so you don't have to. If you decide to use a Dagger instead of Axe you can make use of Blood Magic: Quickening Thirst. Power Reaper - Fast Might generation that is further boosted against Chilled targets and foes below 50% Health. Apply Vuln with Shroud skill 1 + target is below 50% health. PoF Power Scourge - Excellent Might and Good Vuln generation with access to Barrier to offset incoming damage and improved condition removal. Condi Scourge Scourge now comes with more Torment and Burning than previous Condi builds and generates Might on Crit. Ranger Swiftness / Movement Skills Strength of the Pack. Signet of the Hunt 25% movement. GS 3: Swoop - Leaps. Quickening Zephyr - 6sec Superspeed. Soulbeast - Dagger 3: Instinctive Edge - Leap. Soulbeast - Some pet skills while in Beastmode. Core Power Ranger - Might on Crit + Foe low on Health, Fury on Weapons Swap in Combat and 20% chance on GS attacks, Vigor when successfully evading an attack. Vuln from Longbow 2: Rapid Fire and GS 2: Maul. Be sure to use Maul - Hit Bash - Maul Sinister Condi Ranger - Applies bleeding, burning, poison and Vuln stacks Might on Crit. HoT PoF Power Soulbeast - Following on from the original Power Ranger with increased damaged. Condi Soulbeast - 100% Bleed + 75% Burn Duration. Vulture Stance causes your attacks to inflict Poison and grant you Might and also steals some health. For more survivability, Wilderness Survival: Ambidexterity can be swapped to Refined Toxins. Revenant Swiftness / Movement Skills - Swiftness from using Hammer 5 to blast Dwarf: Inspiring Reinforcement.
- Shiro: Impossible Odds.
- Legendary Renegade summons provide short bursts of Swiftness.
Core Power Revenant - Good Might and Fury Uptime and some Vuln on first attack when entering combat. Sinister Condi Revenant - Good application of Torment and Poison with a little Burning and Confusion in the mix. HoT Power Herald - Good Might and Fury Uptime and some Vuln on first attack when entering combat. Viper Core Revenant - Over 90% Torment, Poison and Burning with 70% Confusion. PoF Viper Condi Renegade - All the conditions of the Viper Core Revenant but now with 70% Bleeding. Power Life Drain Renegade - The life siphon is strong with this one and comes with excellent Might, Fury and Vigor uptime and Icerazor's Ire quickly stacks up Vuln. Thief Swiftness / Movement Skills - Signet of Shadow provides a +25% movement bonus.
- Shadowstep
- Steal
- Shortbow 5: Inliltrator's Arrow.
- Staff 5: Vault - Leaps.
Core - Power Signet Thief - A solid, tried and tested build that has stood the test of time. D/D is best for single foes or a couple of foes, S/P for larger mobs. Switch one weapon set for Shortbow for additional mobility. Basilisk Venom can be swapped for Thieves Guild and Signet of Shadows can be replaced for more utility.
HoT Power Signet Daredevil - Staff can be used to provide additional Vulnerability and Mobility either with or instead of Shortbow. Afflicted Viper Condi - 100% Bleed and Poison. Applies Weakness on Crit and when foe is Poisoned. Stealing inflicts Poison + Confusion, Healing drops Lesser Needle Trap and Traps Inflict Vuln and grant Might. Dodging drops Caltrops and throws daggers at nearby enemies inflicting, Bleed, Torment and Cripple. PoF D/D Power Signet Deadeye - Following in the footsteps of the original Power Signet Thief the Deadeye version comes with some additional utility as well as some additional damage. P/P Gunslinger - Invigorating Precision can help with Scholar Bonus or Signets of Power to Proc Stealth on kill to help proc Revealed. It is great for wading through trash mobs or taking down Vets but quickly runs out of steam against stronger bosses. Warrior Swiftness / Movement Skills - Swiftness from Signet of Rage.
- Bull's Charge.
- GS 3: Whirlwind Attack.
- GS 5: Rush can be buggy depending on terrain leading to shortened distances or running in place.
- Any Banner 3: Inspire for Swiftness.
- Any Banner 4: Sprint for movement boost.
Note: With each of the Power Signet builds, Strength: Berserker's Power can be changed to Strength: Might Makes Right to help with Survivability. Signets can be replaced with Banners when part of a group and also allow you to share Banners for increased Swiftness uptime. - Signet of Might can be replaced with Banner of Strength.
- Signet of Fury can be replaced with Banner of Discipline.
Core Hot Power Signet Berserker - Good source of Might and Burst skills provide some Vulnerability. Healing Signet can be swapped for Blood Reckoning for more control with Burst Skills. Condi Berserker - Comes with 90% Bleeding and Burning Duration. PoF - Power D/D Spellbreaker - Excellent source of Might and Burst skills provide some Vulnerability. Use Imminenet Threat followed by Full Counter / Breaching Strike. Full Counter can also be used to save you from an otherwise fatal blow.
Do you have any favourite open world builds, suggestions or feedback that might help others? submitted by /u/LadyElyssa [link] [comments] |
The Assassin Among Us Posted: 30 Dec 2017 11:32 AM PST |
Was this GW2 best year? Posted: 30 Dec 2017 01:55 PM PST With 2017 ending I gotta say Good job Anet, good job. I personally believe this was truly one of GW2's best year. We got: A steady release of content every 2-3 months. The head of the Snake, possibly one of the best releases in terms of story, plus we can all remember the unique profession mechanics. Flashpoint, the introduces Balthazar into the story as well everything else that is to come. One path Ends, an ok episode that segues us into an incredible expansion. We also got a new fractal. PoF, great expansion launch, great elite specs, mounts, new areas, and new features such as bounties. Halloween 2017 we got the very first mount skins and got a new activity as well as new daily system. Daybreak,Triple release, the beginning of LW S4, new raid, and new fractal. Wintersday 2017, same as halloween. We had ups and downs, but overall I'd say this was a good year, Thank you Anet and let's see what's in store for us in 2018! submitted by /u/edpedrero [link] [comments] |
[eS] 5:40 Dhuum Speedkill Posted: 30 Dec 2017 10:14 AM PST Hey everyone, the recent W5 release got us very interested in raids again, especially the Dhuum encounter. This is, by far, the most interesting boss and it definitely raised the bar for GW2 raids with its complexity. Strategies for anyone who's interested: On green duty we had Condi PS for 1st green, DPS Chrono for 2nd green with Sword/Shield + Staff (for added mobility) and Condi Druid - which was also the kiter - for 3rd green; Tank had just above 1440 toughness to prevent Weavers from getting boss aggro when using Weave Self and was also running Shattered Concentration to strip boons from Dhuum after Succ-Attacc; 4 Weavers were running Arcane, 1 Weaver was Air; We had 1 Harrier Druid on the group all the time to provide might and heals to the party, with Healing Spring and Trapper's Expertise to cleanse the Torment that comes with the Succ-Attacc; As already stated, the Kiter had to do Greens too, therefore was running Water Spirit to provide more reliable heals for his subgroup. He was also running Storm Spirit to keep up Vulnerability on Dhuum, of course paired with Nature's Vengeance. He was also running Brown Bear to provide a condi cleanse for his subgroup. Regarding the tanking pattern, we decided to lure Dhuum to the corner so that Weavers could do some extra dps due to line-casting. After the Succ-Attacc we joined Dhuum in the middle of the arena, as our goal was to try and phase him to 10% before he could do a 2nd Succ-Attacc. PoVs Profession | Name | Link | Chronotank | Leer | No PoV | Chrono DPS | Chris | Here | Harrier Druid | Ela | Here | Druid Kiter | Coco | Here | Condi BS | Evil | No PoV | Weaver | Codzka | Here | Weaver | Diablo | Here | Weaver | Ste | No PoV | Weaver | Tim | No PoV | Weaver | Tolgon | Here | Guild: http://etherealsynergy.eu/ If you have any question let us know in the comments down below, enjoy! submitted by /u/iHeldor [link] [comments] |
A few weeks ago I shared a bobble-head drawing of a hunty's Mesmer for their birthday. Here she is again along my my own Mesmer. Behold the Grand-Archpriestesses of Lyssa. Posted: 30 Dec 2017 11:30 AM PST |
What makes you love GW2 over other MMO's ? Looking to get into it. Posted: 30 Dec 2017 06:38 AM PST Hello ! I am looking to get into Guild Wars, so this is just a way to be sure I would like it. I played WoW, but got bored because of the new RNG looting system for legendary and titanforged. So I was wondering, what you guys made you choose/switch to guild wars 2, compared to other big MMO's ? submitted by /u/LaGwossePapasse [link] [comments] |
Are all other WvW players just simply so much better? Posted: 30 Dec 2017 08:23 AM PST I play a fair amount of WvW recently, being from RoF [EU] and wanting to get those dailies, as well as the reward tracks. Mainly, I latch on to a Commander tag and follow suit, or take small parties of friends around, killing dolyaks and taking camps. The one thing I always struggle with, though, is engaging enemy players in small scale matchups (up to 3v3 skirmishes). Especially when I fight solo, I am playing reaper, with a focus on power and self-sustain, or i am playing base warrior, with focus on hard cc and maneuverability. I don't go hardcore into my builds, and am not finished ascended on either characters, but I am getting stomped every single time. I can't piece it together. I feel like my technical skill is pretty good, and i know the extent of my classes thoroughly, but am I just still inexperienced in pvp content, or does gear, build and weapon/utility sets matter much more than I think? Tyvm! submitted by /u/qfirebird [link] [comments] |
Solo Citadel Of Flames Story [9:15] Posted: 30 Dec 2017 07:43 AM PST |
Tekkit's latest Orrian Pearls Farm Route - with taco markers Posted: 30 Dec 2017 02:30 AM PST |
Closest game I've ever had. Capped all points at 499. Didn't lose a single player. GG Posted: 29 Dec 2017 09:46 PM PST |
Opening 3,290 Personalized Wintersday Gifts Posted: 30 Dec 2017 01:25 AM PST For science, of course! So I've been going crazy on the Winter Wonderland JP, and thought it would be fun to share this with everyone. https://imgur.com/a/fhJtA I sold most of the cheap stuff at buyer price (kept candy canes and icicles), and some of the more expensive items I listed. Overall, I pocketed about 125g (I am keeping the infusion!) submitted by /u/AnomalyXIII [link] [comments] |
The Pale Tree vs Mordremoth - Fluff? Posted: 30 Dec 2017 06:27 AM PST |
What are your hopes for the game in 2018? Posted: 30 Dec 2017 10:55 AM PST |
I hope they fix sunscythe staff :( on DD/Rev Posted: 30 Dec 2017 11:07 AM PST |
Found this image. Fractal Armor Concept by PeterPrime on dA. Can we have capes with animation? Posted: 29 Dec 2017 06:24 PM PST |
What is the Lore behind this place? (PoF Spoilers) Posted: 30 Dec 2017 07:53 PM PST |
Black screen crashes since PoF requiring a full system restart to fix? Posted: 30 Dec 2017 07:24 PM PST AMD Sapphire 390x with the latest drivers, i3-6100, 8GB ram, 750W PSU, Windows 7, 64-bit client with no mods running. Game will seemingly randomly black screen and play a loud buzzing sound through the audio device and the PC has to manually be restarted. Seems to occur more frequently with higher graphics settings. Other GPU benchmarks don't cause crashing even on maximum load. Problem does not occur while the monitor is connected to the motherboard. BIOS is updated to the most recent versions. Client has been repaired. Framerate capped at 60. Has anyone else had this issue with GW2? I've seen some talking about it on the tech support forum but there hasn't been a conclusive fix proposed. submitted by /u/Cephaliarch [link] [comments] |
UI: Weapon swapping feedback Posted: 30 Dec 2017 07:21 PM PST Next to the absence of party health bars, this is a UI/UX problem I would really like to see remedied. GW2 combat can be pretty hectic and weapon swapping plays a huge role in that. What I am currently missing is: - Audio/visual cue when a set can not be swapped to, e.i. is still under cooldown. I just want to press the damn thing and know whether I swapped or not without letting my sight off the opponent. The sound cue for successfull swap is so weak it can not be relied upon during combat.
- When set is under cd, give me something... Display "5.4s CD swap" in the center of the screen or anything I can work with.
This is crucial for PvP but I swap 24/7 in PvE too and I am fighting the UI most of the time. It's just not fun. submitted by /u/NightlyNow [link] [comments] |
Activity on support tickets but no response Posted: 30 Dec 2017 06:56 PM PST Hi there, Is anyone else experiencing this similar issue where after creating a ticket on the support website, activity will have been shown after the fact (e.g. 9 hours ago, ticket created 15 hours ago) and not finding responses to them? Is this a problem with the website showing wrong information or is there another explanation for the change in it? Any information would be a great help. submitted by /u/Xeffa [link] [comments] |
Looking for advice on best PC upgrades for GW2 Posted: 30 Dec 2017 06:39 PM PST Hi Guild Wars 2 Redditors, I have returned to play GW2 after a 2 year hiatus. I stopped playing because my computer would lag far too much… the stuttering was driving me crazy and the initial release of HoT turned me off the game. I decided I wanted to give it another try…I returned to play PoF and it has been tons of fun! I now remember why I spent so many hours playing this game. I managed to clear off a whole bunch of space on my C drive, and reformatted it which has helped a lot with lag. I also purchased a better wifi adapter that has cut even more of the stuttering. I also messed around with the graphics settings (character model limit and quality, shadows, and reflections) to increase my FPS. I am looking to upgrade my PC so I can enjoy the game on max graphics with minimal lag. With my current settings, I am lucky if I get a consistent 30FPS in the open world (not counting the massive boss fights!). It would be amazing to get a consistent 60+ FPS in maps and as close to 30 FPS in big boss fights as possible. Just wondering if anyone could please help me pick out some worthwhile upgrades from looking at my specs? CPU: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz GFX: NVIDIA GeForce GTX 660 Ti RAM: 8.0 GB (I actually have 6 slots of 2gb memory sticks but I haven't been able to figure out why the 4 gb that are connected to the mobo are not registering…) Operating System: Microsoft Windows 10, 64-bit Monitor: Dell 2407 WFP (Analog) not sure if an old monitor impacts FPS Power Supply: XION 700 Watt Power Supply I have heard that getting an SSD would greatly reduce load times between maps. I have a 2TB hardrive and load times into Lions Arch are pretty brutal... Not sure if anything else would be needed? If you guys would please give me some advice on some upgrades that would help me achieve the best playing experience/bang for my buck based on your own experiences with GW2. I'd like to spend a max of 500$ (excluding a new monitor if I need it). Thank you so much for any advice you can give me! Regards, GW2 returnee submitted by /u/PapaWolfGamer [link] [comments] |
Best server for WvW zergfest? Posted: 30 Dec 2017 06:35 PM PST I started on SBI when GW2 first launched but when it kinda died and dropped waaaaay down the rankings I ended up xfering to TC. Been gone for at least a year and now TC is garbage. Was kinda thinking about going back to SBI but dunno how it is these days. Besides those that are "Full" and thus impossible to xfer to, whats a good active server with good blobbing? submitted by /u/thomasmgp20 [link] [comments] |
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