Guild Wars 2 - I know that ANet isn't very keen on making switching gear any more convenient (BUILD TEMPLATES), but is this too much to ask? |
- I know that ANet isn't very keen on making switching gear any more convenient (BUILD TEMPLATES), but is this too much to ask?
- [Parody] Path of Fire story in a nutshell...
- Secret Toymaker 2017 is starting!
- LS4 EP1 made me realize how much I care about Taimi.
- Xmas - Intermediate (and Beginnerish) Guide
- [ART] Drawing of a friends mesmer.
- After five years- I guess it's a mile stone.
- Molten Furnace is not the way to go about Fractals.
- [Science] Opening Another 500 Trophy Shipments
- After almost 10.000 hours it finally happened
- About Astral and Stellar Weapons [How to get]
- [Spoiler]On behalf of the rest Inquest let me just point out...
- Raid Gear Testing Suggestion
- Last UGO PvP Tournament of 2017 About to Start!
- Rose Quartz Video Farming Guide - Branded Multitool etc.
- Elder dragons and Zhaitan's magic [Spoiler]
- Mist Attunement 1 not rewarding Bags of Fractal Relics
- Astral and Stellar Weapons
- A different kind of gw1 story summary
- [Suggestion] Why can't Southsun Survival be turned into a more interesting battle royale?
- LS4 and current state of old Destiny's Edge
- What happened to Edge of the Mist?
- The Bonestrand Revolt - Full Story
- Special Forces Training Area: 5th number for final dps on golem is not posted in chat anymore
Posted: 03 Dec 2017 11:45 AM PST
| ||||||||||||||||||||||||||||||||||||
[Parody] Path of Fire story in a nutshell... Posted: 03 Dec 2017 02:07 PM PST
| ||||||||||||||||||||||||||||||||||||
Secret Toymaker 2017 is starting! Posted: 03 Dec 2017 08:27 AM PST | ||||||||||||||||||||||||||||||||||||
LS4 EP1 made me realize how much I care about Taimi. Posted: 03 Dec 2017 05:34 PM PST Really, the only character I liked a little before was Tybalt, but the moment I heard Taimi fearful voice calling for help while I couldn't reach her... I flipped out. That was supposedly my last instance for the day, but I just couldn't stop it, I went into a frenzy and rushed everything as fast as possible to see Taimi safe again. That, combined with my character basically telling everyone to shut up and either follow him or get out of the way, because Taimi was in danger, was pure gold. It's probably because she's both just a kid and a smartass that is always in control, to suddenly cry for help... Either way, great job Anet. This is truly one of the best moments I had playing this game. Thank you. [link] [comments] | ||||||||||||||||||||||||||||||||||||
Xmas - Intermediate (and Beginnerish) Guide Posted: 03 Dec 2017 10:06 AM PST This guide for new but not completely new players; Something between 2 weeks playing and not yet 80. This guide intentionally does not cover everything. It just focuses on the, "oh I wish I knew to have taken advantage of that," kind of stuff. Seasons
Wintersday Day Tree
Star of Gratitude
Gift Contents
Gift Farming
Tixx Toyshop (Dungeon)
Karma Farm
Karma Boosting Stacking
*As usual the Internet will be all to eager to correct mistakes or left out information. [link] [comments] | ||||||||||||||||||||||||||||||||||||
[ART] Drawing of a friends mesmer. Posted: 03 Dec 2017 12:41 AM PST
| ||||||||||||||||||||||||||||||||||||
After five years- I guess it's a mile stone. Posted: 03 Dec 2017 08:18 AM PST
| ||||||||||||||||||||||||||||||||||||
Molten Furnace is not the way to go about Fractals. Posted: 03 Dec 2017 03:36 PM PST For the first time since last patch I did Molten Boss and Twilight Oasis. I don't have any issues with the bosses, the difficulty or the instabilities. Amala's aesthetics were certainly great and so is her skill-set. The issue is unskippable sets of mobs, this doesn't make it harder, it's just making tedious pseudo-timegates nobody wants. Molten boss is obnoxiously longer than needed even though the scenery is great, having to kill mobs marked to keep going is just annoying and to top it, Molten Berserker and Firestorm still have a fairly long invulnerable frame. Sure the scenery is great, Amala feels like an actual boss, but the rest of both fractals is just tedious. Like a story instance it would have been great, like repeatable content you get daily rewards? Absolutely not. They've made some fractals a lot better, Thaumanova, Cliffside, Mai Trin, Swampland and Snowblind for example, making fractals more challenging and fun the right way. The rework to Molten Boss and Twilight Oasis just feels like they went in the total opposite of what they had been doing, which was in my opinion the right path. [link] [comments] | ||||||||||||||||||||||||||||||||||||
[Science] Opening Another 500 Trophy Shipments Posted: 03 Dec 2017 01:26 PM PST Did 250 earlier, results were fun. So of course, I had to do 500!
So looks like the data was about the same from last time in terms of average T5 and T6 (40.5 and 7.9 last time). Profits of it have gone way down obviously, but it's still a pretty decent income if the market stays about where it is right now. Interesting notes: when I clicked open all on the second stack, my game froze for about 2 minutes because all the memory was taken up by the queued-up scrolling loot on the side. The scrolling took ~28 minutes to finally stop. [link] [comments] | ||||||||||||||||||||||||||||||||||||
After almost 10.000 hours it finally happened Posted: 03 Dec 2017 08:24 AM PST I just got my first precursor of a random mob: Best thing is, I didn't even notice until half an hour later when I checked my inventory! I've gotten precursors before, but only after throwing hundreds of thousands of rares of the same type into the forge for whatever I wanted at that point. But randomly from a chest or a mob? Nada... so I am happy to an overwhelming extend. So to all the people waiting for theirs to finally drop: Stay strong, one day it'll happen! [link] [comments] | ||||||||||||||||||||||||||||||||||||
About Astral and Stellar Weapons [How to get] Posted: 03 Dec 2017 04:53 PM PST So i just cross with a brother in the map chat tonight and he shared a little more about how to get Astral and Stellar weapons since he already finished the time gated achievement Brandstone Research. Hope it helps ;) [link] [comments] | ||||||||||||||||||||||||||||||||||||
[Spoiler]On behalf of the rest Inquest let me just point out... Posted: 03 Dec 2017 04:35 AM PST ...we didn't team-up with a homicidal lunatic on purpose this time around. Please keep this in mind when you feel like handing out recriminations. Now if you'll pardon me, I have to get back to nailing boards up on the lab windows before my krewe-mates get back. [link] [comments] | ||||||||||||||||||||||||||||||||||||
Posted: 03 Dec 2017 08:42 AM PST
| ||||||||||||||||||||||||||||||||||||
Last UGO PvP Tournament of 2017 About to Start! Posted: 03 Dec 2017 06:14 AM PST Hey Guys! The last UGO tournament of this year is about to begin, over on Jebro's Channel where we will be broadcasting the matches. This is the EU tournament, you can view the brackets here and donation page here Free dollar codes for donation will be available during the stream. We hope you enjoy the tournament, and a big thanks to all the viewers, teams, and admins we've had watching, playing, and helping out these past 6 months. We will be back next year, but until then, happy holidays! Roy [link] [comments] | ||||||||||||||||||||||||||||||||||||
Rose Quartz Video Farming Guide - Branded Multitool etc. Posted: 03 Dec 2017 07:35 AM PST
| ||||||||||||||||||||||||||||||||||||
Elder dragons and Zhaitan's magic [Spoiler] Posted: 03 Dec 2017 06:20 PM PST After watching a WP video and being reminded of the end cutscene for PoF with Kralk branding a dead Devourer(resurrecting/animating), it got me thinking a bit. The devs seem to want to keep reminding us about this - we saw it in HoT with Mordremoth, we saw the death-touched Icebrood and Destroyers in season 3. Could it be possible that an elder dragon becomes so powerful that it could resurrect/animate another dead elder dragon? Imagine a branded Zhaitan, they could finally give us the Zhaitan fight we always wanted! [link] [comments] | ||||||||||||||||||||||||||||||||||||
Mist Attunement 1 not rewarding Bags of Fractal Relics Posted: 03 Dec 2017 09:02 AM PST You are supposed to receive a bag of Fractal Relics after each fractal, but I completed 99&100cm, T4 dailies and all 3 recommended fractals today and didn't get any extra bags. Is anyone else having this problem? I'm not even sure if I'm getting the extra Fractal Encryptions either. [link] [comments] | ||||||||||||||||||||||||||||||||||||
Posted: 03 Dec 2017 07:00 PM PST The astral weapons can be crafted immediately after completing the final day of the Brandstone Research achievement. The recipes are sold for 10kralk ore apiece from the same researcher who gave the timegated achievement. The weapons will require: 50 kralkatite ingots(Each require 10 powdered quartz, 10 kralkatite ore, 1 ecto), Spearmarshal's Inscription, 2 exotic weapon components similar to normal exotic crafting. Crafting a weapon unlocks the Astral Purification achievement. There's already several posts on this, so I won't go into much detail here. The reward is an Irradiated Vision Crystal. The Crystal can be used in the crafting of the Stellar weapons. They ARE ascended, but only come in Marshal's stats. (easily stat swapped in the forge) The recipe is: Spearmarshal's version of Asc Inscription Irradiated Vision Crystal 2 Deldrimor/Spiritwood pieces for the chosen weapon(just like normal ascended weapons) Therefore, it is just another way to craft an ascended weapon for the same, if not more gold cost, for a unique skin. Also the recipe costs for the stellar weapons are 25 kralk apiece. Don't make the same mistake I did and go figuring out how to make a second irradiated vision crystal and then spend an extra 500 kralk/powdered. The recipes are unlocked soon as you finish the mirrors collection. Don't make the mistake of asking her dialogue for how to make the crystal again. You already have one. (I made a second without reading what she was saying) There was no collection unlocked when I made the first skin for either Astral or Stellar weapons. Edit: Album of locations for all the Astral Purification Mirror Locations: https://imgur.com/gallery/Und5D [link] [comments] | ||||||||||||||||||||||||||||||||||||
A different kind of gw1 story summary Posted: 03 Dec 2017 01:55 AM PST
| ||||||||||||||||||||||||||||||||||||
[Suggestion] Why can't Southsun Survival be turned into a more interesting battle royale? Posted: 03 Dec 2017 07:36 AM PST The rise in popularity of games like PlayerUnknown's Battlegrounds and Fortnite (aka Battle Royale genre games) has had me thinking about everyone's favorite/s GW2 activity: Southsun Survival.
For those uninformed or that forget, SS is a "battle royale" PvP activity where everyone is given access to the same set of skills and the final player alive is the winner. There is a hunger mechanic to keep people searching for food, and not just hiding for the whole match (but that doesn't stop everyone from doing it anyways).
There is also a point system for the scoreboard at the end of the round (pts for hurting enemies with weapons, traps, killing another player, and being the final survivor, etc).
And the main incentive for playing (aside from having fun :^)) are these rewards...
If you're like me when you saw these rewards, you'd ask yourself why would anyone care if you are the winner when the rewards are practically the same. There are achievements totaling to a whopping 175 AP, if you can grind out 500 games, and it should be noted that the repeatable ach does offer a Loot Bag every 6 games (~50c + 1 rare/exotic item). To keep this post from going on forever, I am going to make a list of things that I think could make this less-than-attractive activity into a fun game mode for GW2. Mechanics redesign
Rewards/replayability
I'm sure there's a ton of work to even get the above suggestions implemented, so making more suggestions would be silly, but I would love to see an already existing activity turned into a feature game mode in GW2.
tl;dr: Southsun Survival kinda sucks and could be an awesome game mode if it was given some tender loving care. [link] [comments] | ||||||||||||||||||||||||||||||||||||
LS4 and current state of old Destiny's Edge Posted: 03 Dec 2017 05:24 AM PST
[link] [comments] | ||||||||||||||||||||||||||||||||||||
What happened to Edge of the Mist? Posted: 03 Dec 2017 07:34 PM PST I rarely see playing there. Has Edge of the Mist died or what? I went a couple of days ago and I found a commander just with 15 people but they went to WvW after a while. I have not found anyone else again after that day. I used to play Edge of the Mist everyday, I remember playing with with a lot of players. Now I only find 2 or 5 people. [link] [comments] | ||||||||||||||||||||||||||||||||||||
The Bonestrand Revolt - Full Story Posted: 03 Dec 2017 07:32 AM PST
| ||||||||||||||||||||||||||||||||||||
Special Forces Training Area: 5th number for final dps on golem is not posted in chat anymore Posted: 03 Dec 2017 06:42 AM PST There is currently a bug in the Special Forces Training Area, where the 5th and last DPS number that should appear when the golem dies, simply doesn't appear. You only get the first 4 numbers from 80%, 60%, 40%, and 20% golem health. This makes it super hard to do proper benchmarking, since we have to rely on arcdps numbers instead of actual numbers. All the other quality of life changes to the golem test area are great though! [link] [comments] |
Post a Comment