True Gaming What are some epic gaming setpieces/stages that remain vivid in your memory? How did they achieve that level of excellence? (SPOILERS) |
- What are some epic gaming setpieces/stages that remain vivid in your memory? How did they achieve that level of excellence? (SPOILERS)
- Who is the king of the metroidvania genre?
- How will F2P games be affected by lootbox legislation?
- Looking for a game - Quest of my life
- How many games do you typically play at the same time?
- New Gamer to PC
- Could(and should) SC2's CO-OP mode serve as a foundation for Warcraft 4?
Posted: 22 Nov 2017 09:50 AM PST Disclaimer: There will inevitably be spoilers for a discussion centered around this topic. Tread lightly! I just beat Horizon Zero Dawn. It was a fun experience - gorgeous visuals, polished gameplay and likeable characters. However, looking back on it, I'd be hard-pressed to find a particular level or setpiece that really stood out to me as spectacular. There were some memorable ones like meeting and taking down a Thunderjaw for the first time but by and large it's nothing I will likely remember a couple of years from now. This got me thinking back to some of my best gaming experiences, specifically single levels, stages or setpieces that really stand out, and how they managed to do this. Some of the ones I can think of that immediately come to mind:
These are ones I can think of for now, would love to see what everyone else has [link] [comments] |
Who is the king of the metroidvania genre? Posted: 22 Nov 2017 10:04 AM PST Some of the common names I hear on this subject are Super metroid, Hollow knight, Axiom verge and SOTN. Has Super metroid really be de-throned, or does it stand tall amongst the others years later? Tell me what you all think, some critical analysis would be great and all opinions are excepted, so tell me your thoughts on the subject [link] [comments] |
How will F2P games be affected by lootbox legislation? Posted: 22 Nov 2017 12:07 PM PST How will free to play games be affected by the lootbox controversy that is currently playing out? Some smaller games like Robocraft and Paladins have lootboxes as part of the economy that keeps them running. It also seems kind of interesting how a game like World of Tanks would be unaffected despite having a business model that arguably more exploitative than most F2P lootbox games. [link] [comments] |
Looking for a game - Quest of my life Posted: 22 Nov 2017 11:50 AM PST Hi everyone ! I am currently looking for a game (and have been for almost 2 years) which combine different aspects of finance (like being the CEO of a major company, trading, hedge fund...) but the only things i've come close to are some online trading simulation (wallstreetsurvivor and co) or a new game on steam (Wall Street Junior). I'm interested in a game with a real aspect of the "high-financial world" with being the CEO of a huge business, runing a hedge fund, bying start up... If you have any suggestions, i would be really glad to hear about them. PS : I'm not an absolute fan of the whole tycoon experience PS : allready tried SIMCITY, ROLLERCOASTER TYCOON and other mainstream tycoon games :) Thanks a lot [link] [comments] |
How many games do you typically play at the same time? Posted: 22 Nov 2017 10:55 AM PST Lately I've been finding myself cycling through multiple games whereas before I used to power through one game at a time until i completed it. I'm finding that this multi-game approach has its pros and cons. It's good because you get a pretty awesome variety of different gameplay mechanics, visual design and narratives and it prevents you from burning out on any one game. on the other hand though, I feel that i may not necessarily be as fully immersed into the world of any one game since I'm moving through multiple ones. For example, right now I'm splitting my time time between AC Origins, Borderlands 2, X-COM 2, Nioh and Stardew Valley and really enjoying all of them. At the same time, I feel like I probably won't really "master" any of them either - if that's something that matters to most people. Do you guys play one or multiple games at a time? [link] [comments] |
Posted: 22 Nov 2017 09:58 AM PST Hey, I'm a new to gaming on pc and its been great so far. I don't know much about playing on pc. I am learning a lot and figuring it out myself is really fun. I have a Cyberpowerpc. I know some people say its not the best, but I just wanted to start out with something. I wanted to build my own but I don't know anything on doing that. So far, I have only had one problem with my setup, which is that I need to get a HDMI switch so that I can switch from xbox one to my PC when I want to play eather one. I will try and post pictures of the pc that I have. I don't mind some comments about it, just don't want any aggressive people yelling at me. So hopefully you guys are cool. Thanks. [link] [comments] |
Could(and should) SC2's CO-OP mode serve as a foundation for Warcraft 4? Posted: 21 Nov 2017 08:30 PM PST I was discussing this in the SC2 co-op chat room, but I tried to start a similar discussion on r/games and no one seem interested. I thought maybe try here. Since Starcraft 2 went F2P I've been playing a ton of SC2 Co-Op Commander mode. For those of you who haven't tried it, it plays a bit more like Dawn of War than a standard game of SC2, Has PVE objectives and a meta progression system where you level up your commander outside of matches. First three commanders are free, and I'd suggest trying it only because it plays differently than you might expect and quite hard to explain.
The more I play, the more I keep thinking again and again "They could do this with Warcraft heroes and it could really work, and they'd make good money." Not hearthstone money, but more than D3, SC2, and maybe more than HotS. This may sound silly, but I have a sneaking suspicion, if its making as much money in SC2 as I think it is(half the people I play with have dlc commanders)... they might(25% chance) already be doing it as a basis of Warcraft 4. Its a baseless claim, but they've been so burned before by ignoring DoTA that they'd be hyper sensitive to this potential. I'm curious, have you tried SC2's co-op mode? Do you think it would make more sense in a Warcraft setting? Do you think Warcraft heroes/villains would be more popular than starcraft commanders? Do you think it would make for the basis of a full fledged game? Do you think this is a game Blizzard would make? Would you like them to, or would it disappoint you? [link] [comments] |
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