Hand of Fate 2 Patch notes 1.0.12 - Defies Description


Patch notes 1.0.12 - Defies Description

Posted: 24 Nov 2017 03:08 AM PST

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  • Updated Jousting Armour to unlock from the gold token in Strength instead of the silver token
  • Optimisations for game performance during the Precision Gambit
  • Fixed bug where Westwend Tavern soldiers referenced the players sigil (amulet) incorrectly
  • Improved quality of LQ bloom
  • Fixed bug where gold payment was not deducted in Fame and Shame
  • Improve music in the deck builder
  • Fixed the dice target dropping below zero in the Blocked Passage encounter
  • Removed the Equipment and Curse traits from Carriage of the Departed encounter
  • Fixed a non-progression in the Prison Wraith encounter
  • Updated Chinese and Korean localisation
  • Added a Twitch card mark
  • Fixed the Chinese logo
  • Optimise shadow draw distances in combat levels
  • Fixed issue causing potential dead end in Sun challenge
  • Fixed 'battered helm' token not unlocking
  • Balance adjustments to the Lionheart artefact
  • Fix softlock when failing gold requirements on the hanged man challenge
  • Visual improvements to armor break attacks for Heavy weapons
  • Fixed bug where companion cards would become stuck in the player's hand after completing the Sun challenge
  • Fixed issues preventing progression in Hanged Man/Justice
  • Fixed a bug in Strength where a shield could not be equipped after it was upgraded.
  • Fixed 'last shield' not getting updated when shield is unreserved
  • Toned down Thunears Talon weapon ability visual effects

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