Halo - Anyone else miss the victory celebration Spartans could do in the Halo 5 beta? |
- Anyone else miss the victory celebration Spartans could do in the Halo 5 beta?
- Well that was close
- I've been marathoning all the halo games. I never realized how big the divide was between 343's writing and bungie's writing.
- 343, here is another reminder to please discontinue the BR/Gunfighter starts
- Some old Halo themes should return in Halo 6
- Marty and three pieces of Halo OST were featured in Video Games Live concert in Rio!
- Halo 5 | Nerfed BR 2.0 (Update Analysis)
- Halo Reach Emile GM/G
- What is YOUR ideal Halo 6?
- Halo (2001-2017) - Has It Been "A Great Journey?"
- You are in charge of the next Halo, what questions do you ask yourself to validate your decisions?
- Playlist suggestion
- MCC Wishlist
- Furthering my Universe Awareness
- Have they shut down the halo channel ? I’m trying to educate my boyfriend on the universe and the terminals won’t load in the mcc
- Will the Didact find redemption?
- When did all the old Halos become backwards compatible?!?!
- Modding halo 2 vista campaign enemies to wield different weapons?
- I have a copy of ODST, can I play it under MCC without buying it?
- What’s happened in the last year with H5 and the MCC?
- I quite like how Brian Reed wrote Halsey in Halo 5.
- What’s up with the copious amounts of lag as of late?
Anyone else miss the victory celebration Spartans could do in the Halo 5 beta? Posted: 26 Nov 2017 02:23 PM PST
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Posted: 26 Nov 2017 06:22 AM PST
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Posted: 26 Nov 2017 08:05 PM PST There's so much dialogue in halo 4 that just wouldn't have been there in halo 1, 2, or 3. I get it, they're trying to flesh out Chief's character. But despite that there are still so many moments where I find myself asking "Why did Chief have to speak there?" Chief acted like a stand in for the player in bungie's halo games so this sudden characterization feels really jarring. Especially when being played back to back. [link] [comments] | ||
343, here is another reminder to please discontinue the BR/Gunfighter starts Posted: 26 Nov 2017 04:43 PM PST The majority of the competitive community is already unhappy with the tuning changes. Pls stop making drastic changes two years into a game! Keep your current players happy! [link] [comments] | ||
Some old Halo themes should return in Halo 6 Posted: 26 Nov 2017 01:10 PM PST Halo CE had a lot of different themes other than the classic chant and the Rock Anthem, and all of those themes returned in the next games (obviously with some changes here end there). Some examples are Walk in the Woods or Under Cover of Night. These themes are part of what Halo is, and the fact that they kept them in the later titles made rhe latest Bungie Halos recognizable to everyone who played the previous ones. Obviously with Halo 4, and its rather questionable changes, all those themes got "scrapped" or were unused by the new composer (which only remade Never Forget). But with the arrive of Kazuma Jinnouchi as Halo 5's composer, we've seen some old themes return such as Ghosts of Reach, Luck, Classic theme in the few Chief's missions. In HW2, Spirit of Fire theme and Greatest Journey (at least for a bit) reutned as well. Since it's confirmed that Halo 6 will be focused on Chief only, why not bringing back other old "Chief's" themes, like the ones I brough up before? Maybe mixing them with 117 like Kazuma did with old tracks in Halo 5 to add his signature to the track, while still paying homage to Marty. Imagine hearing these great themes again, wouldn't that be amazing? It would even break the monotony of the string-only tracks that made up half of Halo 5's soundtrack. Old fans would be pleased, while new fans would get to know the classic Halo feel. TL;DR Halo 6's composer should bring back old themes that did not get used in H4/5, to maintain Halo's identity and please old fans. [link] [comments] | ||
Marty and three pieces of Halo OST were featured in Video Games Live concert in Rio! Posted: 26 Nov 2017 06:14 PM PST
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Halo 5 | Nerfed BR 2.0 (Update Analysis) Posted: 26 Nov 2017 09:59 AM PST
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Posted: 26 Nov 2017 10:56 PM PST
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Posted: 26 Nov 2017 04:46 PM PST | ||
Halo (2001-2017) - Has It Been "A Great Journey?" Posted: 26 Nov 2017 01:16 PM PST
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You are in charge of the next Halo, what questions do you ask yourself to validate your decisions? Posted: 26 Nov 2017 05:41 AM PST After seeing all the posts with awesome suggestions/wish lists about Halo 6, I wanted to add my brick to the wall. I think something tat any company should have is a list of questions that they should ask themselves with every decisions. Here is my list: Campaign - Story:
(Yes: Lasky in 4 / No: Lasky in 5, Blue Team in 5)
(Yes: Emile in Reach / No: Palmer when meeting Chief in 4)
(Yes: The Covies through Reach / No: Attriox and Didact letting protagonist live)
(Yes: Reach / No: HW2 humans with a 30yold ship survived against a CAS Assault Carrier) Campaign - Gameplay (and others):
Design:
What questions would you ask yourselves? [link] [comments] | ||
Posted: 26 Nov 2017 10:13 PM PST Today we are watching conflict between pro-pros community and 343i. I'm behind 343's philosophy that variety of weapons get to be used and gives same experience to all casuals and pros. But without HCS and pros, halo could not come to here now, not dying yet, although 2 years passed after launching. So I agree to give HCS to pros. Here's my playlist suggestion.
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Posted: 26 Nov 2017 11:07 AM PST [Inb4 "Don't ask for much, they're just 4king it for XB1X", I know, but this is just a wishlist of things that the core game really could use.] Hey all, I've committed myself to building a massive wishlist for fixes for the MCC in the coming year, I know there was a huge master thread of glitches and issues with the game but I can't find it for the life of me. I'm mainly a BTB player so I've started with some changes I'd like to see made to BTB. I invite everyone who would like to add to this list to comment below, but please keep it within the realms of feasibility (read: what is possible to do). MCC Complete Fixes
The current lineup is 14 playlists, this new lineup would be 16 which wouldn't dilute the population in any significant way, however, if it was possible to add additional playlists without diluting the population further I'd also add the following four playlists:
Halo: CE
Halo 2 Classic
Halo 3
Halo 4
More to come! [link] [comments] | ||
Furthering my Universe Awareness Posted: 26 Nov 2017 05:16 PM PST Dear Community, I am new to this sub. I have been a fan of the Halo games since my mom allowed me to get my first M-rated video-game more than a decade ago. Since then I've played Halos 1-5, Reach, ODST, and Wars I. I've read Fall of Reach, The Flood, First Strike, Ghosts of Onyx, Contact Harvest, Cole Protocol, and Evolutions. I'm currently beginning the Forerunner Saga. As I get back into Halo, I'm curious where I should go from here (after I finish Bear's trilogy, of course.) If anyone is willing to take the time to help me with some suggested reading orders, or books to seek out and books to avoid, I'll give you some info about my personal tastes that might help: FIRST: My ranking of the Games is something like 3>2>5>4>1>Wars>Reach>ODST. SECOND: My ranking of the books I've read is something like Contact Harvest>Ghosts of Onyx>Fall of Reach>Cole Protocol>The Flood>First Strike. and My favorite stories from Evolutions are "The Mona Lisa," and "Human Weakness." I'm really fascinated by A.I. science fiction, and moral dilemmas. I am also in love with the concept of The Flood. I love learning and reading more about the Covenant races, but honestly am most interested in the non-warriors of them, so not so much the Elites and Brutes. Thank you! [link] [comments] | ||
Posted: 26 Nov 2017 07:24 AM PST My boyfriend and I are both on the journey through the whole universe and I can't get him all the information from the terminals :( [link] [comments] | ||
Will the Didact find redemption? Posted: 26 Nov 2017 08:53 PM PST At the end of Next 72 Hours, the Didact is composed, and classified as "contained" by Master Chief. What's interesting is that in the Halo Coloring Book, it says that the Didact has found his way into the Domain. Remember, the Didact was driven insane by the Primordial, and he went on to compose the Humans on Omega Halo, and would've done the same here on Earth if the Librarian and Endurance didn't lock him in the Cryptum. The Cryptum was connected to the Domain, and the Librarian hoped that he would connect to it, and thus restoring his sanity. However, the Domain was damaged when the Array fired. A century later, the remaining Forerunners traveled to Maethrillian to reboot the Domain, which is now back after 100,000. Before the Domain was back online, the Didact spent 100,000 years in his insanity, growing more and more mad. However, he's now in the Domain. It's possible that the Didact can finally be brought back to sanity, and could see the error of his ways. He never liked Humanity, but he respected us. Upon seeing Cortana, the Didact could she her as a reflection of him, and that she needs to be stopped. Would be interesting to see him find redemption and work alongside Master Chief. What do you think? [link] [comments] | ||
When did all the old Halos become backwards compatible?!?! Posted: 26 Nov 2017 10:45 PM PST HOLY SHITTTT!! HOW DID I NOT KNOW ABOUT THIS! OMG, I NEEED TO GET MY OLD HALO SQUAD BACK TOGETHER! THEY ARE SOMEWHERE IN MY FRIENDS LIST! WHY DID NOBODY TELL ME! WHY! [link] [comments] | ||
Modding halo 2 vista campaign enemies to wield different weapons? Posted: 26 Nov 2017 12:23 PM PST For example, I want to mod the heretic grunts in say...The Arbiter level to all wield human SMGs but I have no idea how to proceed..... I downloaded the tool called Assembly and I openened the bipd?(is that what I need to open?) and located objects\characters\heretic_grunt\heretic_grunt I dont know what to do from there... [link] [comments] | ||
I have a copy of ODST, can I play it under MCC without buying it? Posted: 26 Nov 2017 08:56 AM PST When I try to play ODST in the Master Chief Collection it prompts me to the store to buy it. I have my copy of the disc in but in still says I don't have the game installed. I really feel like achievement hunting before football today, any help? [link] [comments] | ||
What’s happened in the last year with H5 and the MCC? Posted: 26 Nov 2017 01:35 AM PST Hey everyone, I️ recently jumped back into halo 5 and the Master Chief collection after a yearlong Hiatus, and everyone seems to be going off about MCC's matchmaking, Halo's bugs, declining interest in the series. So here's my question; what did I miss???? This can involve news, problems, the meta of either the games, anything really. [link] [comments] | ||
I quite like how Brian Reed wrote Halsey in Halo 5. Posted: 26 Nov 2017 01:30 PM PST Halo 5's plot is absolute garbage, don't get me wrong. A lot is wrong with it, and a fair amount rightfully deserves to be blamed on lead writer Brian Reed. That being said, I just played through Halo 5's campaign, and I think he did a really good job with Halsey. In her opening scene, she speaks exactly like an older version of Cortana, being a snarky smartass and back-talking Jul 'Mdama. I really like this iteration over the Halsey we saw in Halo: Reach, who just seemed rude and detached. On the same note, I like his writing of Cortana when she's playfully speaking to the Master Chief. Referring to the Gateway as "the Forerunner structure putting on a light show" just struck me as properly in-character. Idk, maybe these parts stick out to me because he failed so hard at the rest of the writing. Still, credit where I think credit is due. [link] [comments] | ||
What’s up with the copious amounts of lag as of late? Posted: 26 Nov 2017 08:07 AM PST It seems like every game I play is impacted by significant lag in some way. I commonly experience severe rubber banding and overall instability. Certain game modes that involve quick responses in cqc (such as infection) seem particularly problematic due to clearly broken trades (you know, when you shoot the zombie when they're several feet away and haven't initiated their lunge, get the hit markers and the kill tone (chime? Sound?), and yet they still manage to lunge at you and get the kill), terrible hit registration (shooting at a zombie with a shotgun within RRR and having them survive several shots), etc. This is especially frustrating when you consider the recent issue of long matchmaking times. Is this a known issue or should I assume it's my own connection? [link] [comments] |
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