Diablo - Deadset's Compendium to Season 12 / Patch 2.6.1


Deadset's Compendium to Season 12 / Patch 2.6.1

Posted: 09 Nov 2017 07:06 AM PST

Heya, /r/Diablo! This is the regularly scheduled Guide Compendium by Deadset, yours faithfully, this time with extra fluff and more words than I throw at my guides (and that's a lot)!

>>LIST OF DETAILED GUIDES EVERY CLASS AND EVERY ACTIVITY<<

(No, really!)

ONE HOUR GUIDE TO MY FAVORITE SEASON 12 BUILDS

(It really is one hour.)

WHY IS PATCH 2.6.1 A GREAT TIME TO COME BACK?

Patch 2.6.1 sees one of the biggest rebalancing efforts to the game since Patch 2.4, the strongest content Patch of the Reaper of Souls cycle. It builds on every good foundation set by it (class diversity, options for underused skills, introduction of mechanically interesting items) and skyrockets it to post-2.6 damage standards that has seen the likes of Lightning Archon and Trag'Oul Lancer builds. If you have ever craved a patch where multiple builds are considered top tier GR pushers and practically dozens of combinations are completely capable endgame farmers, this is the one.

BASICS GUIDES AND CONQUEST GUIDES

Before moving on to class impressions and recommendations, I just want to give a quick pointer to the new basics and conquest guides that I compiled recently. If you are new to the game, returning after a long break, or simply have friends that you want to get into Diablo, give those a read:

Beginner Seasonal Guide

Bounty Farming Guide

Regular "Nephalem" Rift Farming Guide

Greater Rift Farming Guide

Conquest Guides for Season 12

As a guide hub, Icy Veins receives a ton of messages on a regular basis for topics like these - I hope they are of use to the community and answer a lot of questions for Seasons to come!

BARBARIANS

(Haedrig's Gift: Immortal King)

It was no secret that Barbarians were lagging behind most classes in terms of overall GR level completion. There has been a conscious effort to change that, just about quadrupling the power of all four sets and complementing items to bring back the oomph to the elder melee master class.

Immortal King - Hammer of the Ancients IK's power has been vastly increased - from 400% on the 6p set to the whopping 1500%. Coupled with a push to bring HotA back in the hearts of Barbarians (Bracers of the First Men and Gavel of Judgment have both been buffed), this is probably one of the best times to give this classic skill a shot. If you crave unrelenting, visceral melee combat, IK HotA is one of your best bets.

Might of the Earth - Earthquake Never the build at the forefront, Earthquake is nevertheless steady, extremely satisfying and a feast for the eyes. Couple its wholesome rotation with the newfound buffs (the set, Girdle of Giants, and even viable Seismic Slam alteration items) and you really have a contender for Barb seasonal playtime. If you prefer to devastate a large area over precise shots, like to control the battlefield and gravitate toward feelgood rotations, Earthquake is your man… sort of.

Raekor - Furious Charge A build you either love or hate, Raekor still got its fair share of buffs and it'd be a criminal shame to pass it by. The Raekor spender variants got the short end of the stick with the massive increase to Standoff, further enticing the build path towards pure Furious Charge, but it has never felt so good - with the buff to Band of Might, you can now take actual punishment and retaliate in kind, instead of constantly tethering on the brink of oneshot. When played correctly, this is the most agile Barbarian build and it rewards experience with the class more than any of the others.

Wrath of the Wastes - Whirlwind You would think the reigning king of Barbarian builds multiple Seasons in a row wouldn't get a buff, but Blizzard were clearly unhappy with the class' performance as a whole. Both Wrath of the Wastes AND Bul'Kathos' Oath get a buff, topped off with a decent increase to Skull Grasp. There isn't much mystery to the playstyle, but if you're looking for a laid back, buttery smooth farmer with incredible pushing potential, look no further than this blender of a build.

CRUSADERS

(Haedrig's Gift: Seeker of the Light)

Crusaders have been the odd child of the meta for quite a while, and even though Patch 2.6.1 brought out the heavy buff ammo for them too, it doesn't look like much is going to change in that regard. Never fear though! Hammerdin is buffed (as if it wasn't strong enough!), the quiet OP (imo, at least) Rolands got another numbers injection, the laidback Invoker Thorns is now a 110+ worthy pusher (?!), and… Akkhan got its buffs! And you probably know what that means:

Akkhan - Condemn …is once again a thing. The best farming spec for Crusaders (with the option to take Sage's to boot) can now plough through most GR difficulties known to men, largely thanks to the double 800% Condemn damage rolls on the Blade of Prophecy and Frydehr's Wrath. If you have ever vacuumed an enemy in a vortex of holy explosions, you know exactly what I'm excited about. Season 1 feels!

Akkhan - Blessed Shield Speaking of Season 1 feels, how about some pre-Season 1 feels! There was actually a time when Blessed Shield carried the then-subpar Crusader class through the lofty heights of Torment V and VI, but the din of bouncing doritos quieted down as soon as set buffs and seasonal items rolled in. The 2.4 reworks were not enough, but the 2.6.1 ones sure were. Captain America cosplay has never been closer to our reach, so Gyrfalcon-Jekangbord things up and get ready for the other best ranged Crusader build (alongside Phalanx - sob).

Akkhan - Holy Shotgun As if the feels weren't strong enough already. Holy Shotgun got a bump on the Fate of the Fell-Bracers of Fury duo, and coupled with the brushed up Akkhan and some block-based goodness it results in one of the tankiest, awesome looking playstyles in the game. Where the Invoker quietly thorns its targets to death, this Holy Shotgun build takes punishment to the face and retaliates in volleys of holy carnage. It is glorious. Try it. Build it. Live it.

DEMON HUNTERS

(Haedrig's Gift: Natalya's Vengeance)

I have long respected Demon Hunter in-class balancing; despite what class devotees might think, DHs held some of the biggest diversity towards the top end when other classes were in dire, one endgame build situations. While things have been spiced up a lot in Patch 2.6.1, DHs maintain a steady, if unsurprising roster in the GR heights.

Unhallowed Essence - Multishot I'll be the first to admit a heavy bias to Multishot, but what's not to love? Widest screen clear during farming (only WoL Monk comes close, but it's not as smooth), coupled with Yang's Recurve and Dead Man's Legacy Buffs and a set buff for good measure. This is the closest you'll get to competitive Multishot for GR pushing since Yang's introduction, so why not take the opportunity and reap screenfuls of demons with this classic?

Natalya - Rain of Vengeance Natalya is neglected no more. With a 500% to 3500% buff on the set and doubling Lord Greenstone's Damage potential, the favorite from the earliest seasons emerges back on the leaderboard. Sure, its damage dealing choices clash a bit internally (Fan of Knives vs. Grenades), but the set makes it work through sheer numbers and is still one of the coolest DH playstyles. Strafing around Matrix-style and dropping various explosives is one of the more exotic things you can do on a DH, bringing much needed variation to a traditionally ranged class.

Shadow - Impale The ninja newcomer from Season 10 got its own share of buffs - not just Karlei's Point smoother resource gain, but the set turned from the eyebrow-raising 40,000% damage bonus to the even more ridiculous 50,000%. This is another unique take on the Demon Hunter formula, diving fearlessly into point blank combat to plunge a dagger into the highest value enemy: a very fun assassination playstyle that I can heartily recommend to anyone.

Marauder - Cluster Arrow This playstyle requires patience. It requires understanding of the Demon Hunter basics - frailty, positioning, taking advantage of companions and summons, making the longest range shots possible. Is it a bit of a hassle? Maybe, but it will reward you with practically the highest pushing potential of the class. Not for the faint of heart, or those that dislike clusters of grenades (who are those guys though?)

MONK

(Haedrig's Gift: Uliana's Strategem)

I like punching things in Diablo 3. You probably do too. But after a while (several seasons-while), pummeling things with the generator spec gets old. To remedy that, both Sunwuko and Uliana received tremendous buffs that make them very competitive in the martial arts endgame. It's very important to note that the Kyoshiro's Soul interplay with Sunwuko has been rendered null and void, making SWK builds actually pleasant to play.

Sunwuko - Wave of Light I really, really like that build. If you dig my post from 2.4 back up, I loved it then and that hasn't changed much. Through Epiphany bugs, through the dreaded Kyoshiro's Soul upkeep, through the failing viability of the Sunwuko set, I've maintained this is one of the most pleasant builds to play. Imagine all the downsides above gone, and you can easily see why it's a top tier recommendation for the current season - smooth playstyle, massive AoE and a fun, fiery visual.

Sunwuko - Lashing Tail Kick The set-based cousin of the popular LoN spec, now more powerful due to 2.6.1 buffs. If you've ever played a LTK build, you know the deal - jump in, whirlwind kick the demons' teeth in, jump to the next pack. It's everything a Monk build should be, now made infinitely easier to gear for.

Uliana - Seven-Sided Strike One of the most visually satisfying builds in the game, Uliana received a long-awaited and deserved buff (from 250% to 2100% on the 6-piece), along with a generous helping of damage on The Fist of Az'Turrasq. This is a serious contender for one of the most fun rotations and visuals in the Diablo 3 endgame, and can easily carry you through a large portion of the GR progress without any thoughts of snapshotting ever crossing your mind. Highly recommended.

Raiment Shenlong - Generator The Monk bread and butter. There is nothing wrong with liking this spec, and if you haven't hopped onto Monk in a while, it's still a great choice. If you like to punch things hard and fast and don't fear managing survivability in the closest of melee combat, this build will still deliver.

NECROMANCER

(Haedrig's Gift: Trag'Oul's Avatar)

The 2.6 newcomer largely received tame buffs in order to keep him in line with the old roster. Rathma, Inarius and especially Pestilence receive straight numeric buffs, while Trag'Oul loses half of its drawbacks. There have been a slew of item buffs as well, but many are still off the benchmark necessary to produce a fun and viable new build.

Pestilence or Trag'Oul - Corpse Lance The reigning king of the Necromancer playstyles makes a chameleon's shift to the Pestilence set, but retains all the strengths and unpleasantries of the playstyle. Crippling, long cooldowns are remedied by the utter devastation once Devour meets Land of the Dead. If you don't mind spending most of your time scouting, only to receive the largest damage spike in the game when CDs line up, the Lancer playstyles can be exactly what you're looking for.

Rathma - Skeletal Mage It's important to keep this build in mind for its excellent GR speedfarm capabilities, as well as the fact that it fills the summoner Necro niche. The intense resource interplay and general glassy feel of the build is richly rewarded with the best handling summons in the game, and excellent damage potential. If you like to keep a tight rein on your minions with precise commands, leading a menagerie of undead at your side in complete check, this build is the one for you.

WITCH DOCTOR

(Haedrig's Gift: Spirit of Arachyr)

While it hasn't resulted in any spectacular newcomers, the 2.6.1 buffs for Witch Doctors have undeniably brought up many playstyles devoured by the LoN Spirit Barrage dominance. The by-the-numbers boosts to Arachyr, Helltooth and Jade Harvester have bumped their strongest builds well within the 110 GR solo range.

Arachyr - Firebats WDs were only able to take a season's worth of breather between dominant periods of this build, and it's hard to overlook the reason. At the minimal cost of Ring of Emptiness upkeep (regular Haunt and Locust Swarm application), you gain a circular, no-aiming-required wave of Firebats obliteration around you. Simple, neat, and utterly effective.

Helltooth - Gargantuan The staple summoner build since Patch 2.4, the Helltooth Garg brings everything you'd expect out of a pet build: laid-back playstyle with automated minions, excellent sustain and protective options, and even some space for crowd control in the build. Increases to both the Mask of Jeram and The Short Man's Finger push the spec far past its old limits.

Jade Harvester My favorite alternate Witch Doctor playstyle and one of the oldest examples of interesting set execution, the Jade Harvester has been strengthened in the new patch to at least approximate the power of his set cousins. An excellent take on the melee spellcaster fantasy, this elderly Witch Doctor favorite trades the safety of range and hexes for aggressive dives and DoT consumption.

WIZARD

(Haedrig's Gift: Vyr's Amazing Arcana)

One of the most exciting camps in the 2.6.1 PTR cycle, Wizards have successfully emerged from Archon captivity with two completely new, top tier builds. All the previous powerhouses are still viable, but lacking farming builds and endgame options for Wizards are some of the most welcome revisions to the new patch.

DMO - Frozen Orb It's a little hard to tell which was more forgotten, the Delsere's Magum Opus set or the Frozen Orb skill. Regardless, their newfound marriage results in one of the most powerful builds of the upcoming Season! Combine the Frozen Orb nostalgia of sorceresses past with the oft-forgotten power of Slow Time wizardry and you have an awesome new playstyle that leaves enemies debilitated and helpless, watching their frozen death creep ever closer.

Firebird - Meteor If one blast from the past wasn't enough, how about two? This time reaching for the heartstrings of Meteor lovers, the 2.6.1 rework to all items relevant to the skill results in a cohesive, visually feasting (is that even proper English?) playstyle. Channeling torrents of arcane energy to conjure destructive, burning meteorites this Wizard build is one of the most attractive options for the new season. Highly recommended.

Tal Rasha - Explosive Blast More of an addition to these notes, but still very worth mentioning. Both Orb of Infinite Depth and Wand of Woh have been greatly increased in power, opening one of the most beloved farming playstyles back into the highest rift difficulties. This is without a doubt the build with Sage's that is the most fun to play and look at, so I can't help calling it out.

Thank you so much for reading this and my guides! Good luck and have a great Season 12!

submitted by /u/the_deadset
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Servers down on EU?

Posted: 09 Nov 2017 05:18 PM PST

EDIT: Servers are up!

submitted by /u/KimJungFu
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Conquer S12 w/ TeamBRG! Fresh 70, GR20, Leveling!

Posted: 09 Nov 2017 10:21 AM PST

Hey guys! TeamBRG is back yet again this season - to help you progress quickly and painlessly for Season 12! First and foremost if you're looking for something specific, it's likely gonna be in our D3 Guide Directory.

 

Leveling Guides: We made a few changes here and there, but the main difference now is a more easy to use and read leveling table. What build? How to level? We show you a sample build FOR EVERY LEVEL LEADING UP TO 70 - so you'll never feel lost! All is answered between the class specific guides and the general guide.

 

Leveling: General | Barb | Crus | DH | Monk | Necro | WD | Wiz

 

Fresh 70 Guides: Here we guide you on what build, and how to approach every step of the seasonal journey LEADING UP TO and BEYOND obtaining the 6 piece free set. A lot of sets this season have "annoying" GR20's and we have a build and strategy for each class to get past GR20 with only yellow items and the free set 4 piece bonus. These guides also teach you how to power up quickly after getting the free set.

 

Fresh 70: Barb | Crus | DH | Monk | Necro | WD | Wiz

 

For the conquests - we're here to help you out with The Thrill, too! Again, any odds and ends you might need, check our D3 Guide Directory. Good luck with Season 12, and hopefully TeamBRG can help you out SOMEHOW!

 

BRGPrincess, singing off and readying up!

submitted by /u/BRGPrincess
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EU Season First GR 90 Solo without doing seasonal journey

Posted: 09 Nov 2017 08:01 PM PST

Picture of journey: https://imgur.com/a/YE4ek

Picture of leaderboard: https://imgur.com/a/5vREj

People might not care, but I'm pretty proud of this achievement :)

submitted by /u/c97hristian
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Help, I want to play too many builds this season.

Posted: 09 Nov 2017 12:48 PM PST

I haven't played since the necro came out, and I really want to give him a try (bought the DLC this week in anticipation of today) but holy crap are so many builds viable now. Crusader and Barbarian have all kinds of awesome things that I've always wanted to play but not invest the effort in gearing since the builds sucked, and I just don't have the time to play through very many of them.

Combine this with the fact that the wizard (my traditionally favorite class) has some pretty cool stuff going on too, and the necro builds that reign supreme don't look like my personal preference, and I've got a serious dilemma on how to spend my free time this season.

1st world D3 problems. What are you guys doing to help you decide what to play?

submitted by /u/NICKisICE
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Ya'll know what time it is.

Posted: 09 Nov 2017 06:28 PM PST

Crusader gambling

Posted: 09 Nov 2017 02:17 PM PST

Level 1 gambling question. Shield for Guard of Johanna → Wrists for Gabriel Vambraces → Ring for Leoric's Signet is an optimal level 1 gambling priority to smooth level up this Season?

submitted by /u/hasore
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2 hours to go..

Posted: 09 Nov 2017 05:54 AM PST

Can't wait to restart all over again :v

submitted by /u/Robocock16
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Season 12 start in console?

Posted: 09 Nov 2017 08:10 AM PST

Does anyone know when the new season goes live for ps4? Can't find anything

submitted by /u/larandil
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Numlock

Posted: 09 Nov 2017 08:33 PM PST

Anyone having trouble activating their numlock autocast keys?

submitted by /u/whats_her_
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Massacre bonus question

Posted: 09 Nov 2017 04:19 PM PST

This is how I level solo every season and it works ridiculously well in fields. This is the first season I will be playing with others to level up so I was curious if you can do it in a group and how would that work?

submitted by /u/ChrisBrownsKnuckles
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Primals season 12

Posted: 09 Nov 2017 08:02 PM PST

Hey guys, i was wondering if someone here knows what grift level do i have to complete to get primals this season?

Is it grift 70 like last season or did it increase?

Thanks in advance :)

submitted by /u/xJamesRyan
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Thank you, Pandora.

Posted: 09 Nov 2017 07:00 PM PST

Nvidia graphics card suddenly not detected

Posted: 09 Nov 2017 06:12 PM PST

Specs: 64-bit Windows 7, Nvidia Geforce 770

Hi, When I launched Blizzard App, it said it was updating. After finishing update, I launched D3 and a window popped up saying my graphics card drivers may need an update. So, I went ahead and opened my Geforce software app, and updated my driver to 388.13. Then I launched the Blizzard App and tried to launch the game. Same window popped up and I noticed that it was listing Intel Graphics HD 4000 as my graphics card instead of my Nvidia Geforce. I'm not sure what changed because everything was working fine yesterday. I'm wondering whether that Blizzard App update had anything to do with this situation.

I launched D3 hoping that the window popup was just an error. But to no avail. The game's graphics were very jittery and I couldn't play. I'm missing the season start because of this and I'm hoping someone can help me out. Anyone else have similar problems?

Any ideas/suggestions on what I could try? I just uninstalled the game and its downloading. Once I install it and try it out I will update this post.

Thanks.

submitted by /u/sudarshan85
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So i ran a challenge rift but didn't get the reward?

Posted: 09 Nov 2017 05:26 PM PST

How do I retrieve the Challenge bag, I beat the time buy 60seconds... but it isn't showing up in my inv when I login.

I've never done one of these before.

submitted by /u/MarlboroMundo
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Diablo game servers not available at same time as RG dies

Posted: 09 Nov 2017 05:20 PM PST

HC Seasonal Streams?

Posted: 09 Nov 2017 11:16 AM PST

Are there any? I was looking on twitch and either I am blind or I cannot find any streams :(

submitted by /u/readoclock
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GR117 Solo Barb (#1World)

Posted: 09 Nov 2017 04:16 PM PST

Given the new S12 Tier List, how is it affected if playing on console?

Posted: 09 Nov 2017 01:15 AM PST

Two of the guys at work have decided to pick the game up on Xbox for this new season and knew I played on PC and so invited me to play along with them while the game was on offer recently.

Thankfully the many wonderful contributors to D3 have created the recent S12 Tier list and loads of advice on builds however I know previously that console builds can be affected by controls e.g Barb Charge and wondered if anyone is able to edit the tier list or offer some advice on which of the S/A tier builds that actually wont be that effective for console?

Thanks and have a great season!

submitted by /u/SlipperTip
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Season 12 Journey and "standard" gem leveling requirements vs "conquest" gem leveling requirements

Posted: 09 Nov 2017 06:40 AM PST

Ok, I just want to make sure I'm not missing something.

I've been looking at http://d3resource.com/journey/ and I noticed that one of the conquests is "On a Good Day" (level 3 gems to 65).

Separately for Guardian, you have to level 3 gems to 70 anyway.

So if you're planning on finishing guardian, you're going to complete one of the conquests by default, so this season sort of only requires two conquests to complete??

I guess I just want to confirm if the website is accurate or not? Or maybe if I'm just struggling with my reading skills or something.

submitted by /u/IvGotSomthinToSay
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[Diablo 3 2.6.1] Rank 1 EU DH - GR111 with Natalya's Vengeance (13:47)

Posted: 08 Nov 2017 11:50 PM PST

Season 12 BEST CRUSADER BUILDS for Diablo 3 Patch 2.6.1

Posted: 08 Nov 2017 11:06 PM PST

anyone want to play na hc season ? pretty new here

Posted: 09 Nov 2017 11:17 AM PST

spaghetti93#11526

it'd help if you were knowledgeable on how to get started fast lol im fairly new to hc ty looking for ppl to go hard and short. planning on dying within a week

submitted by /u/Woorie7
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