True Dota 2 - Some questions about Broodmother |
- Some questions about Broodmother
- What is the best move against an unsiegable highground?
- How to siege high ground?
- Questions about spectre item builds
- Phantom Lancer Aghs Build
- Difference between sange and yasha and echo sabre
Some questions about Broodmother Posted: 17 Jul 2017 05:00 AM PDT When I'm playing with my mate I end up playing 3.5-4k games with me hovering around 4.7-5.2k, so I'm playing games 1k below my average. I usually end up randoming but I sometimes just pick a hero I want to practice. She's often considered as a static hero (at least that's how I saw her), you push the same lane over and over again, forcing people to push it back, you invade their jungle, ideally someone is always busy dealing with you and your team gets space. So here's the question. Also how do you feel about necro 3 on the hero and when would you prioritize it over a right click build (deso ac bloodthorn bkb) ? Same question with dagon eblade. Any tips that is not related to my questions are also appreciated. [link] [comments] |
What is the best move against an unsiegable highground? Posted: 17 Jul 2017 09:08 AM PDT I've encountered a problem some recurrently in late-running games, wherein my team gains an advantage then finds it impossible to siege highground, even with Aegis. As a 5 main, I try to be proactive instead of reactive to soften the blow of these situations but sometimes there seems to be nothing I can do (weaker drafts for instance) I've tried letting the other team go on the offensive to kill them at our high ground, but they usually back. In some instances I feel like my gold is frozen because I might not be able to buyback if I buy hex/linken/anything to help turn fights or chip. [link] [comments] |
Posted: 17 Jul 2017 10:09 AM PDT Getting a lane of rax seems to be much more difficult these days, especially with all the annoying shrines. What factors can my team control or what steps can we take to sucessfuly push high ground? [link] [comments] |
Questions about spectre item builds Posted: 17 Jul 2017 01:49 PM PDT hey everyone ive recently been playing a lot of spectre lately and im wondering about early game item choices for the hero. when are treads a better item choice then phase? she's already a pretty slow hero and the boots allow u to move around camps and in fights better, along with providing a decent damage boost. a lot of people like to go pms urn and wand, but ive recently had success going phase into vanguard. the item syngerizes well with spectre's dispersion and gives her sustain to farm jungle camps. what do u think about blademail on her? [link] [comments] |
Posted: 17 Jul 2017 01:25 PM PDT Howdy fellow r/TD2ers! warning, 2k normal bracket scrublord alert I've been fiddling with PL lately in hopes to just have some fun with the old days cancer lancer, and a few pros have been building aghs lately so I decided to try it out. Safelane, QB->PMS->brown boots->Aquila->Diffusal->Aghs. I've found an extremely interesting powerspike once I pick up aghs. The on demand, 7 second cooldown (lower with talent) up to 5 illusions makes flash farming and wave pushing a near anti-mage level proposition. 2-3 seconds for a hard camp, same for the average creepwave. The farm generation and map pressure you can create is very difficult to deal with. Further to that, being given an opportunity to open with lance in teamfight situations gives you an opener for damage and mana burn with the slight chance to interrupt key blinks. Has anyone else poked around with PL lately enough to weigh in on the core/situational status of aghs? Also, should it be picked up earlier or later than my current build order? Would love to get more insight on it, as I feel there may be hope to abuse this before too many people catch on. [link] [comments] |
Difference between sange and yasha and echo sabre Posted: 16 Jul 2017 06:42 PM PDT Two of them has slow agaisnt enemy what's the difference between them [link] [comments] |
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