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f at first you don't succeed, stand closer, shoot again |
Lyralei the Windranger is a ranged intelligence hero that uses powerful abilities in conjunction with her physical attack to take down enemies. Despite being an intelligence Hero, Windranger's playstyle resembles that of an agility Hero, due in large part to her skillset. Windranger is most often played as an offlane solo due to her escape, long range harass, and farm capability; however, she is quite versatile and can be fielded as a midlaner, roamer, lane support, or even a carry, if the game calls for it. She is famous for her immense utility and versatility, and as such, she is one of the most common picks of experienced players
Lyralei is a really eclectic hero. A long duration stun, an high power nuke, a good escape and an ultimate with multiple uses make she able to play almost every role, with the exception of the hard carry, but I think it played better in the role of the 4th / 3rd hero of the team (and therefore requires a minimum of farm to be truly effective).With a precise shackle and a good Powershot she can deal a lot of damage in the early game or ensure a kill and also gank effectively.
When you reach the more advanced parts of the game continues to be extremely versatile, according to the objects that he did and that makes use of the ability.
What I said in my last guide about CM also applies to WR: you have to know a little the hero before using it to her full power, but in the case of WR the use of her skills is important as understanding what you want to do.
Pros
- Long duration stun
- Powerful Nuke
- With good items, hard to kill
- Redhead + Nice attack animation and base damage
- At high levels she just melt tower/enemy with the ultimate
- Really funny to play (who don't love her voice and feisty spirit? )
Contro
- Very squishy early on (more or less 500 hp with 3 branches)
- Still squishy in mid/late, but not as other heroes
- VERY LOW base armor
- Requires positioning in general
- Requires a particularly good positioning to shackle effectively
- Countered by Nuke and Stun
Ability Skills and Spells
Shackleshot
One of my favorite skill in the whole game! With this you shackle the target to a tree or a enemy unit behind him. At 4 it lasts 3.75, a very huge stun. Obviously it isn't like Dragon Knight stun, you'll need to aim. In fact if you fail it, the stun lasts just 0.75 seconds!
So, pay attention to these tips about this Skill working: the distance between the main target and the second target is of 500 if it's a tree or 525 if it's a unit and it prioritize units over trees; the maximum angle is around 25°/26°; it can shackle enemies to invisible heroes but not to a courier; it can't be dodge, so even if the target blink you'll it him.
These tips are important, but not as this one.
Focus on this: the line for the Shackleshot depends on the position where Windranger shot the Shackleshot and the final position the enemy. This means that the only things that count are where Windranger casts the spell and the position where the target is hit. Don't forget this.
A good Shackleshot can deny 7.50 of enemy seconds of action, if you succeed in hitting 2 heroes. In a team fight, this is probably Windrunner best contribution, in particular if you succeed in stopping 2 enemies carries or others important teamfight presence.
Powershot
A bit easier to land than Shackleshot, but still a powerful skill.
It's a magical damage nuke of 360 damage, so as Shackleshot this isn't obviously a straight- forward nuke, you need to aim and charge for 1 second before Lyralei shot. But, here is a tip! You can cancel the charge, and if you do this at 80% of the channel you will shot it almost its full damage!
The range of 1825 units, 9 seconds of cooldown, movement speed of 3000 units make this skill a truly efficient tool of harass in early game and nuking power thereafter. Finally, it can hit more than one target, losing speed and 10% damage for each times it hits. It can even destroy trees!
Windrun
And there it is her most famous skill, from which her takes/used to take her name. It's a very good escape. By activating it you'll reach more or less the maximum velocity (something like 500), slow enemy and obtain total evasion from right click attacks. Pay attention that Windrun won't dodge already flying attacks. Even if this is your escape, it's also a powerful fighting skill: in fact while fighting the evasion will be very good (How many early fights I won in this way <3 ).
The main problem of this skill is that stun and nuke can still hit you, so pay attention.
P.S. If you know that you're going to be stunned, try to wait to use the Windrun just before the enemy stun.
Focus Fire
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For such a versatile hero you can't choose a standard order for the skills, so I prefer to adapt to the situation. Your first skill can be Windrun, to avoid a early gank and it's a must if you take the suicide solo lane, or Shackleshot for a early gank, but I don't like it too much. However, the skill that I usually max first, the best in my opinion, is Powershot. Such a powerful nuke in lane is terrible for enemy lane. But you have to control yourself, in early game you don't have a lot of mana. My advice is to don't spend too much mana until you have 2/3 point in Powershot with which you start to harass as hell. Focus Fire is a very good ultimate, but taking it before 10/11 levels isn't a good choice.
Role Windranger
As everyone know and as I said WR can play in a lot of roles and she can handle all of them very good: hard support (but I feel that in this role she's a bit wasted), semi-support, midder (not my favourite, but if the others options is Void ...) and even semi-support (you can a lot of damage, but can't obviously stand a normal and good famed carry).
So, we know her skills and possible role, what we should do?
In my opinion the best idea is to set your build after your team composition. There is no other support? Buy those wards girl, you'll need 'em. Someone wants to mid with Centaur? Take that lane and do some good ganks. Your team lacks of Damage Dealer? Try a semi carry style.
In addition, you should choose a skill order based on your role. If I'm in mid I love to take a point more in Shackle than to Powershot, to increase the time of my gank.
Whatever it's her role, the most important thing to know is how to play her at the top of her power.
Items
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This is just a list of useful items, you should choose the right one for
the situation, but having a
Meka, a
Orchid,
Phase boots and
force staff
can be a perfect build if you don't have particular needs and it don't
even costs too much.
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Tips to play Windranger
Friends
Pretty much everyone. Who don't appreciate a good stun and nuking fire? Most heroes will be good with you. Pay attention to those that can slow or stun enemies easily (as Crystal Maiden, Wraith King, Chaos Knight ) they can prepare your shackle!
Note that Drow Ranger gives you a nice damage boost.
Foes
Lina, Skywrath Mage, Lion and all strong nuker and all heroes with a
very direct stun, like Wraith King. As they are powerful allies, they're
terrible enemies for you.
This maybe will seems obvious to a normal player, but it's something important to begginner so....5 rules from my pubs experience!
1)
“Snipe!”: Try always to land your Powershot from where enemies can't see
you. Act like Pudge with his hook, wait that enemies attack or stop for
every other reason and then shoot.
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