Fallout - Brotherhood of Steel wallpaper I made. Maybe someone here will like it. [Picture] |
- Brotherhood of Steel wallpaper I made. Maybe someone here will like it. [Picture]
- Speech Skill in Fallout New Vegas
- Made this over the weekend!
- What if Fallout 4 incorporated strategy game elements for the Minutemen quests?
- Has anyone been to Goodsprings NV?
- In NV, is it possible to claim the dam peacefully?
- A nice little poem I found in the Commonwealth
- Must be low on perception.
- For a player who has only played F4, how should I mod my recently bought F:NV?
- Fallout: New Vegas, on skills and skill checks
- The Admin name on this terminal always makes me laugh
- What are your thoughts about the skills returning back to Fallout 4?
- Can anyone give me some advice before playing Fallout 4
- I'm on my first New Vegas playthrough! Can some of you veteran NV players suggest some of your must do quests!
- So I picked up New Vegas Recently.
- Synths and Super Mutants?
- Gauss Rifle Blueprint
- I am about to play fallout 3 for the first time
- Soylent Green (movie) Podcast?
- New to fallout, what should I expect?
- Trading in New Vegas?
| Brotherhood of Steel wallpaper I made. Maybe someone here will like it. [Picture] Posted: 05 Jul 2017 08:36 AM PDT |
| Speech Skill in Fallout New Vegas Posted: 04 Jul 2017 08:36 PM PDT So I just finished New Vegas for my first time and can I just say how great it felt to have speech matter in a game for once? Other RPG's I've played kinda treat speech as a minor thing that is typically reserved for.. well what barter was in NV. In this game, not only did it come up frequently enough to merit myself investing in it, but at the very end (this game is ~10 years old do spoilers even matter?) I got through what I assume would be a couple of epic boss fights using dialogue alone! Being able to talk all the parties leaders into resignation was a great feeling, and not something I've seen before. I already had an issue with Fallout 4's dialogue system, but now I REALLY get the frustration. Anywho, great game. [link] [comments] |
| Posted: 05 Jul 2017 09:54 AM PDT |
| What if Fallout 4 incorporated strategy game elements for the Minutemen quests? Posted: 05 Jul 2017 12:31 PM PDT Imagine if you would, you are playing through Fallout 4. You return to Minutemen HQ at Sanctuary Hills. Deputy Commander Preston Garvey [CENTRAL OFFICER?] approaches the Sole Survivor. Garvey: General, I have received word of a settlement that is being threatened by a pack of feral ghouls. Should I ready a squad to head out? As General of the Minutemen, the Sole Survivor has authority on how to proceed on this matter. He or She has several options: A) Ready a squad to engage and eliminate the ferals. B) Send in a squad to guard the settlement. C) Send supplies and weapons to boost the settlement's defenses. D) Order evacuation of the settlement. E) Ignore/No Action ("We don't have the soldiers or supplies to spare"/ "They can handle themselves"/" They'll have to tough it out") F) I need more time to consider this. As General of the Minutemen, who is working to rebuild the Minutemen, this gives meat to that faction's purpose and gives the player an army to command. Consider this Fallout meets XCOM. This is just an intro; I have more details on this idea. But I think this would go a long way towards fixing Fallout 4's most despised game mechanic and giving the player more choices. [link] [comments] |
| Has anyone been to Goodsprings NV? Posted: 05 Jul 2017 12:53 PM PDT I'm going to Las Vegas later this year and would really like to make a pilgrimage to Goodsprings and the Pioneer Saloon and I was wondering if anyone else has done this and if they enjoyed it. [link] [comments] |
| In NV, is it possible to claim the dam peacefully? Posted: 05 Jul 2017 08:42 AM PDT It's it possible to finish New Vegas without the big battle in the end? Like making deals with every faction?! Never given this possibility any thought, it just popped into my mind, that that would be pretty cool [link] [comments] |
| A nice little poem I found in the Commonwealth Posted: 05 Jul 2017 04:03 AM PDT |
| Posted: 05 Jul 2017 02:54 PM PDT |
| For a player who has only played F4, how should I mod my recently bought F:NV? Posted: 05 Jul 2017 12:27 PM PDT |
| Fallout: New Vegas, on skills and skill checks Posted: 05 Jul 2017 07:45 AM PDT I was reading this thread and I decided I would voice some of my problems with the New Vegas implementation of checks, which in my opinion are the best the franchise has seen so far, yet not without their share of problems. To begin with, I will say I'm 40 hours into my current New Vegas playthrough. I have over 500 hours of gameplay in this game, if not many more. I'll start off by saying the things I think New Vegas does great, and then after what it does wrong, and how I would solve it for the next installment. The things it does great:
Now I will say the things New Vegas does bad, because there are some that are fairly annoying:
With all that said, how would I go on to solving this? Like so.
To summarize, with my changes what I look for is:
If you have read everything so far, another game besides Gothic may be familiar to you: The Witcher. Not the one everyone is talking about, but the first one. When I played it, I was marveled at the fact such "lore" stuff existed, and unlike Morrowind's, it made a difference. Lore that was useful instead of "color". I do not expect everyone to agree, but I had to get this off my chest. Personally, I'm sure I would enjoy a Fallout game that took that approach towards skills and skill checks. [link] [comments] |
| The Admin name on this terminal always makes me laugh Posted: 05 Jul 2017 09:05 AM PDT This terminal may be otherwise forgettable and generic, but wtf at that admin name. I lol'ed. [link] [comments] |
| What are your thoughts about the skills returning back to Fallout 4? Posted: 05 Jul 2017 04:00 PM PDT For me, skills were the reason why previous Fallout games had so much replay value. You could've made any character you wanted to play as such as a businessman, brawler, pacifist, scientist and you play through out the whole campaign with your character's build. But the best part of it is when you deal with your character's weaknesses and trying to overcome it with your character's strengths. I played Fallout 3 (14 times) and Fallout New Vegas(37 times) on my ps3(fyi it ran so terribly on it) and every single time I started over with a new character, I felt like I'm playing the game that I just bought recently from the store all over again and those were my memorable years through out middle school and high school(damn I'm old lol). But Fallout 4 wasn't the same because they remove the skills and replacing it with a simple leveling system and eventually, everyone will have all the perks and special points at the end. This reason alone(aside from the very limited dialogue options) prevented me from replaying the game at all because essentially, everyone will take a different route at the beginning but everyone will reach the same endpoint. It didn't make my character feel special at all and made it very boring. I feel disappointed that Bethesda didn't evolve the skills in previous Fallout games into Fallout 4 but instead, removing it entirely from the game. I was hoping (before fallout 4 was ever announced) that Bethesda was gonna improve the skill system significantly for example, the lockpick on doors, you can lockpick it if you have the required level or if you don't have the required lockpick level you can either find the key by pick pocketing, shooting the doors handle, breaking down the door, persuading someone to open the door, blowing up the door etc. I felt like they could've added more dynamic features in the leveling system so if your character is weak in an area, you have to figure out a way to complete the objective using your character's strength to overcome it's weakness and that alone would've been enough for me to spend thousands of hours of Fallout 4 easily. But Bethesda listen to their salesman advice, is to make their game as casual as it can be so they can attract a wider range of audience so their sales can go beyond instead of making a unique game to a casual one that anyone can pick up and enjoy without requiring so much thought process than to go around and shoot like a manic(cough cough COD). But I hope Bethesda can turn around and bring us the Fallout game the fans truly deserve one day. I love Fallout but I don't love where is it heading to and it scares me to see that my once favorite game I spent a good chunk of my life go away. Sometimes patrolling the Mojave almost makes you wish for a Nuclear winter. [link] [comments] |
| Can anyone give me some advice before playing Fallout 4 Posted: 05 Jul 2017 10:55 AM PDT Any tips or tricks before I start would be awesome. Edit: Thanks for all the tips and wish me luck on journey through Fallout 4! [link] [comments] |
| Posted: 05 Jul 2017 03:06 PM PDT I've completed about 33 thus far without the dlc and apparently there's about 102 in vanilla NV! Any miss able/really good hidden ones? I've also only discovered about 80 locations so maybe I need to explore more! [link] [comments] |
| So I picked up New Vegas Recently. Posted: 05 Jul 2017 02:41 PM PDT I like it, so far. i do find the UI is strangely confusing, despite being the same as the Fallout 3 UI, and my god does the opening dialogue for Old World Blues drag on, I skipped half of it and went on my way. that is all my thoughts, so far. [link] [comments] |
| Posted: 05 Jul 2017 10:19 AM PDT It's been a while since I played, but did the synths ever have a plan for the super mutants (attacking or something), or did the super mutants ever consider synths to be a threat? [link] [comments] |
| Posted: 05 Jul 2017 01:33 AM PDT A blueprint for my favorite weapon in New Vegas, the Gauss Rifle. All dimensions are in inches and game accurate. Hope you guys like this one. As always, requests and constructive criticism are welcome. Links to my previous prints: Shishkebab Schematic (Fallout 3) Super Sledge Progression (All Fallouts) Q-35 Matter Modulator (New Vegas) Also, I just set up a DeviantArt account if anyone would like to buy a print of one of my blueprints. The original files are still available of course, so if you want to have one printed at your local print shop, feel free. Buying from DA would simply help me out a little bit and maybe save you a trip to the print desk. :) [link] [comments] |
| I am about to play fallout 3 for the first time Posted: 05 Jul 2017 03:51 PM PDT |
| Soylent Green (movie) Podcast? Posted: 05 Jul 2017 03:44 PM PDT Hello fellow Vault dwellers, does anyone else remember a podcast shortly before the release of Fallout 4 which had episodes relating to Soylent Green, Logan's Run and other scifi flicks? I've got a 16 hour flight to Tokyo tomorrow and would quite like to kill time rewatching them. [link] [comments] |
| New to fallout, what should I expect? Posted: 05 Jul 2017 02:57 PM PDT I recently went out and purchased a copy of Fallout 4 (also came with fallout 3 for free!). I don't know what to expect but I've heard A LOT of great things about this game series and really want to play it. Any tips for a starter? Things to expect? [link] [comments] |
| Posted: 05 Jul 2017 02:42 PM PDT So I've gone back to replay the series, as I hadn't played 1 or 2 since I was a kid. Having spent so much time in 1 and 2, I'm wondering if I'm going nuts, but as we all know you can trade all your stuff between almost everyone through the barter button. I've skipped 3, and gone right to New Vegas. Can I not just sell random things to random NPC's in towns? I've looked everywhere for info on this and i feel like I used to be able to sell to almost anyone, but I'm just not hitting the right key or something? [link] [comments] |
| You are subscribed to email updates from Fallout | Reddit. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
| Google Inc., 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States | |
Post a Comment