Dota 2 - Mars Dota 2 League 2017 Day 5 Match Discussion


Mars Dota 2 League 2017 Day 5 Match Discussion

Posted: 08 Jul 2017 08:01 PM PDT

Mars Dota 2 League 2017

Organized by Mars Media

Sponsored by Wuhan Sports Development


Need info on the event? Check out the Survival Guide.

Missed Day 4? Catch up with the Day 4 Match Discussion

You can either Sort by new or use the Comment Stream.


Coverage:

Liquipedia | GosuGamers | LiquidDota | TheScoreEsports

Streams

English 1 | English 2
Chinese 1 | Chinese 2


Day 5: July 9 (Playoffs)

ID Team 1 vs. Team 2 Results Cntdwn PDT EDT BST CEST SGT AEST
- - - - - - - - - - - -
LBF vs. 12:00 21:00 0:00 5:00 6:00 12:00 14:00
GF vs. 17:00 2:00 5:00 10:00 11:00 17:00 19:00

Lower Bracket Finals: LGD Gaming vs Newbee

Game 1 Winner:
Game 2 Winner:
Game 3 Winner:

Result:   0:0  

VODs: [Game 1]() | [Game 2]() | [Game 3]()


Grand Finals: LGD.Forever Young vs Winner of LBF

Game 1 Winner:
Game 2 Winner:
Game 3 Winner:
Game 4 Winner:
Game 5 Winner:

Result:   0:0  

VODs: [Game 1]() | [Game 2]() | [Game 3]() | [Game 4]() | [Game 5]()


submitted by /u/D2TournamentThreads
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Mars Dota 2 League 2017 - Grand Finals

Posted: 09 Jul 2017 02:16 AM PDT

Mars Dota 2 League 2017

Organized by Mars Media

Sponsored by Wuhan Sports Development


Need info on the event? Check out the Survival Guide.

See here for today's schedule and results

You can either Sort by new or use the Comment Stream.

Streams

English
Chinese

LGD vs LGD.FY


Game 1

LGD Victory!


Game 2

LGD Victory!


Game 3

LGD.FY Victory!


Game 4

LGD.FY Victory!


Game 5

LGD Victory!


submitted by /u/D2TournamentThreads
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RiotPendragon talks about closing DotA Allstars

Posted: 09 Jul 2017 08:04 AM PDT

Valve can you please update morphling's morph UI to a more improved, intuitive version?

Posted: 09 Jul 2017 06:26 AM PDT

Pudge, the most played hero, has reached almost 40000 years of playtime. Yea, you read it right. 40. Thousand. Years.

Posted: 09 Jul 2017 07:28 AM PDT

Congratulations MidOne for being the First 10k MMR player in SEA.

Posted: 08 Jul 2017 10:15 PM PDT

Congratulations to the winners of MDL 2017

Posted: 09 Jul 2017 07:59 AM PDT

Congratulations to LGD for taking down LFY 3-2

Congrats to: Ame, Maybe, old eLeVeN, Yao and Victoria

submitted by /u/RedGamesA2
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Gravekeeper's Cloak should have a visual effect

Posted: 09 Jul 2017 09:28 AM PDT

I don't suggest this as a balance change, though I don't doubt it would impact visage in some form. I feel this ability has a fairly significant effect at this point from 7.00 changes, and should have some visual effect so that visage can intuitively be played against. This ability is the crux of the reason visage was capable as a core at MDL, is an ability almost on the level of Refraction, and is more difficult to predict because of how many abilities are influenced by the percent damage decrease and the passive recharge. This could also be useful to give a clear indication when your familiars are within the range of gaining the effect.

I understand most passive abilities and auras don't have any visual, but any that have an active portion, like Jingu Mastery, Jinada, Berserker's Rage, and Thirst all give the players some feedback. All of which could be argued to be less significant to know mid fight than cloak. I want to reiterate I don't intend this as a nerf, but clarity in game play is something Valve have been striving for through changes like the stun bar, and I believe this only helps further their game play ideals.

Aside from more straight forward game play it would give valve options to make more particle effects in the future (which they love), give more personality to the hero, create interesting possibilities for items and $$$.

What do you guys think?

TL;DR: Git Gud

submitted by /u/fibittydoo
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Increasing your chances to win using Machine Learning

Posted: 09 Jul 2017 09:08 AM PDT

I have been working on a Machine Learning project that predicts the winner of a game and shows you the best possible last pick in order to increase your chance to win.

I obtained around 60% accuracy, which might not seem much, but the model takes into consideration only the list of heroes at the start of a game.

The dataset uses 500k games from 7.06d (7.06e coming soon) and you can specify to get suggestions depending on the average MMR of your game. Currently, I managed to find enough data only for 2000-4200 MMR.

Check the project out here.

submitted by /u/apothegamer
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sHaDOw fIeNd

Posted: 09 Jul 2017 12:34 AM PDT

Calibrated 3.7k. Finally made it past NA leaderboards as a support player!

Posted: 09 Jul 2017 10:25 AM PDT

rune bug. out of place. did u experience this too?

Posted: 09 Jul 2017 06:19 AM PDT

Please help me collect ALL Ability Draft bugs

Posted: 09 Jul 2017 04:50 AM PDT

This isn't a shitpost, I know we are close to TI and everything needs to be kinda shitty, but I would actually love Reddits help on this.

I know not everyone cares about ability draft, but for me and many others it is a great way to have fun in DOTA. That being said the bugs just seem to be pilling up with the latest patch adding atleast two more (Nyx and Gyro ulties).

This is my initial attempt to gather all known AD bugs into a full list to help the frogster and his team of coding elfs fix some of them.

Abilities:

Elder titan - Earthsplitter: Always have this ability aswell as the ulti picked

Elder titan - Echo Stomp: Damage is higher then tooltip indicates

Elder titan - Astral Spirit: If non-ET hero dies with spirit summoned it bugs and is replaced by 0 cooldown, 0 mana Recall Spirit, this can be used with Overload, Fiery Soul and several other passives

Zeus - Thunder God's Wrath - Always have this ability aswell as the ulti picked

Zeus - Thunder God's Wrath: Aghanims doesn't work

Treant protector - Overgrowth: Always have this ability aswell as the ulti picked

Treant protector - Overgrowth Aghanims doesn't work

Terrorblade - Metamorphosis: Doesn't work correctly for melee heroes, causes weird misses even with MKB and doesn't give additional range.

Nightstalker - Darkness: Flying vision during nighttime is tied to hero meaning NS gets aghanims effect even without taking Darkness, and whoever takes darkness doesn't get the aghanims effect.

Faceless Void - Chronosphere: Void can always move in chrono (similar to when Rubick steals it)

Arc Warden - Tempest double: The clone can't cast the selfs spells

Medusa - Mystic Snake: Aghanims only works if you have both Mystic Snake AND Stonegaze, seems to be tied to wrong ability

Medusa - Split shot: When used with Overpower more then 1 charge is used pr. attack meaning the ability only gives speed boost for 2 or 3 attacks.

Gyrocopter - Call down: Aghanims seems to be tied to hero, not ability, it works when gyro picks it, unsure if it works for other heroes since the ability just got a new bug.

Gyrocopter - Call down: Always have this ability aswell as the ulti picked

Gyrocopter - Flak Cannon: Melee heroes misses if target is more then 350 outside melee range unless hero have MKB

Nyx nyx nyx - Vendetta: Always have this ability aswell as the ulti picked

Nyx nyx nyx - Vendetta: Aghanims doesn't work

Weaver - Geminite attack: For ranged heroes the double hit triggers on hit abilities like tidebringer and jinada, but for melee it would like echo saber and just hits twice.

Attack effects

Frost arrows, Liquid Fire, Poison attack, Glaives of Wisdom, Impetus, Searing Arrows, Burning Spears, Arcane orb all have the same interaction for melee heroes that picks them. They can be used ranged but melee heroes misses if target is more then 350 outside melee range unless hero have MKB

Toggles and passives

Toggles (Mana Shield, Split arrow, Voodoo restoration, Rot, Arctic burn, Vampiric aura, Pulse nova) work inconsistenly with passives. Some trigger on toggle (fx Overload) while others don't (Aftershock). I honestly don't know exactly which passives does what but if anyone would leave some info in the comments ill a more presice description.

Sounds

Some sounds are tied to cast animations instead of the ability, fx Antimage always makes the Mana Void sound when ulting. I don't have a full list of the sound bugs so feel free to leave examples in the comments.

Weird stuff that might not be bugs but are still weird

Nature's Prophet - Wrath of Nature: Aghanims summons a 0 hp treant that instantly dies if hero doesn't have treant skill

Luna - Eclipse: Does 0 damage if the hero didn't also pick Lucent Beam

Leshrac - Pulse Nova: Requires Lightning storm to be picked Skywrath mage - Mystic Flare: Aghanims only works with original spells

I hope you all want to help me get this list together :-)

(/remindme 30 days We did it Reddit?)

submitted by /u/Jernsaxe
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We couldn't defend hard enough

Posted: 09 Jul 2017 11:28 AM PDT

Naughty level in blur ends in sad times for Mirana

Posted: 09 Jul 2017 07:15 AM PDT

Kpii clutch rosh steal

Posted: 08 Jul 2017 11:14 PM PDT

USE/USW servers having massive connection issues last 2 days now

Posted: 08 Jul 2017 05:30 PM PDT

These issues originated from the July 6th patch. There have been lots of posts about it since then, but none have hit the front page so it remains unfixed. Other servers (Australia mostly) were having issues with ping and whatnot but I'm told those were fixed yesterday. Apparently SEA and SA servers are still having problems but I don't know anything about them.

A lot of games don't even start because people can't load in. If they do get in, at least 3-4 people are disconnecting several times throughout the game, only able to reconnect if they restart the client first. In my case I lose hero control for ~10 seconds before I'm forced to disconnect. Happens to me 5-10 times per game like clockwork. It's not an internet problem - there's no steam disconnect, voice chat keeps going, ping is perfectly fine. This is a problem with the servers.

Examples can be found here.

If you're experiencing server troubles, please comment to confirm so Valve understands how many people this is affecting.

submitted by /u/RSBioMage
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Remember when our compendium was actually a book guys

Posted: 09 Jul 2017 04:54 AM PDT

Valve, please devote 0.1% of prize pool to fix servers

Posted: 09 Jul 2017 10:36 AM PDT

the current state of servers is inexcusably bad

submitted by /u/mrthenarwhal
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How to stop supporting by yourself

Posted: 08 Jul 2017 09:13 PM PDT

I've been recently doing this trick to never play solo support again.

Step 1- Highlight Legion Commander and mark the jungle.

Step 2- Type "jungling LC, I can get 6 min blink"

Step 3- Your teammate will pick a support.

Step 4- Pick your favorite support hero

PROFIT

submitted by /u/Arteazy
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Envy and teammate gets cliffed

Posted: 08 Jul 2017 07:11 PM PDT

Today, 4 years ago. The beta was over.

Posted: 08 Jul 2017 10:14 PM PDT

The All-star memes

Posted: 09 Jul 2017 05:47 AM PDT

  • Arteezy vs. KuroKy - left or right
  • Abed vs. MidOne - 10k
  • UniVerSE vs. S4 - Million dollar
  • Febby vs. zai - grills
  • Puppey vs. EternalEnvy - BLOGS
submitted by /u/Rverx
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Can't see my personal hero guide since the last update....

Posted: 09 Jul 2017 02:01 AM PDT

I had my own guide for every single hero in game, they appear to be "Default (scratch)" that I use to play with. Since the last update I can no longer see them and I am forced to use the default or someone else's....Wondering if anyone has the same problem ;'(

Valve pls fix....

submitted by /u/jinseyoulong
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Found bug in dota 2. lol

Posted: 09 Jul 2017 10:11 AM PDT

Valve, please give KotL's immortal some reins or custom animations.

Posted: 08 Jul 2017 07:47 PM PDT

I really don't like the new loading screens.

Posted: 08 Jul 2017 09:15 PM PDT

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