CS:GO - Newbie Thursday (4th of May, 2017) - Your weekly questions thread |
- Newbie Thursday (4th of May, 2017) - Your weekly questions thread
- CS:GO Star Wars
- Ever wondered why the new Inferno / Nuke have such shitty performance? Likely because Hidden Path / Valve broke LOD and they have no intention to fix it
- DeKay: "Sucks that PGL chose to place the minor qualifier on the same day as the ESEA LAN. NA teams would get a 1 yr ban from ESEA if they back out"
- SPLYCE Drone on Twitter: "So @pglesports wont change the date that overlaps MDL lan, and they refuse to let us play from London as well. cool"
- Cloud9's swag on the #FreeBrax movement: 'Do I think it will change anything? Probably not'
- C9 wins 13 second pistol round
- Would any pro player/analyst/commentator/whatever be able to do an interview with me for my school publication? I would love to do an article on e-sports
- Maikeleles new team got cleaned up by Serbian team on minor qualifications
- WalleN is back, boys.
- North vs Chiefs eSports Club / IEM Sydney 2017 - Round 4 / Post-Match Discussion
- rain with a 94 % HS rate against Optic (17/18)
- Introducing CLG Academy: CS:GO
- random pugger destroys rank s gamers in pug
- GamerZ: What did he just say?
- Astralis sportpsychologist: "Our players have received death threats"
- Anders wrecking on pistol round
- Hazed vs Ins
- GODSENT vs Team Dignitas / ECS Season 3: Week 3 / Post-Match Discussion
- Cloud9 vs Ghost Gaming / ECS Season 3: Week 3 / Post-Match Discussion
- ESL not enforcing their rules properly.
- Just noticed this cute little joke in the Rising Sun collection
- seized: "swiss format for 8 teams looks so terrible, hopefully other tournaments will never do the same"
- Maikele & Pyth team just lost in PGL qualifier
- NAF with the disrespect + nice shot at end
- Gla1ve doesn't know what a Glaive is
| Newbie Thursday (4th of May, 2017) - Your weekly questions thread Posted: 03 May 2017 10:10 PM PDT WELCOME! It's time for this week's Newbie Thursday. If you'd like to browse previous Newbie threads, just click this link to find them. There is a ton of great information to be found. As always, be respectful and kind to anyone in this thread. Snark and sarcasm will not be tolerated. Huge thanks on behalf of the modteam to all the great people answering questions in these threads! It doesn't go unnoticed. It doesn't matter if you're a newbie or a pro, ask a question and get answers! The community is here for you! Pointers
You can find Frequently Asked Questions in our wiki amongst a lot of other useful information. Looking for more CS:GO Related subreddits? Check these out! /r/RecruitCS - Looking for a someone to play MM with, or a team? /r/csworkshop - Show off your newest creation. /r/csmapmakers - Map design and feedback. /r/GlobalOffensiveTrade - Want to trade items? /r/csgobetting - Feel like betting? Everything in the pro scene and betting assistance. /r/csgocritic - Want a demo reviewed? Post yours here and get some constructive criticism. /r/AdoptASilver - Become a coach. /r/LearnCSGO - New to CS:GO? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 04 May 2017 08:52 AM PDT
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| Posted: 04 May 2017 04:02 PM PDT I just found about this and would like to share for those unaware, apparently CS:GO does not support LOD. What is LOD? Level of Detail allows models in the game to switch to a lower-/higher poly version of a model depending on your distance to it. This (normally) is a standard feature of the Source engine, but alongside a lot of other things that used to work in Source / early CS:GO days it has been broken in the meanwhile with no fix in sight.
Fine, but how does this cause low FPS? Well, let me show you. With their "HD" remakes of older maps, Valve seems to love taking the route of making a lot of things as models as opposed to normal brushwork. This in itself already decreases FPS by a ton as models are way harder to render than brushes are. Example: The new Inferno. I guess i am not the only one whose FPS absolutely plummet in 2nd mid. I've decompiled inferno and stripped away everything but models, here's a screenshot: http://i.imgur.com/7xR5xBN.png As you can see, yes that indeed is quite a lot of models, 6330 to be exact, most of them are just there for plain looks / because they are "prettier" than their worldbrush counterparts. On the new nuke theres even more. As a reference, the entirety of cache cointains just about 950 models. Even freaking cobblestone, a map even larger than Inferno (?) contains just about 1320 models. Granted, not all of them are rendered at once thanks to basic optimizazion, fade distances and the like, but those that are rendered are likely always rendered with a unnecessary Level of detail, which in terms brings me back to the original reason i am writing this up. TL;DR CS:GO is missing a pretty basic but important optimization feature that, correcly applied, can yield more FPS on the new "fancy" maps. Valve, please fix. Edit:
Edit2: You can just use sv_cheats 1 and r_drawstaticprops 0 to hide all props on any map. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 04 May 2017 02:49 PM PDT
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| Posted: 04 May 2017 02:47 PM PDT
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| Cloud9's swag on the #FreeBrax movement: 'Do I think it will change anything? Probably not' Posted: 04 May 2017 08:13 AM PDT
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| C9 wins 13 second pistol round Posted: 04 May 2017 05:29 PM PDT
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| Posted: 04 May 2017 09:42 AM PDT I've seen stuff like this work on here before and I would really love it if a pro player or someone related to the pro scene could help give an insight into their life and into e-sports. The interview could be done through e-mail, twitter, a skype call, or anything else. I understand this may be a long shot but I'm hoping that someone will have the time to help me out. If not, I completely understand. Thanks! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Maikeleles new team got cleaned up by Serbian team on minor qualifications Posted: 04 May 2017 10:53 AM PDT
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| Posted: 04 May 2017 07:09 AM PDT
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| North vs Chiefs eSports Club / IEM Sydney 2017 - Round 4 / Post-Match Discussion Posted: 04 May 2017 02:29 AM PDT North 0-1 Chiefs eSports ClubNuke: 13-16
North | Liquipedia | Official Site | Twitter | Facebook | Youtube Intel Extreme Masters XII - Sydney / Information, Schedule and Discussion
MAP: Nuke
Map Detailed Stats
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| rain with a 94 % HS rate against Optic (17/18) Posted: 04 May 2017 04:17 AM PDT
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| Introducing CLG Academy: CS:GO Posted: 04 May 2017 12:04 PM PDT
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| random pugger destroys rank s gamers in pug Posted: 04 May 2017 03:29 AM PDT
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| Posted: 04 May 2017 12:26 PM PDT
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| Astralis sportpsychologist: "Our players have received death threats" Posted: 04 May 2017 10:06 AM PDT
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| Anders wrecking on pistol round Posted: 04 May 2017 02:40 PM PDT
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| Posted: 04 May 2017 05:28 AM PDT
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| GODSENT vs Team Dignitas / ECS Season 3: Week 3 / Post-Match Discussion Posted: 04 May 2017 02:15 PM PDT GODSENT 0-2 Team DignitasMirage: 8-16
Note: This is 2 BO1s, not a BO2. GODSENT | Liquipedia | Official Site | Twitter | Facebook Esports Championship Series Season 3: Week 3 - Information, Schedule & Discussion
Vetoes are not available for this game.
MAP: Mirage
Map Detailed Stats
MAP: Inferno
Map Detailed Stats
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| Cloud9 vs Ghost Gaming / ECS Season 3: Week 3 / Post-Match Discussion Posted: 04 May 2017 06:12 PM PDT Cloud9 2-0 Ghost GamingInferno: 16-2
Note: This is 2 BO1s, not a BO2. C9 | Liquipedia | Official site | Twitter | Facebook | Youtube | Subreddit ECS Season 3: Week 3 / Schedule & Discussion
Vetoes are not available for this game.
MAP 1: Inferno
Map 1 Detailed Stats
MAP 2: Cobble
Map 2 Detailed Stats
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| ESL not enforcing their rules properly. Posted: 04 May 2017 12:58 AM PDT
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| Just noticed this cute little joke in the Rising Sun collection Posted: 03 May 2017 08:06 PM PDT
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| Posted: 04 May 2017 01:25 AM PDT
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| Maikele & Pyth team just lost in PGL qualifier Posted: 04 May 2017 10:50 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| NAF with the disrespect + nice shot at end Posted: 04 May 2017 05:06 AM PDT
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| Gla1ve doesn't know what a Glaive is Posted: 04 May 2017 05:16 PM PDT
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