World of Warcraft - Tanking Tuesday - Your Weekly Tanking Thread |
- Tanking Tuesday - Your Weekly Tanking Thread
- Me on EU last night (mage tower)
- Blizzard, as difficult/impossible the artifact challenge is for me right now DONT nerf it.
- The complete disappointment that is the Artifact Challenge.
- A Legion Invasion Has Begun in Azsuna!!
- TIL Durumu in Throne of Thunder has a Nose
- Blizzard Beats “Cheat” Maker, Wins $8.5 Million Copyright Damages
- The death of Vault boy by WoW logo on /r/place timelapse full 72h
- r/WoW after the Inky Black Potion
- Invasions won't start until later in the day for US
- After over 100 attempts, I got it and I cannot stop shaking [DH]
- So when can we expect the demon invasions?
- The Dreamgrove
- Hotfixes: April 4
- me_IRL
- Orc Father and Son
- Double check your emails! (X-Post from /r/scams)
- "Scar, brother, help me!"
- My view when my friend died.
- Healers, don't let the mage tower quest discourage you.
- Is there an exact timer for knowing when the Mage Tower goes down?
- Blizzard's inspiration when it comes to NPC names
- Brawl: Arathi Basin is up, and lots of fun!
- I've decided that WoW will end after the next raid...
- Take care when doing M+ this week. The new lvl 7 affix "explosive" is spawned by the Creeping doom Ghost mobs (Cordana Felsong, VotW final boss)
- Multibotter with 20 bots and various rare mounts suddenly phased in to my Org.
Tanking Tuesday - Your Weekly Tanking Thread Posted: 04 Apr 2017 03:07 AM PDT Welcome to Tanking Tuesday, your weekly thread for everything related to standing in front of mobs and saying "HIT ME" and taking it like a champ. There is class specific advice below, but you can also post general questions that you have pertaining to tanking of any kind. New to WoW? Start here! | PvP with us! | Guide to Pet Battles | Other guides | FAQ [link] [comments] | ||
Me on EU last night (mage tower) Posted: 04 Apr 2017 01:18 AM PDT
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Blizzard, as difficult/impossible the artifact challenge is for me right now DONT nerf it. Posted: 04 Apr 2017 05:43 AM PDT I hear people on general, trade chat saying that they want it nerfed because they die in the first 10 seconds. When I ask ilvl it's usually around 870. So I say this, don't let the people who can't do it and whine change this game. I'm loving how there is a challenge I can't quite reach and you know what? It's making me want to gear up. I'm 891 and I'm going to start heroic nighthold for more gear. This is what the players who complain should do. Never nerf a challenge unless there is a bug that is stopping people from doing any of it of course. Edit: spelling/formatting errors Edit: Good Lord Reddit, it's hard to respond to all of these replies. Please. [link] [comments] | ||
The complete disappointment that is the Artifact Challenge. Posted: 04 Apr 2017 05:56 AM PDT BEFORE YOU POST! THIS IS NOT A COMPLAINT ABOUT THE DIFFICULTY, BUT HOW IT WAS FALSELY ADVERTISED AS A "MASTERY OF THE SPEC" CHALLENGE. One of the things I've sen advertised about the Artifact Challenge is that it was supposed to be a "mastery of the specialization you're currently using". I've found out that this is as far away from the truth as possible, for the simple reason that they went the lazy route and gave the same fight for different classes. As you probably know, not all classes are the same. They're all balanced differently. You can NEVER have a true balanced challenge for everyone like this. People keep making comparisions with the Green Fire fight, but as someone who did complete Green Fire the first week it was active, this is nothing like it. What Green Fire has challenged me to do: * Control threat and dominate the abilities of a demon you don't usually have; * Learn how to use each kind of CC my class had at the time adequatly, lest you risk not having it up at a crucial moment (and potentially losing the demon you enslaved); * Maintain high DPS while doing all that. As an Affliction Warlock, there are two ways of going about our challenge, which is basically either:
The other classes that have the same quest have better ways of dealing with the kiting mechanics. Mages have tons of CCs and slows, same as MM Hunters. Boomkins are kings of kiting. Shadow Priests have it harder but they can cheese Surrender to Madness to be able to cast while moving. There are other instances of how imbalanced the quests are depending on which class are you. See Frost DK vs. Havoc DH or Guardian Druid vs. Blood DK. The Destruction quest itself, it's a LOT easier for that spec than for others, for the simple fact that you can cleave 100% of the time with no consequences besides using an extra GCD every 20 seconds. At least right now, this feels more of a class check than a skill or even a gear check per se. I'm fine with it being difficult, and I'm fine with probably having to wait till ToS for my class to have a fair chance at the fight, since I'm not chasing a legendary that is worthless for everything else besides this challenge I'm not a Mythic raider, ain't nobody got time for that anymore. Although I would really like to be challenged skill wise, even though I don't raid Mythic anymore. This is coming from someone that has done things like Brawler's Guild pre Nighthold gear and other solo challenges without the need to outgear it. What I'm not fine with is this false propaganda of this quest being a "mastery" quest. You're not skillfully timing banishes. You're not enslaving demons and proving your worth. You're basically doing the same fight that other classes with other tools (that may be better or worse than the ones you have). And it's impossible to balance all that. Blizzard should've gone ahead and at least made a different fight per class, if not a different fight per specialization. Only then you can truly claim you're a master of the spec. I've decided to post this on Reddit instead of the official forums because I think you guys are better for discussions than the trolls over there. Good day! <3 [link] [comments] | ||
A Legion Invasion Has Begun in Azsuna!! Posted: 04 Apr 2017 01:31 PM PDT | ||
TIL Durumu in Throne of Thunder has a Nose Posted: 04 Apr 2017 01:23 AM PDT
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Blizzard Beats “Cheat” Maker, Wins $8.5 Million Copyright Damages Posted: 04 Apr 2017 04:11 AM PDT
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The death of Vault boy by WoW logo on /r/place timelapse full 72h Posted: 04 Apr 2017 07:21 AM PDT
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r/WoW after the Inky Black Potion Posted: 03 Apr 2017 03:45 PM PDT
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Invasions won't start until later in the day for US Posted: 04 Apr 2017 11:30 AM PDT
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After over 100 attempts, I got it and I cannot stop shaking [DH] Posted: 04 Apr 2017 01:17 PM PDT
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So when can we expect the demon invasions? Posted: 04 Apr 2017 09:52 AM PDT As title says. I've heard somewhere that doing 6 WQs can trigger invasions (did that, no invasion). And searching the internet hasnt revealed any news, so decided to ask here. [link] [comments] | ||
Posted: 04 Apr 2017 06:58 AM PDT
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Posted: 04 Apr 2017 01:15 PM PDT
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Posted: 04 Apr 2017 08:21 AM PDT
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Posted: 03 Apr 2017 11:55 PM PDT
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Double check your emails! (X-Post from /r/scams) Posted: 04 Apr 2017 02:39 AM PDT
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Posted: 03 Apr 2017 03:38 PM PDT
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Posted: 04 Apr 2017 12:50 PM PDT
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Healers, don't let the mage tower quest discourage you. Posted: 04 Apr 2017 06:34 AM PDT Phase 1 is by far the hardest part by a mile. Many many healers myself included were able to clear it in just a couple of tries after getting phase 1 down. However that being said...I wouldn't even attempt it unless I were at a minimum 895 ilvl with two good legendaries. Your skill can only get you so far. EDIT: This thread has video guides for every healer except Shaman. I kinda wish I had recorded now : / [link] [comments] | ||
Is there an exact timer for knowing when the Mage Tower goes down? Posted: 04 Apr 2017 09:30 AM PDT Supposed to be up for 3 days, is that counted down anywhere? Is it exactly 72 hours from the time it was completed or is it based on some reset time? [link] [comments] | ||
Blizzard's inspiration when it comes to NPC names Posted: 04 Apr 2017 09:06 AM PDT
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Brawl: Arathi Basin is up, and lots of fun! Posted: 04 Apr 2017 09:30 AM PDT
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I've decided that WoW will end after the next raid... Posted: 04 Apr 2017 03:51 PM PDT ...because we'll all have violated the ToS I'll see myself out [link] [comments] | ||
Posted: 04 Apr 2017 09:27 AM PDT Basically what the title says. The balls have very little hp (~175k in a +8), but do not take AoE damage and must be tab/clicked to be damaged. Edit: They also seem to be spawned by the Melandrus clones in CoS [link] [comments] | ||
Multibotter with 20 bots and various rare mounts suddenly phased in to my Org. Posted: 04 Apr 2017 02:24 AM PDT
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