Destiny - Weekly Reset Thread [2017-04-04] |
- Weekly Reset Thread [2017-04-04]
- Daily Thread - Team Up Tuesday!
- "Just give me 2 minutes, I need more heavy"
- If you dismantle gear with ornaments on, you should recover the ornament.
- So. Many. Triangles.
- Templar & Atheon Challenge Modes
- Get wrecked, /u/Cozmo23
- For Science, I Decided to Dismantle an AoT Ornament
- All rift dunks (including the opposing team's) count towards Ignite the Light for the AoT book
- Who here would be interested in a Destiny tabletop RPG? 'Cause we're making one.
- Look, I love Cayde, but...
- DO NOT hoard the Treasure of Ages you earn from activities. I missed out on all three this week because I held onto them.
- Possible Crucible glitch. Player was immune to my primary fire for two full matches.
- You can still Solo Cheese the VoG Entrance, which allows for an easy "Knuckles of Eao"
- I wish I could clone myself and buy 5 more consoles with Destiny so that I can Raid with myselves.
- This weeks vendor Wormwood is arguably one of the best that can be obtained.
- VOG - Templar easy mode challenge.
- Atheon Challenge Mode Guide (With Video)
- Correct way to counter a Golden Gun
- 25 Things You Might Not Know in Destiny
- [Spoiler] Vault of Glass Megathread
- Gorgon's Maze Guide - How to kill all the gorgons on 390 Vault of Glass effectively (video aswell)
- Missed opportunity with raid artifacts.
- Whoever thought a year ago that we'd be losing ourselves over a god rolled sidearm whilst grinding for Fatebringer?
- I honestly feel like I've been using Truth wrong this whole time..
- Crota's End Abyss chest static - but resets each week
- Grind out nodes easy this week
Weekly Reset Thread [2017-04-04] Posted: 04 Apr 2017 02:01 AM PDT Nightfall: The NexusIshtar Sink, Venus The Vex world-eating machine below the Academy has reawakened. Descend and dismantle the Mind that controls it. Modifiers
Heroic Strike PlaylistModifiers
Vendor Planetary Material Exchange
Raid Challenge Mode: VosikCrucible Playlists:
Challenge of EldersModifiers
Bounties
Iron Lord Artifacts
Shiro-4 Vanguard Scout Bounties
Titan Vanguard Bounties
Lord Shaxx Bounties
Banshee-44Pending Data from Tower... Data unavailable until Wednesday Arms Day Foundry OrdersPending Data from Tower... Data unavailable until Wednesday Data provided by DestinyTracker [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Daily Thread - Team Up Tuesday! Posted: 04 Apr 2017 06:01 AM PDT Welcome to Team Up Tuesday! This is your one-stop shop for finding clans, friends, raid buddies, patrol buddies, Tower dance party buddies, and whatever other kind of buddies you want. Rule 6 is turned off for this thread. Clan requests, raid requests, and general friend requests are all welcome in this thread. Also feel free to advertise your clan if you would like. Friend Requests If you are looking for some new friends, we suggest you leave a comment with some or all of the following info:
Other Resources If you need some additional resources, we also recommend /r/fireteams, /r/DestinySherpa, or the100.io. Have fun! Don't forget to sort comments by 'new' if you are looking for people in the immediate future. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
"Just give me 2 minutes, I need more heavy" Posted: 04 Apr 2017 07:57 AM PDT Whether it's Destiny 1 or Destiny 2 (if heavy ammo synths still exist), can the cooldown for synths be eliminated after a wipe? I understand not wanting people to have access to constant heavy, thus the cooldown, but it feels like many raid wipes result in someone wanting to the whole group to just sit there for 2 minutes for their timer to reset. It just slows everything down. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
If you dismantle gear with ornaments on, you should recover the ornament. Posted: 04 Apr 2017 07:46 AM PDT As the title says, if you dismantle gear with ornaments on, you should recover the ornament. Here is an example: I play trials of osiris, I go flawless, I get an ornament, I use it on my gauntlets, I find better rolled gauntlets and I want to use the new gauntlets. I dismantle my old gauntlets and recover the ornament on it and then I use it on the new gauntlets. Easy? Yes. Edit: I see that I am not the only one who want's this. EVERYONE DOES (or atleast 92%) I just came back and saw my post on the front page. YESS! WE WILL FIGHT FOREVER [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 03 Apr 2017 08:49 PM PDT There are 1,453 triangles in the pit next to the speaker. DEAR GOD. YOU ARE WELCOME. Edit 1: I wasn't really expecting anyone to reply lol but thanks everyone, and especially thanks to my best friend Kay for coming up with the idea, and counting with me. Dear God. The counting. Edit 2: Just for clarification I meant tetrahedrons, not each individual face haha also for those who are confused about what pit we're talking about here ya go [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Templar & Atheon Challenge Modes Posted: 04 Apr 2017 02:57 AM PDT SPOILERS FOR THOSE WHO DO NOT WISH TO KNOW This post is confirmation of the Challenge Modes, not a Guide or best ways to complete them - I have attached guides already created should you require / be interested. Links below
SGA
SGA
Congrats to those Guardians who completed the Challenge & Good Luck to those looking to run it! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Apr 2017 12:28 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||
For Science, I Decided to Dismantle an AoT Ornament Posted: 04 Apr 2017 03:15 AM PDT The result? 1 silver dust. I hope my brave efforts haven't gone to waste here and someone actually finds this info useful lol. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
All rift dunks (including the opposing team's) count towards Ignite the Light for the AoT book Posted: 04 Apr 2017 06:10 AM PDT Made this a lot easier than I thought it was going to be! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Who here would be interested in a Destiny tabletop RPG? 'Cause we're making one. Posted: 04 Apr 2017 02:13 AM PDT There's a little project in the Halo community called /r/HaloMythic, run by /u/vorked on his personal 100DOS tabletop system. It's a mildly popular system, with tens of thousands of downloads each update across Reddit and Tumblr. The 100DOS Tabletop Roleplaying System is a heavily personalized version of the classic BRP D100 dice system. 100DOS, much like many other D100 games, but has a heavy emphasis on the Opposed System. The Opposed System is when two Characters make a Test and roll against each other, with the most degrees of success determining the victor. An example would be a Character attempting to hide with their Camouflage Skill, while the Opponent attempts to find them with their Investigation Skill. Halo : Mythic strives to be a lore accurate Halo tabletop game that allows players to achieve their own personal dreams inside the Halo canon, from playing as a Grunt to a Hunter to a Spartan, even in the same team, and some of us in the Mythic community have decided to take that mentality to Destiny especially with all the news coming out. Destiny is a game that allows players to do some crazy things, and the Grimoire hints at even more abilities that Guardians can do. The power to die in a fortress only to revive in a Kells hands so you can point blank Fist of Havok him in the face like Rezzyl Azir? Yeah, we're planning on allowing that. With Halo : Mythic you can do everything possible in the Halo setting, and with the planed Destiny splatbook, the same will apply. Right now we're waiting on 100DOS 2.0 to be finished before fully producing the Destiny tabletop, but we're going around drumming up interest in this Destiny experiment first. There's a discord you can join to help join the creation of it if you'd like, linked in the Mythic subreddit. EDIT If you'd like to understand the core rules of 100DOS as a base that will be adjusted to be a smooth-playing Destiny RPG, the /r/HaloMythic sub has links to the rulebooks for the Halo tabletop. Thankfully Bungie created a game that has very many similarities to their previous series, so a lot of stuff makes sense to build on top of Halo kind of how Destiny did as a game. Vorked has done a lot to make 100DOS a 'generic' system that you can plug any setting into, so if that interests you, look at the main website or the discord that is linked within. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Apr 2017 06:46 AM PDT There isn't any doubt that vanilla Destiny left something to be desired in terms of plot and characterization. When Taken King rolled, it was a breath of fresh air for a lot of reasons, and really letting Nathan Fillion run with Cayde was a huge part of its success. But since then it has felt kind of like when someone tells a joke, gets a laugh, and then they just keep repeating the punch line and tagging it again and again until it's stale. Destiny has kind of doubled down on Cayde's brash smartassiness with each new iteration. My biggest fear is that it creates an imbalance with the really serious and dramatic stuff that comprises the actual plot of the game. Many of us loved vanilla Destiny and stuck with it without the great story or characterization because the underlying plot showed promise and the gameplay could be epic. Now, we have a trailer in which the tower and the Traveler are both under serious attack, and it just turns into a two minute Cayde joke. The Last City is under siege. This is heavy stuff, and I want it to matter. I want there to be a gravity to it. But the more the game leans on Cayde (and other sort of jokey premises) the more we lose that drama. I think Taken King struck the right balance, and I hope Destiny 2 wears that balance well. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Apr 2017 11:47 AM PDT Title. I checked the three activities that dropped one upon completion and none showed a Treasure of Ages. I was going to save them up but it turns out they count as "your three for the week" if you hold onto (presumably any of) the previous ones until the weekly reset. So do yourself a favor and open these the moment you get them. Seriously. TL;DR: Don't be me and lose out on free emotes and stuff. [SGA] Edit: Proof for those that don't believe me. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Possible Crucible glitch. Player was immune to my primary fire for two full matches. Posted: 04 Apr 2017 01:37 AM PDT I've no idea how this happened. Just wanted to know if I'm missing something as to why this player was immune to my primary weapons for 2 whole games. https://www.youtube.com/watch?v=PtJAV924f_A EDIT: Adding gifv http://i.imgur.com/pUOIOwY.gifv [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
You can still Solo Cheese the VoG Entrance, which allows for an easy "Knuckles of Eao" Posted: 04 Apr 2017 04:34 AM PDT Video: https://www.youtube.com/watch?v=BYZ1vTA539I Basically, it's using the old glitch from way back where you would go over Campus 9 instantly, wait around ~2 minutes and come back to the Spire formed and the entrance opening. You can then access the first two chests in the raid from here (the very first one gives Knuckles of Eao). It's pretty simple really, however there are a few nuances to it. This will not work if there's another person in the instance when you load in; or if you are too slow to get to the next zone. It works because the game still forms the spire when no players are in the instance for Waking Ruins, and therefore no Praetorians can get to the plates and take them. Obviously if you are too slow the Praetorians will already have taken the plates and make it so the Spire couldn't form. If this was the case or the Spire didn't form, simply go to orbit and try again. Also to note, I didn't receive Knuckles of Eao in the video as I had already cleared it earlier on another character. Any questions feel free to ask! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
I wish I could clone myself and buy 5 more consoles with Destiny so that I can Raid with myselves. Posted: 04 Apr 2017 11:57 AM PDT At least I can blame myself when I die and complete the Raid. The moment when you are doing so well in the Raid and that one guy screws up all the way for 6 hours. F**k Gary. OMG, just kill one Oracle and get out of the Portal. Look at the bottom left hand corner. If your name pops up when you kill an Oracle, you are done! Damn it Gary... [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
This weeks vendor Wormwood is arguably one of the best that can be obtained. Posted: 04 Apr 2017 02:32 AM PDT
Enjoy the range. 💕 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
VOG - Templar easy mode challenge. Posted: 04 Apr 2017 05:12 AM PDT Hey! I just found this easy way of defeating the templar challenge, wich requires no efforts and as you can see in the video the person doing this can pretty much AFK. Youtube : https://www.youtube.com/watch?v=SfH4BFSQ7RE https://vid.me/JTMQ Fast forward to -04.32 Edit: You need someone throwing a Vortex grenade or a simlar type of grenade (solar grenade) to make the boss move backwards as seen in -04:20. This will make the boss back off out of your line of sight and wont be shooting at you. Hope it helps. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Atheon Challenge Mode Guide (With Video) Posted: 04 Apr 2017 03:28 AM PDT https://www.youtube.com/watch?v=_jjtYJ0OmNc The challenge is as follows Each guardian MUST kill one oracle each during the teleportation phase of the atheon fight. A guardian killing multiple oracles will cause a "challenge failed" when time's vengence starts. We achieved this by splitting up the teams (like normal) 3 on each side to start the fight and doing the following things. Once 3 people were teleported, the team inside would call out which side they are on (mars or venus) -When the group is teleported, the 3 people on the outside immediately decide who will kill the last oracle (number 6) the other 2 guardians will kill numbers 4 and 5 (does not matter which as long as they each kill 1) -The relic holder is in charge of killing oracle #3 with their super charge from the relic -The firs two oracles are killed by the 2 guardians inside with the relic holder. They each kill ONE oracle. -While the first 3 guardians are eliminating their oracles they should be calling out each spawn such as oracle 1, oracle 2 or 1st spawn 2nd spawn and so on for each oracle. -Once the team has counted up to oracle spawn #3 the team on the outside that is building the portal now step in to get their oracle kills. number 4 and 5 go in first and get their, 6 goes in last shortly after and gets the final kill then everyone meets up in mid with the original group for times vengence. -Once the original 3 members that were teleported have killed their oracles and the 2nd group of guardians start to enter the portal to kill theirs, the original team heads outside to prepare for times vengence, the later group once done killing their oracles, will head back outside and jump to mid for times vengence. -EDIT- For the cleansing portion of the fight, you cleanse as normal when you are teleported. When guardian 4 and 5 come into the portal and are killing their oracle, the relic holder can cleanse them once on the way out and let them finish their job along with guardian number 6. All 3 should have plenty of time to get their kills and make it back to time's vengence before their screen goes black from the darkness. Sorry if some of the points are confusing, the encounter isn't exactly easy to explain, but i will answer any questions the best that i can. Our team setup was 1 Hunter with tether 1 Hunter with celestial nighthawk golden gun 1 Warlock with self res and solar grenades 3 Titans with various bubbles (weapons and blessings) Our gun loadouts depended on the fight but for the 2 challenges it was mostly Sleeper simulants and high caliber snipes (mine had triple tap) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Correct way to counter a Golden Gun Posted: 03 Apr 2017 05:45 PM PDT http://i.imgur.com/QX8C2f6.gifv (gifv) Edit: A few people are commenting about me being a titan. I'm actually a hunter with a scarf and I couldn't stand to see this injustice go on any longer. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
25 Things You Might Not Know in Destiny Posted: 04 Apr 2017 12:43 PM PDT How well do you know the world we've been exploring for nearly three years? I've put together a quick list, in no particular order, of some odds and ends that some people might not know within the game. They range from quirks of gear appearances, to tips and tricks on enemies, to minor details about the environments. It's a mixed bag, but I'd wager most people can find something here that makes them say, "Huh... I did not know that..." So here goes!
Feel free to add your own in the comments. Just figured it'd be a good topic of discussion as we reminisce about Destiny and look forward to Destiny 2. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
[Spoiler] Vault of Glass Megathread Posted: 04 Apr 2017 02:00 AM PDT Greetings, Guardians! Age of Triumph calls upon the Protectors of the Last City to strike into the dreaded Vault once again... Please relegate all related topics such as questions, changes, challenge mode, etc here. ... ...Break. them. down. Once confirmation of clears come in, high quality guides may be posted [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Gorgon's Maze Guide - How to kill all the gorgons on 390 Vault of Glass effectively (video aswell) Posted: 04 Apr 2017 06:50 AM PDT https://www.youtube.com/watch?v=N3qh8o7cyS4 NOTE #1 - Gorgons do not respawn. Kill one and it stays dead until you wipe or are victorious NOTE #2 - Avoid fighting gorgons against walls/corners at all costs. It seems they move around or bounce far away if pushed in by DPS. Swords in particular. So to adjust we did... First off, the gorgons have massive health (not surprising) Secondly, the gorgons (sometimes) seem to "bounce" around when taking damage, specifically when backed up against a wall. Avoid this when possible. Third (and im not 100% on this) the gorgons now kill you faster in the gaze than originally in VOG. I'm not 100Z% on this yet, though. Now onto the tips and guide. Ideally what you want to do for this is have a fireteam setup of 2/2/2 2 Sunsingers 2 Hunters (Nighthawks for both if possible, if not at least a nighthawk and tether) -- Nighthawk does about 40% damage to gorgons 2 Titans using melting point and simmering flames on hammers The ideal setup to take out each gorgon is.... 1) Isolate each gorgon by themselves away from the rest even if it takes time to set it up 2) Have a titan with melting point go aggro and punch the gorgon 3) Once your titan has applied melting point, have him go BEHIND the gorgon. this is to make sure that a gorgon is not going to float against a wall (because it will bounce and that will get you killed) Once you are behind it you can all proceed to DPS 4) Have a hunter use golden gun with nighthawk on the gorgon once the melting point has been applied (if you have your super) 5) Once the melting point/tether is applied, use exotic swords to maximize damage and more importantly ammo count (ammo plays a big part in how long you'll be doing this for) Raze lighter is the best but dark drinker can get the job done aswell. Avoid using bolt caster. If you have the radegast artifact, i would highly suggest putting that on as it gives you an extra 20 sword ammo that can be crucial. Once you are on low ammo count for your swords, it is best to wait for your synths to come back and to also have your nighthawks lined up in tune with having ammo and such. rinse and repeat these steps with each gorgon and you will eventually accomplish this annoying feat of clearing the maze of all gorgons. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Missed opportunity with raid artifacts. Posted: 04 Apr 2017 10:53 AM PDT There is absolutely no reason to even have artifacts drop for anything other than infusion fuel since the only useful perks come from the iron lords artifacts. Bungie should have added raid-specific perks to the raid artifacts that would provide utility for them. Something as simple as extra Oracle damage or damage resistance to exploding harpies. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Apr 2017 07:40 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||
I honestly feel like I've been using Truth wrong this whole time.. Posted: 04 Apr 2017 11:18 AM PDT Saw this on Instagram. In my whole destiny career I guess i never figured out the Truth till i saw this (Not my content) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Crota's End Abyss chest static - but resets each week Posted: 04 Apr 2017 09:56 AM PDT Title. Last week, the chest was located at the final door of the Abyss. This week, it's at the second door. So be prepared for it to be somewhere else next week. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Grind out nodes easy this week Posted: 04 Apr 2017 02:46 AM PDT Just a reminder to all Guardians that with The Nexus being the nightfall this week you can easily grind out your nodes for Melee, Super & Grenade Kills as well as your Orbs of Light for each class just by hanging around in the starting area of the strike [link] [comments] |
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