Destiny - Daily Thread - Mentor Monday |
- Daily Thread - Mentor Monday
- Telesto Orbs count towards AoT records
- I hope our guardians enter into a friend's game like they did in the Destiny reveal gameplay.
- 390 light Crota killed in one down! [Fastest challenge completion]
- Raid Loadouts and You: How to optimise your gear to prepare towards the weekly raid - Vault of Glass Edition.
- /r/Place is done. Great work everyone who helped build /r/DTG's little portion and defended it from the darkness!
- All I want in D2 is for you to never, ever, pull me out of my menu.
- Massive Breakdown of Vault of Glass Raid Weapons
- Transversive Steps work in the Abyss for faster movement speed while crouching, negating the Weight of Darkness multiplier.
- Please for the love of the Traveller don't let there be a random Sprint Cooldown/Lockout in Destiny 2.
- Assuming Xur survives in Destiny 2, there's one thing he must do
- Coming in the top 3 players in Rumble counts as a match win for the AoT record book
- A quick and Easy way to tell if Knuckles of Eao have worked.
- Pictorial guide to the new Oracle spawn order in Templar's Well
- Bungie: Friendly reminder that you forgot to disable "Join-in-progress" for Rumble matches.
- Want Destiny 2 on Xbox Play Anywhere? Let Microsoft know! (Xbox Survey Link inside)
- Found the perfect use for my "gaming PC"
- All I want in Destiny 2 is a Poncho for my hunter...
- We took down a Hive God who's been conquering worlds for countless eons less than 3 years ago. You mean to tell me we got invaded by a bunch of space turtles?
- A Guardian’s Field Guide on Ahamkara
- Crazy ricochet headshot snipe, off the ground.... while falling.
- For those who want a quick way to get melee kills for the AoT book, go run "the Sword of Crota" mission.
- Random Raid. A guide to lfg
- How To Solo The New Oracles at Atheon Using Only the Relic
- I JUST GOT A TRUTH FROM PRISON OF ELDERS
- Crucible tip - radiance can reliably pop Bubble
Posted: 03 Apr 2017 05:59 AM PDT Welcome to Mentor Monday! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the New Players Guide, the Destiny FAQ, or use the search in the top right before submitting a question, as it could have already been answered. Also be sure to check the thread itself. Be sure to sort by new to see the latest questions! Rules
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Telesto Orbs count towards AoT records Posted: 03 Apr 2017 08:05 AM PDT |
I hope our guardians enter into a friend's game like they did in the Destiny reveal gameplay. Posted: 03 Apr 2017 09:30 AM PDT I always thought the guardians entrance into the friend's game through dropping out of their ship at around 2min into this video https://youtu.be/WBNdrJMwrkc was so cool. I hope that is something they bring into Destiny 2. Edit: http://m.imgur.com/G3L4G56?r gifv version of what I'm talking about, credit to u/Mblim771_Kyle for putting it in this format [link] [comments] |
390 light Crota killed in one down! [Fastest challenge completion] Posted: 03 Apr 2017 07:47 AM PDT https://www.youtube.com/watch?v=sMnII0LkTno - This is the first one down 390 light crota kill as well as being the fastest crota challenge completion. [link] [comments] |
Posted: 03 Apr 2017 09:12 AM PDT Howdy! Apologies in advance for my English, I'm a native speaker but I only had four hours' sleep and I haven't had a coffee today. I've noticed since the Weekly Raid was introduced last week that a lot of new or low-Y1-experience Guardians are going in with sub-standard loadouts, which ultimately affect their performance in small but cumulative ways. It leads to a lot of wipes, which can drag the evening out and take away the fun. This guide is intended for those who are unfamiliar with the raid, or who haven't ever thought about how their gear choices affect their raid performance. This week it's Vault of Glass in preparation for tomorrow! If this proves popular I'll keep them going weekly :) I was gonna do Crota last week but my phone switched off in my pocket in a meeting and I lost the whole thing in draft form. . . The following is written with the caveat that enemy placement may have changed along with mechanics: Building the Spire
Avoid: anything with a low clip, such as low-RoF pulse rifles, unless your reload speed is above par with perks and gear. You want to be stripping Praetorians of their shields, and low clip sizes are a liability in that regard.
Avoid: Sniper Rifles. There isn't any siginificant ranged threat here that your primary can't take care of, and there are no bosses to use them on.
Avoid: Rocket Launchers. Mobs will get wayyyy too close to comfort, and you don't want to risk blowing yourself up. Confluxes
Avoid: as before, anything with a low clip size that doesn't make up for it elsewhere. You don't want to be stuck reloading whilst a Minotaur sacrifices itself to the Conflux. Pulse Rifles can also be a liability when facing Hobgoblins, as you won't realise the full damage potential of your first trigger pull, and in any case all three (or four) shots won't hit the teensy crit spot.
Avoid: Sniper Rifles, as before, unless you're a wizard with snap-shotting Hobgoblins on the left Conflux.
Avoid: Nothing, really. If you're on the right Conflux I really wouldn't run a Rocket Launcher, but that's just me. Oracles
Avoid: Fusion Rifles, because why would you do that to your team.
Avoid: swords. You don't want to use these against Fanatics. . . Data has said that Hand Cannons deal sub-par damage to Oracles (although I suppose that hasn't stopped me recommending them in the next section). Templar
Avoid: Pulse Rifles. DPS'ing the boss with your Chaos Dogma like an idiot. Exotic primaries.
Avoid: fusion rifles. Generally shotguns, although see the last point.
Avoid: Rocket Launchers. Seriously. If I see one more person blowing themselves up in a Containment Field, I swear to Batman. . . Gorgons' Labyrinth This is reasonably straightforward. If you're burning down Gorgons then use Sleepers, Swords and Gjallys, with Snipers and Shotguns to help lay the hurt when you run out of ammo. Your Primary is a triviality in this section. Gatekeeper
Avoid: Exotic weapons; your exotic slot should be taken up with better weapons elsewhere, so don't even think about it. Pulse Rifles. Honestly. They just weren't made for this raid. . .
Avoid: fusion rifles, exotic weapons unless you're more comfortable with Black Spindle over Gjally or Sleeper.
Avoid: Rocket Launchers. Things that aren't Sleeper Simulant. Atheon
Avoid: Hand Cannons, for aforementioned reasons. No Land Beyond (and other exotic primaries in general).
Avoid: Shotguns, Fusion Rifles - they just aren't useful for DPS.
Avoid: Super Good Advice, swords, rocket launchers in general. That's all folks! Hopefully this is of some use to somebody. Constructive criticism is welcome, and do leave your own loadout tips below if you disagree with any of mine :) -JL [link] [comments] |
Posted: 03 Apr 2017 10:10 AM PDT Also, I think I won: See you in the Tower, Guardians! TE Edit: thanks /y/GFunkYo for a beautiful complete image [link] [comments] |
All I want in D2 is for you to never, ever, pull me out of my menu. Posted: 02 Apr 2017 05:24 PM PDT |
Massive Breakdown of Vault of Glass Raid Weapons Posted: 03 Apr 2017 06:02 AM PDT
Several things to note:
Pulse RifleVery Low-Impact Praedyth's Timepiece - Arc Adept
Recommended Perks:
The second member of the very low impact class of pulse rifles brought back with Age of Triumph, Praedyth's Timepiece shares many of the same faults and benefits as the Oversoul Edict. Low recoil direction, reload speed, and range are offset by high mag size and very high aim assist, and in this case decent stability. Once again escaping the mag size nerf to the popular weapons in this archetype, it still was hit with the burst delay and flinch nerfs, which pushed it out of competition for the best PvP weapon class. Although for VoG the raid weapons did not lose a perk slot for a raid centric option, in PT case it might as well have. It's very nearly a god-roll, with Red Dot-OAS, Headseeker, and Perfect Balance in the first three columns, but then in the last column we have one of the worst PvP perks in existence: Secret Round. Basically what this perk does is, if you miss any bullet in the burst, it fires a fourth one at the end. What this means in normal gameplay is that you miss your burst or part of it, and then have to wait an extra two frames before you can fire again, since the gun is basically wasting an extra round for you. The only times this has ever helped me in PvP were when I somehow missed the first shot of a burst but then hit the next three, and realistically most of the time it just threw off my timing and accuracy. When I get this weapon I will not be upgrading the final node, and I recommend you do the same, because other than that it's a very good weapon. Hand CannonMid-Impact Fatebringer - Arc Adept
Recommended Perks:
Perhaps one of the most famous weapons in Destiny's history, the Fatebringer has long been considered the premiere hand cannon for PvE players, even if it's subpar for PvP due to the lack of range perks. High mag size and one of the best perk combinations in the game help this weapon excel at minion clean-up, which is where Fatebringer has earned its reputation. With SureShot IS as the best sight option, and Firefly and Outlaw working in tandem to provide explosions and fast reloads, most players will find red-bar enemies melting away in no time. In the middle column we do have a choice, however. Single Point Sling is very nice for the boost to the low equip speed, but some people like Explosive Rounds to double up on the fiery capabilities and for the bonus damage. There is a problem with choosing Explosive Rounds, though. If an enemy is killed by the blast from ER, then neither Firefly nor Outlaw will activate, which makes it a little annoying to run both at once. As such, if you don't mind the interference and just want to bonus effects of ER go ahead and use it, but some players who want their headshot explosions, faster equip speed, and reload speed may want to choose SPS. Scout RifleMid-Impact Vision of Confluence - Solar Adept
Recommended Perks:
Although the archetype itself isn't powerful in high level PvP due to the slow time-to-kill, this is probably one of the best feeling guns in the game. For both PvE and casual PvP, I don't know if there are many weapons that are as enjoyable to play with as the VoC, and I feel like it's one of the best guns to showcase the smooth gameplay feel that Destiny is famous for. Although the range is low for a scout, everything else about the weapon is a positive. Fast reload speed, large mag size, and great stability and aim assistance make this gun arguably the best in its archetype. The roll is exceptional as well, with SureShot IS boosting the aim assist and providing an open sight picture for engagements at most ranges, Full Auto making sure you're going to be hitting shots as quickly as possible, and Perfect Balance and Zen Moment promising you laser like accuracy with almost no recoil. I really can't recommend this gun enough for casual 6v6 matches on large maps and almost all PvE activities. Auto RifleLow-Impact Atheon's Epilogue - Void Adept
Recommended Perks:
One of the few Vault of Glass weapons that really doesn't live up to its potential, Atheon's Epilogue's claim to fame was simply making it possible for the common Destiny player to attempt the Thorn Bounty in Year 1. Unfortunately, it's a relic of a bygone era when 100/2 ARs almost never had two stability perks (Counterbalance and Braced Frame or Perfect Balance) and as such the recoil pattern is quite difficult to control. Persistence helps a small bit with accuracy, and the jump in damage from Glass Half Full is small but noticeable, but overall the gun just doesn't have what it needs to compete with the new crop of DoP, Arminius, and Soulstealers Claw. As far as sights go, normally I'd suggest TrueSight for the boost to aim assist, but AE already has high aim assist and you really need more zoom than it provides you, so just feel out which of the other two you like best. Sniper RifleLow-Impact Praedyth's Revenge
Recommended Perks:
Part of the Glass Promontory archetype, this weapon can be a fantastic tool in any playlist where revives are enabled. It offers the fastest two-tap body shot of all snipers that can still revive snipe, and comes with the excellent Ambush scope and Quickdraw perk. These things combine to make it a wonderful tool for the sniper looking for to get in and get out as opposed to hard-scoping. Firefly and Feeding Frenzy aren't the most useful of the perks, but they're good enough for PvP. In terms of stats, the gun struggles a lot with aim assist, but its stability and inventory are both fantastic. ShotgunHigh-Impact Found Verdict
Recommended Perks:
What used to be one of the most powerful shotguns in the game has been mostly relegated to a slightly more niche status, thanks in part to a surplus of easy to acquire max range and impact weapons. However, there's still something to be said for the combination of Aggressive Ballistics, Send It, and Full Auto, which lends itself to a very enjoyable playstyle in both PvE and PvP. The weapon won't deal quite as much damage as a perfectly rolled Matador or Party Crasher, nor will it have as tight of a spread, but thanks to Full Auto it will shoot much faster, with only a minimal penalty to accuracy. A high mag size helps out too, and fast reload speed makes using Final Round a bit less of a gamble, but the gun's poor equip speed and aim assist hurt it a bit. Fusion RifleHigh-Impact (90-100) Praetorian Foil
Recommended Perks:
That face when I realize this gun is basically a carbon copy clone of the Darkblade's Spite in terms of stats. Fortunately that means it's a heavy hitting 4 bolt killer, unfortunately that means the aim assist, charge rate, and stability are atrocious. In terms of perks it actually has a very nice set, with two sights that I like in TrueSight and ORES, as well as the choice between Perfect Balance or Send It. Send It is generally recommended for those users who are comfortable manually controlling the bolt spread of fusions, while Perfect Balance is better for less experienced players. In the second column we get Glass Half Full, which is an interesting, but mostly useless perk on a fusion, and then Reactive Reload in the last slot which is pretty helpful. Long considered one of the rarest guns in the game, I'm definitely looking forward to giving it a spin. Rocket LauncherMid-RoF Hezen Vengeance
Recommended Perks:
One of the rocket launcher's I'll be trying very hard to get the Hezen Vengeance has a near perfect roll on a near perfect PvP platform. Very high blast radius and the ability to massively boost velocity almost to match, combined with guaranteed Tripod makes this launcher exactly one slot away from being perfect. Unfortunately it doesn't come with Grenades and Horseshoes, but it has probably the next best option with MIRV Mini, a one off variant of Cluster Bombs. Moral of the story is, if you've been looking for a launcher to replace Truth, and you don't mind treating them like Halo's launcher and aiming at walls, the ground, or direct hits, then this may be the weapon for you. Machine GunLow-Impact - Barrel Perks which increase Impact have no effect on TtK, but Soft Ballistics can increase the body TtK to 0.70s (8 body shots). Corrective Measure
Recommended Perks:
While stat-wise this gun isn't the king of the court, it does offer the perk perfect combination for the ammo-savvy consumer: Field Scout and Surplus. I'm not sure I would recommend this gun in PvP, simply because there are so many other options with better stats and more useful perks, but in PvE I'm not sure it can be beat. The mag size is large enough to put a steady stream of lead downrange, and the reload speed is fast enough to mean you won't be out of the fight for long when you do need to reload. Average aim assist and recoil direction don't stand out, but they won't hinder you at least. Truthfully, the only part of this gun that will be fighting you is the stability, and if you choose to run heavy or MG ammo armor perks you can bypass Field Scout and use Perfect Balance instead. [link] [comments] |
Posted: 03 Apr 2017 09:51 AM PDT |
Posted: 03 Apr 2017 10:22 AM PDT At least in most others games you have an idea when you are gonna run out of Sprinting abilities. In Destiny 1 it seems random as fuck and I haven't come across a single player in 30+ months that thinks this a beneficial or worthwhile feature -_- [link] [comments] |
Assuming Xur survives in Destiny 2, there's one thing he must do Posted: 02 Apr 2017 08:07 PM PDT There needs to be an Omolon exotic gun called the Perseii-8. So he can be XUR, SELLER OF OMOLON PERSEII-8. [suggestion] [link] [comments] |
Coming in the top 3 players in Rumble counts as a match win for the AoT record book Posted: 03 Apr 2017 02:35 AM PDT Last night I was playing Rumble for the 10k points part on the record books crucible page. I came 2nd, 2nd and 3rd in the matches I played, but noticed the section for getting 30 wins was still going up. I've put this as SGA because if you're a decent PVPer, you can get the 30 wins done without having to rely on randoms if you're solo queuing. Also, there's less pressure to come first in Rumble. I was able to easily complete the 30 wins by just doing alright. [link] [comments] |
A quick and Easy way to tell if Knuckles of Eao have worked. Posted: 03 Apr 2017 04:08 AM PDT Hey Guys. I noticed with my raid group over the weekend we weren't sure if we were receiving extra loot. We soon found out that if the double rewards have been granted. In the rewards feed it will say: Playername has their wish granted I dont have any recordings but if anyone out there has a clip of this feel free to share it. EDIT: Big Thanks to u/Jxckus for an ingame screenshot of this [link] [comments] |
Pictorial guide to the new Oracle spawn order in Templar's Well Posted: 03 Apr 2017 12:03 AM PDT Hey everyone - after stumbling around the updated VoG in preparation for the raid goodness on Tuesday, I ended up putting a quick series of guides together for my clan-mates. I thought I'd post them here in case anyone else might find them useful! The spawn order info comes from this great post by u/3nippledman. Here you you - and hopefully someone finds it useful! [link] [comments] |
Bungie: Friendly reminder that you forgot to disable "Join-in-progress" for Rumble matches. Posted: 03 Apr 2017 06:02 AM PDT As a dedicated Rumble player, in update 2.6.0 I was ecstatic when I saw this:
You can imagine my frustration when one of my first rumble matches was - you guessed - joined in progress and the leader already had 2,000 points. After this, probably 1 in 5 games was a JIP where I had absolutely no hope. Is there any chance there will be another hot fix coming soon to address this? I understand the dwindling PvP community isn't Bungie's primary focus at the moment, but it would be nice to have a feature that was promised to us with the update. PS. Remove Rumble heavy! It's not a fair mechanic as there will never be more than 33% of a given lobby that can reap the yuge benefit that is heavy ammo. Sad! [link] [comments] |
Want Destiny 2 on Xbox Play Anywhere? Let Microsoft know! (Xbox Survey Link inside) Posted: 03 Apr 2017 11:11 AM PDT https://rewards.xbox.com/survey/monthly/ Microsoft has Monthly surveys for rewards members and this months theme is Play Anywhere. At the end of the survey, if you'd like to see D2 join the program (be it a long shot or otherwise) now is one of our first chances to have this heard officially. [link] [comments] |
Found the perfect use for my "gaming PC" Posted: 03 Apr 2017 06:13 AM PDT Just built this PC and got a monitor stand that allows it to swing out when not in use, makes transitioning from gaming chair to "couch" a lot simpler. ME:A was a little bit of a let down for me, so I find myself playing the PS4 more(Nioh and Destiny). [link] [comments] |
All I want in Destiny 2 is a Poncho for my hunter... Posted: 02 Apr 2017 10:24 PM PDT |
Posted: 02 Apr 2017 03:48 PM PDT Let me start off by saying I'm extremely hyped for Destiny 2, as I'm sure we all are. Still, I kinda got this feeling before and during Rise of Iron, but it really solidified when I watched the trailer. To put it bluntly, Oryx felt so massively powerful that he dwarfs the vast majority of potential enemies. I'm inclined to agree with arguments that say Bungie should've saved him for a Y5 or a Y7 villain and actually did a disservice to him and to any future main enemies by writing him in so early in our Guardian career. Narratively, anything less than slaying a Godlike being would feel like a step back. How can we take an enemy like Gary seriously when the guy we murdered back in 2015 (before we got even more SIVA-enhanced weaponry) could flick him across the universe. It's Supernatural syndrome. If you watch the show, you'll know that the two demon-hunting brothers would slay some extremely powerful mythological/theological/abstract entities in a season finale, but six months later during the next season's premiere they'd get embarrassed by a common vampire. I've read about how the Cabal somehow cut us off from the Traveler's light, which is a cool way to get around how powerful we currently are and frankly, how little most of the Cabal have scared us so far. Personally, I can't wait to see how Bungie deals with all these moving parts, especially with how they'll make Gary as threatening as Oryx. [link] [comments] |
A Guardian’s Field Guide on Ahamkara Posted: 03 Apr 2017 06:19 AM PDT The AhamkaraThe Ahamkara (or Wish Dragons as they were also known) were great beasts, that granted wishes for a price. A Notable Ahamkara would be Eao, who is an Ahamkara prominent for Guardians, whether they know it or not. Hunters fashioned boots from his bones that allow them to manipulate their gravity, and it is said that with his knuckles, you can have your wishes granted if your wish is for more loot that is. The Consensus decided the Ahamkara were to be made extinct, despite the power the city had obtained thanks to them. It was decided their bargains were far too dangerous, and Guardians would seek them out nonetheless, and thus the Great Ahamkara Hunt began. And so, the Ahamkara became extinct, their solipsistic presence deleted, and their grand design broken. But some believe they still live to this day, oh reader mine. The Hallucinogenic and Parasitic effect of Ahamkara BonesIt is said that Ahamkara bones may produce auditory hallucinations, and may even take control of a host's will at a time. It is said that a Warlock once challenged a Hunter to kill an Ahamkara, but not by her own will. The warlock doesn't know why she challenged the hunter, only said that she felt pride at that moment and that the challenge felt right. Although, the Hunter did succeed, and brought back an Ahamkara Scale to show for it. Some Guardians claim that the knuckles of an Ahamkara whisper of Boons to be granted, but that they must pay in time, perhaps a threat from the Ahamkara? Some warlock that has been influenced say the claws make them see life, and want it to burn, others say they want to devour reality itself. They claim these thoughts come to them, with a whisper of "Oh bearer mine". Some Hunters hold the philosophy that coating the bones in silver helps quiet the auditory hallucinations, others don't believe so, oh reader mine. One warlock even noted that all he could dream of when he donned a robe infused with ahamkara bones was teeth, just, teeth. A Hunter also claimed once that his gauntlets told him to fill the world with teeth. Who knew wish dragons would have such an obsession with teeth? The so-called "Extinction" of AhamkaraThe hunters who fashioned the boots claimed the bones told them to Defy Extinction, that with the power of the Ahamkara such a thing was possible, and then told me that those who doubt the existence of dragons are always the first devoured. Makes you wonder, was the Great Ahamkara Hunt genuinely successful? One Hunter even told me he knew a fellow that said he saw a wish dragon on Jupiter some ways back. A Titan once told me how found some scales, and all he could hear for a day was a shouted whisper, saying "WE STAND UPON OUR OWN UNENDING DEATHS". So Perhaps the Ahamkara are not extinct? Perhaps they will return to take vengeance? Or Perhaps they will continue to help us? Nobody knows but I assure you that we will soon find out, Oh Reader Mine… Man, I should really take this pen back, this Ahamkara scaled handle is really cool but I keep getting these weird thoughts, and hearing voices… I'm sure it's nothing… [link] [comments] |
Crazy ricochet headshot snipe, off the ground.... while falling. Posted: 03 Apr 2017 03:07 AM PDT Happened while playing ToO today, I don't even know.... Video: http://xboxdvr.com/gamer/Drodarious/video/29123003 Gifv: http://i.imgur.com/1k8Aujd.gifv Weapon: Ice Breaker [link] [comments] |
Posted: 03 Apr 2017 11:09 AM PDT I've found that the Hive sword kills count as melee kills in the book, and that specific mission really racks them up. Just a heads up, I did a search prior to posting this just to make sure it wasn't already posted. [link] [comments] |
Posted: 03 Apr 2017 07:38 AM PDT Hello fellow guardians, A guide like this might have been posted before. But there are a lot of people raiding again, so here are a few experiences I had as I navigate trough the rough seas of LFG. (This is for the lfg sites, not fireteams or destinysherpa which offer a better experience) Part one: The murky waters of lfg posts. You just left the harbor, and the first thing you see is a brown soup, only giving a glimpse of what is underneath. The following list of posts can help you hire a crew or set up a post:
Part two: Meeting the crew Your crew is waiting on an island a few miles from the coast. Upon arriving, you notice nothing is as it seems and that all the above is absolute bullcrap and OP must be an idiot at sea. Based upon the conversation, you should decide to stay or go away:
Part three: On high seas After several unsuccesful relaunches, you finally depart. The wind picks up and you asses what your team is worth depending on their actions:
All the above is of course with 'a fat wink' (a dutch expression don't know if it translates) and you should take it with a grain of salt. [link] [comments] |
How To Solo The New Oracles at Atheon Using Only the Relic Posted: 03 Apr 2017 12:08 PM PDT Bungie reduced the number of oracles at Atheon from 7 to 6. They also changed the position of the oracles. You can still kill the oracles using only the relic, but you need to slam new positions to kill the oracles. I found that using the relic's super to kill "Mars" oracle #2 and "Venus" oracle #3 worked the best. I was running tier 5 Intellect to make this possible. I was able to use the relic slam (RT on Xbox, R2 on PS) to kill the others. [link] [comments] |
I JUST GOT A TRUTH FROM PRISON OF ELDERS Posted: 02 Apr 2017 10:02 PM PDT IS IT WORTH KEEPING OR AM I HYPED FOR NOTHING?!?!?!?!! [link] [comments] |
Crucible tip - radiance can reliably pop Bubble Posted: 03 Apr 2017 01:27 PM PDT |
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