There's stats called strength, intelligence, and agility for each hero. These stats determine other things about the hero (their attack damage, attack speed, hit points, armor, etc.)
The ultimate of
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If the other hero's intelligence is higher than
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- If the
Outworld Devourer's intelligence is less than (10/30/50) more than than the other hero, the other hero takes the difference between their intelligence times (8/9/10) in magical damage and loses 75% of their current mana
- If the
Outworld Devourer's intelligence is more than (10/30/50)+the enemy hero's intelligence, then it just does the difference between intelligences times (8/9/10) damage.
- If the other hero has magic immunity from
Lifestealer's
Rage,
Omniknight's
Repel, or the item
Black King Bar, they can get their mana reduced by the 75% if they fall in that range, but they will NOT take magic damage from it.
Outworld Devourer has 80 intelligence after items etc. He lvl 1
Sanity's Eclipse a
Pugna with 100 intelligence. Because
Pugna's intelligence is greater than
Outworld Devourer's, the spell does nothing.
Outworld Devourer has 80 intelligence after items etc. He level 1
Sanity's Eclipse a lina with which had 782 mana currently of a max of 1288, with 76 intelligence before
Outworld Devourer's
Sanity's Eclipse hit her. It does (80-76)*8=32 magical damage, and since the difference in intelligence is low (less than 10) it also drains .75*782 mana leaving lina with 195.5 mana.
Outworld Devourer has 200 intelligence after items etc. He level 3
Sanity's Eclipse a
Phantom Assassin with 40 intelligence. She takes (200-40)*10 = 1,600 magical damage.
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As
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In fights, one of the best thing to do is to use it to set up other things from your allies. The little inner ring expands until it hits the outer ring exactly when the imprisonment ends; this lets you time disables to chain onto whoever was trapped in it. Explain that to your allies if you have people missing their disables as people come out of imprisonment. Good heros with disables that are otherwise tough to land because of their targetting and delay that can become easy to land with an imprisonment and timing include:
Leshrac's
Split Earth
Lina's
Light Strike Array
Sand King's
Burrowstrike
Kunkka's
Torrent
very useful post. thank you!
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