Showing posts with label Grim Dawn. Show all posts

Grim Dawn Happy 2nd Birthday Grim Dawn!


Happy 2nd Birthday Grim Dawn!

Posted: 26 Feb 2018 07:59 AM PST

Two years ago, a little project of ours left Early Access and cemented its position as one of the highest rated and most well-received ARPGs of all time. That little project was of course Grim Dawn.

Back when work first started on Grim Dawn, we had no idea just how big it would become, or how far it would go. We once told ourselves that 200k copies sold would have spelled success, but with over a million copies sold of the base game alone, we could not be more amazed or pleased by the reception the game has received from all of you. Thank you!



Even though it has been two years, Grim Dawn is still growing. We are very excited to share some upcoming news with you, so be sure to stop by on March 5th for a MAJOR announcement!

Grim Dawn Patch V1.0.5.0 is now live!


Patch V1.0.5.0 is now live!

Posted: 21 Feb 2018 08:42 AM PST

The latest major update has arrived for Grim Dawn, and this one features a massive new roguelike dungeon to explore in the Ashes of Malmouth expansion!

Delve into the Ancient Grove and discover all-new unique items and a special Mythical Relic found nowhere else!



Stop by the forum for the full list of changes.

We hope you enjoy this latest free content update and stay tuned for more Grim Dawn in the future!

Grim Dawn Grim Dawn V1.0.3.1 and V1.0.3.2 Hotfixes are Live


Grim Dawn V1.0.3.1 and V1.0.3.2 Hotfixes are Live

Posted: 01 Dec 2017 09:45 AM PST

As always, we are committed to providing you with a quality experience in Grim Dawn.

The latest hotfix for patch V1.0.3.0 is now live on Steam and it includes fixes to several issues that frustrated players, particularly a rare crash that could trigger anywhere in the game world and an issue with monsters above level 100 dropping an excessive amount of affix-less items.

For a full list of changes, stop by the forum.
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