True Dota 2 - How to itemize as support Lion?


How to itemize as support Lion?

Posted: 06 Sep 2018 05:38 AM PDT

Hello, i'm a new player. I only have around 100 hours thus far in the game.

I heard the best way to learn dota as a new player is by playing support. To learn the core of the game and such.

Right now i'm having trouble itemizing with Lion. Like what should i build against P.A for example. Or when the game is past 50 minutes.

submitted by /u/desdenor
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KotL’s place in the meta

Posted: 06 Sep 2018 11:42 AM PDT

I'm a kotl spammer, easily my favorite hero and feel comfortable picking him in any game and playing any position. That being said, where do you think he fits in the current meta? I'd just like some unbiased viewpoints on the subject.

submitted by /u/kylealex1596
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Any ideas why FY rushed aghs this game on earthshaker?

Posted: 06 Sep 2018 03:32 AM PDT

I am talking about this match https://www.dotabuff.com/matches/4089521611

Right after he gets his magic wand, he decides to go for aghanims rather than the traditional blink dagger. I can somewhat understand it, as he is vs ursa, storm spirit and lifestealer. All of which will be in his face and will usually kill him if he has no escape, something blink dagger does not offer. However why wouldn't he go for a forcestaff instead? It is cheaper, offers him somewhat of an escape, grimstroke and silencers silences wont affect him as much, and in general it feels like the better option that trying to get a 4.2k item on a pos 4 support.

Any ideas?

submitted by /u/dannyjayes1
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Let's talk about Crystal Maiden's level 15 talents

Posted: 06 Sep 2018 05:19 AM PDT

Crystal maiden has very strong talents at level 15. On the one hand she can get 150 gpm, there are very few heroes with such a high GPM value below level 20.

The other talent though, is a very interesting one. "+14% Manacost/Manaloss reduction aura" This basically means that not only does she give a lot of mana, but she allows them to also use that mana effectively. She basically makes everyone's mana pool increase by 14%.

At first glance I would say 150 gpm is amazing, especially on a hero like cm, take it every time. However, what items does cm need? Aether lens is nice, forcestaff and glimmer too. Blink can be a good luxury, same with bkb and aghs. But does she need any of those? Maybe aether lens is needed so that she doesnt die, but a cm can easily survive with little to nothing, hence the reason she can be played so well on the 5th position. She can also do well with items, hence the 4th position cm we can see every now and then. However in a lot of matches, your team will have invoker, or maybe zeus, or storm spirit, or tinker, or maybe the enemy team will have a pl, or antimage, etc. The mana talent should always be at the back of your mind, ask yourself "Do I really need any item right now?", or "Does my team lack mana" etc. While the gold is good, if you have a storm spirit on your team for example, with a kaya, bloodstone and your talent, he is pretty much immortal.

EDIT: I am not saying "The mana talent is better than the GPM", I am saying "The GPM is nice, but sometimes the Mana talent will be a lot better".

submitted by /u/dannyjayes1
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Lets talk about sf and his place in the game.

Posted: 06 Sep 2018 10:48 AM PDT

He seems very weak atm because of current overbuffed/meta picks.

I think that his problems are:

  • weak laner before lvl3

  • low statgain = low hp(hello being nuked out of existense)

  • buyback meta and hero comes 2x weaker after buyback.

  • early-midgame pushing got nerfed

What needs to be done to the hero to make him great again?

submitted by /u/Mademan1137
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When is it appropriate to prioritize saving yourself / teammates with items like glimmer cape, or spending that money on something else that could be potentially useful, like a blink dagger?

Posted: 06 Sep 2018 11:48 AM PDT

I'll give you an example. A game I'm waiting for, I play Warlock, and the enemy team has a

Storm Spirit *Pudge *Earth spirit

Lots of magic damage. A hood of defiance could be potentially very useful for me, but a glimmer cape would be better suited for my team.

I have this issue a lot, I have trouble deciding to do whats best for my team in terms of items. On winter wyvern I'll often get items that ensure my teams survivability, limiting my ability to land good ultimates that could win team fights.

What do I do in these kind of situations? I am Ancient 1.

submitted by /u/Tommywx
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Shadow Fiend vs Invoker Matchup

Posted: 06 Sep 2018 10:50 AM PDT

Assuming both players are equal skill who should win this lane and why?

submitted by /u/Mastiviou
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Meepo good at all levels of play now?

Posted: 06 Sep 2018 03:07 PM PDT

For the first time I can remember every bracket of ranked play has Meepo above 50%

If you look at the dotabuff page for meepo and check the Meta section it shows the win % for the past week to be: 62%, 58%, 54%, 54%, 57% from crusader up to divine.

What changed where everyone can play him? Is it just low pickrate so people who only know him well are playing him?

Also I think it would be worth learning Meepo and wanted to focus on that this weekend. Does anyone know of any guide or advice for playing him well?

Thanks!

submitted by /u/Wooshbar
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Spectre itemization questions

Posted: 06 Sep 2018 03:48 AM PDT

I'm trying to play spectre more and I have few questions:

  1. When should I go for the radiance -> manta and when for manta -> diffu builds? Both seem pretty strong
  2. Also is going for early vanguard/hood (depends if they have rightclicks or magic dmg) ok? I usually max dispersion if I go for any of those

I'm around 5k mmr

submitted by /u/resont
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How do you play templar vs huskar

Posted: 06 Sep 2018 01:49 AM PDT

Especially if they just stand high ground and spear you any time you get close

submitted by /u/AfricanYeti
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Anyone else thinks Earthshaker needs a nerf?

Posted: 06 Sep 2018 04:07 PM PDT

A decent offlaner or even support can perma stun you alone (sometimes even kill), which I think is a little ridiculous. Then once he gets his aghanims it's very tough to catch him. One good echo slam and game is lost.

Just don't group together lol isn't really a helpful advise since there will be moments of lapses, pushing high ground without grouping up is extremely tough without a split pusher like AM or TA.

Anyway what I'm trying to say is maybe his enchant totem needs a nerf

submitted by /u/9180365437518
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About Safelane Weaver.

Posted: 06 Sep 2018 01:27 AM PDT

(Divine 1)

  1. Is the hero strong in pubs?
  2. When to pick Weaver? I'm assuming when you're against melee offlaners like WK or Ursa?
  3. Do you need to slot in a Dragon Lance between your Treads+Aquila and Maelstrom?
  4. When to buy Bottle?
  5. What to max after Shukuchi and why? Some pros max bugs some max double attack.
  6. Playstyle? Do you actively look for fights and objectives like Clinkz and Ursa or are you more than content farming waves and hitting towers?
submitted by /u/TheBetterSpidey
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Viable strat? (Meteor Hammer + Nether Swap)

Posted: 06 Sep 2018 11:53 AM PDT

Is Riki a good safelane carry?

Posted: 06 Sep 2018 04:02 AM PDT

Over the last few patches, Riki has had his laning stage buffed a lot. Increases to base strength, base armor, base regen and 2 increases to base damage mean he no longer sucks quite so much ass in lane. This, plus changes to backstab so it works with crit and cleave seems to indicate Icefrog is trying to make Riki into a safelane carry.

Do you guys think he's viable in this role? What's your build?

submitted by /u/PiesangSlagter
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How to stop caring about my profile

Posted: 06 Sep 2018 09:47 AM PDT

Hi guys,

I'm a fairly new player and enjoy having my dotabuff to analyze my games etc. I'm sitting at 50% win rate after almost 100 games and I'm quite paranoid about it. I only play heroes I'm good with.

I'm afraid to do, for example, all heroes challenge, or try new things and have fun, because I'll lose and I'll have 40% winrate oh my profile. Among this community this is considered being a retard.

Please help me out, thanks.

submitted by /u/HareOrRabbit
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Place to get info on high MMR hero picks and drafts in general?

Posted: 05 Sep 2018 04:18 PM PDT

Hey guys, I was wondering if anyone knew of anywhere (Outside of the basic dotabuff stuff) that had stats and information on hero picks and win rates in Divine/Immortal. Im interesed to see how all these heroes are going, especially against certain other heroes as opposed to just a general win rate. Thanks!

submitted by /u/Mr33mean
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Something I noticed about MMR and medals

Posted: 05 Sep 2018 07:54 PM PDT

I just want to point out an observation. I calibrated with about 1000 MMR, dropped a lot, down to about 650, and now I'm 850. After all this happened, I finally finished 10 party games and calibrated ~1400. Now when I play a solo ranked game, my percentage to the next medal doesn't really change. I may win and gain 25 MMR, but the percentage goes from 40% to 42%. But if I win a ranked game and go from 1400 to 1425, the medal progress goes from 40% to 50%.

Does it weight party MMR as more valuable than solo, or does it just look at what's higher?

Since playing with a party, being able to work with people and communication is the best way to play, feel free to add me!

submitted by /u/quasifandango
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Vladmir's offering on PL

Posted: 05 Sep 2018 06:30 PM PDT

I was having problem when dealing with constant aoe damage like radiance when playing PL. As when playing with PL I frequently use doppelganger and heart to weave out of fight and regen and then again weave in. But as Radiance makes it difficult as disables regen and burn also gives away the real PL among the illusion.

So how stupid is the idea of going vlads on PL (gives lifesteal, mana regen, %attack dmg) and is there any other way to deal with rad carries as PL

PS: just started playing dota and belongs to trash tier, so any advice is helpful

submitted by /u/skadow2
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