Civilization - /r/Civ Weekly Questions Thread - August 20, 2018 |
- /r/Civ Weekly Questions Thread - August 20, 2018
- For some reason I don't think my neighbors like me.
- The greatest start ever!
- Citizen Management, Housing, & Amenities - R&F Tutorial Series | Strategy School #10
- [meta] New movie about Robert the Bruce
- When the game insults you for digging through game files
- When you finally get science victory but only after killing all the other civs lol
- Summer holiday ver.
- Civ VI CPU Performance: More Cores = Higher FPS, and Higher GHz = Faster Turns?
- Canal cities
- Broken Exploit (DO NOT click unless you want to ruin the game)
- My best start ever: Peter Deity Classical Trifecta - Artemis > Apadana > Oracle
- Got Civ IV on steam, Rhye's and Fall keeps crashing
- Can never have enough forts
- Does anyone get terrible nausea from playing Civ IV? (not VI)
- Negative culture from trade routes?
- How to really get into civ VI?
- Would you watch me do playthroughs using various mods?
- Do neighborhoods and aqueducts provide standard district adjacency bonuses to other districts?
- Maximizing Loyalty City Flipping
- Does the debug menu disable achievements?
- What are the chances of new content being announced/shown during Gamescom this week?
- Random groups of barbarian tanks spawning in my territory?
- (Civ5) Streaming unreleased Colonialist Legacies Yolngu mod tonight
/r/Civ Weekly Questions Thread - August 20, 2018 Posted: 20 Aug 2018 03:15 AM PDT Greetings r/Civ. Welcome to the Weekly Questions thread. Got any questions you've been keeping in your chest? Need some advice from more seasoned players? Conversely, do you have in-game knowledge that might help your peers out? Then come and post in this thread. Don't be afraid to ask. Post it here no matter how silly sounding it gets. To help avoid confusion, please state for which game you are playing.In addition to the above, we have a few other ground rules to keep in mind when posting in this thread:
Finally, if you wish to read the previous Weekly Questions threads, you can now view them here. You think you might have to ask questions later? Join us at Discord. [link] [comments] | ||
For some reason I don't think my neighbors like me. Posted: 20 Aug 2018 04:59 AM PDT
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Posted: 20 Aug 2018 02:03 PM PDT
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Citizen Management, Housing, & Amenities - R&F Tutorial Series | Strategy School #10 Posted: 20 Aug 2018 12:54 PM PDT
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[meta] New movie about Robert the Bruce Posted: 20 Aug 2018 07:38 AM PDT
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When the game insults you for digging through game files Posted: 20 Aug 2018 12:07 PM PDT
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When you finally get science victory but only after killing all the other civs lol Posted: 19 Aug 2018 11:57 PM PDT
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Posted: 20 Aug 2018 07:48 PM PDT
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Civ VI CPU Performance: More Cores = Higher FPS, and Higher GHz = Faster Turns? Posted: 20 Aug 2018 05:36 PM PDT I'm in the market for a new CPU this fall and trying to decide on what would be the best for Civ VI FPS and AI turn speed (including considering the upcoming 9900k). As I understand it, Civ Vi likes more cores for FPS, but faster per core for AI turn speed... Does that sound about right, and if so, what current or upcoming CPU would be the best pick? Seems like the more cores a CPU has, it has to sacrifice per core speed to some extent. Thanks Civ VI redditors! [link] [comments] | ||
Posted: 20 Aug 2018 10:04 AM PDT Ive had the game for a while about 100 hours in civ 5 and civ 6 each. Not too sure about the meya. What is the advantage of canal cities? What makes them so good. Thanks in advance [link] [comments] | ||
Broken Exploit (DO NOT click unless you want to ruin the game) Posted: 20 Aug 2018 07:11 PM PDT This is for the current Civ 6 patch. I only play Deity, so I'm assuming this works in all the other modes. The first turn you get a relic, book, piece of art, etc, trade the item to the enemy. They will say they don't want it when you click "what will you give me for this", however now they will now trade everything they have except for their last copies of bonus/lux items, cities, or war vs friends. You can then buy the items back for cheaper, or you can wait until you have another piece to trade and they will trade it back for free. It's pretty bad how broken it is tbh, you can get so much gold that the game becomes trivial. [link] [comments] | ||
My best start ever: Peter Deity Classical Trifecta - Artemis > Apadana > Oracle Posted: 20 Aug 2018 01:12 PM PDT
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Got Civ IV on steam, Rhye's and Fall keeps crashing Posted: 20 Aug 2018 03:17 PM PDT This is vanilla Civ IV Beyond The Sword, downloaded from steam. I'm running windows 10(probably irrelevant since I had the same issue running the disc version on windows xp back in the day). Basically, the game crashes at seemingly random times. For some civs it will keep crashing at the same turn number for a few times, then I will try again later and it runs no problem. It is only Rhye's and Fall that is crashing, the rest of the game runs just fine. Is there a patch for this, does anybody know? [link] [comments] | ||
Posted: 20 Aug 2018 05:00 AM PDT
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Does anyone get terrible nausea from playing Civ IV? (not VI) Posted: 20 Aug 2018 08:34 PM PDT I was trying to play Civ IV, and I had to stop because I started to feel terrible. I was nauseated and I felt like vomiting and my body felt really weak. It never happened with Civ V or any other game before, so I wanted to see if this has happened to any of you guys. [link] [comments] | ||
Negative culture from trade routes? Posted: 20 Aug 2018 12:51 PM PDT
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How to really get into civ VI? Posted: 20 Aug 2018 08:21 AM PDT I've always been a fan of 5 and 6 but honestly nowdays I'm so overwhelmed with the game. What leader do I pick? What to research? Produce? What units to build and what victory to go for? What do I do to deal with all the information and feel like I'm playing strategically instead of just clicking stuff and wishing for the best? [link] [comments] | ||
Would you watch me do playthroughs using various mods? Posted: 20 Aug 2018 08:03 PM PDT Like several dozens at a time, including mod civs, and civs that are changed up a bit. I've seena bunhc of playthroughs and just wanted to mix it up a little bit. The first game I'm going to play will use these mods. Sukritact's Events and Decisions Barbarians Evolved Barbs Unlimited EXP Iska's Reign of Heritage Theodora revised Additional Ancient Ruin Reward After the Revolution No Cheating AI Smart AI Natural Wonder Maximum spawn Faster Building: Epic Ethnic Units Cultural Capitals Transposia And here's the normal stats I'm using.
Difficulty: Prince Pace: epic Map Size: Huge Map type: Transposia Victory Aim: Religious So, you wanna watch? I'll be recording using FRAPS (EDIT: I'm using OBs because of problems that turned up while testing), and this won't be my first series. And if you are, anybody got any tips? Want me to change anything? [link] [comments] | ||
Do neighborhoods and aqueducts provide standard district adjacency bonuses to other districts? Posted: 20 Aug 2018 07:54 PM PDT I tried finding an answer on this but couldn't locate anything conclusive. [link] [comments] | ||
Maximizing Loyalty City Flipping Posted: 20 Aug 2018 09:15 AM PDT In my recent Georgia game, I was loyalty flipping cities left and right, probably because of my many Golden Ages. What I'd like to know is how best to maximize this effect in other games, as I usually rarely even flip one city, and would like to make loyalty pressure much more consistent. [link] [comments] | ||
Does the debug menu disable achievements? Posted: 20 Aug 2018 07:01 PM PDT Does just having the debug menu on disable achievements or only when you use it? [link] [comments] | ||
What are the chances of new content being announced/shown during Gamescom this week? Posted: 20 Aug 2018 09:05 AM PDT Most of us are waiting for new content in Civ 6. Sure there are mods and they keep the game fresh but what new features will Firaxis implement to their game and will they be glorious? We can't know it yet because there was a lack of information on Firaxis/2K's side. Gamescom will take place in Germany this week. It's an optimal possibility to at least announce new content for Civ 6. So as I wrote in the title, what are the chances of new content being announced/shown during Gamescom this week? [link] [comments] | ||
Random groups of barbarian tanks spawning in my territory? Posted: 20 Aug 2018 03:50 PM PDT I'm in the end game just hitting end turn waiting for the game to end (culture victory) and barbarians keep randomly spawning in my territory. I have a bunch of mods on, AI+ religion expanded, AI AirPower Fix, plus more. Has anyone else had this happen? Is this from a mod or is this somehow a feature? [link] [comments] | ||
(Civ5) Streaming unreleased Colonialist Legacies Yolngu mod tonight Posted: 20 Aug 2018 11:50 AM PDT Hey everyone, I'll be streaming a late version of the unreleased Colonialist Legacies Yolngu Civ5 mod tonight (Monday, Aug 20) for about 2 hours starting at about 8:00pm MDT. Be warned that I'm a complete rookie streamer (4th stream woo) and the stream will reflect that. Plus I'm a low skill scrub so the stream will likely reflect that as well. And finally I'm running a number of unfinished Civ 5 mods and the stream will likely reflect that too. You can find the stream at https://www.twitch.tv/Neiraitheforgiven. The Yolngu specs are as follows: [link] [comments] |
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