SMITE 5.13 Mid-Season Update


5.13 Mid-Season Update

Posted: 24 Jul 2018 01:40 PM PDT



New God Skins

Plushie Ganesha



Half-Life Baron Samedi



Nightbane Jing Wei



Hellscape Cernunnos



Geek Beak Thoth



Pup Patrol Cerberus



Cherrybomb Sol







Project Olympus Updates

Player Behavior

Commendation System

SMITE is adding a Commendation System, allowing players to give praise to players who as strong guides, show great teamwork, or are just plain friendly! Each Month players will gain points from players commending them for their positive actions or from just playing with 100% Goodwill!

Players will be able to vote on players directly after their match on a new End of Match Lobby screen. This page will also provide fun stats for your team, showing who was Top Damage, Top Wards Placed, Top Damage Mitigated, and much more!

Yearly Rewards

Players who remain unbanned for the entire year will receive bonus rewards when the Season ends.
  • Baron Samedi Skin
  • Comradery Loading Frame
  • Goodwill Jump Stamp
  • Baron Chibi Avatar
  • Goodwill Global Emote

Timed Queues

All Normal and Ranked game modes will be changed to a "Timed Queue" system. Timed Queues will show a constant countdown timer that indicates when the next match of that mode will begin. Players can see all timers for all modes at all times, allowing them to make decisions accordingly. When the timer reaches 0, all players in the queue will be sent a prompt to accept the match. Matchmaking will be done after accepting during a 20s period after accepting.

Joust
  • Joust Tower and Phoenix areas have been updated for better visual clarity
  • A new XP camp has been added to the Joust map. It is located just outside the Bull Demon King's area.
    • This Camp contains 2 Armored Tigers
    • These have 400 HP each
    • Provide 50 XP when killed (100 total)
    • Provide 13 Gold when killed (26 total)
  • Bull Demon King
    • Increased Base HP from 1400 to 1750

Arena
  • Players will now see ticket value effects when Minions and Gods are killed, or when something is run into the portal
  • Updated the HUD
  • Respawn Timer rules have been changes to be less random and should be more directly scaled with which team is winning or losing
  • The Arena Update is coming later this fall! This will be mostly an art update with some minor design changes. Keep an eye out for more info as we approach HRX!

Clash
  • Phoenixes
    • Now attack like normal phoenixes
  • Apophis
    • Shadow of Apophis buff and Enhanced Shadow of Apophis buff
      • Now Heals 4% of your max HP every 5s and restores 2% of your Mana every 5s
    • Decreased the damage on Apophis' entrance attack from 2000 to 1500
      Assault

Assault
  • Assault will now randomly select a god from ALL gods, instead of just the player's owned gods.

Conquest

Map Rules
  • Support Bonus XP
    • After 2m on the game clock, Support Bonus XP will turn on. This rule will give the Lowest level player on each team a 25% increase to their shared XP only, not solo XP
  • If the lowest level player on a team is disconnected, the bonus XP will move to the 2nd lowest player

Elder Harpy
  • Base XP reduced from 34 to 24

Oracles
  • Decreased base HP from 680 to 500

Jungle Buff Changes

Speed Buff
  • Decreased Speed Buff from 15% to 10%
  • Buff now applies additional stacks of 2% speed on each jungle camp kill/assist. Stacks up to 3 times, stacks last 15s

Red Buff
  • Decreased Power Increase from 20% to 10%
  • This Power Bonus increases from 10% to 15% when hitting enemy gods

Purple Buff
  • For each enemy god past the first within 55 units of you, all enemies within that area will lose additional protections. 2 protection per stack, stacks up to 4 times.

Blue Buff
  • Decreased Mana Restored from 25 to 15 per 5s
  • Now restores 2% of your missing mana upon damaging a god with an ability, only triggers once per ability

Click HERE[www.smitegame.com] to read the full patch notes for the 5.13 Mid-Season Update!

Post a Comment

Powered by Blogger.