Killing Floor 2 Killing Floor 2 Update 1068


Killing Floor 2 Update 1068

Posted: 05 Jul 2018 08:03 AM PDT

The changelog is as follows:

Balance
Enemies
  • E.D.A.R.s
    • Shotgun damage types do 20% more damage
    • Explosive damage types do 150% more damage
    • Core hitzone is larger to make it easier to hit.

Perk and Weapons
  • Reload canceling has returned
  • All Dual pistols ammo is registered at the second mag insert instead of first.
Note: Additional fixes will be coming to target specific exploits still available with reloading canceling

Bug Fixes
Zeds
  • Fixed an issue where unexploded grenades may deal repeated damage.
  • Fixed an issue where the King Fleshpound's laser would go through walls and objects.

User Interface
  • Fixed an issue where parties were showing inaccurate prestige info.
  • Fixed an issue where the M99 had its fill price cut off in the Trader.
  • Fixed an issue where audio settings were not reset when hitting "Reset to Default"

Platform Specific Fixes
PC/Steam
  • Fixed an issue where some cosmetics/skins were not marketable in the Steam marketplace
  • Fixed an issue where the game may crash using Nvidia's FLEX

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