Destiny 2 Destiny 2: Forsaken - What we know so far |
- Destiny 2: Forsaken - What we know so far
- Accepting your fate is a good tactic in Mayhem
- Just a thought i had
- True
- In game screen shot I took to use as my laptop background, whomever likes it can use it as well. :)
- What I feel what will most likely happen during Forsaken campaign. (7 is bungie's favourite number)
- Destiny 2 - PC Collector's Edition is now on sale -10% off
- FWC celebrates responsibly!
- I was so sure FWC would lose again that I had to make this, but we won! Well done everyone!
- Can we round up everybody that uses tether in mayhem and have them play with themselves
- Worked on some Shaxx fan art
- All Sherpas Go To Heaven
- Real talk though, when will we get this bullpup rifle? Preferably as an auto-rifle
- Sniper triple kill (sorry for the bad quality)
- Happy 4th of July
- Excited for Forsaken
- Mesa Sean's newest video talks about how the new supers won't be available right away (clearly). The first batch comes out day 1 and the rest are earned differently
- Cayde-6 Letter: Warning about Awoken, the Reef type.
- Concept art during the main story end credits
- When’s the best time to make a new character. Iron banner? - if so when does the next iron banner come out
- Destiny 2 Forsaken Moving Wallpaper
- Question about nightfall emblems.
- Bungo Bungo Bungo
Destiny 2: Forsaken - What we know so far Posted: 03 Jul 2018 01:08 PM PDT Destinations:Tangled ShoreFirst destination you'll go to in Forsaken, place is overrun by a new enemy type called the Scorn. It's not a planet, it's not a moon; it's a collection of asteroids that are lashed together with grappling hooks, cables, and duct tape. You can look down and see the abyss of space all the time. It contributes to this feeling that you are never safe anywhere. ScornThe Scorn are a new enemy type in Destiny 2, they were once Fallen, corrupted Ether, suffering through strange experiments, repeated reanimation, and being burried alive in the heart of an asteroid has mutaded these enemies.
The defining feature of the Scorn; they don't take cover, and they don't retreat. They're by far the most aggressive A.I. in the game.
VendorThe new vendor for the Tangled Shore is "The Spider". This Fallen mob boss once held sway over the Tangled Shore, but the arrival of Uldren sent him into hiding. Not only is the Spider the vendor, but an uneasy alliance with him and his Fallen forces gives us the only help we can expect this far out from the Vanguard. After the campaign, he cashes in favors to demand more work; hunting down other outlaws from the Prison of Elders as they spread out across the system, where we must confront them as they appear in random world locations, strikes, in the midst of a Gambit match, or in revitalized and high-level Lost Sectors on old destination planets. Dreaming CityThe Dreaming City is the long-hidden home of the Awoken, and acts as a location filled with secrets, new activities, a new raid and dynamic content that changes week to week.
Unlike the Tangled Shore, you won't go to the Dreaming City until you finish the campaign, and even then, you might not be powerful enough to face the threats that lurk within- there's even a quest after the campaign concludes to reopen access to this mythic land. This is the elven homeland under threat from an insidious dragon that has infected its heart. Filigreed domes encompass vine-encrusted terraces. Towering suspension bridges cross vast gulfs high above the ground. Cloistered shrines hide ancient gnarled trees whose roots stretch out and down cliff edges. Craggy mountains dotted with green beg to be explored. The Dreaming City is also infected by the curse of the Taken, which you'll learn about right as you arrive for the first time, as you're pulled into the Ascendant Realm and nearly overcome by Taken foes. The Dreaming City will change from one week to the next along a three-week cycle. New secrets and missions reveal themselves overtime, Enemy configurations and power levels increase. The Taken Curse takes greater hold and the environmental art changes to suit. At the end of the cycle, a greater secret awaits discovery for pinnacle players to confront.
VendorAs the destination changes, the new Vendor move locations each week too; Petra Venj is the new vendor and guiding character of the Dreaming City.
New ActivitiesLoot caches provide offerings to take to the Blind Well, a vast cathedral of an arena where three to six players can confront a new take on wave-based fights ala Court of Oryx, Archon's Forge or Escalation Protocol.
Wandering around the periphery of the city, dropped flasks allow players to briefly glimpse into the Ascendant Realm to face special challenges, or travel along platforms or tunnels that don't exist in the real world to find secret chests. Mysterious portals, usually hidden in hard-to-find spots, link together distant portions of the destinations.
New RaidLooming at the center of the city is a great castle on the mountain called the Keep of Voices, where the new raid will be. Within, we're promised the continuation of the narrative introduced with Uldren's madness in the campaign, and the reveal of the greater threat behind the curtain. New Weapon TypeThe BowA skill-focused archetype. We'll be able to get Short-, Medium- and Long-range bows. Pulling the string more will increase the distance and damage the bow does. New Power Level and LevelcapForsaken moves the level cap up to 50 and the power cap to 600. Weapon Slot Changes(W= Primary/Kinetic ammo - S= Special/Green ammo - H= Heavy/Purple ammo)
New SupersHunterGunslinger: Blade Barrage
Arcstrider: Whirlwind Guard
Nightstalker: Spectral Blades
TitanSunbreaker: Siege Hammer
Striker: Thundercrash
Sentinel: Barrier Shield
WarlockDawnblade: Well of Radiance
Stormcaller: Chaos Reach
Voidwalker: Nova Warp
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Accepting your fate is a good tactic in Mayhem Posted: 04 Jul 2018 04:36 AM PDT
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Posted: 03 Jul 2018 04:43 PM PDT
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Posted: 04 Jul 2018 04:24 AM PDT
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In game screen shot I took to use as my laptop background, whomever likes it can use it as well. :) Posted: 04 Jul 2018 12:09 AM PDT
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What I feel what will most likely happen during Forsaken campaign. (7 is bungie's favourite number) Posted: 04 Jul 2018 05:45 AM PDT
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Destiny 2 - PC Collector's Edition is now on sale -10% off Posted: 04 Jul 2018 07:39 AM PDT
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Posted: 03 Jul 2018 12:21 PM PDT
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I was so sure FWC would lose again that I had to make this, but we won! Well done everyone! Posted: 03 Jul 2018 12:14 PM PDT
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Can we round up everybody that uses tether in mayhem and have them play with themselves Posted: 04 Jul 2018 09:15 AM PDT
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Posted: 03 Jul 2018 07:31 PM PDT
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Posted: 03 Jul 2018 07:24 PM PDT
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Real talk though, when will we get this bullpup rifle? Preferably as an auto-rifle Posted: 04 Jul 2018 07:34 AM PDT
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Sniper triple kill (sorry for the bad quality) Posted: 04 Jul 2018 07:46 AM PDT
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Posted: 04 Jul 2018 07:47 AM PDT
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Posted: 04 Jul 2018 02:09 AM PDT I'm extremely excited for the changes that are coming in forsaken, the fact that I can have a sniper in my secondary is all I need to be hyped, even with all the hate this game gets I still enjoy playing it and look forward to enjoying it for a while. Just wanted to thank bungie for giving us all a great place to spend time in. :) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Jul 2018 07:55 AM PDT If this means what I'm assuming, then I think we might have another Warmind thing where we're waiting each weekly reset to unlock new content. Now I know what Bungie's intent is for doing that and I know there are some hardcore grinders out there who could possibly unlock all supers day 1. And don't get me wrong, if this means something entirely different than waiting each reset. By earning them through actual activities and new story lines I'm 100% down. More ways to earn loot in an interesting way with a story tied to it I'm all for it. But please, do not lock content behind new weekly resets. The Polaris Lance was worth the wait. I think the gun is incredible. But having to wait for each reset just to continue the quest line wasn't really that fun. Because you left me in a situation where I was forced to wait to play the game. This post is complete speculation based on the words I heard read to me. And the opinions are very clearly biased. I just made this post to discuss about how the new supers may be unlocked, should be unlocked, and the thoughts about locking content behind weekly resets. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cayde-6 Letter: Warning about Awoken, the Reef type. Posted: 04 Jul 2018 01:15 AM PDT
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Concept art during the main story end credits Posted: 04 Jul 2018 01:27 AM PDT
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Posted: 04 Jul 2018 07:18 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destiny 2 Forsaken Moving Wallpaper Posted: 03 Jul 2018 10:01 PM PDT
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Question about nightfall emblems. Posted: 04 Jul 2018 07:11 AM PDT So to get the 3 variants of each nightfall emblem they say to reach a certain score. But I always get at at least 1 or 2 from speed running them with a very small score. People have told me that all 3 can drop randomly no matter what score you get. Can other people confirm that they have received the third emblem variants from speed running with small scores? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Jul 2018 10:42 AM PDT
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