Fortnite Souped-up Saturday


Souped-up Saturday

Posted: 26 May 2018 07:10 AM PDT

Welcome to Souped up Saturday, a thread devoted to maximizing your power in game.

  • Brag about the awesome schematic you leveled this week
  • Ask for help on what to spend your reperk
  • Debate hero loadouts, even though we all know Pathfinder Jess/Recon Scout Jess/Gunblazer Southie is best.
submitted by /u/Necrologyx
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For those who play BR (Factory’s)

Posted: 26 May 2018 09:49 AM PDT

Why I love the Bald Eagle

Posted: 26 May 2018 11:12 AM PDT

I'm just now realizing how insane the 2017 Halloween event was

Posted: 26 May 2018 11:51 AM PDT

Just about everybody knows how good the gravedigger is from that event. But there were so many good things that apparently came from this event:

  1. Urban assault soldier

  2. Dragon ninja

  3. Shuriken master ninja

  4. ranger outlander

  5. pathfinder outlander

  6. legendary survivors dressed like husks

  7. pumpkin launcher

I am so upset that I started playing StW right after this event was over. I think that Epic should really consider giving unique epic and legendary survivors for each event like they did for the Fortnitemares event.

submitted by /u/is24enough
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When you finally get a new mythic survivor, but RNG hates you.

Posted: 26 May 2018 05:02 PM PDT

When are we getting event survivors again? I always got more hyped for one of these bad boys than a hero.

Posted: 26 May 2018 01:35 PM PDT

Nice

Posted: 26 May 2018 03:07 PM PDT

Prepare your credit cards. Super People Llama will be in the shop tonight!

Posted: 26 May 2018 04:15 PM PDT

Hi everyone, I am a time traveler from the future. I just thought I would let you all know that the Super People Llama will be in the shop again tonight.

submitted by /u/plzfreeupvote12
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Less RNG; more Fixed Rate for Mission Variety please

Posted: 26 May 2018 12:26 PM PDT

How do i fix this?

Posted: 26 May 2018 06:38 AM PDT

Space Llama

Posted: 26 May 2018 10:13 AM PDT

When you wake up only to be pleasantly surprised. (Legit)

Posted: 26 May 2018 12:49 PM PDT

Re-Perk should at least be in the weekly store

Posted: 26 May 2018 05:05 PM PDT

I understand that we can't buy legendary and other perk ups in the store every week (although it sucks that we can never get another perfect schematic until we reach twine peaks.) But we should at least be able to buy a little bit of re-perk every week considering how many traps and weapons we have to eventually level up. Another suggestion is to bring back all of the perk up to the event store at the beginning of each event so at least once a month or so we can level up another schematic to max tier.

submitted by /u/Jdog12159
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Finalized Perks Combination Calculator

Posted: 26 May 2018 04:04 AM PDT

Hey guys, Whitesushi here. About a week ago, I made a post on my perk combinations calculator which, at that point in time, was pretty roughly done (but it did work so I put it out there). I've been working on it since and finally "completed" it today. Some of these changes were made midway while others just an hour ago but here's the full list for those that are interested

  • Critical Rating to Critical Chance formula was fixed thanks to u/Details-Examples
  • Headshot calculations were corrected as well
  • Redesigned the entire layout to make it look better (was a mess previously)
  • Automated support slot calculations so you don't have to manually select through a list
  • Moved element slot to a single drop down menu in the edit section
  • Added the option to sort results by either DMG/Shot or DPS
  • Sorted the DMG/Shot and DPS rankings properly (1 through 5) and removed the duplicates

There are some other minor fixes I didn't bother to list but you probably wouldn't notice it either way so it doesn't really matter. That said, I am definitely looking to expand on its features and some of the things already planned include

  • Factoring in multiple weapons (for comparisons sake)
  • Factoring in element of weapon vs element of husks
  • Time-to-kill calculator (which is more accurate than the other 2 but fairly challenging to implement at the moment)
  • Automate support slot selection further

Before we jump into the guide on how to use it, here's what the calculator page looks like image


Disclaimer

I like to min-max so the numbers matter to me but if you don't care about that, then you should not fret over whether your perks are rank 1, rank 2 or even unranked. You can absolutely run whatever you want and still be able to complete your missions and have a good time. Furthermore, now that I have been playing the game a lot more after my exams, I noticed that the materials for perk re-rolls are quite a pain to farm. As such, you want to get the most out of each re-roll rather than trying to bring a combination of top tier perks into godly tier.

If you have been playing around with my calculator and seen the results, you would have noticed that the difference between a rank 1 combination and a rank 5 combination is usually <10%. In my example below, you see that it can be <5% even. As such, it's probably better for you to bring a second weapon up to par (90% perfect) rather than dumping all your resources changing CRIT+CRITD into DMG+HS (example) for that 100% perfect weapon. Of course, if you play like 8 hours a day and sits on tons of materials, then this part of the disclaimer probably doesn't apply to you


How to use it?

The first thing you need to do is to obtain your own copy of the spreadsheet. You can do this either by

Either way, once you are on your own copy of the spreadsheet, you want to

  1. Navigate to the calculator tab located in "4.2Calc" as seen here
  2. Change the "Possible Perks" table if necessary. Usually, the default (selected for Assault Rifles) would work fine. However, it is worth noting that for certain weapons, certain supports aren't available (i.e Critical Rating support exists for Shotguns but not Soldiers). Make sure to toggle out the irrelevant supports by using the drop-down menu and selecting "0% NIL". Otherwise, just make a mental note when looking at the results (more on this later) that the support isn't available for your weapon and you should look at the next best alternative
  3. Change the "Edit These" table. There are a total of 6 inputs you need to make but it is perfectly fine to only change the first 3 and leave the last 3 default. The things you need to change here is to enter the weapon name (i.e Siegebreaker) under "Weapon, input the headshot accuracy you think you can achieve with the weapon under "HS Accuracy" and finally select the hero you plan to use with this weapon via the drop-down menu under "Hero"
  4. Lastly, change the "Results" table to select between DMG/Shot or DPS

For a more summarized list of steps (bolded ones are compulsory/ highly recommended)

  1. Change possible perks table (optional)
  2. Change "Weapon" by typing the weapon's name manually (compulsory)
  3. Change "HS Accuracy" as you deem fit (highly recommended)
  4. Change "Hero" as you deem fit (highly recommended)
  5. Change "Element" (the %difference between Physical/Element can affect the impact of %DMG perks)
  6. Change "Offense" to match your accounts offense (optional, placeholder for TTK calculator)
  7. Change "Weapon Level" to match your weapon's level (optional, placeholder for TTK calculator)
  8. Change "DMG/Shot" to "DPS" (optional, only if you care about DPS more)

If you are still confused on how to use the calculator, feel free to leave a reply in the comments section


The Results, how to read it?

So let's say I want to find out what the best perk combination for my

  • Siegebreaker
  • Assuming 70% Headshot Accuracy
  • Using Urban Assault as my main hero

This is what my inputs would look like and here are my results. For the perk combinations, you read the data downwards by column as seen in this example. In the example, the

  • First 3 rows aren't really important. It just shows you what kind of damage/shot, DPS you achieve with the weapon and where the weapon is ranked

  • 4th row is where you select between DMG/Shot or DPS

  • 5th to 9th row is where the perk combination is shown. In the case of my example, the best perks are DMG/MAG(OR RLD)/HS/DMG/DMG. Do note that element isn't shown here (but i think I will slot it in later just to avoid confusion)

  • 10th row is for the support slot. You need to exercise your own knowledge of the game and know what heroes give what bonus. Like in the case of my example, "HS" is essentially Urban Assault's bonus

  • 11th row is for the % loss in damage/shot for the perk combination as compared to the first. Since we are using the first as our example, this % is 0

Overall, what the "results" is trying to tell you is that

  • Given your inputs of Siegebreaker on 70% headshot accuracy running Urban Assault
  • You can achieve the highest damage/shot with the perks DMG/MAG/HS/DMG/DMG with Urban Assault in support

Conclusion

When I make posts that promote min-maxing, I'm not saying that everyone should min-max (which seems to be what a lot of people think I am trying to do) or that playstyles do not matter and everyone should just run the "rank 1" perks. I am simply putting forth the tools for the people that do want it, for them to play around with it and decide for themselves which perk combinations are more likely to perform better.

There isn't really much to conclude so I would just like to thank you guys for all the support be it sending me information about the game while I was away or the well wishes for my exams. That said, if you think that I can improve the calculator in any way be it making the interface more user-friendly or that the formula needs some work, do let me know in the comments. I do read most of it and try to reply as much as possible even if the comment is like a week or a month old to the post.

TL;DR Perk combination calculator is complete and I'm looking for feedback on how it can be improved

submitted by /u/Whitesushii
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We should have the option to use the skins of each previous rarity when upgrading hero rarity

Posted: 26 May 2018 07:58 PM PDT

Got a rare shock trooper renegade and levelled and started using him mostly because of his kick ass red skin and military cap. Bought enough epic flux to bring him up to epic..and there is where I fucked up. I had no idea the skin would change so drastically. The nice red skin changed to all white 😑😑

I really wish we could be given the option in commander menu to choose which rarity skin we want to use (rare, epic, legendary etc) when we upgrade rarity. Add it to the menu where we pick whether we want the hero helmet and backpack to be on or off.

submitted by /u/KingoftheCastle94
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Just finished this bad boy!

Posted: 26 May 2018 10:01 AM PDT

I'm dead...

Posted: 26 May 2018 08:31 AM PDT

Can we get a Summer Amusement Park/ Water Park event for all of summer? Maybe include Fourth of July in it?

Posted: 26 May 2018 07:43 PM PDT

Pretty Please! Something on scale of the Halloween Event?

submitted by /u/brittleknight
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Today i stopped playing

Posted: 26 May 2018 05:11 AM PDT

Hi all, so I've played for pretty much eight months every day for minimum 4 hours a day on average. I've also spent a considerable amount of money on the game. Please dont upvote as I just want one of the devs to read this.

I've decided to stop playing until a few things happen and even then it might not be enough to get me back playing.

I have a ticket with no reply since march even if the answer to my ticket is no at least it's a reply references are #2964861 and raised a second one last week referencing the first one reference is #4377889. This is my smallest issue that countless other people have had similiar experiences with support and we don't hear anything back ever.

I'm going to talk mainly about two other things. I get that what's required is probably hard to code and even think of a system that is fair but let's go.

I play public games, I end up being paired up with a variety of players ranging from awesome who I normally friend request to the people that do enough to get the mission over the line these two probably account for maybe 50-70% of the people I play with then there is the rest, the leeches,afkers and griefers. I have played so many missions with people who make no meaningful contributions and follow me around the map asking for weapons and to trade all the while not playing the mission, after the mission finishes they get the same rewards as me although they haven't done anything. I would say almost every second game is like this and when you get a streak of multiple games on the bounce like this it's infuriating. I've never played a game that has toxicity in it like this, this community can also be toxic and admitely I can also be involved in that toxicity. I can see epic are trying to implement things to rewarding players for being active i.e cache drops and also material drops from enemies. Both of these are clear evidence that you need to be near the action or damaging enemies to get the rewards. I think when epic fix the issue of AFK/leech etc it's going to be revolved around reducing the rewards for people who didn't help out which should be put to zero. If you don't help you don't get shit. That is what needs to happen. To the people who will argue play with friends/ you can back out, that's the worst argument out and is how rape used to be viewed, that girl was wearing revealing clothing so she deserved it, it's an awful argument.

Secondly on the whole the reperk thing is awesome but it's trying to remove flexibility on weapons and being able to potentially have unique and awesome weapons now everyone's working to the same weapon/traits etc and nothing is ever going to be more op than someone's else version of the same gun, although this has reduced the amount of crap guns it also means no gun will ever be truly god tier worthy compared to another person's. The grind for the perk up varieties also needs to be changed as having to play in lesser zones is awful design, I think it needs to be changed to just "perk up" with only one kind and have maximum weapon levels again so kids in canny can only get to tier 4 perk weapons, people in plank can only get tier 3 weapons etc.

The game is going in the right direction but the sheer repetitiveness is becoming a drag and all the latest events don't actually require that much effort to pull off, some voice acting and some changes to the map. Can we get something completely different to another survive the storm or event that runs of cooldowns. I kinda want horde bash back or some form of raid in one of the previous two events the last mission we had to search areas and encountered three mini bosses at the same time that was awesome and something that should be a permanent feature or part of the raid.

Peace.

submitted by /u/brankoz11
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When you have a bad day but play a game of fortnite

Posted: 26 May 2018 06:45 AM PDT

Why are the canny main quest rewards so horrific?

Posted: 26 May 2018 09:34 AM PDT

No I don't want a rare melee weapon schematic?

Like I've learned from people that canny&twine peaks are a BIG grind to complete, but why is it a boring grind...

If They would tive out 20 drops of rain on first quest, 10.000 schematic on second, alright but so far all of the rewards are horrificly bad, the onyl reasonable was 5 malachite which I don't care about also.

Wish it gave nuts n bolts >

submitted by /u/Tornado_Hunter24
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Where would you like to see S.T.W. by the end of this year?

Posted: 26 May 2018 11:36 AM PDT

We're halfway in until 2019; which is supposedly the end of Early Access and when Save the World goes F2P.

Where would you like to see this game by the end of 2018? (INCLUDING: End Content, Quality of Life Adjustments, Balance Changes, Game's Philosophy, etc)

Will all of these be enough to keep you in the game for the long run?

submitted by /u/nanaboostme
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So it looks like Lars left early.

Posted: 26 May 2018 03:05 PM PDT

He's Bad!

Posted: 26 May 2018 01:05 AM PDT

what grinds your gears?

Posted: 26 May 2018 02:58 PM PDT

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